
Zeyu Feng 201377605
Dependencies: mbed
On Minerva
Interface/Interface.cpp@17:ba4d9cd1e347, 2020-05-18 (annotated)
- Committer:
- el19zf
- Date:
- Mon May 18 15:30:54 2020 +0000
- Revision:
- 17:ba4d9cd1e347
- Parent:
- 16:cf2bfada3adf
- Child:
- 18:93d050e7705d
add the user-defined in menu
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el19zf | 11:494cc44777fe | 1 | #include "Interface.h" |
el19zf | 11:494cc44777fe | 2 | |
el19zf | 14:42b8a91e463c | 3 | |
el19zf | 17:ba4d9cd1e347 | 4 | State fsm_4[4] = { |
el19zf | 11:494cc44777fe | 5 | {0,{2,1}}, |
el19zf | 11:494cc44777fe | 6 | {1,{0,2}}, |
el19zf | 17:ba4d9cd1e347 | 7 | {2,{1,3}}, |
el19zf | 17:ba4d9cd1e347 | 8 | {3,{2,0}} |
el19zf | 17:ba4d9cd1e347 | 9 | }; |
el19zf | 17:ba4d9cd1e347 | 10 | State fsm_5[5] = { |
el19zf | 17:ba4d9cd1e347 | 11 | {0,{2,1}}, |
el19zf | 17:ba4d9cd1e347 | 12 | {1,{0,2}}, |
el19zf | 17:ba4d9cd1e347 | 13 | {2,{1,3}}, |
el19zf | 17:ba4d9cd1e347 | 14 | {3,{2,4}}, |
el19zf | 17:ba4d9cd1e347 | 15 | {4,{3,0}} |
el19zf | 11:494cc44777fe | 16 | }; |
el19zf | 11:494cc44777fe | 17 | const int pointer[3][2] = { |
el19zf | 11:494cc44777fe | 18 | {1,0}, |
el19zf | 11:494cc44777fe | 19 | {1,1}, |
el19zf | 11:494cc44777fe | 20 | {1,0} |
el19zf | 11:494cc44777fe | 21 | }; |
el19zf | 11:494cc44777fe | 22 | |
el19zf | 11:494cc44777fe | 23 | Interface::Interface() |
el19zf | 11:494cc44777fe | 24 | { |
el19zf | 11:494cc44777fe | 25 | |
el19zf | 11:494cc44777fe | 26 | } |
el19zf | 11:494cc44777fe | 27 | |
el19zf | 11:494cc44777fe | 28 | Interface::~Interface() |
el19zf | 11:494cc44777fe | 29 | { |
el19zf | 11:494cc44777fe | 30 | |
el19zf | 11:494cc44777fe | 31 | } |
el19zf | 11:494cc44777fe | 32 | |
el19zf | 11:494cc44777fe | 33 | void Interface::init() |
el19zf | 11:494cc44777fe | 34 | { |
el19zf | 12:009895f6b6e4 | 35 | _gameover_flag = 0; |
el19zf | 12:009895f6b6e4 | 36 | _sim_flag = 0; |
el19zf | 12:009895f6b6e4 | 37 | _victory_flag = 0; |
el19zf | 11:494cc44777fe | 38 | } |
el19zf | 11:494cc44777fe | 39 | |
el19zf | 11:494cc44777fe | 40 | |
el19zf | 11:494cc44777fe | 41 | void Interface::Welcome(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 42 | { |
el19zf | 11:494cc44777fe | 43 | while (!pad.start_pressed()) |
el19zf | 11:494cc44777fe | 44 | { |
el19zf | 13:eb60628db8bf | 45 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 46 | lcd.printString(" Welcome! ",0,1); |
el19zf | 13:eb60628db8bf | 47 | lcd.printString(" Game by ",0,2); |
el19zf | 13:eb60628db8bf | 48 | lcd.printString(" Z. FENG ",0,3); |
el19zf | 17:ba4d9cd1e347 | 49 | lcd.setContrast( pad.read_pot1());// control the contrast of screen |
el19zf | 13:eb60628db8bf | 50 | lcd.drawRect(0,44,int(pad.read_pot1()*WIDTH),2,FILL_BLACK); |
el19zf | 13:eb60628db8bf | 51 | //printf("WIDTH of contrast = %d, contrast = %f\n",(int)pad.read_pot1()*WIDTH,pad.read_pot1()); |
el19zf | 13:eb60628db8bf | 52 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 53 | pad.leds_on(); |
el19zf | 11:494cc44777fe | 54 | wait(0.1); |
el19zf | 11:494cc44777fe | 55 | pad.leds_off(); |
el19zf | 11:494cc44777fe | 56 | wait(0.1); |
el19zf | 11:494cc44777fe | 57 | } |
el19zf | 16:cf2bfada3adf | 58 | _sound.menu_sound(pad); |
el19zf | 11:494cc44777fe | 59 | } |
el19zf | 11:494cc44777fe | 60 | |
el19zf | 11:494cc44777fe | 61 | int Interface::menu(N5110 &lcd,Gamepad &pad,int option_flag) |
el19zf | 11:494cc44777fe | 62 | { |
el19zf | 11:494cc44777fe | 63 | while (!pad.A_pressed()) |
el19zf | 11:494cc44777fe | 64 | { |
el19zf | 11:494cc44777fe | 65 | lcd.clear(); |
el19zf | 16:cf2bfada3adf | 66 | lcd.printString(" MENU",0,0); |
el19zf | 11:494cc44777fe | 67 | lcd.printString(" Start",0,2); |
el19zf | 11:494cc44777fe | 68 | lcd.printString(" Start(Hell)",0,3); |
el19zf | 17:ba4d9cd1e347 | 69 | lcd.printString(" user-defined",0,4); |
el19zf | 17:ba4d9cd1e347 | 70 | lcd.printString(" Exit",0,5); |
el19zf | 11:494cc44777fe | 71 | _d = pad.get_direction(); |
el19zf | 12:009895f6b6e4 | 72 | if(_d == N||_d ==NE||_d==NW){ |
el19zf | 17:ba4d9cd1e347 | 73 | option_flag = fsm_4[option_flag].next_state[0]; |
el19zf | 12:009895f6b6e4 | 74 | } else if(_d == S||_d==SE||_d==SW){ |
el19zf | 17:ba4d9cd1e347 | 75 | option_flag = fsm_4[option_flag].next_state[1]; |
el19zf | 11:494cc44777fe | 76 | } |
el19zf | 17:ba4d9cd1e347 | 77 | lcd.drawSprite(0,8*option_flag+18,3,2,(int*)pointer); |
el19zf | 17:ba4d9cd1e347 | 78 | lcd.refresh(); |
el19zf | 17:ba4d9cd1e347 | 79 | pad.leds_on(); |
el19zf | 17:ba4d9cd1e347 | 80 | wait(0.25); |
el19zf | 17:ba4d9cd1e347 | 81 | //printf("A_pressed\n"); |
el19zf | 14:42b8a91e463c | 82 | } |
el19zf | 16:cf2bfada3adf | 83 | _sound.begin_sound(pad); |
el19zf | 14:42b8a91e463c | 84 | return option_flag; |
el19zf | 11:494cc44777fe | 85 | } |
el19zf | 11:494cc44777fe | 86 | |
el19zf | 17:ba4d9cd1e347 | 87 | int Interface::undefined_rate(N5110 &lcd,Gamepad &pad,int option_flag) |
el19zf | 17:ba4d9cd1e347 | 88 | { |
el19zf | 17:ba4d9cd1e347 | 89 | pad.tone(10,0.05); |
el19zf | 17:ba4d9cd1e347 | 90 | pad.set_bpm(0); |
el19zf | 17:ba4d9cd1e347 | 91 | pad.reset_buttons(); |
el19zf | 17:ba4d9cd1e347 | 92 | while (!pad.A_pressed()) |
el19zf | 17:ba4d9cd1e347 | 93 | { |
el19zf | 17:ba4d9cd1e347 | 94 | lcd.clear(); |
el19zf | 17:ba4d9cd1e347 | 95 | lcd.printString(" shots/frames",0,0); |
el19zf | 17:ba4d9cd1e347 | 96 | lcd.printString(" 0.3",0,1); |
el19zf | 17:ba4d9cd1e347 | 97 | lcd.printString(" 0.4",0,2); |
el19zf | 17:ba4d9cd1e347 | 98 | lcd.printString(" 0.5",0,3); |
el19zf | 17:ba4d9cd1e347 | 99 | lcd.printString(" 0.6",0,4); |
el19zf | 17:ba4d9cd1e347 | 100 | lcd.printString(" 0.7",0,5); |
el19zf | 17:ba4d9cd1e347 | 101 | _d = pad.get_direction(); |
el19zf | 17:ba4d9cd1e347 | 102 | if(_d == N||_d ==NE||_d==NW){ |
el19zf | 17:ba4d9cd1e347 | 103 | option_flag = fsm_5[option_flag].next_state[0]; |
el19zf | 17:ba4d9cd1e347 | 104 | } else if(_d == S||_d==SE||_d==SW){ |
el19zf | 17:ba4d9cd1e347 | 105 | option_flag = fsm_5[option_flag].next_state[1]; |
el19zf | 17:ba4d9cd1e347 | 106 | } |
el19zf | 17:ba4d9cd1e347 | 107 | lcd.drawSprite(10,8*option_flag+10,3,2,(int*)pointer); |
el19zf | 17:ba4d9cd1e347 | 108 | lcd.refresh(); |
el19zf | 17:ba4d9cd1e347 | 109 | pad.leds_on(); |
el19zf | 17:ba4d9cd1e347 | 110 | wait(0.2); |
el19zf | 17:ba4d9cd1e347 | 111 | } |
el19zf | 17:ba4d9cd1e347 | 112 | return option_flag; |
el19zf | 17:ba4d9cd1e347 | 113 | } |
el19zf | 17:ba4d9cd1e347 | 114 | |
el19zf | 17:ba4d9cd1e347 | 115 | |
el19zf | 17:ba4d9cd1e347 | 116 | int Interface::undefined_max(N5110 &lcd,Gamepad &pad,int option_flag) |
el19zf | 17:ba4d9cd1e347 | 117 | { |
el19zf | 17:ba4d9cd1e347 | 118 | pad.reset_buttons(); |
el19zf | 17:ba4d9cd1e347 | 119 | while (!pad.A_pressed()) |
el19zf | 17:ba4d9cd1e347 | 120 | { |
el19zf | 17:ba4d9cd1e347 | 121 | lcd.clear(); |
el19zf | 17:ba4d9cd1e347 | 122 | lcd.printString(" shots/frames",0,0); |
el19zf | 17:ba4d9cd1e347 | 123 | lcd.printString(" 15",0,1); |
el19zf | 17:ba4d9cd1e347 | 124 | lcd.printString(" 20",0,2); |
el19zf | 17:ba4d9cd1e347 | 125 | lcd.printString(" 25",0,3); |
el19zf | 17:ba4d9cd1e347 | 126 | lcd.printString(" 30",0,4); |
el19zf | 17:ba4d9cd1e347 | 127 | lcd.printString(" 35",0,5); |
el19zf | 17:ba4d9cd1e347 | 128 | _d = pad.get_direction(); |
el19zf | 17:ba4d9cd1e347 | 129 | if(_d == N||_d ==NE||_d==NW){ |
el19zf | 17:ba4d9cd1e347 | 130 | option_flag = fsm_5[option_flag].next_state[0]; |
el19zf | 17:ba4d9cd1e347 | 131 | } else if(_d == S||_d==SE||_d==SW){ |
el19zf | 17:ba4d9cd1e347 | 132 | option_flag = fsm_5[option_flag].next_state[1]; |
el19zf | 17:ba4d9cd1e347 | 133 | } |
el19zf | 17:ba4d9cd1e347 | 134 | lcd.drawSprite(10,8*option_flag+10,3,2,(int*)pointer); |
el19zf | 17:ba4d9cd1e347 | 135 | lcd.refresh(); |
el19zf | 17:ba4d9cd1e347 | 136 | pad.leds_on(); |
el19zf | 17:ba4d9cd1e347 | 137 | wait(0.2); |
el19zf | 17:ba4d9cd1e347 | 138 | } |
el19zf | 17:ba4d9cd1e347 | 139 | _sound.begin_sound(pad); |
el19zf | 17:ba4d9cd1e347 | 140 | return option_flag; |
el19zf | 17:ba4d9cd1e347 | 141 | } |
el19zf | 17:ba4d9cd1e347 | 142 | |
el19zf | 17:ba4d9cd1e347 | 143 | |
el19zf | 11:494cc44777fe | 144 | void Interface::game_over(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 145 | { |
el19zf | 16:cf2bfada3adf | 146 | _sound.over_sound(pad); |
el19zf | 11:494cc44777fe | 147 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 148 | pad.init(); |
el19zf | 11:494cc44777fe | 149 | while(!pad.B_pressed()){ |
el19zf | 11:494cc44777fe | 150 | lcd.printString(" Game over ",0,1); |
el19zf | 11:494cc44777fe | 151 | lcd.printString(" Press B to ",0,2); |
el19zf | 11:494cc44777fe | 152 | lcd.printString(" try again? ",0,3); |
el19zf | 11:494cc44777fe | 153 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 154 | wait(0.1); |
el19zf | 11:494cc44777fe | 155 | //printf("Not press B\n"); |
el19zf | 11:494cc44777fe | 156 | } |
el19zf | 12:009895f6b6e4 | 157 | _gameover_flag = 1; |
el19zf | 11:494cc44777fe | 158 | } |
el19zf | 11:494cc44777fe | 159 | |
el19zf | 16:cf2bfada3adf | 160 | int Interface::check_pause(N5110 &lcd,Gamepad &pad,int paused_flag,float increment, int max) |
el19zf | 11:494cc44777fe | 161 | { |
el19zf | 16:cf2bfada3adf | 162 | if(pad.start_pressed()){ |
el19zf | 11:494cc44777fe | 163 | paused_flag = 1; |
el19zf | 16:cf2bfada3adf | 164 | sprintf(_buffer1," %.1f shots/s",increment*6); |
el19zf | 16:cf2bfada3adf | 165 | sprintf(_buffer2," with Max.%d ",max); |
el19zf | 16:cf2bfada3adf | 166 | } |
el19zf | 11:494cc44777fe | 167 | //printf("start press\n"); |
el19zf | 11:494cc44777fe | 168 | while(paused_flag == 1){ |
el19zf | 16:cf2bfada3adf | 169 | lcd.clear(); |
el19zf | 11:494cc44777fe | 170 | _timer.stop(); |
el19zf | 16:cf2bfada3adf | 171 | lcd.printString("Paused",23,0); |
el19zf | 16:cf2bfada3adf | 172 | lcd.printString(_buffer1,0,2); |
el19zf | 16:cf2bfada3adf | 173 | lcd.printString(_buffer2,0,3); |
el19zf | 11:494cc44777fe | 174 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 175 | if(pad.start_pressed()) |
el19zf | 11:494cc44777fe | 176 | paused_flag = 0; |
el19zf | 11:494cc44777fe | 177 | } |
el19zf | 11:494cc44777fe | 178 | _timer.start(); |
el19zf | 11:494cc44777fe | 179 | return paused_flag; |
el19zf | 11:494cc44777fe | 180 | } |
el19zf | 11:494cc44777fe | 181 | |
el19zf | 11:494cc44777fe | 182 | int Interface::count_down(N5110 &lcd,int count_flag) |
el19zf | 11:494cc44777fe | 183 | { |
el19zf | 11:494cc44777fe | 184 | char buffer[6]; |
el19zf | 13:eb60628db8bf | 185 | sprintf(buffer,"%d",int(count_flag/6)); |
el19zf | 11:494cc44777fe | 186 | lcd.printString(buffer,40,2); |
el19zf | 11:494cc44777fe | 187 | //printf("count: %d\n",count_flag); |
el19zf | 11:494cc44777fe | 188 | count_flag--; |
el19zf | 11:494cc44777fe | 189 | return count_flag; |
el19zf | 11:494cc44777fe | 190 | } |
el19zf | 11:494cc44777fe | 191 | |
el19zf | 11:494cc44777fe | 192 | void Interface::exit(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 193 | { |
el19zf | 11:494cc44777fe | 194 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 195 | pad.init(); |
el19zf | 14:42b8a91e463c | 196 | pad.tone(10,0.05); |
el19zf | 14:42b8a91e463c | 197 | pad.set_bpm(0); |
el19zf | 11:494cc44777fe | 198 | while(!pad.B_pressed()){ |
el19zf | 11:494cc44777fe | 199 | lcd.printString(" Press B back ",0,2); |
el19zf | 11:494cc44777fe | 200 | lcd.printString(" to menu ",0,3); |
el19zf | 11:494cc44777fe | 201 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 202 | wait(0.1); |
el19zf | 11:494cc44777fe | 203 | } |
el19zf | 11:494cc44777fe | 204 | } |
el19zf | 11:494cc44777fe | 205 | |
el19zf | 11:494cc44777fe | 206 | void Interface::victory(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 207 | { |
el19zf | 16:cf2bfada3adf | 208 | _sound.vict_sound(pad); |
el19zf | 11:494cc44777fe | 209 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 210 | pad.init(); |
el19zf | 11:494cc44777fe | 211 | while(!pad.B_pressed()){ |
el19zf | 11:494cc44777fe | 212 | lcd.printString(" Victory! ",0,1); |
el19zf | 11:494cc44777fe | 213 | lcd.printString(" Press B back ",0,2); |
el19zf | 11:494cc44777fe | 214 | lcd.printString(" to menu ",0,3); |
el19zf | 11:494cc44777fe | 215 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 216 | wait(0.1); |
el19zf | 11:494cc44777fe | 217 | } |
el19zf | 12:009895f6b6e4 | 218 | _victory_flag = 1; |
el19zf | 12:009895f6b6e4 | 219 | } |
el19zf | 12:009895f6b6e4 | 220 | |
el19zf | 12:009895f6b6e4 | 221 | void Interface::simple_game(N5110 &lcd,Gamepad &pad) |
el19zf | 12:009895f6b6e4 | 222 | { |
el19zf | 12:009895f6b6e4 | 223 | lcd.clear(); |
el19zf | 12:009895f6b6e4 | 224 | pad.init(); |
el19zf | 12:009895f6b6e4 | 225 | while(!pad.A_pressed()){ |
el19zf | 12:009895f6b6e4 | 226 | lcd.printString(" DO YOU WANT ",0,1); |
el19zf | 12:009895f6b6e4 | 227 | lcd.printString(" MAKE IT EASY? ",0,2); |
el19zf | 12:009895f6b6e4 | 228 | lcd.printString(" PRESS A to",0,3); |
el19zf | 12:009895f6b6e4 | 229 | lcd.printString(" try again! ",0,4); |
el19zf | 12:009895f6b6e4 | 230 | lcd.refresh(); |
el19zf | 12:009895f6b6e4 | 231 | wait(0.1); |
el19zf | 12:009895f6b6e4 | 232 | } |
el19zf | 12:009895f6b6e4 | 233 | _sim_flag = 1; |
el19zf | 16:cf2bfada3adf | 234 | _sound.count_sound(pad); |
el19zf | 12:009895f6b6e4 | 235 | } |
el19zf | 12:009895f6b6e4 | 236 | |
el19zf | 12:009895f6b6e4 | 237 | int Interface::get_sim_flag() |
el19zf | 12:009895f6b6e4 | 238 | { |
el19zf | 12:009895f6b6e4 | 239 | //printf("Get simple_flag %d\n",_sim_flag); |
el19zf | 12:009895f6b6e4 | 240 | return _sim_flag; |
el19zf | 12:009895f6b6e4 | 241 | } |
el19zf | 12:009895f6b6e4 | 242 | |
el19zf | 12:009895f6b6e4 | 243 | int Interface::get_gameover_flag() |
el19zf | 12:009895f6b6e4 | 244 | { |
el19zf | 12:009895f6b6e4 | 245 | return _gameover_flag; |
el19zf | 12:009895f6b6e4 | 246 | } |
el19zf | 12:009895f6b6e4 | 247 | |
el19zf | 12:009895f6b6e4 | 248 | int Interface::get_victory_flag() |
el19zf | 12:009895f6b6e4 | 249 | { |
el19zf | 12:009895f6b6e4 | 250 | return _victory_flag; |
el19zf | 11:494cc44777fe | 251 | } |