Ahmed Adamjee
/
SnakeVSBlock
Snake vs Block Game to be run upon K64F.
StartScreen/StartScreen.cpp@3:fbb1fa853f09, 2019-03-17 (annotated)
- Committer:
- AhmedPlaymaker
- Date:
- Sun Mar 17 09:54:49 2019 +0000
- Revision:
- 3:fbb1fa853f09
- Child:
- 4:1fe015b66bb8
Converted all my menu functions from the main.cpp to a class called StartScreen.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
AhmedPlaymaker | 3:fbb1fa853f09 | 1 | #include "StartScreen.h" |
AhmedPlaymaker | 3:fbb1fa853f09 | 2 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 3 | int sprite[48][84] = { |
AhmedPlaymaker | 3:fbb1fa853f09 | 4 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 5 | {0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 6 | {0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 7 | {0,0,0,0,0,0,0,1,0,1,0,0,0,0,0,1,1,0,1,0,1,1,0,0,0,0,0,1,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 8 | {0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,0,0,1,0,1,0,0,1,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 9 | {0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 10 | {0,0,0,0,0,1,0,0,1,1,0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,0,0,0,1,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 11 | {0,0,0,0,1,0,0,0,0,1,1,0,0,1,0,1,1,0,0,0,1,1,0,1,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 12 | {0,0,0,1,0,0,0,0,0,1,1,1,0,0,1,0,1,0,0,0,1,0,1,0,0,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 13 | {0,0,0,1,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,1,0,0,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 14 | {0,0,0,1,0,0,0,0,1,0,0,0,0,1,0,0,0,1,0,1,0,0,0,1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 15 | {0,0,0,1,0,0,0,0,0,1,1,1,0,0,1,1,0,0,1,0,0,1,1,0,0,1,1,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 16 | {0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 17 | {0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,1,1,0,1,1,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 18 | {0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,0,0,1,0,1,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 19 | {0,0,0,0,0,0,1,0,0,1,1,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 20 | {0,0,0,0,0,0,1,0,0,0,0,1,1,0,0,0,1,0,0,0,1,0,0,0,1,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 21 | {0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 22 | {0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,1,0,0,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 23 | {0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,0,0,1,0,1,1,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 24 | {0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,1,0,1,1,0,1,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 25 | {0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,1,0,1,0,0,1,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 26 | {0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 27 | {0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 28 | {0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,1,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 29 | {0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 30 | {0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,0,0,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 31 | {0,0,0,0,0,0,0,0,0,0,0,0,1,0,1,1,1,0,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 32 | {0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,1,0,0,1,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 33 | {0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,0,1,0,1,0,0,1,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 34 | {0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 35 | {0,0,0,0,0,1,0,0,1,0,0,0,0,0,1,1,1,0,0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 36 | {0,0,0,0,1,0,0,0,0,1,0,0,0,1,0,0,0,0,0,1,0,0,0,1,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 37 | {0,0,0,0,0,1,0,0,0,0,1,0,0,0,1,1,1,1,1,0,0,0,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 38 | {0,0,0,0,0,0,1,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 39 | {0,0,0,0,0,0,0,0,1,1,1,0,1,0,0,0,1,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 40 | {0,0,0,0,0,0,0,0,0,0,1,1,1,1,1,1,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 41 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 42 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 43 | {0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 44 | {0,1,1,1,1,1,1,0,1,1,0,0,0,1,0,0,0,1,1,1,0,0,0,1,1,0,0,1,1,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,0,1,1,1,0,0,0,1,1,1,1,0,1,1,0,0,1,1,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 45 | {0,1,1,0,0,0,0,0,1,1,1,0,0,1,0,0,1,0,0,0,1,0,0,1,1,0,0,1,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,1,1,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 46 | {0,1,1,1,1,0,0,0,1,1,0,1,0,1,0,1,1,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 47 | {0,0,0,1,1,1,1,0,1,1,0,1,0,1,0,1,1,1,1,1,1,1,0,1,1,1,1,0,0,0,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,1,1,1,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 48 | {0,0,0,0,0,1,1,0,1,1,0,0,1,1,0,1,1,0,0,0,1,1,0,1,1,0,1,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,1,0,1,1,0,0,0,0,1,1,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 49 | {0,1,1,1,1,1,0,0,1,1,0,0,1,1,0,1,1,0,0,0,1,1,0,1,1,0,0,1,0,0,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,0,0,1,0,1,0,0,1,1,0,0,1,0,1,1,0,0,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 50 | {0,0,1,1,1,0,0,0,1,1,0,0,0,1,0,1,1,0,0,0,1,1,0,1,1,0,0,1,1,0,1,1,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,1,0,0,1,1,1,1,0,0,1,0,0,0,0,1,1,1,1,0,1,1,0,0,1,1,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 51 | {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 52 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 53 | }; |
AhmedPlaymaker | 3:fbb1fa853f09 | 54 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 55 | int arrow[7][9] = { |
AhmedPlaymaker | 3:fbb1fa853f09 | 56 | {0,0,0,0,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 57 | {0,0,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 58 | {0,0,1,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 59 | {0,1,1,1,1,1,1,1,1}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 60 | {0,0,1,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 61 | {0,0,0,1,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 62 | {0,0,0,0,1,0,0,0,0}, |
AhmedPlaymaker | 3:fbb1fa853f09 | 63 | }; |
AhmedPlaymaker | 3:fbb1fa853f09 | 64 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 65 | StartScreen::StartScreen() |
AhmedPlaymaker | 3:fbb1fa853f09 | 66 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 67 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 68 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 69 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 70 | StartScreen::~StartScreen() |
AhmedPlaymaker | 3:fbb1fa853f09 | 71 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 72 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 73 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 74 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 75 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 76 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 77 | void StartScreen::screen_saver(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 3:fbb1fa853f09 | 78 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 79 | lcd.clear(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 80 | lcd.drawSprite(0,0,48,84,(int *)sprite); //Function used to draw the sprite |
AhmedPlaymaker | 3:fbb1fa853f09 | 81 | lcd.refresh(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 82 | pad.leds_on(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 83 | wait(2); |
AhmedPlaymaker | 3:fbb1fa853f09 | 84 | pad.leds_off(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 85 | lcd.clear(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 86 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 87 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 88 | void StartScreen::instruct(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 3:fbb1fa853f09 | 89 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 90 | lcd.printString("Please Press",5,1); //Function used to promt the user to start. |
AhmedPlaymaker | 3:fbb1fa853f09 | 91 | lcd.printString("Start",25,3); |
AhmedPlaymaker | 3:fbb1fa853f09 | 92 | lcd.printString("to Begin",15,5); |
AhmedPlaymaker | 3:fbb1fa853f09 | 93 | lcd.refresh(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 94 | while ( pad.check_event(Gamepad::START_PRESSED) == false) { |
AhmedPlaymaker | 3:fbb1fa853f09 | 95 | pad.leds_on(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 96 | wait(0.1); |
AhmedPlaymaker | 3:fbb1fa853f09 | 97 | pad.leds_off(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 98 | wait(0.1); |
AhmedPlaymaker | 3:fbb1fa853f09 | 99 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 100 | lcd.clear(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 101 | pad.leds_off(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 102 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 103 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 104 | void StartScreen::info(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 3:fbb1fa853f09 | 105 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 106 | lcd.printString("Created BY",8,1); |
AhmedPlaymaker | 3:fbb1fa853f09 | 107 | lcd.printString("Ahmed",24,3); |
AhmedPlaymaker | 3:fbb1fa853f09 | 108 | lcd.printString("Adamjee",20,4); |
AhmedPlaymaker | 3:fbb1fa853f09 | 109 | lcd.printString("201161436",15,5); |
AhmedPlaymaker | 3:fbb1fa853f09 | 110 | lcd.refresh(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 111 | wait(3); |
AhmedPlaymaker | 3:fbb1fa853f09 | 112 | lcd.clear(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 113 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 114 | |
AhmedPlaymaker | 3:fbb1fa853f09 | 115 | void StartScreen::menu_screen1(N5110 &lcd, Gamepad &pad) |
AhmedPlaymaker | 3:fbb1fa853f09 | 116 | { |
AhmedPlaymaker | 3:fbb1fa853f09 | 117 | int i=16; |
AhmedPlaymaker | 3:fbb1fa853f09 | 118 | lcd.drawSprite(50,i,7,9,(int *)arrow); |
AhmedPlaymaker | 3:fbb1fa853f09 | 119 | while (1) { //Change this to if button pressed. |
AhmedPlaymaker | 3:fbb1fa853f09 | 120 | lcd.printString("SnakeVSBlock",5,0); |
AhmedPlaymaker | 3:fbb1fa853f09 | 121 | lcd.printString("Play",0,2); |
AhmedPlaymaker | 3:fbb1fa853f09 | 122 | lcd.printString("Settings",0,3); |
AhmedPlaymaker | 3:fbb1fa853f09 | 123 | lcd.printString("Stats",0,4); |
AhmedPlaymaker | 3:fbb1fa853f09 | 124 | lcd.printString("Tutorial",0,5); |
AhmedPlaymaker | 3:fbb1fa853f09 | 125 | Direction d = pad.get_direction(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 126 | if((d==N)&&(i>16)) { |
AhmedPlaymaker | 3:fbb1fa853f09 | 127 | i=i-8; |
AhmedPlaymaker | 3:fbb1fa853f09 | 128 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 129 | if((d==S)&&(i<40)) { |
AhmedPlaymaker | 3:fbb1fa853f09 | 130 | i=i+8; |
AhmedPlaymaker | 3:fbb1fa853f09 | 131 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 132 | lcd.drawSprite(50,i,7,9,(int *)arrow); //Function used to draw the sprite. |
AhmedPlaymaker | 3:fbb1fa853f09 | 133 | lcd.refresh(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 134 | wait(0.2); |
AhmedPlaymaker | 3:fbb1fa853f09 | 135 | lcd.clear(); |
AhmedPlaymaker | 3:fbb1fa853f09 | 136 | } |
AhmedPlaymaker | 3:fbb1fa853f09 | 137 | } |