for SoundWS2812B-FFT
Fork of PixelArray by
neopixel.cpp
- Committer:
- JacobBramley
- Date:
- 2014-08-01
- Revision:
- 2:3c3c41774cdf
- Child:
- 3:6f392fcb1d3b
File content as of revision 2:3c3c41774cdf:
#include <stdint.h> #include "mbed.h" #include "neopixel.h" namespace neopixel { PixelArray::PixelArray(PinName out, ByteOrder byte_order) : spi_(out, NC, NC), byte_order_(byte_order) { // WS281x bit encodings: // '0': ----________ // '1': --------____ // The period is 1.25us, giving a basic frequency of 800kHz. // Getting the mark-space ratio right is trickier, though. There are a number // of different timings, and the correct (documented) values depend on the // controller chip. // // The _real_ timing restrictions are much simpler though, and someone has // published a lovely analysis here: // http://cpldcpu.wordpress.com/2014/01/14/light_ws2812-library-v2-0-part-i-understanding-the-ws2812/ // // In summary: // - The period should be at least 1.25us. // - The '0' high time can be anywhere from 0.0625us to 0.5us. // - The '1' high time should be longer than 0.625us. // // These constraints are easy to meet by splitting each bit into three and packing them into SPI packets. // '0': 100 mark: 0.42us, space: 0.83us // '1': 110 mark: 0.83us, space: 0.42us spi_.frequency(2400000); // 800kHz * 3 spi_.format(12); // Send four NeoPixel bits in each packet. } static void SendFourBits(BurstSPI& spi, uint32_t bits) { // Encode '0' bits as 100 and '1' bits as 110. // We have this bit pattern: 00000000abcd // We want this bit pattern: 1a01b01c01d0 uint32_t ac = (bits * 0x088) & // 0abcdabcd000 0x410; // 0a00000c0000 uint32_t bd = (bits * 0x022) & // 000abcdabcd0 0x082; // 0000b00000d0 static uint32_t const base = 04444; // 100100100100 spi.fastWrite(base | ac | bd); // 1a01b01c01d0 } void PixelArray::send_pixel(Pixel& pixel) { // Pixels are sent as follows: // - The first transmitted pixel is the pixel closest to the transmitter. // - The most significant bit is always sent first. // // g7,g6,g5,g4,g3,g2,g1,g0,r7,r6,r5,r4,r3,r2,r1,r0,b7,b6,b5,b4,b3,b2,b1,b0 // \_____________________________________________________________________/ // | _________________... // | / __________________... // | / / ___________________... // | / / / // GRB,GRB,GRB,GRB,... if (byte_order_ == BYTE_ORDER_RGB) { SendFourBits(spi_, (pixel.red >> 4) & 0xf); SendFourBits(spi_, (pixel.red >> 0) & 0xf); SendFourBits(spi_, (pixel.green >> 4) & 0xf); SendFourBits(spi_, (pixel.green >> 0) & 0xf); SendFourBits(spi_, (pixel.blue >> 4) & 0xf); SendFourBits(spi_, (pixel.blue >> 0) & 0xf); } else { SendFourBits(spi_, (pixel.green >> 4) & 0xf); SendFourBits(spi_, (pixel.green >> 0) & 0xf); SendFourBits(spi_, (pixel.red >> 4) & 0xf); SendFourBits(spi_, (pixel.red >> 0) & 0xf); SendFourBits(spi_, (pixel.blue >> 4) & 0xf); SendFourBits(spi_, (pixel.blue >> 0) & 0xf); } } void PixelArray::update(Pixel buffer[], uint32_t length) { for (size_t i = 0; i < length; i++) { send_pixel(buffer[i]); } wait_us(latch_time_us_); } void PixelArray::update(PixelGenerator generator, uint32_t length, uintptr_t extra) { for (size_t i = 0; i < length; i++) { Pixel out; generator(&out, i, extra); send_pixel(out); } wait_us(latch_time_us_); } }