Meteor defense project

Dependencies:   N5110 mbed

Revision:
13:38cbce17d7d7
Parent:
11:1c48fe71045c
Child:
14:064b8d7f348d
--- a/GameEngine/GameEngine.h	Wed Mar 29 22:36:41 2017 +0000
+++ b/GameEngine/GameEngine.h	Thu Mar 30 11:13:20 2017 +0000
@@ -24,13 +24,15 @@
     void bomb(Gamepad &pad, N5110 &lcd);
     int Array1[Cols][Rows];
     int Array2[Cols][Rows];
+    //this char array to differentiate the 3 different spawn - a, b and c.
+    char charArray[Cols][Rows];
     
     
 private:
     Weapon weap;
     Spawn spa;
     int drawit;
-    int bombTarget;
+    
     
     
 };