JianWei Lee
/
project_game
Meteor defense project
Diff: GameEngine/GameEngine.h
- Revision:
- 17:53aedd20155a
- Parent:
- 14:064b8d7f348d
- Child:
- 19:7ccbb19703f9
--- a/GameEngine/GameEngine.h Fri Apr 07 10:49:57 2017 +0000 +++ b/GameEngine/GameEngine.h Mon Apr 10 09:56:47 2017 +0000 @@ -26,15 +26,19 @@ int Array2[Cols][Rows]; //this char array to differentiate the 3 different spawn - a, b and c. char charArray[Cols][Rows]; - + void init(); + void update(Gamepad &pad, N5110 &lcd); private: Weapon weap; + Weapon _d1; + Weapon _d2; Spawn spa; int drawit; + }; #endif \ No newline at end of file