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Meteor defense project
Revisions of GameEngine/GameEngine.h
Revision | Date | Message | Actions |
---|---|---|---|
17:53aedd20155a | 2017-04-10 | done with drone? maybe. | File Diff Annotate |
14:064b8d7f348d | 2017-04-03 | starting on shield cooldown and recharge rate ; | File Diff Annotate |
13:38cbce17d7d7 | 2017-03-30 | done with spawn abc. starting energy shield next | File Diff Annotate |
11:1c48fe71045c | 2017-03-29 | developed bomb. completed the spawnDamageByBomb. The Mbed crashed when the array scan for x = -ve number. fixing it later or tomorrow | File Diff Annotate |
10:926b1f89c4f1 | 2017-03-28 | tidying things up | File Diff Annotate |
9:4c4d787c7a8b | 2017-03-28 | laser damage implemented. starting on game rule | File Diff Annotate |
6:a554424e4517 | 2017-03-23 | problem solved : sharing array between classes | File Diff Annotate |
5:c74bbdda06f4 | 2017-03-22 | tidying things up | File Diff Annotate |
4:4145abd09075 | 2017-03-22 | GameEngine worked. but weapon.h is not included yet | File Diff Annotate |
0:5fbc0fbc9d30 | 2017-03-20 | starting spawn array | File Diff Annotate |