
Zeyu Feng 201377605
Dependencies: mbed
On Minerva
Interface/Interface.cpp@14:42b8a91e463c, 2020-05-15 (annotated)
- Committer:
- el19zf
- Date:
- Fri May 15 08:04:39 2020 +0000
- Revision:
- 14:42b8a91e463c
- Parent:
- 13:eb60628db8bf
- Child:
- 16:cf2bfada3adf
add a sound class include sound data and sound duration
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
el19zf | 11:494cc44777fe | 1 | #include "Interface.h" |
el19zf | 11:494cc44777fe | 2 | |
el19zf | 14:42b8a91e463c | 3 | |
el19zf | 11:494cc44777fe | 4 | State fsm[3] = { |
el19zf | 11:494cc44777fe | 5 | {0,{2,1}}, |
el19zf | 11:494cc44777fe | 6 | {1,{0,2}}, |
el19zf | 11:494cc44777fe | 7 | {2,{1,0}}, |
el19zf | 11:494cc44777fe | 8 | }; |
el19zf | 11:494cc44777fe | 9 | const int pointer[3][2] = { |
el19zf | 11:494cc44777fe | 10 | {1,0}, |
el19zf | 11:494cc44777fe | 11 | {1,1}, |
el19zf | 11:494cc44777fe | 12 | {1,0} |
el19zf | 11:494cc44777fe | 13 | }; |
el19zf | 11:494cc44777fe | 14 | |
el19zf | 11:494cc44777fe | 15 | Interface::Interface() |
el19zf | 11:494cc44777fe | 16 | { |
el19zf | 11:494cc44777fe | 17 | |
el19zf | 11:494cc44777fe | 18 | } |
el19zf | 11:494cc44777fe | 19 | |
el19zf | 11:494cc44777fe | 20 | Interface::~Interface() |
el19zf | 11:494cc44777fe | 21 | { |
el19zf | 11:494cc44777fe | 22 | |
el19zf | 11:494cc44777fe | 23 | } |
el19zf | 11:494cc44777fe | 24 | |
el19zf | 11:494cc44777fe | 25 | void Interface::init() |
el19zf | 11:494cc44777fe | 26 | { |
el19zf | 12:009895f6b6e4 | 27 | _gameover_flag = 0; |
el19zf | 12:009895f6b6e4 | 28 | _sim_flag = 0; |
el19zf | 12:009895f6b6e4 | 29 | _victory_flag = 0; |
el19zf | 11:494cc44777fe | 30 | } |
el19zf | 11:494cc44777fe | 31 | |
el19zf | 11:494cc44777fe | 32 | |
el19zf | 11:494cc44777fe | 33 | void Interface::Welcome(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 34 | { |
el19zf | 11:494cc44777fe | 35 | while (!pad.start_pressed()) |
el19zf | 11:494cc44777fe | 36 | { |
el19zf | 13:eb60628db8bf | 37 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 38 | lcd.printString(" Welcome! ",0,1); |
el19zf | 13:eb60628db8bf | 39 | lcd.printString(" Game by ",0,2); |
el19zf | 13:eb60628db8bf | 40 | lcd.printString(" Z. FENG ",0,3); |
el19zf | 13:eb60628db8bf | 41 | lcd.setContrast( pad.read_pot1()); |
el19zf | 13:eb60628db8bf | 42 | lcd.drawRect(0,44,int(pad.read_pot1()*WIDTH),2,FILL_BLACK); |
el19zf | 13:eb60628db8bf | 43 | //printf("WIDTH of contrast = %d, contrast = %f\n",(int)pad.read_pot1()*WIDTH,pad.read_pot1()); |
el19zf | 13:eb60628db8bf | 44 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 45 | pad.leds_on(); |
el19zf | 11:494cc44777fe | 46 | wait(0.1); |
el19zf | 11:494cc44777fe | 47 | pad.leds_off(); |
el19zf | 11:494cc44777fe | 48 | wait(0.1); |
el19zf | 11:494cc44777fe | 49 | } |
el19zf | 14:42b8a91e463c | 50 | pad.play_melody(5,sound_data_menu,sound_dur_menu,180,0); |
el19zf | 11:494cc44777fe | 51 | } |
el19zf | 11:494cc44777fe | 52 | |
el19zf | 11:494cc44777fe | 53 | int Interface::menu(N5110 &lcd,Gamepad &pad,int option_flag) |
el19zf | 11:494cc44777fe | 54 | { |
el19zf | 11:494cc44777fe | 55 | while (!pad.A_pressed()) |
el19zf | 11:494cc44777fe | 56 | { |
el19zf | 11:494cc44777fe | 57 | lcd.clear(); |
el19zf | 11:494cc44777fe | 58 | lcd.printString(" MENU",0,0); |
el19zf | 11:494cc44777fe | 59 | lcd.printString(" Start",0,2); |
el19zf | 11:494cc44777fe | 60 | lcd.printString(" Start(Hell)",0,3); |
el19zf | 11:494cc44777fe | 61 | lcd.printString(" Exit",0,4); |
el19zf | 11:494cc44777fe | 62 | _d = pad.get_direction(); |
el19zf | 12:009895f6b6e4 | 63 | if(_d == N||_d ==NE||_d==NW){ |
el19zf | 11:494cc44777fe | 64 | option_flag = fsm[option_flag].next_state[0]; |
el19zf | 12:009895f6b6e4 | 65 | } else if(_d == S||_d==SE||_d==SW){ |
el19zf | 11:494cc44777fe | 66 | option_flag = fsm[option_flag].next_state[1]; |
el19zf | 11:494cc44777fe | 67 | } |
el19zf | 11:494cc44777fe | 68 | lcd.drawSprite(0,8*option_flag+18,3,2,(int*)pointer); |
el19zf | 11:494cc44777fe | 69 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 70 | pad.leds_on(); |
el19zf | 11:494cc44777fe | 71 | wait(0.3); |
el19zf | 11:494cc44777fe | 72 | //printf("A_pressed\n"); |
el19zf | 14:42b8a91e463c | 73 | } |
el19zf | 14:42b8a91e463c | 74 | //count down, each duration 0.5s and 60 beats per minute(1s) |
el19zf | 14:42b8a91e463c | 75 | pad.play_melody(3,sound_data_begin,sound_dur_begin,60,0); |
el19zf | 14:42b8a91e463c | 76 | return option_flag; |
el19zf | 11:494cc44777fe | 77 | } |
el19zf | 11:494cc44777fe | 78 | |
el19zf | 11:494cc44777fe | 79 | void Interface::game_over(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 80 | { |
el19zf | 11:494cc44777fe | 81 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 82 | pad.init(); |
el19zf | 11:494cc44777fe | 83 | while(!pad.B_pressed()){ |
el19zf | 11:494cc44777fe | 84 | lcd.printString(" Game over ",0,1); |
el19zf | 11:494cc44777fe | 85 | lcd.printString(" Press B to ",0,2); |
el19zf | 11:494cc44777fe | 86 | lcd.printString(" try again? ",0,3); |
el19zf | 11:494cc44777fe | 87 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 88 | wait(0.1); |
el19zf | 11:494cc44777fe | 89 | //printf("Not press B\n"); |
el19zf | 11:494cc44777fe | 90 | } |
el19zf | 12:009895f6b6e4 | 91 | _gameover_flag = 1; |
el19zf | 11:494cc44777fe | 92 | } |
el19zf | 11:494cc44777fe | 93 | |
el19zf | 11:494cc44777fe | 94 | int Interface::check_pause(N5110 &lcd,Gamepad &pad,int paused_flag) |
el19zf | 11:494cc44777fe | 95 | { |
el19zf | 11:494cc44777fe | 96 | if(pad.start_pressed()) |
el19zf | 11:494cc44777fe | 97 | paused_flag = 1; |
el19zf | 11:494cc44777fe | 98 | //printf("start press\n"); |
el19zf | 11:494cc44777fe | 99 | while(paused_flag == 1){ |
el19zf | 11:494cc44777fe | 100 | _timer.stop(); |
el19zf | 11:494cc44777fe | 101 | lcd.printString("Paused",23,2); |
el19zf | 11:494cc44777fe | 102 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 103 | if(pad.start_pressed()) |
el19zf | 11:494cc44777fe | 104 | paused_flag = 0; |
el19zf | 11:494cc44777fe | 105 | } |
el19zf | 11:494cc44777fe | 106 | _timer.start(); |
el19zf | 11:494cc44777fe | 107 | return paused_flag; |
el19zf | 11:494cc44777fe | 108 | } |
el19zf | 11:494cc44777fe | 109 | |
el19zf | 11:494cc44777fe | 110 | int Interface::count_down(N5110 &lcd,int count_flag) |
el19zf | 11:494cc44777fe | 111 | { |
el19zf | 11:494cc44777fe | 112 | char buffer[6]; |
el19zf | 13:eb60628db8bf | 113 | sprintf(buffer,"%d",int(count_flag/6)); |
el19zf | 11:494cc44777fe | 114 | lcd.printString(buffer,40,2); |
el19zf | 11:494cc44777fe | 115 | //printf("count: %d\n",count_flag); |
el19zf | 11:494cc44777fe | 116 | count_flag--; |
el19zf | 11:494cc44777fe | 117 | return count_flag; |
el19zf | 11:494cc44777fe | 118 | } |
el19zf | 11:494cc44777fe | 119 | |
el19zf | 11:494cc44777fe | 120 | void Interface::exit(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 121 | { |
el19zf | 11:494cc44777fe | 122 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 123 | pad.init(); |
el19zf | 14:42b8a91e463c | 124 | pad.tone(10,0.05); |
el19zf | 14:42b8a91e463c | 125 | pad.set_bpm(0); |
el19zf | 11:494cc44777fe | 126 | while(!pad.B_pressed()){ |
el19zf | 11:494cc44777fe | 127 | lcd.printString(" Press B back ",0,2); |
el19zf | 11:494cc44777fe | 128 | lcd.printString(" to menu ",0,3); |
el19zf | 11:494cc44777fe | 129 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 130 | wait(0.1); |
el19zf | 11:494cc44777fe | 131 | } |
el19zf | 11:494cc44777fe | 132 | } |
el19zf | 11:494cc44777fe | 133 | |
el19zf | 11:494cc44777fe | 134 | void Interface::victory(N5110 &lcd,Gamepad &pad) |
el19zf | 11:494cc44777fe | 135 | { |
el19zf | 11:494cc44777fe | 136 | lcd.clear(); |
el19zf | 13:eb60628db8bf | 137 | pad.init(); |
el19zf | 11:494cc44777fe | 138 | while(!pad.B_pressed()){ |
el19zf | 11:494cc44777fe | 139 | lcd.printString(" Victory! ",0,1); |
el19zf | 11:494cc44777fe | 140 | lcd.printString(" Press B back ",0,2); |
el19zf | 11:494cc44777fe | 141 | lcd.printString(" to menu ",0,3); |
el19zf | 11:494cc44777fe | 142 | lcd.refresh(); |
el19zf | 11:494cc44777fe | 143 | wait(0.1); |
el19zf | 11:494cc44777fe | 144 | } |
el19zf | 12:009895f6b6e4 | 145 | _victory_flag = 1; |
el19zf | 12:009895f6b6e4 | 146 | } |
el19zf | 12:009895f6b6e4 | 147 | |
el19zf | 12:009895f6b6e4 | 148 | void Interface::simple_game(N5110 &lcd,Gamepad &pad) |
el19zf | 12:009895f6b6e4 | 149 | { |
el19zf | 12:009895f6b6e4 | 150 | lcd.clear(); |
el19zf | 12:009895f6b6e4 | 151 | pad.init(); |
el19zf | 12:009895f6b6e4 | 152 | while(!pad.A_pressed()){ |
el19zf | 12:009895f6b6e4 | 153 | lcd.printString(" DO YOU WANT ",0,1); |
el19zf | 12:009895f6b6e4 | 154 | lcd.printString(" MAKE IT EASY? ",0,2); |
el19zf | 12:009895f6b6e4 | 155 | lcd.printString(" PRESS A to",0,3); |
el19zf | 12:009895f6b6e4 | 156 | lcd.printString(" try again! ",0,4); |
el19zf | 12:009895f6b6e4 | 157 | lcd.refresh(); |
el19zf | 12:009895f6b6e4 | 158 | wait(0.1); |
el19zf | 12:009895f6b6e4 | 159 | } |
el19zf | 12:009895f6b6e4 | 160 | _sim_flag = 1; |
el19zf | 12:009895f6b6e4 | 161 | } |
el19zf | 12:009895f6b6e4 | 162 | |
el19zf | 12:009895f6b6e4 | 163 | int Interface::get_sim_flag() |
el19zf | 12:009895f6b6e4 | 164 | { |
el19zf | 12:009895f6b6e4 | 165 | //printf("Get simple_flag %d\n",_sim_flag); |
el19zf | 12:009895f6b6e4 | 166 | return _sim_flag; |
el19zf | 12:009895f6b6e4 | 167 | } |
el19zf | 12:009895f6b6e4 | 168 | |
el19zf | 12:009895f6b6e4 | 169 | int Interface::get_gameover_flag() |
el19zf | 12:009895f6b6e4 | 170 | { |
el19zf | 12:009895f6b6e4 | 171 | return _gameover_flag; |
el19zf | 12:009895f6b6e4 | 172 | } |
el19zf | 12:009895f6b6e4 | 173 | |
el19zf | 12:009895f6b6e4 | 174 | int Interface::get_victory_flag() |
el19zf | 12:009895f6b6e4 | 175 | { |
el19zf | 12:009895f6b6e4 | 176 | return _victory_flag; |
el19zf | 11:494cc44777fe | 177 | } |