ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Revisions of Sprites/Sprites.h

Revision Date Message Actions
65:d807f9d9d0b3 2019-05-09 Final submission File  Diff  Annotate
64:b373b6bf8255 2019-05-09 Documentation File  Diff  Annotate
63:ec95e155fb30 2019-05-09 Added test files for debugging purposes File  Diff  Annotate
60:3df033345059 2019-05-07 Hopefully final commit File  Diff  Annotate
59:d82d49a7a4d4 2019-05-07 Update documentation File  Diff  Annotate
58:4a826093d9e9 2019-05-07 removed initialising structs for blocks, enemies and keys as arrays will; perform the same purpose File  Diff  Annotate
56:8c827d1cae3b 2019-04-24 Documentation update File  Diff  Annotate
54:7fa8c07fdea4 2019-04-24 Full documentation File  Diff  Annotate
53:082c22ac2f9a 2019-04-24 Documentation for Sprites class complete File  Diff  Annotate
52:715791fc08a1 2019-04-24 documentation update File  Diff  Annotate
51:a4b5ded0b727 2019-04-24 documentation update File  Diff  Annotate
50:65ba437510f8 2019-04-24 Documentation update File  Diff  Annotate
49:9bea7089b657 2019-04-24 Sprites documentation File  Diff  Annotate
45:bad704c546d4 2019-04-24 Test publish File  Diff  Annotate
44:e29458976114 2019-04-17 Fixed problem with enemy positions not updating on level complete.All levels implemented and complete game screen added, just needs play testing to ensure no bugs File  Diff  Annotate
43:1ec6b6293c6b 2019-04-17 I was premature with my previous commit, each block parameter are individually indexed as the x,y values where previously interfering with each other and causing collisions to be unstable. File  Diff  Annotate
41:0cf320f73424 2019-04-16 added final score, leds now show oxygen remaining and lives, also added sound effects but may remove as gets annoying after a while File  Diff  Annotate
40:913339e324b8 2019-04-15 all level object parameters are now initialised in Level class File  Diff  Annotate
39:ddca28745388 2019-04-14 checking against previous commit as getting unexpected error File  Diff  Annotate
38:55bb9da08a52 2019-04-14 incorporated blocks, traps and keys parameters into level1 function. File  Diff  Annotate
37:4d525a37d5d2 2019-04-12 started using structs in Level1 class to build level, far more efficient and presenetable File  Diff  Annotate
36:203ec93b4cc7 2019-04-12 solid blocks collision now working properly File  Diff  Annotate
35:b7a0f0b363d0 2019-04-11 back up in case I need to revert File  Diff  Annotate
34:c5a042973e0c 2019-04-11 better collision for keys and traps File  Diff  Annotate
33:023f57d52b1c 2019-04-10 Miner class changed name to Sprites as more appropriate File  Diff  Annotate