![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
Matis Requis 201241242
Dependencies: mbed
Tempest Game
Game Screen
The board is made of 12 columns. The Hero stays at the top of the column
Game Controls
To control the hero spaceship point the joystick to the column you want the hero to go to.
Press the A button to shoot a bullet in the column you are currently in.
Revisions of TempestEngine/TempestEngine.cpp
Revision | Date | Message | Actions |
---|---|---|---|
9:759b419fec3b | 2020-05-26 | Aliens working similar to bullets with random | File Diff Annotate |
8:5feb1913bc92 | 2020-05-25 | Bullets work with anti spam and all in the right direction | File Diff Annotate |
7:94bc3e21d664 | 2020-05-25 | Bullets work but their path does not | File Diff Annotate |
6:037dfa5064a1 | 2020-05-25 | Added new bullet create and draw funtions | File Diff Annotate |
4:8e3ba8d6d915 | 2020-05-22 | Hero movement done, now depends on joystick position | File Diff Annotate |
3:54132cf073d7 | 2020-05-21 | Fixed board drawpath | File Diff Annotate |
2:d59a92e65bd9 | 2020-05-19 | Add board, hero, TempestGame, and Bullet classes. Most of the draw() functions are done. | File Diff Annotate |