
Zeyu Feng 201377605
Dependencies: mbed
On Minerva
Diff: Interface/Interface.cpp
- Revision:
- 22:cded0cd8e1c9
- Parent:
- 20:a36ab1560e73
--- a/Interface/Interface.cpp Fri May 22 04:49:26 2020 +0000 +++ b/Interface/Interface.cpp Fri May 22 16:07:02 2020 +0000 @@ -38,6 +38,9 @@ void Interface::Welcome(N5110 &lcd,Gamepad &pad) { + // initialise record + _record.x = 0; + _record.y = 0; // start game after pressing the start botton while (!pad.start_pressed()) { @@ -67,7 +70,7 @@ lcd.printString(" Start(Hell)",0,2); lcd.printString(" user-defined",0,3); lcd.printString(" Instruction",0,4); - lcd.printString(" Exit",0,5); + lcd.printString(" Record",0,5); _d = pad.get_direction(); // in order to easily control Joystick, pointer move upward in a large angle if(_d == N||_d ==NE||_d==NW){ @@ -186,15 +189,28 @@ _count_down--; } -void Interface::exit(N5110 &lcd,Gamepad &pad) +void Interface::update_record(float increment,int max) +{ + if(increment > _record.x||(int(increment)==int(_record.x)&& max > _record.y)){ + _record.x = increment; + _record.y = max; + } +} + +void Interface::record(N5110 &lcd,Gamepad &pad) { lcd.clear(); pad.init(); pad.tone(10,0.05); pad.set_bpm(0); + sprintf(_buffer1," %.1f shots/s",_record.x*6); + sprintf(_buffer2," with Max.%.0f ",_record.y); while(!pad.B_pressed()){ - lcd.printString(" Press B back ",0,2); - lcd.printString(" to menu ",0,3); + lcd.printString("Record",23,0); + lcd.printString(_buffer1,0,1); + lcd.printString(_buffer2,0,2); + lcd.printString(" Press B back ",0,4); + lcd.printString(" to menu ",0,5); lcd.refresh(); wait(0.1); }