James Heavey / Mbed 2 deprecated EL17JH

Dependencies:   mbed

Revisions of Paddle/Paddle.cpp

Revision Date Message Actions
136:04a2724f90cf 2019-05-09 small white space edit File  Diff  Annotate
114:280903dd7e06 2019-05-08 powerup class added and working File  Diff  Annotate
111:4848c399fae0 2019-05-08 :0 File  Diff  Annotate
91:c01a736fb0d9 2019-05-06 paddle commented File  Diff  Annotate
90:aea4a1a0f583 2019-05-06 cp File  Diff  Annotate
89:806679ed11f2 2019-05-06 paddle, does it need y and height width in its init? File  Diff  Annotate
75:d96b177585aa 2019-05-06 pre ball init over paddle cp File  Diff  Annotate
74:dfb1d693d8e3 2019-05-05 fixed a few bugs File  Diff  Annotate
72:7254d2a8a1cd 2019-05-05 sens option added File  Diff  Annotate
69:db1354676fde 2019-05-05 maybe add some other type of score multiplier thing to differentiate scores File  Diff  Annotate
38:3a077f0259df 2019-04-25 (none) File  Diff  Annotate
22:fa2e0b58043a 2019-04-23 could also add a scoring mechanism each time a brick is destoyed File  Diff  Annotate
19:06f4d39b9290 2019-04-23 accelerometer fixed. Add laser, try and fix hardcoding, clean up and rename File  Diff  Annotate
18:e5eb50c5e61f 2019-04-23 tilt broke, make laser File  Diff  Annotate
16:1761dfe801af 2019-04-23 able to choose between joy and tilt File  Diff  Annotate
15:b867a6620f96 2019-04-23 tilt works, need to add a motion control func and laser class File  Diff  Annotate
9:f6f0f39538c7 2019-04-21 added lives leds, need to make a lose screen when lives = 0 and need to sort collision detection on brick File  Diff  Annotate
1:e18615d46071 2019-04-17 Added the brick class File  Diff  Annotate
0:7d4d2023ed9c 2019-04-16 Game changed to breakout form space invaders (new folder) template initialised, edited paddle, edited direction of movement, edited collision boundaries File  Diff  Annotate