A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

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Data Structures

Data Structures

Here are the data structures with brief descriptions:
BitmapA black & white bitmap that can be rendered on an N5110 screen
BulletsBullets Class
EntityEntity Abstract Class
FXOS8700QFXOS8700Q accelerometer example
FXOS8700QAccelerometerFXOS8700QAccelerometer interface
FXOS8700QMagnetometerFXOS8700QMagnetometer interface
GamepadGamepad Class
HeadlessHeadless Class
HealthHealth Class
N5110N5110 Class
PlayerPlayer Class
PolarPolar coordinate struct
RoomRoom Class
RoomEngineRoomEngine Class
SkullSkull Class
SnakeSnake Class
TitleTitle Class
Vector2DVector 2D struct
WallsWalls Class