ELEC2645 (2018/19) / Mbed 2 deprecated el17lw

Dependencies:   mbed

Revisions of Menu/Menu.cpp

Revision Date Message Actions
26:4253656c0755 2019-05-03 Now a dynamic fire at the bottom of the screen that gets higher as the player collects more coins. It will kill the skater if they collide. File  Diff  Annotate
21:20478f086bc2 2019-04-20 Fully documented and commented all classes and functions File  Diff  Annotate
20:a8cad4e044ea 2019-04-16 Added sounds throughout the game for jumping, falling, collisions and dying sequence and added a musical tune that plays over the menus. File  Diff  Annotate
19:f35887b14c23 2019-04-15 Minor bug fixes, furnished the menus and created a pixel dying sequence. File  Diff  Annotate
18:304700b5d8f8 2019-04-12 Added a large menu artwork and re-named variables and functions to make the code more readable File  Diff  Annotate
14:9861fe85c803 2019-04-04 Same functionality as last commit, large functions have been broken up into smaller ones and every .cpp file commented. File  Diff  Annotate
13:bcf6bb69c597 2019-04-03 Implemented a working menu and display controls File  Diff  Annotate
12:ebaefda53dd0 2019-04-01 Added the structure of a finite state machine ready to implement a working menu File  Diff  Annotate
11:b66170249a26 2019-03-28 Added an introductory text at the top right of the screen that disappears after the skater jumps for the first time. File  Diff  Annotate
10:8bf3713d9e9c 2019-03-26 Now an upper level of moving platforms that the skater can interact with. File  Diff  Annotate
9:fff2009f826e 2019-03-24 Same functionality as last commit, now properly formatted and organised into a menu class to run the game engine and to implement a menu in the future File  Diff  Annotate