Mortal Kombat Game ELEC2645
Dependencies: mbed N5110 ShiftReg Joystick
Diff: GameEngine.cpp
- Revision:
- 6:a1a7dc264fed
- Parent:
- 0:99b49fd71085
- Child:
- 7:737fb0c3dbef
--- a/GameEngine.cpp Tue Apr 20 09:01:35 2021 +0000 +++ b/GameEngine.cpp Wed Apr 21 22:56:55 2021 +0000 @@ -0,0 +1,14 @@ +#include "GameEngine.h" + +GameEngine::GameEngine() {} + +void GameEngine::init(N5110 &lcd, DigitalIn &buttonA, DigitalIn &buttonB, DigitalIn &buttonC, DigitalIn &buttonD, AnalogIn &joy_v, AnalogIn &joy_h) { + _fighter.set_x(15); // setting fighters initial position + _fighter.set_y(34); // placing fighter on ground + // 'draw' - function that draws fighter and allows user to control it + _fighter.draw(lcd, buttonA, buttonB, buttonC, buttonD, joy_v, joy_h); + _enemy.draw(lcd); // draw enemy + _enemy.set_x(55); // setting enemys initial position + _enemy.set_y(34); // placing enemys on ground +} +