Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
StartScreen/StartScreen.cpp@32:3a3bdeffdf62, 2019-04-15 (annotated)
- Committer:
- AhmedPlaymaker
- Date:
- Mon Apr 15 13:58:09 2019 +0000
- Revision:
- 32:3a3bdeffdf62
- Parent:
- 30:461231877c89
- Child:
- 33:249cf423fb18
Some weird error of the joystick misbehaving occurs by fixing the program bouncing regularly
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
AhmedPlaymaker | 3:fbb1fa853f09 | 1 | #include "StartScreen.h" |
AhmedPlaymaker | 5:e4df87957a5b | 2 | Settings settings; |
AhmedPlaymaker | 3:fbb1fa853f09 | 3 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 4 | int sprite[48][84] = { |
AhmedPlaymaker | 6:3ffab44ed49c | 5 | {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 6 | {1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 7 | {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 8 | {1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 9 | {1,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,1,0,1,0,1,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1}, |
AhmedPlaymaker | 28:d2c621d67e3b | 10 | {1,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,1,0,0,1,0,1,0,0,1,0,1,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 11 | {1,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 12 | {1,0,0,0,0,0,0,1,0,0,1,1,0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 13 | {1,0,0,0,0,0,1,0,0,0,0,1,1,0,0,1,0,1,1,0,0,0,1,1,0,1,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 14 | {1,0,0,0,0,1,0,0,0,0,0,1,1,1,0,0,1,0,1,0,0,0,1,0,1,0,0,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 15 | {1,0,0,0,0,1,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 16 | {1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 17 | {1,0,0,0,0,1,0,0,0,0,0,1,1,1,0,0,1,1,0,0,1,0,0,1,1,0,0,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 18 | {1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 19 | {1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,1,1,0,1,1,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 20 | {1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 21 | {1,0,0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 22 | {1,0,0,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 23 | {1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 24 | {1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,1,0,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 25 | {1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 26 | {1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,1,0,0,1,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 27 | {1,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 28 | {1,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 29 | {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 30 | {1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 31 | {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 32 | {1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 33 | {1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 34 | {1,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 35 | {1,0,0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 36 | {1,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 37 | {1,0,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 38 | {1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 39 | {1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,1,1,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 40 | {1,0,0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 41 | {1,0,0,0,0,0,0,0,0,0,1,1,1,0,1,0,0,0,1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 42 | {1,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 43 | {1,0,0,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 44 | {1,0,0,0,0,1,1,1,1,1,1,0,1,1,0,0,0,1,0,0,0,1,1,1,0,0,0,1,1,0,0,1,1,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,0,0,1,1,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 45 | {1,0,0,0,0,1,1,0,0,0,0,0,1,1,1,0,0,1,0,0,1,0,0,0,1,0,0,1,1,0,0,1,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,1,1,0,1,1,0,0,1,0,1,1,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 46 | {1,0,0,0,0,1,1,1,1,0,0,0,1,1,0,1,0,1,0,1,1,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 47 | {1,0,0,0,0,0,0,1,1,1,1,0,1,1,0,1,0,1,0,1,1,1,1,1,1,1,0,1,1,1,1,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,1,1,1,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 48 | {1,0,0,0,0,0,0,0,0,1,1,0,1,1,0,0,1,1,0,1,1,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 49 | {1,0,0,0,0,1,1,1,1,1,0,0,1,1,0,0,1,1,0,1,1,0,0,0,1,1,0,1,1,0,0,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,1,1,0,1,1,0,0,1,0,1,1,0,0,1,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 50 | {1,0,0,0,0,0,1,1,1,0,0,0,1,1,0,0,0,1,0,1,1,0,0,0,1,1,0,1,1,0,0,1,1,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,1,1,0,1,1,1,0,0,0,1,1,1,1,0,1,1,0,0,1,1,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 51 | {1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1}, |
AhmedPlaymaker | 6:3ffab44ed49c | 52 | {1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 53 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 54 | }; |
AhmedPlaymaker | 3:fbb1fa853f09 | 55 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 56 | int arrow[7][9] = { |
AhmedPlaymaker | 3:fbb1fa853f09 | 57 | {0,0,0,0,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 58 | {0,0,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 59 | {0,0,1,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 60 | {0,1,1,1,1,1,1,1,1}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 61 | {0,0,1,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 62 | {0,0,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 63 | {0,0,0,0,1,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 64 | }; |
AhmedPlaymaker | 4:1fe015b66bb8 | 65 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 66 | int bullet[13][5] = { |
AhmedPlaymaker | 4:1fe015b66bb8 | 67 | {1,0,0,0,1}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 68 | {1,0,0,0,1}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 69 | {0,1,0,1,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 70 | {0,0,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 71 | {0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 72 | {0,0,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 73 | {0,0,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 74 | {0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 75 | {0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 76 | {0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 77 | {0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 78 | {0,0,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 79 | {0,0,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 80 | }; |
AhmedPlaymaker | 4:1fe015b66bb8 | 81 | int navL[13][8] = { |
AhmedPlaymaker | 4:1fe015b66bb8 | 82 | {0,0,0,0,0,0,1,1}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 83 | {0,0,0,0,0,1,1,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 84 | {0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 85 | {0,0,0,1,1,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 86 | {0,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 87 | {0,1,1,0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 88 | {1,1,0,0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 89 | {0,1,1,0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 90 | {0,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 91 | {0,0,0,1,1,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 92 | {0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 93 | {0,0,0,0,0,1,1,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 94 | {0,0,0,0,0,0,1,1}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 95 | }; |
AhmedPlaymaker | 3:fbb1fa853f09 | 96 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 97 | int navR[13][8] = { |
AhmedPlaymaker | 4:1fe015b66bb8 | 98 | {1,1,0,0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 99 | {0,1,1,0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 100 | {0,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 101 | {0,0,0,1,1,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 102 | {0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 103 | {0,0,0,0,0,1,1,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 104 | {0,0,0,0,0,0,1,1}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 105 | {0,0,0,0,0,1,1,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 106 | {0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 107 | {0,0,0,1,1,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 108 | {0,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 109 | {0,1,1,0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 110 | {1,1,0,0,0,0,0,0}, |
AhmedPlaymaker | 4:1fe015b66bb8 | 111 | }; |
AhmedPlaymaker | 16:7b474f873683 | 112 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 113 | StartScreen::StartScreen() |
AhmedPlaymaker | 3:fbb1fa853f09 | 114 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 115 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 116 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 117 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 118 | StartScreen::~StartScreen() |
AhmedPlaymaker | 3:fbb1fa853f09 | 119 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 120 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 121 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 122 | |
AhmedPlaymaker | 30:461231877c89 | 123 | void StartScreen::init() |
AhmedPlaymaker | 30:461231877c89 | 124 | { |
AhmedPlaymaker | 30:461231877c89 | 125 | i = 16; |
AhmedPlaymaker | 30:461231877c89 | 126 | lr = 1; |
AhmedPlaymaker | 30:461231877c89 | 127 | gs = 1; |
AhmedPlaymaker | 30:461231877c89 | 128 | st = 1; |
AhmedPlaymaker | 30:461231877c89 | 129 | sc = 1; |
AhmedPlaymaker | 30:461231877c89 | 130 | cs = 4; |
AhmedPlaymaker | 30:461231877c89 | 131 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 132 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 133 | void StartScreen::screen_saver(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 3:fbb1fa853f09 | 134 | { |
AhmedPlaymaker | 28:d2c621d67e3b | 135 | //this saves the Theme song I want to play at the start. |
AhmedPlaymaker | 32:3a3bdeffdf62 | 136 | StartScreen::init(); |
AhmedPlaymaker | 26:3495f7b0ede7 | 137 | int song[18] = {441,494,439,372,392,370,330,246,329,331,370,555,555,495,440,392,392,370}; |
AhmedPlaymaker | 6:3ffab44ed49c | 138 | pad.leds_on(); |
AhmedPlaymaker | 26:3495f7b0ede7 | 139 | |
AhmedPlaymaker | 28:d2c621d67e3b | 140 | for(int ani = -51; ani <= 0; ani+=3) { |
AhmedPlaymaker | 26:3495f7b0ede7 | 141 | lcd.clear(); |
AhmedPlaymaker | 26:3495f7b0ede7 | 142 | lcd.drawSprite(0,ani,48,84,(int *)sprite); //Function used to draw the sprite |
AhmedPlaymaker | 26:3495f7b0ede7 | 143 | lcd.refresh(); |
AhmedPlaymaker | 26:3495f7b0ede7 | 144 | pad.tone(song[(ani+48)/3],0.1); |
AhmedPlaymaker | 26:3495f7b0ede7 | 145 | wait(0.2); |
AhmedPlaymaker | 26:3495f7b0ede7 | 146 | } |
AhmedPlaymaker | 26:3495f7b0ede7 | 147 | |
AhmedPlaymaker | 16:7b474f873683 | 148 | wait(0.3); |
AhmedPlaymaker | 3:fbb1fa853f09 | 149 | pad.leds_off(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 150 | lcd.clear(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 151 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 152 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 153 | void StartScreen::instruct(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 3:fbb1fa853f09 | 154 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 155 | lcd.printString("Please Press",5,1); //Function used to promt the user to start. |
AhmedPlaymaker | 3:fbb1fa853f09 | 156 | lcd.printString("Start",25,3); |
AhmedPlaymaker | 3:fbb1fa853f09 | 157 | lcd.printString("to Begin",15,5); |
AhmedPlaymaker | 3:fbb1fa853f09 | 158 | lcd.refresh(); |
AhmedPlaymaker | 30:461231877c89 | 159 | pad.init(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 160 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { |
AhmedPlaymaker | 3:fbb1fa853f09 | 161 | pad.leds_on(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 162 | wait(0.1); |
AhmedPlaymaker | 3:fbb1fa853f09 | 163 | pad.leds_off(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 164 | wait(0.1); |
AhmedPlaymaker | 3:fbb1fa853f09 | 165 | } |
AhmedPlaymaker | 6:3ffab44ed49c | 166 | pad.tone(1000.0,0.1); |
AhmedPlaymaker | 3:fbb1fa853f09 | 167 | lcd.clear(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 168 | pad.leds_off(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 169 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 170 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 171 | void StartScreen::info(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 3:fbb1fa853f09 | 172 | { |
AhmedPlaymaker | 5:e4df87957a5b | 173 | if(sc ==1) { |
AhmedPlaymaker | 5:e4df87957a5b | 174 | lcd.printString("Created BY",8,1); |
AhmedPlaymaker | 5:e4df87957a5b | 175 | lcd.printString("Ahmed",24,3); |
AhmedPlaymaker | 5:e4df87957a5b | 176 | lcd.printString("Adamjee",20,4); |
AhmedPlaymaker | 5:e4df87957a5b | 177 | lcd.printString("201161436",15,5); |
AhmedPlaymaker | 5:e4df87957a5b | 178 | lcd.refresh(); |
AhmedPlaymaker | 5:e4df87957a5b | 179 | wait(2); |
AhmedPlaymaker | 5:e4df87957a5b | 180 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 181 | lcd.clear(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 182 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 183 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 184 | void StartScreen::menu_screen1(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 3:fbb1fa853f09 | 185 | { |
AhmedPlaymaker | 7:48ba87cd79b5 | 186 | lcd.clear(); |
AhmedPlaymaker | 30:461231877c89 | 187 | StartScreen::init(); |
AhmedPlaymaker | 32:3a3bdeffdf62 | 188 | pad.init(); |
AhmedPlaymaker | 29:c6358c39a70e | 189 | while ((pad.check_event(Gamepad::A_PRESSED) == false)&&(pad.check_event(Gamepad::START_PRESSED) == false)) { //Change this to if button pressed. |
AhmedPlaymaker | 30:461231877c89 | 190 | StartScreen::DisplaySc1Contents(lcd, pad); |
AhmedPlaymaker | 3:fbb1fa853f09 | 191 | } |
AhmedPlaymaker | 6:3ffab44ed49c | 192 | pad.tone(1000.0,0.1); |
AhmedPlaymaker | 30:461231877c89 | 193 | wait(1/cs); |
AhmedPlaymaker | 4:1fe015b66bb8 | 194 | if(i == 16) |
AhmedPlaymaker | 4:1fe015b66bb8 | 195 | { |
AhmedPlaymaker | 4:1fe015b66bb8 | 196 | menu_screen2(lcd, pad); |
AhmedPlaymaker | 4:1fe015b66bb8 | 197 | } |
AhmedPlaymaker | 5:e4df87957a5b | 198 | else if(i == 24) |
AhmedPlaymaker | 5:e4df87957a5b | 199 | { |
AhmedPlaymaker | 30:461231877c89 | 200 | float *cs_sc; |
AhmedPlaymaker | 30:461231877c89 | 201 | cs_sc = settings.Implement(lcd, pad, st, cs); |
AhmedPlaymaker | 30:461231877c89 | 202 | pad.tone(1000.0,0.1); |
AhmedPlaymaker | 30:461231877c89 | 203 | menu_screen1(lcd, pad); |
AhmedPlaymaker | 30:461231877c89 | 204 | cs = cs_sc[0]; |
AhmedPlaymaker | 30:461231877c89 | 205 | sc = cs_sc[1]; |
AhmedPlaymaker | 5:e4df87957a5b | 206 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 207 | else |
AhmedPlaymaker | 4:1fe015b66bb8 | 208 | { |
AhmedPlaymaker | 4:1fe015b66bb8 | 209 | menu_screen1(lcd, pad); |
AhmedPlaymaker | 4:1fe015b66bb8 | 210 | lr=1; |
AhmedPlaymaker | 4:1fe015b66bb8 | 211 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 212 | } |
AhmedPlaymaker | 30:461231877c89 | 213 | |
AhmedPlaymaker | 30:461231877c89 | 214 | void StartScreen::DisplaySc1Contents(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 30:461231877c89 | 215 | { |
AhmedPlaymaker | 30:461231877c89 | 216 | lcd.printString("SnakeVSBlock",5,0); |
AhmedPlaymaker | 30:461231877c89 | 217 | lcd.printString("Play",0,2); |
AhmedPlaymaker | 30:461231877c89 | 218 | lcd.printString("Settings",0,3); |
AhmedPlaymaker | 30:461231877c89 | 219 | lcd.printString("Stats",0,4); |
AhmedPlaymaker | 30:461231877c89 | 220 | lcd.printString("Tutorial",0,5); |
AhmedPlaymaker | 30:461231877c89 | 221 | Direction d = pad.get_direction(); |
AhmedPlaymaker | 30:461231877c89 | 222 | if((d==N)&&(i>16)) { |
AhmedPlaymaker | 30:461231877c89 | 223 | i=i-8; |
AhmedPlaymaker | 30:461231877c89 | 224 | } |
AhmedPlaymaker | 30:461231877c89 | 225 | if((d==S)&&(i<40)) { |
AhmedPlaymaker | 30:461231877c89 | 226 | i=i+8; |
AhmedPlaymaker | 30:461231877c89 | 227 | } |
AhmedPlaymaker | 30:461231877c89 | 228 | lcd.drawSprite(50,i,7,9,(int *)arrow); //Function used to draw the sprite. |
AhmedPlaymaker | 30:461231877c89 | 229 | lcd.refresh(); |
AhmedPlaymaker | 30:461231877c89 | 230 | wait(1/cs); |
AhmedPlaymaker | 30:461231877c89 | 231 | lcd.clear(); |
AhmedPlaymaker | 30:461231877c89 | 232 | } |
AhmedPlaymaker | 30:461231877c89 | 233 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 234 | void StartScreen::menu_screen2(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 4:1fe015b66bb8 | 235 | { |
AhmedPlaymaker | 4:1fe015b66bb8 | 236 | lcd.clear(); |
AhmedPlaymaker | 16:7b474f873683 | 237 | wait(2/cs); |
AhmedPlaymaker | 30:461231877c89 | 238 | pad.init(); |
AhmedPlaymaker | 29:c6358c39a70e | 239 | while ((pad.check_event(Gamepad::A_PRESSED) == false)&&(pad.check_event(Gamepad::START_PRESSED) == false)) { //Change this to if button pressed. |
AhmedPlaymaker | 29:c6358c39a70e | 240 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 241 | Direction d = pad.get_direction(); |
AhmedPlaymaker | 29:c6358c39a70e | 242 | wait(1/cs); |
AhmedPlaymaker | 4:1fe015b66bb8 | 243 | if(((d==E)||(d==W))&&(lr==1)) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 244 | lr=2; |
AhmedPlaymaker | 4:1fe015b66bb8 | 245 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 246 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 247 | else if(((d==E)||(d==W))&&(lr==2)) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 248 | lr=1; |
AhmedPlaymaker | 4:1fe015b66bb8 | 249 | } |
AhmedPlaymaker | 29:c6358c39a70e | 250 | lcd.clear(); |
AhmedPlaymaker | 29:c6358c39a70e | 251 | lcd.drawRect(27,18,30,20,FILL_TRANSPARENT); |
AhmedPlaymaker | 29:c6358c39a70e | 252 | lcd.drawSprite(10,22,13,8,(int *)navL); //Function used to draw the sprite. |
AhmedPlaymaker | 29:c6358c39a70e | 253 | lcd.drawSprite(65,22,13,8,(int *)navR); //Function used to draw the sprite. |
AhmedPlaymaker | 4:1fe015b66bb8 | 254 | if(lr==1) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 255 | lcd.printString("Free Wave",14,1); |
AhmedPlaymaker | 4:1fe015b66bb8 | 256 | lcd.refresh(); |
AhmedPlaymaker | 4:1fe015b66bb8 | 257 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 258 | if(lr==2) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 259 | lcd.printString("Bullet Shower",4,1); |
AhmedPlaymaker | 4:1fe015b66bb8 | 260 | lcd.drawSprite(29,19,13,5,(int *)bullet); //Function used to draw the sprite. |
AhmedPlaymaker | 4:1fe015b66bb8 | 261 | } |
AhmedPlaymaker | 29:c6358c39a70e | 262 | if (pad.check_event(Gamepad::BACK_PRESSED) == true) { |
AhmedPlaymaker | 9:d1d79d4ee673 | 263 | pad.tone(1000.0,0.1); |
AhmedPlaymaker | 4:1fe015b66bb8 | 264 | menu_screen1(lcd, pad); |
AhmedPlaymaker | 26:3495f7b0ede7 | 265 | } |
AhmedPlaymaker | 26:3495f7b0ede7 | 266 | lcd.refresh(); |
AhmedPlaymaker | 4:1fe015b66bb8 | 267 | } |
AhmedPlaymaker | 6:3ffab44ed49c | 268 | pad.tone(1000.0,0.1); |
AhmedPlaymaker | 4:1fe015b66bb8 | 269 | lcd.clear(); |
AhmedPlaymaker | 4:1fe015b66bb8 | 270 | menu_screen3(lcd, pad); |
AhmedPlaymaker | 4:1fe015b66bb8 | 271 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 272 | void StartScreen::menu_screen3(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 4:1fe015b66bb8 | 273 | { |
AhmedPlaymaker | 4:1fe015b66bb8 | 274 | lcd.clear(); |
AhmedPlaymaker | 29:c6358c39a70e | 275 | wait(2/cs); |
AhmedPlaymaker | 30:461231877c89 | 276 | pad.init(); |
AhmedPlaymaker | 29:c6358c39a70e | 277 | while ((pad.check_event(Gamepad::A_PRESSED) == false)&&(pad.check_event(Gamepad::START_PRESSED) == false)) { //Change this to if button pressed. |
AhmedPlaymaker | 30:461231877c89 | 278 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 279 | Direction d = pad.get_direction(); |
AhmedPlaymaker | 5:e4df87957a5b | 280 | wait(1/cs); |
AhmedPlaymaker | 4:1fe015b66bb8 | 281 | if((d==E)&&(gs==4)) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 282 | gs=1; |
AhmedPlaymaker | 4:1fe015b66bb8 | 283 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 284 | else if((d==W)&&(gs==1)) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 285 | gs=4; |
AhmedPlaymaker | 4:1fe015b66bb8 | 286 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 287 | else if((d==E)&&(1<=gs<=3)) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 288 | gs=gs+1; |
AhmedPlaymaker | 4:1fe015b66bb8 | 289 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 290 | else if((d==W)&&(2<=gs<=4)) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 291 | gs=gs-1; |
AhmedPlaymaker | 4:1fe015b66bb8 | 292 | } |
AhmedPlaymaker | 26:3495f7b0ede7 | 293 | lcd.clear(); |
AhmedPlaymaker | 26:3495f7b0ede7 | 294 | lcd.drawSprite(10,22,13,8,(int *)navL); //Function used to draw the sprite. |
AhmedPlaymaker | 26:3495f7b0ede7 | 295 | lcd.drawSprite(65,22,13,8,(int *)navR); //Function used to draw the sprite. |
AhmedPlaymaker | 26:3495f7b0ede7 | 296 | lcd.printString("Game Speed",10,1); |
AhmedPlaymaker | 4:1fe015b66bb8 | 297 | if(gs==1) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 298 | lcd.printString("SNAIL",26,3); |
AhmedPlaymaker | 29:c6358c39a70e | 299 | fps = 12; |
AhmedPlaymaker | 4:1fe015b66bb8 | 300 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 301 | if(gs==2) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 302 | lcd.printString("TURTLE",24,3); |
AhmedPlaymaker | 19:05cc9f801468 | 303 | fps = 18; |
AhmedPlaymaker | 4:1fe015b66bb8 | 304 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 305 | if(gs==3) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 306 | lcd.printString("RABBIT",24,3); |
AhmedPlaymaker | 29:c6358c39a70e | 307 | fps = 22; |
AhmedPlaymaker | 4:1fe015b66bb8 | 308 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 309 | if(gs==4) { |
AhmedPlaymaker | 4:1fe015b66bb8 | 310 | lcd.printString("CHEETHA",21,3); |
AhmedPlaymaker | 29:c6358c39a70e | 311 | fps = 27; |
AhmedPlaymaker | 4:1fe015b66bb8 | 312 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 313 | |
AhmedPlaymaker | 4:1fe015b66bb8 | 314 | if (pad.check_event(Gamepad::BACK_PRESSED) == true) { |
AhmedPlaymaker | 9:d1d79d4ee673 | 315 | pad.tone(1000.0,0.1); |
AhmedPlaymaker | 4:1fe015b66bb8 | 316 | menu_screen2(lcd, pad); |
AhmedPlaymaker | 4:1fe015b66bb8 | 317 | } |
AhmedPlaymaker | 26:3495f7b0ede7 | 318 | lcd.refresh(); |
AhmedPlaymaker | 4:1fe015b66bb8 | 319 | } |
AhmedPlaymaker | 4:1fe015b66bb8 | 320 | |
AhmedPlaymaker | 6:3ffab44ed49c | 321 | pad.tone(1000.0,0.1); |
AhmedPlaymaker | 4:1fe015b66bb8 | 322 | lcd.clear(); |
AhmedPlaymaker | 5:e4df87957a5b | 323 | wait(1/cs); |
AhmedPlaymaker | 26:3495f7b0ede7 | 324 | lcd.printString("Level:",25,1); //created so that the gamer can keep track of their game. //change this to be operated remotely |
AhmedPlaymaker | 21:e41126528cc6 | 325 | lcd.printString("1",40,3); |
AhmedPlaymaker | 21:e41126528cc6 | 326 | lcd.refresh(); |
AhmedPlaymaker | 21:e41126528cc6 | 327 | wait(2); |
AhmedPlaymaker | 4:1fe015b66bb8 | 328 | } |