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Dependencies: mbed
Fork of el17dg by
game/game.cpp@5:2b9181bc5c89, 2019-03-04 (annotated)
- Committer:
 - Noximilien
 - Date:
 - Mon Mar 04 20:15:55 2019 +0000
 - Revision:
 - 5:2b9181bc5c89
 - Parent:
 - 4:02c63aaa2df9
 - Child:
 - 6:100b46be4bea
 
Have made the ship moving around in the "start game". Have done 4 different models of stars and a model of a blaster. Have made that the ship would not leave the set border limit (beyond the screen).
Who changed what in which revision?
| User | Revision | Line number | New contents of line | 
|---|---|---|---|
| Noximilien | 3:10918b0f7a7d | 1 | |
| Noximilien | 3:10918b0f7a7d | 2 | |
| Noximilien | 3:10918b0f7a7d | 3 | #include "mbed.h" | 
| Noximilien | 3:10918b0f7a7d | 4 | #include "N5110.h" | 
| Noximilien | 3:10918b0f7a7d | 5 | #include "Gamepad.h" | 
| Noximilien | 3:10918b0f7a7d | 6 | |
| Noximilien | 3:10918b0f7a7d | 7 | #include "models.h" | 
| Noximilien | 4:02c63aaa2df9 | 8 | #include "main.h" | 
| Noximilien | 4:02c63aaa2df9 | 9 | #include "game.h" | 
| Noximilien | 3:10918b0f7a7d | 10 | |
| Noximilien | 5:2b9181bc5c89 | 11 | //int x_ship_origin = 0; | 
| Noximilien | 5:2b9181bc5c89 | 12 | //int y_ship_origin = 24; | 
| Noximilien | 5:2b9181bc5c89 | 13 | |
| Noximilien | 5:2b9181bc5c89 | 14 | int x_ship_pos = 0; | 
| Noximilien | 5:2b9181bc5c89 | 15 | int y_ship_pos = 24; | 
| Noximilien | 5:2b9181bc5c89 | 16 | const int ship_step_incremetion = 2; | 
| Noximilien | 5:2b9181bc5c89 | 17 | |
| Noximilien | 4:02c63aaa2df9 | 18 | bool Game::updateAndDraw() { | 
| Noximilien | 5:2b9181bc5c89 | 19 | |
| Noximilien | 5:2b9181bc5c89 | 20 | |
| Noximilien | 5:2b9181bc5c89 | 21 | shipMovment(); | 
| Noximilien | 5:2b9181bc5c89 | 22 | lcd.drawSprite(x_ship_pos, y_ship_pos, spaceship1_width, spaceship1_height, spaceShip1); | 
| Noximilien | 5:2b9181bc5c89 | 23 | |
| Noximilien | 5:2b9181bc5c89 | 24 | /*char buffer[4]; | 
| Noximilien | 5:2b9181bc5c89 | 25 | sprintf(buffer,"%i\n",(int)(x_dir.read()*84)); | 
| Noximilien | 5:2b9181bc5c89 | 26 | printf(buffer);*/ | 
| Noximilien | 3:10918b0f7a7d | 27 | |
| Noximilien | 4:02c63aaa2df9 | 28 | bool want_to_pause = false; | 
| Noximilien | 4:02c63aaa2df9 | 29 | if (gamepad.check_event(gamepad.START_PRESSED)){ | 
| Noximilien | 4:02c63aaa2df9 | 30 | want_to_pause = true; | 
| Noximilien | 4:02c63aaa2df9 | 31 | } | 
| Noximilien | 4:02c63aaa2df9 | 32 | return want_to_pause; | 
| Noximilien | 4:02c63aaa2df9 | 33 | } | 
| Noximilien | 5:2b9181bc5c89 | 34 | |
| Noximilien | 5:2b9181bc5c89 | 35 | |
| Noximilien | 5:2b9181bc5c89 | 36 | void Game::shipMovment(){ // The position of the ship | 
| Noximilien | 5:2b9181bc5c89 | 37 | |
| Noximilien | 5:2b9181bc5c89 | 38 | if(x_ship_pos <= 48 && x_ship_pos >= 0){ | 
| Noximilien | 5:2b9181bc5c89 | 39 | if(x_dir.read() > 0.6f){ | 
| Noximilien | 5:2b9181bc5c89 | 40 | x_ship_pos -= ship_step_incremetion; | 
| Noximilien | 5:2b9181bc5c89 | 41 | } | 
| Noximilien | 5:2b9181bc5c89 | 42 | else if(x_dir.read() < 0.4f){ | 
| Noximilien | 5:2b9181bc5c89 | 43 | x_ship_pos += ship_step_incremetion; | 
| Noximilien | 5:2b9181bc5c89 | 44 | } | 
| Noximilien | 5:2b9181bc5c89 | 45 | } | 
| Noximilien | 5:2b9181bc5c89 | 46 | |
| Noximilien | 5:2b9181bc5c89 | 47 | else if (x_ship_pos <= 48){ x_ship_pos = 0;} //Limits for x direction border IMPROVE IF POSSIBLE. | 
| Noximilien | 5:2b9181bc5c89 | 48 | else { x_ship_pos = 48;} | 
| Noximilien | 5:2b9181bc5c89 | 49 | |
| Noximilien | 5:2b9181bc5c89 | 50 | |
| Noximilien | 5:2b9181bc5c89 | 51 | if (y_ship_pos <= (47 - spaceship1_height) && y_ship_pos >= 0){ | 
| Noximilien | 5:2b9181bc5c89 | 52 | if(y_dir.read() > 0.6f){ | 
| Noximilien | 5:2b9181bc5c89 | 53 | y_ship_pos -= ship_step_incremetion; | 
| Noximilien | 5:2b9181bc5c89 | 54 | } | 
| Noximilien | 5:2b9181bc5c89 | 55 | else if(y_dir.read() < 0.4f){ | 
| Noximilien | 5:2b9181bc5c89 | 56 | y_ship_pos += ship_step_incremetion; | 
| Noximilien | 5:2b9181bc5c89 | 57 | } | 
| Noximilien | 5:2b9181bc5c89 | 58 | } | 
| Noximilien | 5:2b9181bc5c89 | 59 | else if (y_ship_pos >= (47 - spaceship1_height)){ y_ship_pos = 47 - spaceship1_height;} //Limits for y direction border IMPROVE IF POSSIBLE. | 
| Noximilien | 5:2b9181bc5c89 | 60 | else if (y_ship_pos < 0){ y_ship_pos = 0;} | 
| Noximilien | 5:2b9181bc5c89 | 61 | |
| Noximilien | 5:2b9181bc5c89 | 62 | } | 
| Noximilien | 5:2b9181bc5c89 | 63 | |
| Noximilien | 5:2b9181bc5c89 | 64 | |
| Noximilien | 5:2b9181bc5c89 | 65 | void Game::shipFire(){ | 
| Noximilien | 5:2b9181bc5c89 | 66 | //if (gamepad.check_event(gamepad.B_PRESSED){ | 
| Noximilien | 5:2b9181bc5c89 | 67 | |
| Noximilien | 5:2b9181bc5c89 | 68 | //} | 
| Noximilien | 5:2b9181bc5c89 | 69 | |
| Noximilien | 5:2b9181bc5c89 | 70 | |
| Noximilien | 5:2b9181bc5c89 | 71 | } | 
| Noximilien | 5:2b9181bc5c89 | 72 | |
| Noximilien | 5:2b9181bc5c89 | 73 | 
