Mortal Kombat Game ELEC2645

Dependencies:   mbed N5110 ShiftReg Joystick

GameEngine.cpp

Committer:
ozy
Date:
2021-04-21
Revision:
6:a1a7dc264fed
Parent:
0:99b49fd71085
Child:
7:737fb0c3dbef

File content as of revision 6:a1a7dc264fed:

#include "GameEngine.h"

GameEngine::GameEngine() {}

void GameEngine::init(N5110 &lcd, DigitalIn &buttonA, DigitalIn &buttonB, DigitalIn &buttonC, DigitalIn &buttonD, AnalogIn  &joy_v, AnalogIn  &joy_h) {
    _fighter.set_x(15); // setting fighters initial position
    _fighter.set_y(34); // placing fighter on ground 
    // 'draw' - function that draws fighter and allows user to control it 
    _fighter.draw(lcd, buttonA, buttonB, buttonC, buttonD, joy_v, joy_h);
    _enemy.draw(lcd);   // draw enemy
    _enemy.set_x(55);  // setting enemys initial position
    _enemy.set_y(34);  // placing enemys on ground
}