Matis Requis 201241242

Dependencies:   mbed

Tempest Game

Game Screen

https://os.mbed.com/media/uploads/MatisRequis/tempest_board_wiki.png The board is made of 12 columns. The Hero stays at the top of the column

Game Controls

https://os.mbed.com/media/uploads/MatisRequis/gamepad_buttons.png

To control the hero spaceship point the joystick to the column you want the hero to go to.

Press the A button to shoot a bullet in the column you are currently in.

TempestEngine/TempestEngine.cpp

Committer:
MatisRequis
Date:
2020-05-19
Revision:
2:d59a92e65bd9
Child:
3:54132cf073d7

File content as of revision 2:d59a92e65bd9:

#include "TempestEngine.h"

TempestEngine::TempestEngine() {
    
}

TempestEngine::~TempestEngine() {
    
}


void TempestEngine::init(int column_amount, int bullet_speed) {
    _column_amount = column_amount;
    _bullet_speed = bullet_speed;
    
    
    }
    
void TempestEngine::readinput(Gamepad &pad) {
    _d = pad.get_direction();
    _a = pad.A_pressed();
    }
    
void TempestEngine::draw(N5110 &lcd) {
    
    /*
    //score
    print_score(lcd);
    
    //draw hero ship
    _hero.draw(lcd);
    
    //draw ennemies
    _ennemy.draw(lcd);
    
    //draw bullets
    _bullet.draw(lcd); */
    
    }