Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revisions of SnakevsBlock/SnakevsBlock.h

Revision Date Message Actions
44:cd10d07ea1e5 2019-04-25 I have created a class to display win/loose screen now. File  Diff  Annotate
42:973bb6036f81 2019-04-23 changed some function names and divided a functionality into 2 functions File  Diff  Annotate
41:4edac50f010d 2019-04-23 This version has a separate class to interface with length, and also changed a lot of the code to interface with it. File  Diff  Annotate
39:210ac915e0a0 2019-04-22 Removed some unnecessary get pos functions. File  Diff  Annotate
38:30e4e6191762 2019-04-22 This might be the biggest yet!!! THIS HAS MOTION CONTROL File  Diff  Annotate
37:ee47699915b8 2019-04-18 Added feature that sets the real length to max 10, the virtual length increases upto anything i want, currently 20, I may have second thoughts on this, so may revert commit. File  Diff  Annotate
33:249cf423fb18 2019-04-17 Added Stats Class and now i can store the highest level. File  Diff  Annotate
29:c6358c39a70e 2019-04-14 Minor performance improvements, Start screen class needs to be re organized File  Diff  Annotate
27:3b4775a0d0bb 2019-04-11 If statements check if the snake sprite has collided with any of the blocks which are a maximum of 5, if so then the snake length reduces and the block number reduces the block has to move slower and come down. Also the block detection is now automat File  Diff  Annotate
25:e827f1a8fadc 2019-04-10 Now if we press back during a game, we go to main menu, also reduced code size File  Diff  Annotate
24:1c118b071430 2019-04-10 Made snake side collision detector compact File  Diff  Annotate
22:ee698f66146f 2019-04-10 Further reduced the code size File  Diff  Annotate
19:05cc9f801468 2019-04-08 made progressive levels slightly more difficult, will test on people later, have to print levels on screen after each progressive level. File  Diff  Annotate
18:b391caa5754c 2019-04-08 Dont know if this is the best way? but this makes the game easier to operate near the edges but makes the snake look distorted File  Diff  Annotate
16:7b474f873683 2019-04-05 Added speed controls and end condition File  Diff  Annotate
13:9785f2404045 2019-04-03 Tried to make the snake such that it does not go through the blocks once it is sideways, succeeded mostly but still has some minor glitches in doing so File  Diff  Annotate
12:1e601b176437 2019-04-02 Completed the snake and block collision function, the blocks decrease in number as the snake collides while the snake decreases in length File  Diff  Annotate
10:751bd953fa27 2019-03-30 Can now draw blocks and generate random numbers in them, they can be seen on screen, the next step is creating collision File  Diff  Annotate
9:d1d79d4ee673 2019-03-27 Food Created, now if the snake eats food, it's length will increase. File  Diff  Annotate
7:48ba87cd79b5 2019-03-26 Game screen created, snake class and snake vs block class also created. File  Diff  Annotate