Meteor defense project

Dependencies:   N5110 mbed

Revision:
17:53aedd20155a
Parent:
14:064b8d7f348d
Child:
19:7ccbb19703f9
--- a/GameEngine/GameEngine.h	Fri Apr 07 10:49:57 2017 +0000
+++ b/GameEngine/GameEngine.h	Mon Apr 10 09:56:47 2017 +0000
@@ -26,15 +26,19 @@
     int Array2[Cols][Rows];
     //this char array to differentiate the 3 different spawn - a, b and c.
     char charArray[Cols][Rows];
-    
+    void init();
+    void update(Gamepad &pad, N5110 &lcd);
     
 private:
     Weapon weap;
+    Weapon _d1;
+    Weapon _d2;
     Spawn spa;
     int drawit;
     
     
     
+    
 };
 
 #endif
\ No newline at end of file