JianWei Lee
/
project_game
Meteor defense project
GameEngine/GameEngine.h
- Committer:
- jasper0712
- Date:
- 2017-03-22
- Revision:
- 5:c74bbdda06f4
- Parent:
- 4:4145abd09075
- Child:
- 6:a554424e4517
File content as of revision 5:c74bbdda06f4:
#ifndef GAMEENGINE_H #define GAMEENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Weapon.h" #include "Spawn.h" #define Rows 48 #define Cols 84 class GameEngine { public: GameEngine(); ~GameEngine(); void drawSpawn(N5110 &lcd); void drawLaserPlayer(Gamepad &pad, N5110 &lcd); void checkGameRule(); private: Weapon weap; Spawn spa; int drawit; }; #endif