A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Vector2D Struct Reference
Vector 2D struct. More...
#include <Gamepad.h>
Data Fields | |
float | x |
float for x value | |
float | y |
float for y value |
Detailed Description
Vector 2D struct.
Definition at line 34 of file Gamepad.h.
Field Documentation
Generated on Tue Jul 19 2022 23:32:07 by 1.7.2