JianWei Lee
/
project_game
Meteor defense project
Diff: GameEngine/GameEngine.h
- Revision:
- 13:38cbce17d7d7
- Parent:
- 11:1c48fe71045c
- Child:
- 14:064b8d7f348d
--- a/GameEngine/GameEngine.h Wed Mar 29 22:36:41 2017 +0000 +++ b/GameEngine/GameEngine.h Thu Mar 30 11:13:20 2017 +0000 @@ -24,13 +24,15 @@ void bomb(Gamepad &pad, N5110 &lcd); int Array1[Cols][Rows]; int Array2[Cols][Rows]; + //this char array to differentiate the 3 different spawn - a, b and c. + char charArray[Cols][Rows]; private: Weapon weap; Spawn spa; int drawit; - int bombTarget; + };