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Dependencies: mbed
Fork of el17dg by
game/game.cpp@11:cf2ba52e8b7e, 2019-03-12 (annotated)
- Committer:
 - Noximilien
 - Date:
 - Tue Mar 12 21:46:10 2019 +0000
 - Revision:
 - 11:cf2ba52e8b7e
 - Parent:
 - 10:f02413ae09fe
 - Child:
 - 12:bfe3a3deaac3
 
Have made medium stars (the same principle as in small star) - This is the code before making the enemy ship with the same method and the background planet.
Who changed what in which revision?
| User | Revision | Line number | New contents of line | 
|---|---|---|---|
| Noximilien | 3:10918b0f7a7d | 1 | |
| Noximilien | 3:10918b0f7a7d | 2 | |
| Noximilien | 3:10918b0f7a7d | 3 | #include "mbed.h" | 
| Noximilien | 3:10918b0f7a7d | 4 | #include "N5110.h" | 
| Noximilien | 3:10918b0f7a7d | 5 | #include "Gamepad.h" | 
| Noximilien | 3:10918b0f7a7d | 6 | |
| Noximilien | 3:10918b0f7a7d | 7 | #include "models.h" | 
| Noximilien | 4:02c63aaa2df9 | 8 | #include "main.h" | 
| Noximilien | 4:02c63aaa2df9 | 9 | #include "game.h" | 
| Noximilien | 8:c18c240665aa | 10 | #include "enemy.h" | 
| Noximilien | 9:5ad5501c702e | 11 | #include "stars.h" | 
| Noximilien | 11:cf2ba52e8b7e | 12 | #include "planet.h" | 
| Noximilien | 9:5ad5501c702e | 13 | #include "blast.h" | 
| Noximilien | 3:10918b0f7a7d | 14 | |
| Noximilien | 9:5ad5501c702e | 15 | #define MAX_BLASTS (5) | 
| Noximilien | 11:cf2ba52e8b7e | 16 | #define MAX_SMALL_STARS (5) | 
| Noximilien | 11:cf2ba52e8b7e | 17 | #define MAX_MEDIUM_STARS (20) | 
| Noximilien | 5:2b9181bc5c89 | 18 | |
| Noximilien | 5:2b9181bc5c89 | 19 | int x_ship_pos = 0; | 
| Noximilien | 5:2b9181bc5c89 | 20 | int y_ship_pos = 24; | 
| Noximilien | 11:cf2ba52e8b7e | 21 | int small_star_delay = 0; | 
| Noximilien | 7:42376925945c | 22 | |
| Noximilien | 8:c18c240665aa | 23 | const int ship_speed = 2; | 
| Noximilien | 11:cf2ba52e8b7e | 24 | const int small_star_delay_max = 3; | 
| Noximilien | 6:100b46be4bea | 25 | |
| Noximilien | 8:c18c240665aa | 26 | Enemy enemy; | 
| Noximilien | 9:5ad5501c702e | 27 | |
| Noximilien | 9:5ad5501c702e | 28 | Blast blasts[MAX_BLASTS]; | 
| Noximilien | 11:cf2ba52e8b7e | 29 | Stars small_stars[MAX_SMALL_STARS]; | 
| Noximilien | 11:cf2ba52e8b7e | 30 | Stars medium_stars[MAX_MEDIUM_STARS]; | 
| Noximilien | 11:cf2ba52e8b7e | 31 | |
| Noximilien | 5:2b9181bc5c89 | 32 | |
| Noximilien | 4:02c63aaa2df9 | 33 | bool Game::updateAndDraw() { | 
| Noximilien | 6:100b46be4bea | 34 | |
| Noximilien | 6:100b46be4bea | 35 | shipMovment(); | 
| Noximilien | 8:c18c240665aa | 36 | enemy.enemyMovement(); | 
| Noximilien | 7:42376925945c | 37 | |
| Noximilien | 6:100b46be4bea | 38 | if (gamepad.check_event(gamepad.B_PRESSED)){ | 
| Noximilien | 9:5ad5501c702e | 39 | fireNewBlast(); | 
| Noximilien | 6:100b46be4bea | 40 | } | 
| Noximilien | 11:cf2ba52e8b7e | 41 | if (small_star_delay == small_star_delay_max){ | 
| Noximilien | 11:cf2ba52e8b7e | 42 | //This is dealy between small stars generation. | 
| Noximilien | 11:cf2ba52e8b7e | 43 | newSmallStarFlies(); | 
| Noximilien | 11:cf2ba52e8b7e | 44 | newMediumStarFlies(); | 
| Noximilien | 11:cf2ba52e8b7e | 45 | small_star_delay = 0; | 
| Noximilien | 10:f02413ae09fe | 46 | } | 
| Noximilien | 10:f02413ae09fe | 47 | else { | 
| Noximilien | 11:cf2ba52e8b7e | 48 | small_star_delay += 1; | 
| Noximilien | 10:f02413ae09fe | 49 | } | 
| Noximilien | 7:42376925945c | 50 | |
| Noximilien | 9:5ad5501c702e | 51 | updateAndDrawBlasts(); | 
| Noximilien | 11:cf2ba52e8b7e | 52 | updateAndDrawSmallStars(); | 
| Noximilien | 11:cf2ba52e8b7e | 53 | updateAndDrawMediumStars(); | 
| Noximilien | 5:2b9181bc5c89 | 54 | |
| Noximilien | 9:5ad5501c702e | 55 | lcd.drawSpriteOnTop(x_ship_pos, y_ship_pos, spaceship1_width, spaceship1_height, (int *)spaceShip1); | 
| Noximilien | 5:2b9181bc5c89 | 56 | /*char buffer[4]; | 
| Noximilien | 5:2b9181bc5c89 | 57 | sprintf(buffer,"%i\n",(int)(x_dir.read()*84)); | 
| Noximilien | 5:2b9181bc5c89 | 58 | printf(buffer);*/ | 
| Noximilien | 3:10918b0f7a7d | 59 | |
| Noximilien | 4:02c63aaa2df9 | 60 | bool want_to_pause = false; | 
| Noximilien | 4:02c63aaa2df9 | 61 | if (gamepad.check_event(gamepad.START_PRESSED)){ | 
| Noximilien | 7:42376925945c | 62 | |
| Noximilien | 4:02c63aaa2df9 | 63 | want_to_pause = true; | 
| Noximilien | 4:02c63aaa2df9 | 64 | } | 
| Noximilien | 4:02c63aaa2df9 | 65 | return want_to_pause; | 
| Noximilien | 4:02c63aaa2df9 | 66 | } | 
| Noximilien | 5:2b9181bc5c89 | 67 | |
| Noximilien | 5:2b9181bc5c89 | 68 | |
| Noximilien | 5:2b9181bc5c89 | 69 | void Game::shipMovment(){ // The position of the ship | 
| Noximilien | 5:2b9181bc5c89 | 70 | |
| Noximilien | 5:2b9181bc5c89 | 71 | if(x_ship_pos <= 48 && x_ship_pos >= 0){ | 
| Noximilien | 5:2b9181bc5c89 | 72 | if(x_dir.read() > 0.6f){ | 
| Noximilien | 8:c18c240665aa | 73 | x_ship_pos -= ship_speed; | 
| Noximilien | 5:2b9181bc5c89 | 74 | } | 
| Noximilien | 5:2b9181bc5c89 | 75 | else if(x_dir.read() < 0.4f){ | 
| Noximilien | 8:c18c240665aa | 76 | x_ship_pos += ship_speed; | 
| Noximilien | 5:2b9181bc5c89 | 77 | } | 
| Noximilien | 5:2b9181bc5c89 | 78 | } | 
| Noximilien | 5:2b9181bc5c89 | 79 | |
| Noximilien | 5:2b9181bc5c89 | 80 | else if (x_ship_pos <= 48){ x_ship_pos = 0;} //Limits for x direction border IMPROVE IF POSSIBLE. | 
| Noximilien | 5:2b9181bc5c89 | 81 | else { x_ship_pos = 48;} | 
| Noximilien | 5:2b9181bc5c89 | 82 | |
| Noximilien | 5:2b9181bc5c89 | 83 | |
| Noximilien | 5:2b9181bc5c89 | 84 | if (y_ship_pos <= (47 - spaceship1_height) && y_ship_pos >= 0){ | 
| Noximilien | 5:2b9181bc5c89 | 85 | if(y_dir.read() > 0.6f){ | 
| Noximilien | 8:c18c240665aa | 86 | y_ship_pos -= ship_speed; | 
| Noximilien | 5:2b9181bc5c89 | 87 | } | 
| Noximilien | 5:2b9181bc5c89 | 88 | else if(y_dir.read() < 0.4f){ | 
| Noximilien | 8:c18c240665aa | 89 | y_ship_pos += ship_speed; | 
| Noximilien | 5:2b9181bc5c89 | 90 | } | 
| Noximilien | 5:2b9181bc5c89 | 91 | } | 
| Noximilien | 5:2b9181bc5c89 | 92 | else if (y_ship_pos >= (47 - spaceship1_height)){ y_ship_pos = 47 - spaceship1_height;} //Limits for y direction border IMPROVE IF POSSIBLE. | 
| Noximilien | 5:2b9181bc5c89 | 93 | else if (y_ship_pos < 0){ y_ship_pos = 0;} | 
| Noximilien | 5:2b9181bc5c89 | 94 | |
| Noximilien | 5:2b9181bc5c89 | 95 | } | 
| Noximilien | 5:2b9181bc5c89 | 96 | |
| Noximilien | 9:5ad5501c702e | 97 | void Game::fireNewBlast() { | 
| Noximilien | 9:5ad5501c702e | 98 | // Search the array of blasts if inactive we can use it. | 
| Noximilien | 9:5ad5501c702e | 99 | int found_inactive_blast = -1; | 
| Noximilien | 9:5ad5501c702e | 100 | for (int i = 0; i < MAX_BLASTS; ++i) { | 
| Noximilien | 9:5ad5501c702e | 101 | if (!blasts[i].isActive()) { | 
| Noximilien | 9:5ad5501c702e | 102 | found_inactive_blast = i; | 
| Noximilien | 9:5ad5501c702e | 103 | break; | 
| Noximilien | 9:5ad5501c702e | 104 | } | 
| Noximilien | 6:100b46be4bea | 105 | } | 
| Noximilien | 9:5ad5501c702e | 106 | |
| Noximilien | 9:5ad5501c702e | 107 | if (found_inactive_blast != -1) { | 
| Noximilien | 9:5ad5501c702e | 108 | blasts[found_inactive_blast].activate(x_ship_pos + spaceship1_width, y_ship_pos + (spaceship1_height/2)); | 
| Noximilien | 6:100b46be4bea | 109 | } | 
| Noximilien | 5:2b9181bc5c89 | 110 | } | 
| Noximilien | 9:5ad5501c702e | 111 | |
| Noximilien | 9:5ad5501c702e | 112 | void Game::updateAndDrawBlasts(){ | 
| Noximilien | 9:5ad5501c702e | 113 | for (int i = 0; i < MAX_BLASTS; ++i) { | 
| Noximilien | 9:5ad5501c702e | 114 | if (blasts[i].isActive()) { | 
| Noximilien | 9:5ad5501c702e | 115 | blasts[i].updateAndDraw(); | 
| Noximilien | 9:5ad5501c702e | 116 | } | 
| Noximilien | 9:5ad5501c702e | 117 | } | 
| Noximilien | 9:5ad5501c702e | 118 | } | 
| Noximilien | 9:5ad5501c702e | 119 | |
| Noximilien | 11:cf2ba52e8b7e | 120 | void Game::newSmallStarFlies() { | 
| Noximilien | 10:f02413ae09fe | 121 | // Search the array of stars if inactive we can use it. - the same as with blasts | 
| Noximilien | 11:cf2ba52e8b7e | 122 | int found_inactive_small_star = -1; | 
| Noximilien | 11:cf2ba52e8b7e | 123 | for (int i = 0; i < MAX_SMALL_STARS; ++i) { | 
| Noximilien | 11:cf2ba52e8b7e | 124 | if (!small_stars[i].isSmallStarActive()) { | 
| Noximilien | 11:cf2ba52e8b7e | 125 | found_inactive_small_star = i; | 
| Noximilien | 10:f02413ae09fe | 126 | break; | 
| Noximilien | 10:f02413ae09fe | 127 | } | 
| Noximilien | 10:f02413ae09fe | 128 | } | 
| Noximilien | 10:f02413ae09fe | 129 | |
| Noximilien | 11:cf2ba52e8b7e | 130 | if (found_inactive_small_star != -1) { | 
| Noximilien | 11:cf2ba52e8b7e | 131 | small_stars[found_inactive_small_star].smallStarActivat(screen_width, rand() % screen_height); | 
| Noximilien | 10:f02413ae09fe | 132 | } | 
| Noximilien | 10:f02413ae09fe | 133 | } | 
| Noximilien | 10:f02413ae09fe | 134 | |
| Noximilien | 11:cf2ba52e8b7e | 135 | void Game::updateAndDrawSmallStars(){ | 
| Noximilien | 11:cf2ba52e8b7e | 136 | for (int i = 0; i < MAX_SMALL_STARS; ++i) { | 
| Noximilien | 11:cf2ba52e8b7e | 137 | if (small_stars[i].isSmallStarActive()) { | 
| Noximilien | 11:cf2ba52e8b7e | 138 | small_stars[i].updateAndDrawSmallStar(); | 
| Noximilien | 10:f02413ae09fe | 139 | } | 
| Noximilien | 10:f02413ae09fe | 140 | } | 
| Noximilien | 10:f02413ae09fe | 141 | } | 
| Noximilien | 10:f02413ae09fe | 142 | |
| Noximilien | 11:cf2ba52e8b7e | 143 | |
| Noximilien | 11:cf2ba52e8b7e | 144 | void Game::newMediumStarFlies() { | 
| Noximilien | 11:cf2ba52e8b7e | 145 | // Search the array of stars if inactive we can use it. - the same as with blasts | 
| Noximilien | 11:cf2ba52e8b7e | 146 | int found_inactive_medium_star = -1; | 
| Noximilien | 11:cf2ba52e8b7e | 147 | for (int i = 0; i < MAX_MEDIUM_STARS; ++i) { | 
| Noximilien | 11:cf2ba52e8b7e | 148 | if (!medium_stars[i].isMediumStarActive()) { | 
| Noximilien | 11:cf2ba52e8b7e | 149 | found_inactive_medium_star = i; | 
| Noximilien | 11:cf2ba52e8b7e | 150 | break; | 
| Noximilien | 11:cf2ba52e8b7e | 151 | } | 
| Noximilien | 11:cf2ba52e8b7e | 152 | } | 
| Noximilien | 11:cf2ba52e8b7e | 153 | |
| Noximilien | 11:cf2ba52e8b7e | 154 | if (found_inactive_medium_star != -1) { | 
| Noximilien | 11:cf2ba52e8b7e | 155 | medium_stars[found_inactive_medium_star].mediumStarActivat(screen_width, rand() % screen_height); /////////////////////////////////////////// CHANGE | 
| Noximilien | 11:cf2ba52e8b7e | 156 | } | 
| Noximilien | 11:cf2ba52e8b7e | 157 | } | 
| Noximilien | 11:cf2ba52e8b7e | 158 | |
| Noximilien | 11:cf2ba52e8b7e | 159 | void Game::updateAndDrawMediumStars(){ | 
| Noximilien | 11:cf2ba52e8b7e | 160 | for (int i = 0; i < MAX_MEDIUM_STARS; ++i) { | 
| Noximilien | 11:cf2ba52e8b7e | 161 | if (medium_stars[i].isMediumStarActive()) { | 
| Noximilien | 11:cf2ba52e8b7e | 162 | medium_stars[i].updateAndDrawMediumStar(); | 
| Noximilien | 11:cf2ba52e8b7e | 163 | } | 
| Noximilien | 11:cf2ba52e8b7e | 164 | } | 
| Noximilien | 11:cf2ba52e8b7e | 165 | } | 
