Snake vs Block Game to be run upon K64F.

Dependencies:   mbed

Revision:
25:e827f1a8fadc
Parent:
24:1c118b071430
Child:
27:3b4775a0d0bb
--- a/SnakevsBlock/SnakevsBlock.h	Wed Apr 10 10:59:15 2019 +0000
+++ b/SnakevsBlock/SnakevsBlock.h	Wed Apr 10 14:37:05 2019 +0000
@@ -30,7 +30,7 @@
     *
     *   This function contains the update functions of the other libraries used in the game.
     */
-    void update(Gamepad &pad);
+    int update(Gamepad &pad);
     
     /** Draw 
     *
@@ -56,6 +56,7 @@
     int srn;
     int send; //makes sure that the block number is only updated when send is activated.
     int speed; //makes sure that snake only moves if not colliding to block walls
+    int back; //enables the player to go back on main menu if back is pressed.
     int b[15];
     int b0_to_b14[15];
     Vector2D snake_pos[15];