JianWei Lee
/
project_game
Meteor defense project
Diff: Spawn/Spawn.cpp
- Revision:
- 22:2e75b50b26f0
- Parent:
- 21:e5585569a938
- Child:
- 23:6d197a452d7c
--- a/Spawn/Spawn.cpp Wed Apr 12 19:38:06 2017 +0000 +++ b/Spawn/Spawn.cpp Thu Apr 13 10:49:27 2017 +0000 @@ -15,6 +15,7 @@ spawnRateA = 32; spawnRateB = 1; spawnRateC = 2; + spawnRateD = 1; } void Spawn::randomizeSpawn(int Arr[][Rows], char cArr[][Rows]) { //there is 3 kind of different spawn - a, b and c. @@ -57,6 +58,9 @@ cArr[x][0] = 'c'; } } +void Spawn::spawnD(int Arr[][Rows], char cArr[][Rows]) { + +} void Spawn::moveSpawnABC(int Arr[][Rows], int Arr2[][Rows], char cArr[][Rows], char cArr2[][Rows]) { //printf("x=2,y =0. value = %d \n",array[2][0]); //scan through the whole array