![](/media/cache/group/default_image.jpg.50x50_q85.jpg)
Matis Requis 201241242
Dependencies: mbed
Tempest Game
Game Screen
The board is made of 12 columns. The Hero stays at the top of the column
Game Controls
To control the hero spaceship point the joystick to the column you want the hero to go to.
Press the A button to shoot a bullet in the column you are currently in.
TempestEngine/TempestEngine.cpp
- Committer:
- MatisRequis
- Date:
- 2020-05-19
- Revision:
- 2:d59a92e65bd9
- Child:
- 3:54132cf073d7
File content as of revision 2:d59a92e65bd9:
#include "TempestEngine.h" TempestEngine::TempestEngine() { } TempestEngine::~TempestEngine() { } void TempestEngine::init(int column_amount, int bullet_speed) { _column_amount = column_amount; _bullet_speed = bullet_speed; } void TempestEngine::readinput(Gamepad &pad) { _d = pad.get_direction(); _a = pad.A_pressed(); } void TempestEngine::draw(N5110 &lcd) { /* //score print_score(lcd); //draw hero ship _hero.draw(lcd); //draw ennemies _ennemy.draw(lcd); //draw bullets _bullet.draw(lcd); */ }