ELEC2645 (2018/19) / Mbed 2 deprecated el17arm

Dependencies:   mbed

Revision:
63:ec95e155fb30
Parent:
60:3df033345059
Child:
64:b373b6bf8255
--- a/Sprites/Sprites.h	Wed May 08 11:57:37 2019 +0000
+++ b/Sprites/Sprites.h	Thu May 09 11:04:28 2019 +0000
@@ -80,37 +80,6 @@
         1,0,1,0,1,
 };
 
-/////////////Structs for populating up to 6 levels//////////////////
-
-/** Enemy locations for each level struct */
-struct Enemies {
-    double ex[5]; /**< enemy x positions for each level */
-    double ey[5]; /**< enemy y positions for each level */
-    int c[5];     /**< enemy counters for each level */
-    int d[5];     /**< enemy travel distances for each level */
-    double v[5];  /**< varies enemies velocity */
-};
-/** Trap locations for each level struct */
-struct Traps {
-    double tx[5];   /**< traps x positions for each level */
-    double ty[5];   /**< traps y positions for each level */
-};
-/** Key locations for each level struct*/
-struct Keys {
-    double kx[5];   /**< keys x positions for each level */
-    double ky[5];   /**< keys y positions for each level */
-};
-/** block locations for each level struct*/
-struct Solid_blocks {
-    double bx[5];   /**< blocks x positions for each level */
-    double by[5];   /**< blocks y positions for each level */
-};
-/** sinking block locations for each level struct*/
-struct Soft_blocks {
-    double sx1[5];  /**< sinking blocks x1 positions for each level */
-    double sy[5];   /**< sinking blocks y positions for each level */
-    int sx2[5];     /**< sinking blocks x2 (length) positions for each level */
-};
 
 ///////////////////////////////////////////////////////////////////////////////