Fork of David Smart's RA8875 library for the purpose of adding touch screen support

Fork of RA8875 by David Smart

GraphicsDisplay.cpp

Committer:
WiredHome
Date:
2014-01-15
Revision:
23:a50ded45dbaf
Parent:
19:3f82c1161fd2
Child:
29:422616aa04bd

File content as of revision 23:a50ded45dbaf:

/* mbed GraphicsDisplay Display Library Base Class
 * Copyright (c) 2007-2009 sford
 * Released under the MIT License: http://mbed.org/license/mit
 */

#include "GraphicsDisplay.h"

const unsigned char FONT8x8[97][8] = {
    0x08,0x08,0x08,0x00,0x00,0x00,0x00,0x00, // columns, rows, num_bytes_per_char
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // space 0x20
    0x30,0x78,0x78,0x30,0x30,0x00,0x30,0x00, // !
    0x6C,0x6C,0x6C,0x00,0x00,0x00,0x00,0x00, // "
    0x6C,0x6C,0xFE,0x6C,0xFE,0x6C,0x6C,0x00, // #
    0x18,0x3E,0x60,0x3C,0x06,0x7C,0x18,0x00, // $
    0x00,0x63,0x66,0x0C,0x18,0x33,0x63,0x00, // %
    0x1C,0x36,0x1C,0x3B,0x6E,0x66,0x3B,0x00, // &
    0x30,0x30,0x60,0x00,0x00,0x00,0x00,0x00, // '
    0x0C,0x18,0x30,0x30,0x30,0x18,0x0C,0x00, // (
    0x30,0x18,0x0C,0x0C,0x0C,0x18,0x30,0x00, // )
    0x00,0x66,0x3C,0xFF,0x3C,0x66,0x00,0x00, // *
    0x00,0x30,0x30,0xFC,0x30,0x30,0x00,0x00, // +
    0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x30, // ,
    0x00,0x00,0x00,0x7E,0x00,0x00,0x00,0x00, // -
    0x00,0x00,0x00,0x00,0x00,0x18,0x18,0x00, // .
    0x03,0x06,0x0C,0x18,0x30,0x60,0x40,0x00, // / (forward slash)
    0x3E,0x63,0x63,0x6B,0x63,0x63,0x3E,0x00, // 0 0x30
    0x18,0x38,0x58,0x18,0x18,0x18,0x7E,0x00, // 1
    0x3C,0x66,0x06,0x1C,0x30,0x66,0x7E,0x00, // 2
    0x3C,0x66,0x06,0x1C,0x06,0x66,0x3C,0x00, // 3
    0x0E,0x1E,0x36,0x66,0x7F,0x06,0x0F,0x00, // 4
    0x7E,0x60,0x7C,0x06,0x06,0x66,0x3C,0x00, // 5
    0x1C,0x30,0x60,0x7C,0x66,0x66,0x3C,0x00, // 6
    0x7E,0x66,0x06,0x0C,0x18,0x18,0x18,0x00, // 7
    0x3C,0x66,0x66,0x3C,0x66,0x66,0x3C,0x00, // 8
    0x3C,0x66,0x66,0x3E,0x06,0x0C,0x38,0x00, // 9
    0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x00, // :
    0x00,0x18,0x18,0x00,0x00,0x18,0x18,0x30, // ;
    0x0C,0x18,0x30,0x60,0x30,0x18,0x0C,0x00, // <
    0x00,0x00,0x7E,0x00,0x00,0x7E,0x00,0x00, // =
    0x30,0x18,0x0C,0x06,0x0C,0x18,0x30,0x00, // >
    0x3C,0x66,0x06,0x0C,0x18,0x00,0x18,0x00, // ?
    0x3E,0x63,0x6F,0x69,0x6F,0x60,0x3E,0x00, // @ 0x40
    0x18,0x3C,0x66,0x66,0x7E,0x66,0x66,0x00, // A
    0x7E,0x33,0x33,0x3E,0x33,0x33,0x7E,0x00, // B
    0x1E,0x33,0x60,0x60,0x60,0x33,0x1E,0x00, // C
    0x7C,0x36,0x33,0x33,0x33,0x36,0x7C,0x00, // D
    0x7F,0x31,0x34,0x3C,0x34,0x31,0x7F,0x00, // E
    0x7F,0x31,0x34,0x3C,0x34,0x30,0x78,0x00, // F
    0x1E,0x33,0x60,0x60,0x67,0x33,0x1F,0x00, // G
    0x66,0x66,0x66,0x7E,0x66,0x66,0x66,0x00, // H
    0x3C,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // I
    0x0F,0x06,0x06,0x06,0x66,0x66,0x3C,0x00, // J
    0x73,0x33,0x36,0x3C,0x36,0x33,0x73,0x00, // K
    0x78,0x30,0x30,0x30,0x31,0x33,0x7F,0x00, // L
    0x63,0x77,0x7F,0x7F,0x6B,0x63,0x63,0x00, // M
    0x63,0x73,0x7B,0x6F,0x67,0x63,0x63,0x00, // N
    0x3E,0x63,0x63,0x63,0x63,0x63,0x3E,0x00, // O
    0x7E,0x33,0x33,0x3E,0x30,0x30,0x78,0x00, // P 0x50
    0x3C,0x66,0x66,0x66,0x6E,0x3C,0x0E,0x00, // Q
    0x7E,0x33,0x33,0x3E,0x36,0x33,0x73,0x00, // R
    0x3C,0x66,0x30,0x18,0x0C,0x66,0x3C,0x00, // S
    0x7E,0x5A,0x18,0x18,0x18,0x18,0x3C,0x00, // T
    0x66,0x66,0x66,0x66,0x66,0x66,0x7E,0x00, // U
    0x66,0x66,0x66,0x66,0x66,0x3C,0x18,0x00, // V
    0x63,0x63,0x63,0x6B,0x7F,0x77,0x63,0x00, // W
    0x63,0x63,0x36,0x1C,0x1C,0x36,0x63,0x00, // X
    0x66,0x66,0x66,0x3C,0x18,0x18,0x3C,0x00, // Y
    0x7F,0x63,0x46,0x0C,0x19,0x33,0x7F,0x00, // Z
    0x3C,0x30,0x30,0x30,0x30,0x30,0x3C,0x00, // [
    0x60,0x30,0x18,0x0C,0x06,0x03,0x01,0x00, // \ (back slash)
    0x3C,0x0C,0x0C,0x0C,0x0C,0x0C,0x3C,0x00, // ]
    0x08,0x1C,0x36,0x63,0x00,0x00,0x00,0x00, // ^
    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xFF, // _
    0x18,0x18,0x0C,0x00,0x00,0x00,0x00,0x00, // ` 0x60
    0x00,0x00,0x3C,0x06,0x3E,0x66,0x3B,0x00, // a
    0x70,0x30,0x3E,0x33,0x33,0x33,0x6E,0x00, // b
    0x00,0x00,0x3C,0x66,0x60,0x66,0x3C,0x00, // c
    0x0E,0x06,0x3E,0x66,0x66,0x66,0x3B,0x00, // d
    0x00,0x00,0x3C,0x66,0x7E,0x60,0x3C,0x00, // e
    0x1C,0x36,0x30,0x78,0x30,0x30,0x78,0x00, // f
    0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x7C, // g
    0x70,0x30,0x36,0x3B,0x33,0x33,0x73,0x00, // h
    0x18,0x00,0x38,0x18,0x18,0x18,0x3C,0x00, // i
    0x06,0x00,0x06,0x06,0x06,0x66,0x66,0x3C, // j
    0x70,0x30,0x33,0x36,0x3C,0x36,0x73,0x00, // k
    0x38,0x18,0x18,0x18,0x18,0x18,0x3C,0x00, // l
    0x00,0x00,0x66,0x7F,0x7F,0x6B,0x63,0x00, // m
    0x00,0x00,0x7C,0x66,0x66,0x66,0x66,0x00, // n
    0x00,0x00,0x3C,0x66,0x66,0x66,0x3C,0x00, // o
    0x00,0x00,0x6E,0x33,0x33,0x3E,0x30,0x78, // p
    0x00,0x00,0x3B,0x66,0x66,0x3E,0x06,0x0F, // q
    0x00,0x00,0x6E,0x3B,0x33,0x30,0x78,0x00, // r
    0x00,0x00,0x3E,0x60,0x3C,0x06,0x7C,0x00, // s
    0x08,0x18,0x3E,0x18,0x18,0x1A,0x0C,0x00, // t
    0x00,0x00,0x66,0x66,0x66,0x66,0x3B,0x00, // u
    0x00,0x00,0x66,0x66,0x66,0x3C,0x18,0x00, // v
    0x00,0x00,0x63,0x6B,0x7F,0x7F,0x36,0x00, // w
    0x00,0x00,0x63,0x36,0x1C,0x36,0x63,0x00, // x
    0x00,0x00,0x66,0x66,0x66,0x3E,0x06,0x7C, // y
    0x00,0x00,0x7E,0x4C,0x18,0x32,0x7E,0x00, // z
    0x0E,0x18,0x18,0x70,0x18,0x18,0x0E,0x00, // {
    0x0C,0x0C,0x0C,0x00,0x0C,0x0C,0x0C,0x00, // |
    0x70,0x18,0x18,0x0E,0x18,0x18,0x70,0x00, // }
    0x3B,0x6E,0x00,0x00,0x00,0x00,0x00,0x00, // ~
    0x1C,0x36,0x36,0x1C,0x00,0x00,0x00,0x00  // DEL
}; 


GraphicsDisplay::GraphicsDisplay(const char *name):TextDisplay(name)
{
    //foreground(0xFFFF);
    //background(0x0000);
}


void GraphicsDisplay::character(int column, int row, int value)
{
    blitbit(column * 8, row * 8, 8, 8, (char*)&(FONT8x8[value - 0x1F][0]));
}


void GraphicsDisplay::window(unsigned int x,unsigned  int y,unsigned  int w,unsigned  int h)
{
    // current pixel location
    _x = x;
    _y = y;
    // window settings
    _x1 = x;
    _x2 = x + w - 1;
    _y1 = y;
    _y2 = y + h - 1;
}

void GraphicsDisplay::putp(int colour)
{
    // put pixel at current pixel location
    pixel(_x, _y, colour);
    // update pixel location based on window settings
    _x++;
    if(_x > _x2) {
        _x = _x1;
        _y++;
        if(_y > _y2) {
            _y = _y1;
        }
    }
}

void GraphicsDisplay::fill(int x, int y, int w, int h, int colour)
{
    window(x, y, w, h);
    for(int i=0; i<w*h; i++) {
        putp(colour);
    }
}

RetCode_t GraphicsDisplay::cls()
{
    fill(0, 0, width(), height(), _background);
    return noerror;
}

void GraphicsDisplay::blit(int x, int y, int w, int h, const int *colour)
{
    window(x, y, w, h);
    for(int i=0; i<w*h; i++) {
        putp(colour[i]);
    }
}

void GraphicsDisplay::blitbit(int x, int y, int w, int h, const char* colour)
{
    window(x, y, w, h);
    for(int i = 0; i < w*h; i++) {
        char byte = colour[i >> 3];
        int offset = i & 0x7;
        int c = ((byte << offset) & 0x80) ? _foreground : _background;
        putp(c);
    }
    _foreground = 0xFFFF;
    printf("blitbit colors %d,%d\r\n", _foreground, _background);
}

int GraphicsDisplay::columns()
{
    return width() / 8;
}

int GraphicsDisplay::rows()
{
    return height() / 8;
}