pseudo-inverse

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API Documentation at this revision

Comitter:
tvlogman
Date:
Wed Nov 01 14:54:38 2017 +0000
Parent:
0:537f81d7b756
Commit message:
nothing changed;

Changed in this revision

inverseKinematics.cpp Show annotated file Show diff for this revision Revisions of this file
inverseKinematics.h Show annotated file Show diff for this revision Revisions of this file
diff -r 537f81d7b756 -r 81e4001f1082 inverseKinematics.cpp
--- a/inverseKinematics.cpp	Thu Oct 26 13:29:25 2017 +0000
+++ b/inverseKinematics.cpp	Wed Nov 01 14:54:38 2017 +0000
@@ -9,7 +9,7 @@
     }
 
 // computeAngles computes the 
-Matrix inverseKinematics :: computeAngles(float Vx, float Vy, float angle1, float angle2){
+Matrix inverseKinematics :: computeAngularVelocities(double Vx, double Vy, double angle1, double angle2){
     
     Matrix T1(3,1);
     T1 << 1 << 0 << 0;
diff -r 537f81d7b756 -r 81e4001f1082 inverseKinematics.h
--- a/inverseKinematics.h	Thu Oct 26 13:29:25 2017 +0000
+++ b/inverseKinematics.h	Wed Nov 01 14:54:38 2017 +0000
@@ -9,7 +9,7 @@
 class inverseKinematics {
 public:
     inverseKinematics(float, float, float); // Constructor
-    Matrix computeAngles(float Vx, float Vy, float A1, float A2);
+    Matrix computeAngularVelocities(double Vx, double Vy, double A1, double A2);
     
 private:
     float L1;