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Dependencies: mbed MotionSensor
Entity/Player/Player.cpp@28:98848e6a77a2, 2019-05-02 (annotated)
- Committer:
- el17sm
- Date:
- Thu May 02 21:30:49 2019 +0000
- Revision:
- 28:98848e6a77a2
- Parent:
- 27:a1b41626f57c
- Child:
- 29:6b8411bb040a
Entrance and Exit done
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| el17sm | 10:1a3499f6b583 | 1 | #include "Player.h" |
| el17sm | 10:1a3499f6b583 | 2 | #include "math.h" |
| el17sm | 10:1a3499f6b583 | 3 | |
| el17sm | 13:d04a6caba40d | 4 | // Constructor |
| el17sm | 22:7abf4581bc9b | 5 | Player::Player(float pos_x, float pos_y) |
| el17sm | 22:7abf4581bc9b | 6 | { |
| el17sm | 28:98848e6a77a2 | 7 | _damage_self_upon_collision = true; |
| el17sm | 10:1a3499f6b583 | 8 | moving = false; |
| el17sm | 10:1a3499f6b583 | 9 | face = 0; |
| el17sm | 16:ddb203a74dfc | 10 | hp = 3; |
| el17sm | 23:5a8f75e93508 | 11 | attack = 1; |
| el17sm | 10:1a3499f6b583 | 12 | hitbox.width = 6; |
| el17sm | 10:1a3499f6b583 | 13 | hitbox.height = 5; |
| el17sm | 10:1a3499f6b583 | 14 | position.x = pos_x; |
| el17sm | 10:1a3499f6b583 | 15 | position.y = pos_y; |
| el17sm | 10:1a3499f6b583 | 16 | sprite_size.width = 6; |
| el17sm | 10:1a3499f6b583 | 17 | sprite_size.height = 12; |
| el17sm | 10:1a3499f6b583 | 18 | sprite_size.offset_x = 0; |
| el17sm | 10:1a3499f6b583 | 19 | sprite_size.offset_y = 7; |
| el17sm | 12:a1c1991835ca | 20 | frame.count = 0; |
| el17sm | 12:a1c1991835ca | 21 | frame.number = 0; |
| el17sm | 12:a1c1991835ca | 22 | frame.max = 4; |
| el17sm | 22:7abf4581bc9b | 23 | for (int i = 0; i < bullets_max; i++) { |
| el17sm | 22:7abf4581bc9b | 24 | valid_bullets[i] = false; |
| el17sm | 22:7abf4581bc9b | 25 | } |
| el17sm | 15:44d5cc33d389 | 26 | fire_rate_counter = 0; |
| el17sm | 23:5a8f75e93508 | 27 | invulnerability_counter = invulnerability_period; |
| el17sm | 22:7abf4581bc9b | 28 | |
| el17sm | 16:ddb203a74dfc | 29 | // Upgradable status |
| el17sm | 23:5a8f75e93508 | 30 | fire_rate_delay = 30; |
| el17sm | 23:5a8f75e93508 | 31 | velocity = 0.7; |
| el17sm | 23:5a8f75e93508 | 32 | _bullet_speed = 1; |
| el17sm | 27:a1b41626f57c | 33 | } |
| el17sm | 27:a1b41626f57c | 34 | |
| el17sm | 27:a1b41626f57c | 35 | Player::~Player() |
| el17sm | 27:a1b41626f57c | 36 | { |
| el17sm | 27:a1b41626f57c | 37 | for (int i = 0; i < bullets_max; i++) { |
| el17sm | 27:a1b41626f57c | 38 | if (valid_bullets[i]) { |
| el17sm | 27:a1b41626f57c | 39 | delete bullets_array[i]; |
| el17sm | 28:98848e6a77a2 | 40 | valid_bullets[i] = false; |
| el17sm | 27:a1b41626f57c | 41 | } |
| el17sm | 27:a1b41626f57c | 42 | } |
| el17sm | 10:1a3499f6b583 | 43 | } |
| el17sm | 10:1a3499f6b583 | 44 | |
| el17sm | 13:d04a6caba40d | 45 | // Accessors |
| el17sm | 22:7abf4581bc9b | 46 | int Player::get_bullet_speed() |
| el17sm | 22:7abf4581bc9b | 47 | { |
| el17sm | 22:7abf4581bc9b | 48 | return _bullet_speed; |
| el17sm | 22:7abf4581bc9b | 49 | }; |
| el17sm | 23:5a8f75e93508 | 50 | int Player::get_hearts_width() |
| el17sm | 23:5a8f75e93508 | 51 | { |
| el17sm | 27:a1b41626f57c | 52 | return 9; |
| el17sm | 23:5a8f75e93508 | 53 | } |
| el17sm | 23:5a8f75e93508 | 54 | int Player::get_hearts_height() |
| el17sm | 23:5a8f75e93508 | 55 | { |
| el17sm | 27:a1b41626f57c | 56 | return 9; |
| el17sm | 23:5a8f75e93508 | 57 | } |
| el17sm | 23:5a8f75e93508 | 58 | int * Player::get_hearts_sprite() |
| el17sm | 23:5a8f75e93508 | 59 | { |
| el17sm | 27:a1b41626f57c | 60 | return (int *) sprite_heart; |
| el17sm | 23:5a8f75e93508 | 61 | } |
| el17sm | 13:d04a6caba40d | 62 | |
| el17sm | 13:d04a6caba40d | 63 | // Functions |
| el17sm | 27:a1b41626f57c | 64 | void Player::move(float mapped_x, float mapped_y, int * map) |
| el17sm | 22:7abf4581bc9b | 65 | { |
| el17sm | 27:a1b41626f57c | 66 | if(!matrix_collision_test(position.x + velocity*mapped_x, position.y, map)) { |
| el17sm | 16:ddb203a74dfc | 67 | position.x += velocity*mapped_x; |
| el17sm | 10:1a3499f6b583 | 68 | } |
| el17sm | 27:a1b41626f57c | 69 | if(!matrix_collision_test(position.x, position.y - velocity*mapped_y, map)) { |
| el17sm | 16:ddb203a74dfc | 70 | position.y -= velocity*mapped_y; |
| el17sm | 10:1a3499f6b583 | 71 | } |
| el17sm | 10:1a3499f6b583 | 72 | moving = false; |
| el17sm | 22:7abf4581bc9b | 73 | if (abs(mapped_x) + abs(mapped_y) > 0.1f) { |
| el17sm | 10:1a3499f6b583 | 74 | moving = true; |
| el17sm | 22:7abf4581bc9b | 75 | if (mapped_y < 0 && abs(mapped_y) > abs(mapped_x)) { |
| el17sm | 10:1a3499f6b583 | 76 | face = 2; |
| el17sm | 22:7abf4581bc9b | 77 | } else if (mapped_y > 0 && abs(mapped_y) > abs(mapped_x)) { |
| el17sm | 10:1a3499f6b583 | 78 | face = 0; |
| el17sm | 22:7abf4581bc9b | 79 | } else if (mapped_x > 0 && abs(mapped_x) > abs(mapped_y)) { |
| el17sm | 10:1a3499f6b583 | 80 | face = 1; |
| el17sm | 22:7abf4581bc9b | 81 | } else if (mapped_x < 0 && abs(mapped_x) > abs(mapped_y)) { |
| el17sm | 10:1a3499f6b583 | 82 | face = 3; |
| el17sm | 10:1a3499f6b583 | 83 | } |
| el17sm | 22:7abf4581bc9b | 84 | if (frame.number < frame.max) { |
| el17sm | 12:a1c1991835ca | 85 | frame.count++; |
| el17sm | 22:7abf4581bc9b | 86 | } else { |
| el17sm | 12:a1c1991835ca | 87 | frame.count = 0; |
| el17sm | 12:a1c1991835ca | 88 | } |
| el17sm | 22:7abf4581bc9b | 89 | } else { |
| el17sm | 12:a1c1991835ca | 90 | frame.count = 0; |
| el17sm | 12:a1c1991835ca | 91 | } |
| el17sm | 23:5a8f75e93508 | 92 | frame.number = (frame.count/8) % frame.max; |
| el17sm | 23:5a8f75e93508 | 93 | invulnerability_counter++; |
| el17sm | 23:5a8f75e93508 | 94 | } |
| el17sm | 23:5a8f75e93508 | 95 | |
| el17sm | 23:5a8f75e93508 | 96 | void Player::take_damage(int damage) |
| el17sm | 23:5a8f75e93508 | 97 | { |
| el17sm | 28:98848e6a77a2 | 98 | if (damage < 0){ |
| el17sm | 28:98848e6a77a2 | 99 | hp -= damage; |
| el17sm | 28:98848e6a77a2 | 100 | } |
| el17sm | 28:98848e6a77a2 | 101 | else if (invulnerability_counter >= invulnerability_period) { |
| el17sm | 23:5a8f75e93508 | 102 | hp -= damage; |
| el17sm | 23:5a8f75e93508 | 103 | invulnerability_counter = 0; |
| el17sm | 23:5a8f75e93508 | 104 | } |
| el17sm | 28:98848e6a77a2 | 105 | if (hp > 5) { |
| el17sm | 28:98848e6a77a2 | 106 | hp = 5; |
| el17sm | 28:98848e6a77a2 | 107 | } |
| el17sm | 12:a1c1991835ca | 108 | } |
| el17sm | 12:a1c1991835ca | 109 | |
| el17sm | 22:7abf4581bc9b | 110 | int * Player::get_frame() |
| el17sm | 22:7abf4581bc9b | 111 | { |
| el17sm | 23:5a8f75e93508 | 112 | if ((invulnerability_counter < invulnerability_period) && (invulnerability_counter % 10 <= 4)) { |
| el17sm | 23:5a8f75e93508 | 113 | return (int*) sprite_transparent_player; |
| el17sm | 23:5a8f75e93508 | 114 | } |
| el17sm | 12:a1c1991835ca | 115 | return (int *) sprite_player[face][frame.number]; |
| el17sm | 10:1a3499f6b583 | 116 | } |
| el17sm | 10:1a3499f6b583 | 117 | |
| el17sm | 22:7abf4581bc9b | 118 | void Player::buttons(bool button_A, bool button_B, bool button_Y, bool button_X) |
| el17sm | 22:7abf4581bc9b | 119 | { |
| el17sm | 15:44d5cc33d389 | 120 | fire_rate_counter++; |
| el17sm | 22:7abf4581bc9b | 121 | if (button_Y) { |
| el17sm | 10:1a3499f6b583 | 122 | face = 0; |
| el17sm | 22:7abf4581bc9b | 123 | } else if (button_B) { |
| el17sm | 10:1a3499f6b583 | 124 | face = 1; |
| el17sm | 22:7abf4581bc9b | 125 | } else if (button_A) { |
| el17sm | 10:1a3499f6b583 | 126 | face = 2; |
| el17sm | 22:7abf4581bc9b | 127 | } else if (button_X) { |
| el17sm | 10:1a3499f6b583 | 128 | face = 3; |
| el17sm | 10:1a3499f6b583 | 129 | } |
| el17sm | 22:7abf4581bc9b | 130 | if (button_Y || button_B || button_A || button_X) { |
| el17sm | 22:7abf4581bc9b | 131 | for (int i = 0; i < bullets_max; i++) { |
| el17sm | 22:7abf4581bc9b | 132 | if (!valid_bullets[i] && (fire_rate_counter >= fire_rate_delay)) { |
| el17sm | 15:44d5cc33d389 | 133 | bullets_array[i] = new Bullets(position.x+2, position.y-2, face); |
| el17sm | 14:3361879490b2 | 134 | valid_bullets[i] = true; |
| el17sm | 15:44d5cc33d389 | 135 | fire_rate_counter = 0; |
| el17sm | 14:3361879490b2 | 136 | break; |
| el17sm | 14:3361879490b2 | 137 | } |
| el17sm | 13:d04a6caba40d | 138 | } |
| el17sm | 13:d04a6caba40d | 139 | } |
| el17sm | 10:1a3499f6b583 | 140 | } |