Meteor defense project

Dependencies:   N5110 mbed

Revisions of Spawn/Spawn.cpp

Revision Date Message Actions
22:2e75b50b26f0 2017-04-13 starting on spawnD File  Diff  Annotate
21:e5585569a938 2017-04-12 bomb is fixed. Can start on spawn D or arrange everything into structs File  Diff  Annotate
20:32f115462bbc 2017-04-12 Learning to use STRUCT. Problem with bomb (spawn reviving case). File  Diff  Annotate
19:7ccbb19703f9 2017-04-12 starting to change the way array is used in spawn File  Diff  Annotate
18:d82059ce929b 2017-04-10 done grouping every variable to init(). can start balancing everything or making levels File  Diff  Annotate
16:ddc4d5669a6e 2017-04-07 no idea why R is not working. Starting on drone. File  Diff  Annotate
14:064b8d7f348d 2017-04-03 starting on shield cooldown and recharge rate ; File  Diff  Annotate
13:38cbce17d7d7 2017-03-30 done with spawn abc. starting energy shield next File  Diff  Annotate
9:4c4d787c7a8b 2017-03-28 laser damage implemented. starting on game rule File  Diff  Annotate
7:3be4369131c6 2017-03-27 fail to detect spawn. no idea why File  Diff  Annotate
6:a554424e4517 2017-03-23 problem solved : sharing array between classes File  Diff  Annotate
5:c74bbdda06f4 2017-03-22 tidying things up File  Diff  Annotate
3:6b50fe9d3848 2017-03-22 spawn done. making gameengine File  Diff  Annotate
2:2c60c92bf65b 2017-03-21 done with the basic of spawn. File  Diff  Annotate
1:f5cda0674f24 2017-03-20 Array fail. Might be the problem with movingspawn File  Diff  Annotate
0:5fbc0fbc9d30 2017-03-20 starting spawn array File  Diff  Annotate