
Zeyu Feng 201377605
Dependencies: mbed
On Minerva
Interface/Interface.cpp@22:cded0cd8e1c9, 2020-05-22 (annotated)
- Committer:
- el19zf
- Date:
- Fri May 22 16:07:02 2020 +0000
- Revision:
- 22:cded0cd8e1c9
- Parent:
- 20:a36ab1560e73
Final Submission. I have read and agreed with Statement of Academic Integrity.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el19zf | 11:494cc44777fe | 1 | #include "Interface.h" |
el19zf | 11:494cc44777fe | 2 | |
el19zf | 17:ba4d9cd1e347 | 3 | State fsm_5[5] = { |
el19zf | 20:a36ab1560e73 | 4 | {0,{4,1}}, |
el19zf | 17:ba4d9cd1e347 | 5 | {1,{0,2}}, |
el19zf | 17:ba4d9cd1e347 | 6 | {2,{1,3}}, |
el19zf | 17:ba4d9cd1e347 | 7 | {3,{2,4}}, |
el19zf | 17:ba4d9cd1e347 | 8 | {4,{3,0}} |
el19zf | 11:494cc44777fe | 9 | }; |
el19zf | 19:5083339b55e8 | 10 | // point to option |
el19zf | 11:494cc44777fe | 11 | const int pointer[3][2] = { |
el19zf | 11:494cc44777fe | 12 | {1,0}, |
el19zf | 11:494cc44777fe | 13 | {1,1}, |
el19zf | 11:494cc44777fe | 14 | {1,0} |
el19zf | 11:494cc44777fe | 15 | }; |
el19zf | 11:494cc44777fe | 16 | |
el19zf | 11:494cc44777fe | 17 | Interface::Interface() |
el19zf | 11:494cc44777fe | 18 | { |
el19zf | 11:494cc44777fe | 19 | |
el19zf | 11:494cc44777fe | 20 | } |
el19zf | 11:494cc44777fe | 21 | |
el19zf | 11:494cc44777fe | 22 | Interface::~Interface() |
el19zf | 11:494cc44777fe | 23 | { |
el19zf | 11:494cc44777fe | 24 | |
el19zf | 11:494cc44777fe | 25 | } |
el19zf | 11:494cc44777fe | 26 | |
el19zf | 11:494cc44777fe | 27 | void Interface::init() |
el19zf | 11:494cc44777fe | 28 | { |
el19zf | 19:5083339b55e8 | 29 | _menu_flag = 0; |
el19zf | 19:5083339b55e8 | 30 | _defined_rate_flag = 0; |
el19zf | 19:5083339b55e8 | 31 | _defined_max_flag = 0; |
el19zf | 12:009895f6b6e4 | 32 | _gameover_flag = 0; |
el19zf | 19:5083339b55e8 | 33 | _count_down = 18; |
el19zf | 12:009895f6b6e4 | 34 | _victory_flag = 0; |
el19zf | 19:5083339b55e8 | 35 | _sim_flag = 0;//simple game flag |
el19zf | 11:494cc44777fe | 36 | } |
el19zf | 11:494cc44777fe | 37 | |
el19zf | 11:494cc44777fe | 38 | |
el19zf | 11:494cc44777fe | 39 | void Interface::Welcome(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 40 | { |
el19zf | 22:cded0cd8e1c9 | 41 | // initialise record |
el19zf | 22:cded0cd8e1c9 | 42 | _record.x = 0; |
el19zf | 22:cded0cd8e1c9 | 43 | _record.y = 0; |
el19zf | 19:5083339b55e8 | 44 | // start game after pressing the start botton |
el19zf | 11:494cc44777fe | 45 | while (!pad.start_pressed()) |
el19zf | 11:494cc44777fe | 46 | { |
el19zf | 13:eb60628db8bf | 47 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 48 | lcd.printString(" Welcome! ",0,1); |
el19zf | 13:eb60628db8bf | 49 | lcd.printString(" Game by ",0,2); |
el19zf | 13:eb60628db8bf | 50 | lcd.printString(" Z. FENG ",0,3); |
el19zf | 17:ba4d9cd1e347 | 51 | lcd.setContrast( pad.read_pot1());// control the contrast of screen |
el19zf | 19:5083339b55e8 | 52 | lcd.drawRect(0,44,int(pad.read_pot1()*WIDTH),2,FILL_BLACK);// shows the contrast of gamepad by a black rectangle |
el19zf | 13:eb60628db8bf | 53 | //printf("WIDTH of contrast = %d, contrast = %f\n",(int)pad.read_pot1()*WIDTH,pad.read_pot1()); |
el19zf | 13:eb60628db8bf | 54 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 55 | pad.leds_on(); |
el19zf | 11:494cc44777fe | 56 | wait(0.1); |
el19zf | 11:494cc44777fe | 57 | pad.leds_off(); |
el19zf | 11:494cc44777fe | 58 | wait(0.1); |
el19zf | 11:494cc44777fe | 59 | } |
el19zf | 16:cf2bfada3adf | 60 | _sound.menu_sound(pad); |
el19zf | 11:494cc44777fe | 61 | } |
el19zf | 11:494cc44777fe | 62 | |
el19zf | 19:5083339b55e8 | 63 | void Interface::menu(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 64 | { |
el19zf | 11:494cc44777fe | 65 | while (!pad.A_pressed()) |
el19zf | 11:494cc44777fe | 66 | { |
el19zf | 11:494cc44777fe | 67 | lcd.clear(); |
el19zf | 16:cf2bfada3adf | 68 | lcd.printString(" MENU",0,0); |
el19zf | 18:93d050e7705d | 69 | lcd.printString(" Start",0,1); |
el19zf | 18:93d050e7705d | 70 | lcd.printString(" Start(Hell)",0,2); |
el19zf | 18:93d050e7705d | 71 | lcd.printString(" user-defined",0,3); |
el19zf | 18:93d050e7705d | 72 | lcd.printString(" Instruction",0,4); |
el19zf | 22:cded0cd8e1c9 | 73 | lcd.printString(" Record",0,5); |
el19zf | 11:494cc44777fe | 74 | _d = pad.get_direction(); |
el19zf | 19:5083339b55e8 | 75 | // in order to easily control Joystick, pointer move upward in a large angle |
el19zf | 12:009895f6b6e4 | 76 | if(_d == N||_d ==NE||_d==NW){ |
el19zf | 19:5083339b55e8 | 77 | _menu_flag = fsm_5[_menu_flag].next_state[0]; |
el19zf | 12:009895f6b6e4 | 78 | } else if(_d == S||_d==SE||_d==SW){ |
el19zf | 19:5083339b55e8 | 79 | _menu_flag = fsm_5[_menu_flag].next_state[1]; |
el19zf | 11:494cc44777fe | 80 | } |
el19zf | 19:5083339b55e8 | 81 | lcd.drawSprite(0,8*_menu_flag+10,3,2,(int*)pointer); |
el19zf | 17:ba4d9cd1e347 | 82 | lcd.refresh(); |
el19zf | 17:ba4d9cd1e347 | 83 | pad.leds_on(); |
el19zf | 19:5083339b55e8 | 84 | wait(0.3); |
el19zf | 17:ba4d9cd1e347 | 85 | //printf("A_pressed\n"); |
el19zf | 14:42b8a91e463c | 86 | } |
el19zf | 19:5083339b55e8 | 87 | _sound.begin_sound(pad); |
el19zf | 11:494cc44777fe | 88 | } |
el19zf | 11:494cc44777fe | 89 | |
el19zf | 19:5083339b55e8 | 90 | void Interface::undefined_rate(N5110 &lcd,Gamepad &pad) |
el19zf | 17:ba4d9cd1e347 | 91 | { |
el19zf | 17:ba4d9cd1e347 | 92 | pad.tone(10,0.05); |
el19zf | 17:ba4d9cd1e347 | 93 | pad.set_bpm(0); |
el19zf | 17:ba4d9cd1e347 | 94 | pad.reset_buttons(); |
el19zf | 17:ba4d9cd1e347 | 95 | while (!pad.A_pressed()) |
el19zf | 17:ba4d9cd1e347 | 96 | { |
el19zf | 17:ba4d9cd1e347 | 97 | lcd.clear(); |
el19zf | 18:93d050e7705d | 98 | lcd.printString(" shots/frames",0,0); |
el19zf | 17:ba4d9cd1e347 | 99 | lcd.printString(" 0.3",0,1); |
el19zf | 17:ba4d9cd1e347 | 100 | lcd.printString(" 0.4",0,2); |
el19zf | 17:ba4d9cd1e347 | 101 | lcd.printString(" 0.5",0,3); |
el19zf | 17:ba4d9cd1e347 | 102 | lcd.printString(" 0.6",0,4); |
el19zf | 17:ba4d9cd1e347 | 103 | lcd.printString(" 0.7",0,5); |
el19zf | 17:ba4d9cd1e347 | 104 | _d = pad.get_direction(); |
el19zf | 17:ba4d9cd1e347 | 105 | if(_d == N||_d ==NE||_d==NW){ |
el19zf | 19:5083339b55e8 | 106 | _defined_rate_flag = fsm_5[_defined_rate_flag].next_state[0]; |
el19zf | 17:ba4d9cd1e347 | 107 | } else if(_d == S||_d==SE||_d==SW){ |
el19zf | 19:5083339b55e8 | 108 | _defined_rate_flag = fsm_5[_defined_rate_flag].next_state[1]; |
el19zf | 17:ba4d9cd1e347 | 109 | } |
el19zf | 19:5083339b55e8 | 110 | lcd.drawSprite(20,8*_defined_rate_flag+10,3,2,(int*)pointer); |
el19zf | 17:ba4d9cd1e347 | 111 | lcd.refresh(); |
el19zf | 17:ba4d9cd1e347 | 112 | pad.leds_on(); |
el19zf | 19:5083339b55e8 | 113 | wait(0.3); |
el19zf | 17:ba4d9cd1e347 | 114 | } |
el19zf | 17:ba4d9cd1e347 | 115 | } |
el19zf | 17:ba4d9cd1e347 | 116 | |
el19zf | 17:ba4d9cd1e347 | 117 | |
el19zf | 19:5083339b55e8 | 118 | void Interface::undefined_max(N5110 &lcd,Gamepad &pad) |
el19zf | 17:ba4d9cd1e347 | 119 | { |
el19zf | 17:ba4d9cd1e347 | 120 | pad.reset_buttons(); |
el19zf | 17:ba4d9cd1e347 | 121 | while (!pad.A_pressed()) |
el19zf | 17:ba4d9cd1e347 | 122 | { |
el19zf | 17:ba4d9cd1e347 | 123 | lcd.clear(); |
el19zf | 18:93d050e7705d | 124 | lcd.printString(" Max.shots",0,0); |
el19zf | 17:ba4d9cd1e347 | 125 | lcd.printString(" 15",0,1); |
el19zf | 17:ba4d9cd1e347 | 126 | lcd.printString(" 20",0,2); |
el19zf | 17:ba4d9cd1e347 | 127 | lcd.printString(" 25",0,3); |
el19zf | 17:ba4d9cd1e347 | 128 | lcd.printString(" 30",0,4); |
el19zf | 17:ba4d9cd1e347 | 129 | lcd.printString(" 35",0,5); |
el19zf | 17:ba4d9cd1e347 | 130 | _d = pad.get_direction(); |
el19zf | 17:ba4d9cd1e347 | 131 | if(_d == N||_d ==NE||_d==NW){ |
el19zf | 19:5083339b55e8 | 132 | _defined_max_flag = fsm_5[_defined_max_flag].next_state[0]; |
el19zf | 17:ba4d9cd1e347 | 133 | } else if(_d == S||_d==SE||_d==SW){ |
el19zf | 19:5083339b55e8 | 134 | _defined_max_flag = fsm_5[_defined_max_flag].next_state[1]; |
el19zf | 17:ba4d9cd1e347 | 135 | } |
el19zf | 19:5083339b55e8 | 136 | lcd.drawSprite(20,8*_defined_max_flag+10,3,2,(int*)pointer); |
el19zf | 17:ba4d9cd1e347 | 137 | lcd.refresh(); |
el19zf | 17:ba4d9cd1e347 | 138 | pad.leds_on(); |
el19zf | 19:5083339b55e8 | 139 | wait(0.3); |
el19zf | 17:ba4d9cd1e347 | 140 | } |
el19zf | 17:ba4d9cd1e347 | 141 | _sound.begin_sound(pad); |
el19zf | 17:ba4d9cd1e347 | 142 | } |
el19zf | 17:ba4d9cd1e347 | 143 | |
el19zf | 17:ba4d9cd1e347 | 144 | |
el19zf | 11:494cc44777fe | 145 | void Interface::game_over(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 146 | { |
el19zf | 16:cf2bfada3adf | 147 | _sound.over_sound(pad); |
el19zf | 11:494cc44777fe | 148 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 149 | pad.init(); |
el19zf | 11:494cc44777fe | 150 | while(!pad.B_pressed()){ |
el19zf | 11:494cc44777fe | 151 | lcd.printString(" Game over ",0,1); |
el19zf | 11:494cc44777fe | 152 | lcd.printString(" Press B to ",0,2); |
el19zf | 11:494cc44777fe | 153 | lcd.printString(" try again? ",0,3); |
el19zf | 11:494cc44777fe | 154 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 155 | wait(0.1); |
el19zf | 11:494cc44777fe | 156 | //printf("Not press B\n"); |
el19zf | 11:494cc44777fe | 157 | } |
el19zf | 12:009895f6b6e4 | 158 | _gameover_flag = 1; |
el19zf | 11:494cc44777fe | 159 | } |
el19zf | 11:494cc44777fe | 160 | |
el19zf | 19:5083339b55e8 | 161 | int Interface::check_pause(N5110 &lcd,Gamepad &pad,int paused_flag, float increment, int max) |
el19zf | 11:494cc44777fe | 162 | { |
el19zf | 16:cf2bfada3adf | 163 | if(pad.start_pressed()){ |
el19zf | 11:494cc44777fe | 164 | paused_flag = 1; |
el19zf | 16:cf2bfada3adf | 165 | sprintf(_buffer1," %.1f shots/s",increment*6); |
el19zf | 16:cf2bfada3adf | 166 | sprintf(_buffer2," with Max.%d ",max); |
el19zf | 16:cf2bfada3adf | 167 | } |
el19zf | 11:494cc44777fe | 168 | //printf("start press\n"); |
el19zf | 11:494cc44777fe | 169 | while(paused_flag == 1){ |
el19zf | 16:cf2bfada3adf | 170 | lcd.clear(); |
el19zf | 11:494cc44777fe | 171 | _timer.stop(); |
el19zf | 16:cf2bfada3adf | 172 | lcd.printString("Paused",23,0); |
el19zf | 16:cf2bfada3adf | 173 | lcd.printString(_buffer1,0,2); |
el19zf | 16:cf2bfada3adf | 174 | lcd.printString(_buffer2,0,3); |
el19zf | 11:494cc44777fe | 175 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 176 | if(pad.start_pressed()) |
el19zf | 11:494cc44777fe | 177 | paused_flag = 0; |
el19zf | 11:494cc44777fe | 178 | } |
el19zf | 11:494cc44777fe | 179 | _timer.start(); |
el19zf | 11:494cc44777fe | 180 | return paused_flag; |
el19zf | 11:494cc44777fe | 181 | } |
el19zf | 11:494cc44777fe | 182 | |
el19zf | 19:5083339b55e8 | 183 | void Interface::count_down(N5110 &lcd) |
el19zf | 11:494cc44777fe | 184 | { |
el19zf | 11:494cc44777fe | 185 | char buffer[6]; |
el19zf | 19:5083339b55e8 | 186 | sprintf(buffer,"%d",int(_count_down/6)); |
el19zf | 11:494cc44777fe | 187 | lcd.printString(buffer,40,2); |
el19zf | 19:5083339b55e8 | 188 | //printf("count: %d\n",_count_flag); |
el19zf | 19:5083339b55e8 | 189 | _count_down--; |
el19zf | 11:494cc44777fe | 190 | } |
el19zf | 11:494cc44777fe | 191 | |
el19zf | 22:cded0cd8e1c9 | 192 | void Interface::update_record(float increment,int max) |
el19zf | 22:cded0cd8e1c9 | 193 | { |
el19zf | 22:cded0cd8e1c9 | 194 | if(increment > _record.x||(int(increment)==int(_record.x)&& max > _record.y)){ |
el19zf | 22:cded0cd8e1c9 | 195 | _record.x = increment; |
el19zf | 22:cded0cd8e1c9 | 196 | _record.y = max; |
el19zf | 22:cded0cd8e1c9 | 197 | } |
el19zf | 22:cded0cd8e1c9 | 198 | } |
el19zf | 22:cded0cd8e1c9 | 199 | |
el19zf | 22:cded0cd8e1c9 | 200 | void Interface::record(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 201 | { |
el19zf | 11:494cc44777fe | 202 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 203 | pad.init(); |
el19zf | 14:42b8a91e463c | 204 | pad.tone(10,0.05); |
el19zf | 14:42b8a91e463c | 205 | pad.set_bpm(0); |
el19zf | 22:cded0cd8e1c9 | 206 | sprintf(_buffer1," %.1f shots/s",_record.x*6); |
el19zf | 22:cded0cd8e1c9 | 207 | sprintf(_buffer2," with Max.%.0f ",_record.y); |
el19zf | 11:494cc44777fe | 208 | while(!pad.B_pressed()){ |
el19zf | 22:cded0cd8e1c9 | 209 | lcd.printString("Record",23,0); |
el19zf | 22:cded0cd8e1c9 | 210 | lcd.printString(_buffer1,0,1); |
el19zf | 22:cded0cd8e1c9 | 211 | lcd.printString(_buffer2,0,2); |
el19zf | 22:cded0cd8e1c9 | 212 | lcd.printString(" Press B back ",0,4); |
el19zf | 22:cded0cd8e1c9 | 213 | lcd.printString(" to menu ",0,5); |
el19zf | 11:494cc44777fe | 214 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 215 | wait(0.1); |
el19zf | 11:494cc44777fe | 216 | } |
el19zf | 11:494cc44777fe | 217 | } |
el19zf | 11:494cc44777fe | 218 | |
el19zf | 11:494cc44777fe | 219 | void Interface::victory(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 220 | { |
el19zf | 16:cf2bfada3adf | 221 | _sound.vict_sound(pad); |
el19zf | 11:494cc44777fe | 222 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 223 | pad.init(); |
el19zf | 11:494cc44777fe | 224 | while(!pad.B_pressed()){ |
el19zf | 11:494cc44777fe | 225 | lcd.printString(" Victory! ",0,1); |
el19zf | 11:494cc44777fe | 226 | lcd.printString(" Press B back ",0,2); |
el19zf | 11:494cc44777fe | 227 | lcd.printString(" to menu ",0,3); |
el19zf | 11:494cc44777fe | 228 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 229 | wait(0.1); |
el19zf | 11:494cc44777fe | 230 | } |
el19zf | 12:009895f6b6e4 | 231 | _victory_flag = 1; |
el19zf | 12:009895f6b6e4 | 232 | } |
el19zf | 12:009895f6b6e4 | 233 | |
el19zf | 12:009895f6b6e4 | 234 | void Interface::simple_game(N5110 &lcd,Gamepad &pad) |
el19zf | 12:009895f6b6e4 | 235 | { |
el19zf | 12:009895f6b6e4 | 236 | lcd.clear(); |
el19zf | 12:009895f6b6e4 | 237 | pad.init(); |
el19zf | 12:009895f6b6e4 | 238 | while(!pad.A_pressed()){ |
el19zf | 12:009895f6b6e4 | 239 | lcd.printString(" DO YOU WANT ",0,1); |
el19zf | 12:009895f6b6e4 | 240 | lcd.printString(" MAKE IT EASY? ",0,2); |
el19zf | 12:009895f6b6e4 | 241 | lcd.printString(" PRESS A to",0,3); |
el19zf | 12:009895f6b6e4 | 242 | lcd.printString(" try again! ",0,4); |
el19zf | 12:009895f6b6e4 | 243 | lcd.refresh(); |
el19zf | 12:009895f6b6e4 | 244 | wait(0.1); |
el19zf | 12:009895f6b6e4 | 245 | } |
el19zf | 12:009895f6b6e4 | 246 | _sim_flag = 1; |
el19zf | 16:cf2bfada3adf | 247 | _sound.count_sound(pad); |
el19zf | 12:009895f6b6e4 | 248 | } |
el19zf | 12:009895f6b6e4 | 249 | |
el19zf | 19:5083339b55e8 | 250 | void Interface::set_count_down(int count_down) |
el19zf | 19:5083339b55e8 | 251 | { |
el19zf | 19:5083339b55e8 | 252 | _count_down = count_down; |
el19zf | 19:5083339b55e8 | 253 | } |
el19zf | 19:5083339b55e8 | 254 | |
el19zf | 19:5083339b55e8 | 255 | int Interface::get_menu_flag() |
el19zf | 19:5083339b55e8 | 256 | { |
el19zf | 19:5083339b55e8 | 257 | return _menu_flag; |
el19zf | 19:5083339b55e8 | 258 | } |
el19zf | 19:5083339b55e8 | 259 | |
el19zf | 19:5083339b55e8 | 260 | int Interface::get_rate_flag() |
el19zf | 19:5083339b55e8 | 261 | { |
el19zf | 19:5083339b55e8 | 262 | return _defined_rate_flag; |
el19zf | 19:5083339b55e8 | 263 | } |
el19zf | 19:5083339b55e8 | 264 | |
el19zf | 19:5083339b55e8 | 265 | int Interface::get_max_flag() |
el19zf | 19:5083339b55e8 | 266 | { |
el19zf | 19:5083339b55e8 | 267 | return _defined_max_flag; |
el19zf | 19:5083339b55e8 | 268 | } |
el19zf | 19:5083339b55e8 | 269 | |
el19zf | 12:009895f6b6e4 | 270 | int Interface::get_sim_flag() |
el19zf | 12:009895f6b6e4 | 271 | { |
el19zf | 12:009895f6b6e4 | 272 | //printf("Get simple_flag %d\n",_sim_flag); |
el19zf | 12:009895f6b6e4 | 273 | return _sim_flag; |
el19zf | 12:009895f6b6e4 | 274 | } |
el19zf | 12:009895f6b6e4 | 275 | |
el19zf | 12:009895f6b6e4 | 276 | int Interface::get_gameover_flag() |
el19zf | 12:009895f6b6e4 | 277 | { |
el19zf | 12:009895f6b6e4 | 278 | return _gameover_flag; |
el19zf | 12:009895f6b6e4 | 279 | } |
el19zf | 12:009895f6b6e4 | 280 | |
el19zf | 12:009895f6b6e4 | 281 | int Interface::get_victory_flag() |
el19zf | 12:009895f6b6e4 | 282 | { |
el19zf | 12:009895f6b6e4 | 283 | return _victory_flag; |
el19zf | 19:5083339b55e8 | 284 | } |