Mortal Kombat Game ELEC2645
Dependencies: mbed N5110 ShiftReg Joystick
GameEngine.cpp
- Committer:
- ozy
- Date:
- 2021-04-21
- Revision:
- 6:a1a7dc264fed
- Parent:
- 0:99b49fd71085
- Child:
- 7:737fb0c3dbef
File content as of revision 6:a1a7dc264fed:
#include "GameEngine.h" GameEngine::GameEngine() {} void GameEngine::init(N5110 &lcd, DigitalIn &buttonA, DigitalIn &buttonB, DigitalIn &buttonC, DigitalIn &buttonD, AnalogIn &joy_v, AnalogIn &joy_h) { _fighter.set_x(15); // setting fighters initial position _fighter.set_y(34); // placing fighter on ground // 'draw' - function that draws fighter and allows user to control it _fighter.draw(lcd, buttonA, buttonB, buttonC, buttonD, joy_v, joy_h); _enemy.draw(lcd); // draw enemy _enemy.set_x(55); // setting enemys initial position _enemy.set_y(34); // placing enemys on ground }