Mortal Kombat Game ELEC2645
Dependencies: mbed N5110 ShiftReg Joystick
GameEngine.cpp
- Committer:
- ozy
- Date:
- 2021-04-22
- Revision:
- 7:737fb0c3dbef
- Parent:
- 6:a1a7dc264fed
- Child:
- 8:e2e2eb4ea0ca
File content as of revision 7:737fb0c3dbef:
#include "GameEngine.h" GameEngine::GameEngine() {} void GameEngine::init(){ _fighter.init(); } void GameEngine::start(N5110 &lcd, DigitalIn &buttonA, DigitalIn &buttonB, DigitalIn &buttonC, DigitalIn &buttonD, AnalogIn &joy_v, AnalogIn &joy_h) { // function that draws fighter and allows user to control it _fighter.move_fighter(lcd, buttonA, buttonB, buttonC, buttonD, joy_v, joy_h); _enemy.init(lcd); lcd.refresh(); wait(0.3); }