Version 4.0. Line buffer mode
Dependents: MIP8f_FRDM_LineBuffer_sample
MIP8F_SPI Ver4.0
Version 4.0. Line buffer mode. for "MIP8f_FRDM_LineBuffer_sample" sample code.
If you want to use for "MIP8f_FRDM_sample_CountUpDigit" , "MIP8f_FRDM_MonochromeDisplay_sample" , "MIP8f_FRDM_sample" , you can change compiler macro "#define LINEBUFF_MODE 1" ,"#define FRAMEBUFF_MODE 0" to "#define LINEBUFF_MODE 0" ,"#define FRAMEBUFF_MODE 1" on MIP8F_SPI.h
Diff: MIP8F_SPI.h
- Revision:
- 1:2b85e7edcc4e
- Parent:
- 0:b2d46804658c
- Child:
- 2:944f2968c19f
diff -r b2d46804658c -r 2b85e7edcc4e MIP8F_SPI.h --- a/MIP8F_SPI.h Mon Oct 22 04:21:43 2018 +0000 +++ b/MIP8F_SPI.h Wed Oct 24 02:23:30 2018 +0000 @@ -82,7 +82,7 @@ void setmarge(bool ifMarge); void setWH(int width, int height); void SwDisp(bool ONorOFF); - void character(int x, int y, int c); + void character(int x, int y, int c,int mode = 0); // void LayerCopy(void); void circle(int x0, int y0, int r, uint8_t color); void fillcircle(int x0, int y0, int r, uint8_t color);