work in progress
Dependencies: FastAnalogIn FastIO USBDevice mbed FastPWM SimpleDMA
Fork of Pinscape_Controller by
main.cpp@31:582472d0bc57, 2015-09-25 (annotated)
- Committer:
- mjr
- Date:
- Fri Sep 25 18:49:53 2015 +0000
- Revision:
- 31:582472d0bc57
- Parent:
- 28:cb71c4af2912
- Child:
- 32:6e9902f06f48
Test of direct bit writes instead of SPI.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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mjr | 5:a70c0bce770d | 1 | /* Copyright 2014 M J Roberts, MIT License |
mjr | 5:a70c0bce770d | 2 | * |
mjr | 5:a70c0bce770d | 3 | * Permission is hereby granted, free of charge, to any person obtaining a copy of this software |
mjr | 5:a70c0bce770d | 4 | * and associated documentation files (the "Software"), to deal in the Software without |
mjr | 5:a70c0bce770d | 5 | * restriction, including without limitation the rights to use, copy, modify, merge, publish, |
mjr | 5:a70c0bce770d | 6 | * distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the |
mjr | 5:a70c0bce770d | 7 | * Software is furnished to do so, subject to the following conditions: |
mjr | 5:a70c0bce770d | 8 | * |
mjr | 5:a70c0bce770d | 9 | * The above copyright notice and this permission notice shall be included in all copies or |
mjr | 5:a70c0bce770d | 10 | * substantial portions of the Software. |
mjr | 5:a70c0bce770d | 11 | * |
mjr | 5:a70c0bce770d | 12 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING |
mjr | 5:a70c0bce770d | 13 | * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
mjr | 5:a70c0bce770d | 14 | * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
mjr | 5:a70c0bce770d | 15 | * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
mjr | 5:a70c0bce770d | 16 | * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
mjr | 5:a70c0bce770d | 17 | */ |
mjr | 5:a70c0bce770d | 18 | |
mjr | 5:a70c0bce770d | 19 | // |
mjr | 5:a70c0bce770d | 20 | // Pinscape Controller |
mjr | 5:a70c0bce770d | 21 | // |
mjr | 17:ab3cec0c8bf4 | 22 | // "Pinscape" is the name of my custom-built virtual pinball cabinet, so I call this |
mjr | 17:ab3cec0c8bf4 | 23 | // software the Pinscape Controller. I wrote it to handle several tasks that I needed |
mjr | 17:ab3cec0c8bf4 | 24 | // for my cabinet. It runs on a Freescale KL25Z microcontroller, which is a small and |
mjr | 17:ab3cec0c8bf4 | 25 | // inexpensive device that attaches to the cabinet PC via a USB cable, and can attach |
mjr | 17:ab3cec0c8bf4 | 26 | // via custom wiring to sensors, buttons, and other devices in the cabinet. |
mjr | 5:a70c0bce770d | 27 | // |
mjr | 17:ab3cec0c8bf4 | 28 | // I designed the software and hardware in this project especially for my own |
mjr | 17:ab3cec0c8bf4 | 29 | // cabinet, but it uses standard interfaces in Windows and Visual Pinball, so it should |
mjr | 17:ab3cec0c8bf4 | 30 | // work in any VP-based cabinet, as long as you're using the usual VP software suite. |
mjr | 17:ab3cec0c8bf4 | 31 | // I've tried to document the hardware in enough detail for anyone else to duplicate |
mjr | 17:ab3cec0c8bf4 | 32 | // the entire project, and the full software is open source. |
mjr | 5:a70c0bce770d | 33 | // |
mjr | 17:ab3cec0c8bf4 | 34 | // The Freescale board appears to the host PC as a standard USB joystick. This works |
mjr | 17:ab3cec0c8bf4 | 35 | // with the built-in Windows joystick device drivers, so there's no need to install any |
mjr | 17:ab3cec0c8bf4 | 36 | // new drivers or other software on the PC. Windows should recognize the Freescale |
mjr | 17:ab3cec0c8bf4 | 37 | // as a joystick when you plug it into the USB port, and Windows shouldn't ask you to |
mjr | 17:ab3cec0c8bf4 | 38 | // install any drivers. If you bring up the Windows control panel for USB Game |
mjr | 17:ab3cec0c8bf4 | 39 | // Controllers, this device will appear as "Pinscape Controller". *Don't* do any |
mjr | 17:ab3cec0c8bf4 | 40 | // calibration with the Windows control panel or third-part calibration tools. The |
mjr | 17:ab3cec0c8bf4 | 41 | // software calibrates the accelerometer portion automatically, and has its own special |
mjr | 17:ab3cec0c8bf4 | 42 | // calibration procedure for the plunger sensor, if you're using that (see below). |
mjr | 5:a70c0bce770d | 43 | // |
mjr | 17:ab3cec0c8bf4 | 44 | // This software provides a whole bunch of separate features. You can use any of these |
mjr | 17:ab3cec0c8bf4 | 45 | // features individually or all together. If you're not using a particular feature, you |
mjr | 17:ab3cec0c8bf4 | 46 | // can simply omit the extra wiring and/or hardware for that feature. You can use |
mjr | 17:ab3cec0c8bf4 | 47 | // the nudging feature by itself without any extra hardware attached, since the |
mjr | 17:ab3cec0c8bf4 | 48 | // accelerometer is built in to the KL25Z board. |
mjr | 5:a70c0bce770d | 49 | // |
mjr | 17:ab3cec0c8bf4 | 50 | // - Nudge sensing via the KL25Z's on-board accelerometer. Nudging the cabinet |
mjr | 17:ab3cec0c8bf4 | 51 | // causes small accelerations that the accelerometer can detect; these are sent to |
mjr | 17:ab3cec0c8bf4 | 52 | // Visual Pinball via the joystick interface so that VP can simulate the effect |
mjr | 17:ab3cec0c8bf4 | 53 | // of the real physical nudges on its simulated ball. VP has native handling for |
mjr | 17:ab3cec0c8bf4 | 54 | // this type of input, so all you have to do is set some preferences in VP to tell |
mjr | 17:ab3cec0c8bf4 | 55 | // it that an accelerometer is attached. |
mjr | 5:a70c0bce770d | 56 | // |
mjr | 5:a70c0bce770d | 57 | // - Plunger position sensing via an attached TAOS TSL 1410R CCD linear array sensor. |
mjr | 17:ab3cec0c8bf4 | 58 | // To use this feature, you need to buy the TAOS device (it's not built in to the |
mjr | 17:ab3cec0c8bf4 | 59 | // KL25Z, obviously), wire it to the KL25Z (5 wire connections between the two |
mjr | 17:ab3cec0c8bf4 | 60 | // devices are required), and mount the TAOS sensor in your cabinet so that it's |
mjr | 17:ab3cec0c8bf4 | 61 | // positioned properly to capture images of the physical plunger shooter rod. |
mjr | 17:ab3cec0c8bf4 | 62 | // |
mjr | 17:ab3cec0c8bf4 | 63 | // The physical mounting and wiring details are desribed in the project |
mjr | 17:ab3cec0c8bf4 | 64 | // documentation. |
mjr | 17:ab3cec0c8bf4 | 65 | // |
mjr | 17:ab3cec0c8bf4 | 66 | // If the CCD is attached, the software constantly captures images from the CCD |
mjr | 17:ab3cec0c8bf4 | 67 | // and analyzes them to determine how far back the plunger is pulled. It reports |
mjr | 17:ab3cec0c8bf4 | 68 | // this to Visual Pinball via the joystick interface. This allows VP to make the |
mjr | 17:ab3cec0c8bf4 | 69 | // simulated on-screen plunger track the motion of the physical plunger in real |
mjr | 17:ab3cec0c8bf4 | 70 | // time. As with the nudge data, VP has native handling for the plunger input, |
mjr | 17:ab3cec0c8bf4 | 71 | // so you just need to set the VP preferences to tell it that an analog plunger |
mjr | 17:ab3cec0c8bf4 | 72 | // device is attached. One caveat, though: although VP itself has built-in |
mjr | 17:ab3cec0c8bf4 | 73 | // support for an analog plunger, not all existing tables take advantage of it. |
mjr | 17:ab3cec0c8bf4 | 74 | // Many existing tables have their own custom plunger scripting that doesn't |
mjr | 17:ab3cec0c8bf4 | 75 | // cooperate with the VP plunger input. All tables *can* be made to work with |
mjr | 17:ab3cec0c8bf4 | 76 | // the plunger, and in most cases it only requires some simple script editing, |
mjr | 17:ab3cec0c8bf4 | 77 | // but in some cases it requires some more extensive surgery. |
mjr | 5:a70c0bce770d | 78 | // |
mjr | 6:cc35eb643e8f | 79 | // For best results, the plunger sensor should be calibrated. The calibration |
mjr | 6:cc35eb643e8f | 80 | // is stored in non-volatile memory on board the KL25Z, so it's only necessary |
mjr | 6:cc35eb643e8f | 81 | // to do the calibration once, when you first install everything. (You might |
mjr | 6:cc35eb643e8f | 82 | // also want to re-calibrate if you physically remove and reinstall the CCD |
mjr | 17:ab3cec0c8bf4 | 83 | // sensor or the mechanical plunger, since their alignment shift change slightly |
mjr | 17:ab3cec0c8bf4 | 84 | // when you put everything back together.) You can optionally install a |
mjr | 17:ab3cec0c8bf4 | 85 | // dedicated momentary switch or pushbutton to activate the calibration mode; |
mjr | 17:ab3cec0c8bf4 | 86 | // this is describe in the project documentation. If you don't want to bother |
mjr | 17:ab3cec0c8bf4 | 87 | // with the extra button, you can also trigger calibration using the Windows |
mjr | 17:ab3cec0c8bf4 | 88 | // setup software, which you can find on the Pinscape project page. |
mjr | 6:cc35eb643e8f | 89 | // |
mjr | 17:ab3cec0c8bf4 | 90 | // The calibration procedure is described in the project documentation. Briefly, |
mjr | 17:ab3cec0c8bf4 | 91 | // when you trigger calibration mode, the software will scan the CCD for about |
mjr | 17:ab3cec0c8bf4 | 92 | // 15 seconds, during which you should simply pull the physical plunger back |
mjr | 17:ab3cec0c8bf4 | 93 | // all the way, hold it for a moment, and then slowly return it to the rest |
mjr | 17:ab3cec0c8bf4 | 94 | // position. (DON'T just release it from the retracted position, since that |
mjr | 17:ab3cec0c8bf4 | 95 | // let it shoot forward too far. We want to measure the range from the park |
mjr | 17:ab3cec0c8bf4 | 96 | // position to the fully retracted position only.) |
mjr | 5:a70c0bce770d | 97 | // |
mjr | 13:72dda449c3c0 | 98 | // - Button input wiring. 24 of the KL25Z's GPIO ports are mapped as digital inputs |
mjr | 13:72dda449c3c0 | 99 | // for buttons and switches. The software reports these as joystick buttons when |
mjr | 13:72dda449c3c0 | 100 | // it sends reports to the PC. These can be used to wire physical pinball-style |
mjr | 13:72dda449c3c0 | 101 | // buttons in the cabinet (e.g., flipper buttons, the Start button) and miscellaneous |
mjr | 13:72dda449c3c0 | 102 | // switches (such as a tilt bob) to the PC. Visual Pinball can use joystick buttons |
mjr | 13:72dda449c3c0 | 103 | // for input - you just have to assign a VP function to each button using VP's |
mjr | 13:72dda449c3c0 | 104 | // keyboard options dialog. To wire a button physically, connect one terminal of |
mjr | 13:72dda449c3c0 | 105 | // the button switch to the KL25Z ground, and connect the other terminal to the |
mjr | 13:72dda449c3c0 | 106 | // the GPIO port you wish to assign to the button. See the buttonMap[] array |
mjr | 13:72dda449c3c0 | 107 | // below for the available GPIO ports and their assigned joystick button numbers. |
mjr | 13:72dda449c3c0 | 108 | // If you're not using a GPIO port, you can just leave it unconnected - the digital |
mjr | 13:72dda449c3c0 | 109 | // inputs have built-in pull-up resistors, so an unconnected port is the same as |
mjr | 13:72dda449c3c0 | 110 | // an open switch (an "off" state for the button). |
mjr | 13:72dda449c3c0 | 111 | // |
mjr | 5:a70c0bce770d | 112 | // - LedWiz emulation. The KL25Z can appear to the PC as an LedWiz device, and will |
mjr | 5:a70c0bce770d | 113 | // accept and process LedWiz commands from the host. The software can turn digital |
mjr | 5:a70c0bce770d | 114 | // output ports on and off, and can set varying PWM intensitiy levels on a subset |
mjr | 5:a70c0bce770d | 115 | // of ports. (The KL25Z can only provide 6 PWM ports. Intensity level settings on |
mjr | 5:a70c0bce770d | 116 | // other ports is ignored, so non-PWM ports can only be used for simple on/off |
mjr | 5:a70c0bce770d | 117 | // devices such as contactors and solenoids.) The KL25Z can only supply 4mA on its |
mjr | 5:a70c0bce770d | 118 | // output ports, so external hardware is required to take advantage of the LedWiz |
mjr | 5:a70c0bce770d | 119 | // emulation. Many different hardware designs are possible, but there's a simple |
mjr | 5:a70c0bce770d | 120 | // reference design in the documentation that uses a Darlington array IC to |
mjr | 5:a70c0bce770d | 121 | // increase the output from each port to 500mA (the same level as the LedWiz), |
mjr | 5:a70c0bce770d | 122 | // plus an extended design that adds an optocoupler and MOSFET to provide very |
mjr | 5:a70c0bce770d | 123 | // high power handling, up to about 45A or 150W, with voltages up to 100V. |
mjr | 5:a70c0bce770d | 124 | // That will handle just about any DC device directly (wtihout relays or other |
mjr | 5:a70c0bce770d | 125 | // amplifiers), and switches fast enough to support PWM devices. |
mjr | 5:a70c0bce770d | 126 | // |
mjr | 5:a70c0bce770d | 127 | // The device can report any desired LedWiz unit number to the host, which makes |
mjr | 5:a70c0bce770d | 128 | // it possible to use the LedWiz emulation on a machine that also has one or more |
mjr | 5:a70c0bce770d | 129 | // actual LedWiz devices intalled. The LedWiz design allows for up to 16 units |
mjr | 5:a70c0bce770d | 130 | // to be installed in one machine - each one is invidually addressable by its |
mjr | 5:a70c0bce770d | 131 | // distinct unit number. |
mjr | 5:a70c0bce770d | 132 | // |
mjr | 5:a70c0bce770d | 133 | // The LedWiz emulation features are of course optional. There's no need to |
mjr | 5:a70c0bce770d | 134 | // build any of the external port hardware (or attach anything to the output |
mjr | 5:a70c0bce770d | 135 | // ports at all) if the LedWiz features aren't needed. Most people won't have |
mjr | 5:a70c0bce770d | 136 | // any use for the LedWiz features. I built them mostly as a learning exercise, |
mjr | 5:a70c0bce770d | 137 | // but with a slight practical need for a handful of extra ports (I'm using the |
mjr | 5:a70c0bce770d | 138 | // cutting-edge 10-contactor setup, so my real LedWiz is full!). |
mjr | 6:cc35eb643e8f | 139 | // |
mjr | 28:cb71c4af2912 | 140 | // - Enhanced LedWiz emulation with TLC5940 PWM controller chips. You can attach |
mjr | 28:cb71c4af2912 | 141 | // external PWM controller chips for controlling device outputs, instead of using |
mjr | 28:cb71c4af2912 | 142 | // the limited LedWiz emulation through the on-board GPIO ports as described above. |
mjr | 28:cb71c4af2912 | 143 | // The software can control a set of daisy-chained TLC5940 chips, which provide |
mjr | 28:cb71c4af2912 | 144 | // 16 PWM outputs per chip. Two of these chips give you the full complement |
mjr | 28:cb71c4af2912 | 145 | // of 32 output ports of an actual LedWiz, and four give you 64 ports, which |
mjr | 28:cb71c4af2912 | 146 | // should be plenty for nearly any virtual pinball project. |
mjr | 28:cb71c4af2912 | 147 | // |
mjr | 28:cb71c4af2912 | 148 | // |
mjr | 6:cc35eb643e8f | 149 | // The on-board LED on the KL25Z flashes to indicate the current device status: |
mjr | 6:cc35eb643e8f | 150 | // |
mjr | 6:cc35eb643e8f | 151 | // two short red flashes = the device is powered but hasn't successfully |
mjr | 6:cc35eb643e8f | 152 | // connected to the host via USB (either it's not physically connected |
mjr | 6:cc35eb643e8f | 153 | // to the USB port, or there was a problem with the software handshake |
mjr | 6:cc35eb643e8f | 154 | // with the USB device driver on the computer) |
mjr | 6:cc35eb643e8f | 155 | // |
mjr | 6:cc35eb643e8f | 156 | // short red flash = the host computer is in sleep/suspend mode |
mjr | 6:cc35eb643e8f | 157 | // |
mjr | 6:cc35eb643e8f | 158 | // long red/green = the LedWiz unti number has been changed, so a reset |
mjr | 6:cc35eb643e8f | 159 | // is needed. You can simply unplug the device and plug it back in, |
mjr | 6:cc35eb643e8f | 160 | // or presss and hold the reset button on the device for a few seconds. |
mjr | 6:cc35eb643e8f | 161 | // |
mjr | 6:cc35eb643e8f | 162 | // long yellow/green = everything's working, but the plunger hasn't |
mjr | 6:cc35eb643e8f | 163 | // been calibrated; follow the calibration procedure described above. |
mjr | 6:cc35eb643e8f | 164 | // This flash mode won't appear if the CCD has been disabled. Note |
mjr | 18:5e890ebd0023 | 165 | // that the device can't tell whether a CCD is physically attached; |
mjr | 18:5e890ebd0023 | 166 | // if you don't have a CCD attached, you can set the appropriate option |
mjr | 18:5e890ebd0023 | 167 | // in config.h or use the Windows config tool to disable the CCD |
mjr | 18:5e890ebd0023 | 168 | // software features. |
mjr | 6:cc35eb643e8f | 169 | // |
mjr | 6:cc35eb643e8f | 170 | // alternating blue/green = everything's working |
mjr | 6:cc35eb643e8f | 171 | // |
mjr | 6:cc35eb643e8f | 172 | // Software configuration: you can change option settings by sending special |
mjr | 6:cc35eb643e8f | 173 | // USB commands from the PC. I've provided a Windows program for this purpose; |
mjr | 6:cc35eb643e8f | 174 | // refer to the documentation for details. For reference, here's the format |
mjr | 6:cc35eb643e8f | 175 | // of the USB command for option changes: |
mjr | 6:cc35eb643e8f | 176 | // |
mjr | 6:cc35eb643e8f | 177 | // length of report = 8 bytes |
mjr | 6:cc35eb643e8f | 178 | // byte 0 = 65 (0x41) |
mjr | 6:cc35eb643e8f | 179 | // byte 1 = 1 (0x01) |
mjr | 6:cc35eb643e8f | 180 | // byte 2 = new LedWiz unit number, 0x01 to 0x0f |
mjr | 6:cc35eb643e8f | 181 | // byte 3 = feature enable bit mask: |
mjr | 6:cc35eb643e8f | 182 | // 0x01 = enable CCD (default = on) |
mjr | 9:fd65b0a94720 | 183 | // |
mjr | 9:fd65b0a94720 | 184 | // Plunger calibration mode: the host can activate plunger calibration mode |
mjr | 9:fd65b0a94720 | 185 | // by sending this packet. This has the same effect as pressing and holding |
mjr | 9:fd65b0a94720 | 186 | // the plunger calibration button for two seconds, to allow activating this |
mjr | 9:fd65b0a94720 | 187 | // mode without attaching a physical button. |
mjr | 9:fd65b0a94720 | 188 | // |
mjr | 9:fd65b0a94720 | 189 | // length = 8 bytes |
mjr | 9:fd65b0a94720 | 190 | // byte 0 = 65 (0x41) |
mjr | 9:fd65b0a94720 | 191 | // byte 1 = 2 (0x02) |
mjr | 9:fd65b0a94720 | 192 | // |
mjr | 10:976666ffa4ef | 193 | // Exposure reports: the host can request a report of the full set of pixel |
mjr | 10:976666ffa4ef | 194 | // values for the next frame by sending this special packet: |
mjr | 10:976666ffa4ef | 195 | // |
mjr | 10:976666ffa4ef | 196 | // length = 8 bytes |
mjr | 10:976666ffa4ef | 197 | // byte 0 = 65 (0x41) |
mjr | 10:976666ffa4ef | 198 | // byte 1 = 3 (0x03) |
mjr | 10:976666ffa4ef | 199 | // |
mjr | 10:976666ffa4ef | 200 | // We'll respond with a series of special reports giving the exposure status. |
mjr | 10:976666ffa4ef | 201 | // Each report has the following structure: |
mjr | 10:976666ffa4ef | 202 | // |
mjr | 10:976666ffa4ef | 203 | // bytes 0:1 = 11-bit index, with high 5 bits set to 10000. For |
mjr | 10:976666ffa4ef | 204 | // example, 0x04 0x80 indicates index 4. This is the |
mjr | 10:976666ffa4ef | 205 | // starting pixel number in the report. The first report |
mjr | 10:976666ffa4ef | 206 | // will be 0x00 0x80 to indicate pixel #0. |
mjr | 10:976666ffa4ef | 207 | // bytes 2:3 = 16-bit unsigned int brightness level of pixel at index |
mjr | 10:976666ffa4ef | 208 | // bytes 4:5 = brightness of pixel at index+1 |
mjr | 10:976666ffa4ef | 209 | // etc for the rest of the packet |
mjr | 10:976666ffa4ef | 210 | // |
mjr | 10:976666ffa4ef | 211 | // This still has the form of a joystick packet at the USB level, but |
mjr | 10:976666ffa4ef | 212 | // can be differentiated by the host via the status bits. It would have |
mjr | 10:976666ffa4ef | 213 | // been cleaner to use a different Report ID at the USB level, but this |
mjr | 10:976666ffa4ef | 214 | // would have necessitated a different container structure in the report |
mjr | 10:976666ffa4ef | 215 | // descriptor, which would have broken LedWiz compatibility. Given that |
mjr | 10:976666ffa4ef | 216 | // constraint, we have to re-use the joystick report type, making for |
mjr | 10:976666ffa4ef | 217 | // this somewhat kludgey approach. |
mjr | 6:cc35eb643e8f | 218 | |
mjr | 0:5acbbe3f4cf4 | 219 | #include "mbed.h" |
mjr | 6:cc35eb643e8f | 220 | #include "math.h" |
mjr | 0:5acbbe3f4cf4 | 221 | #include "USBJoystick.h" |
mjr | 0:5acbbe3f4cf4 | 222 | #include "MMA8451Q.h" |
mjr | 1:d913e0afb2ac | 223 | #include "tsl1410r.h" |
mjr | 1:d913e0afb2ac | 224 | #include "FreescaleIAP.h" |
mjr | 2:c174f9ee414a | 225 | #include "crc32.h" |
mjr | 28:cb71c4af2912 | 226 | #include "TLC5940.h" |
mjr | 2:c174f9ee414a | 227 | |
mjr | 17:ab3cec0c8bf4 | 228 | // our local configuration file |
mjr | 21:5048e16cc9ef | 229 | #define DECL_EXTERNS |
mjr | 17:ab3cec0c8bf4 | 230 | #include "config.h" |
mjr | 17:ab3cec0c8bf4 | 231 | |
mjr | 5:a70c0bce770d | 232 | |
mjr | 5:a70c0bce770d | 233 | // --------------------------------------------------------------------------- |
mjr | 17:ab3cec0c8bf4 | 234 | // utilities |
mjr | 17:ab3cec0c8bf4 | 235 | |
mjr | 17:ab3cec0c8bf4 | 236 | // number of elements in an array |
mjr | 17:ab3cec0c8bf4 | 237 | #define countof(x) (sizeof(x)/sizeof((x)[0])) |
mjr | 17:ab3cec0c8bf4 | 238 | |
mjr | 28:cb71c4af2912 | 239 | // floating point square of a number |
mjr | 28:cb71c4af2912 | 240 | inline float square(float x) { return x*x; } |
mjr | 28:cb71c4af2912 | 241 | |
mjr | 28:cb71c4af2912 | 242 | // floating point rounding |
mjr | 28:cb71c4af2912 | 243 | inline float round(float x) { return x > 0 ? floor(x + 0.5) : ceil(x - 0.5); } |
mjr | 28:cb71c4af2912 | 244 | |
mjr | 17:ab3cec0c8bf4 | 245 | |
mjr | 17:ab3cec0c8bf4 | 246 | // --------------------------------------------------------------------------- |
mjr | 17:ab3cec0c8bf4 | 247 | // USB device vendor ID, product ID, and version. |
mjr | 5:a70c0bce770d | 248 | // |
mjr | 5:a70c0bce770d | 249 | // We use the vendor ID for the LedWiz, so that the PC-side software can |
mjr | 5:a70c0bce770d | 250 | // identify us as capable of performing LedWiz commands. The LedWiz uses |
mjr | 5:a70c0bce770d | 251 | // a product ID value from 0xF0 to 0xFF; the last four bits identify the |
mjr | 5:a70c0bce770d | 252 | // unit number (e.g., product ID 0xF7 means unit #7). This allows multiple |
mjr | 5:a70c0bce770d | 253 | // LedWiz units to be installed in a single PC; the software on the PC side |
mjr | 5:a70c0bce770d | 254 | // uses the unit number to route commands to the devices attached to each |
mjr | 5:a70c0bce770d | 255 | // unit. On the real LedWiz, the unit number must be set in the firmware |
mjr | 5:a70c0bce770d | 256 | // at the factory; it's not configurable by the end user. Most LedWiz's |
mjr | 5:a70c0bce770d | 257 | // ship with the unit number set to 0, but the vendor will set different |
mjr | 5:a70c0bce770d | 258 | // unit numbers if requested at the time of purchase. So if you have a |
mjr | 5:a70c0bce770d | 259 | // single LedWiz already installed in your cabinet, and you didn't ask for |
mjr | 5:a70c0bce770d | 260 | // a non-default unit number, your existing LedWiz will be unit 0. |
mjr | 5:a70c0bce770d | 261 | // |
mjr | 6:cc35eb643e8f | 262 | // Note that the USB_PRODUCT_ID value set here omits the unit number. We |
mjr | 6:cc35eb643e8f | 263 | // take the unit number from the saved configuration. We provide a |
mjr | 6:cc35eb643e8f | 264 | // configuration command that can be sent via the USB connection to change |
mjr | 6:cc35eb643e8f | 265 | // the unit number, so that users can select the unit number without having |
mjr | 6:cc35eb643e8f | 266 | // to install a different version of the software. We'll combine the base |
mjr | 6:cc35eb643e8f | 267 | // product ID here with the unit number to get the actual product ID that |
mjr | 6:cc35eb643e8f | 268 | // we send to the USB controller. |
mjr | 5:a70c0bce770d | 269 | const uint16_t USB_VENDOR_ID = 0xFAFA; |
mjr | 6:cc35eb643e8f | 270 | const uint16_t USB_PRODUCT_ID = 0x00F0; |
mjr | 6:cc35eb643e8f | 271 | const uint16_t USB_VERSION_NO = 0x0006; |
mjr | 0:5acbbe3f4cf4 | 272 | |
mjr | 5:a70c0bce770d | 273 | |
mjr | 6:cc35eb643e8f | 274 | // Joystick axis report range - we report from -JOYMAX to +JOYMAX |
mjr | 6:cc35eb643e8f | 275 | #define JOYMAX 4096 |
mjr | 6:cc35eb643e8f | 276 | |
mjr | 25:e22b88bd783a | 277 | // -------------------------------------------------------------------------- |
mjr | 25:e22b88bd783a | 278 | // |
mjr | 25:e22b88bd783a | 279 | // Set up mappings for the joystick X and Y reports based on the mounting |
mjr | 25:e22b88bd783a | 280 | // orientation of the KL25Z in the cabinet. Visual Pinball and other |
mjr | 25:e22b88bd783a | 281 | // pinball software effectively use video coordinates to define the axes: |
mjr | 25:e22b88bd783a | 282 | // positive X is to the right of the table, negative Y to the left, positive |
mjr | 25:e22b88bd783a | 283 | // Y toward the front of the table, negative Y toward the back. The KL25Z |
mjr | 25:e22b88bd783a | 284 | // accelerometer is mounted on the board with positive Y toward the USB |
mjr | 25:e22b88bd783a | 285 | // ports and positive X toward the right side of the board with the USB |
mjr | 25:e22b88bd783a | 286 | // ports pointing up. It's a simple matter to remap the KL25Z coordinate |
mjr | 25:e22b88bd783a | 287 | // system to match VP's coordinate system for mounting orientations at |
mjr | 25:e22b88bd783a | 288 | // 90-degree increments... |
mjr | 25:e22b88bd783a | 289 | // |
mjr | 25:e22b88bd783a | 290 | #if defined(ORIENTATION_PORTS_AT_FRONT) |
mjr | 25:e22b88bd783a | 291 | # define JOY_X(x, y) (y) |
mjr | 25:e22b88bd783a | 292 | # define JOY_Y(x, y) (x) |
mjr | 25:e22b88bd783a | 293 | #elif defined(ORIENTATION_PORTS_AT_LEFT) |
mjr | 25:e22b88bd783a | 294 | # define JOY_X(x, y) (-(x)) |
mjr | 25:e22b88bd783a | 295 | # define JOY_Y(x, y) (y) |
mjr | 25:e22b88bd783a | 296 | #elif defined(ORIENTATION_PORTS_AT_RIGHT) |
mjr | 25:e22b88bd783a | 297 | # define JOY_X(x, y) (x) |
mjr | 25:e22b88bd783a | 298 | # define JOY_Y(x, y) (-(y)) |
mjr | 25:e22b88bd783a | 299 | #elif defined(ORIENTATION_PORTS_AT_REAR) |
mjr | 25:e22b88bd783a | 300 | # define JOY_X(x, y) (-(y)) |
mjr | 25:e22b88bd783a | 301 | # define JOY_Y(x, y) (-(x)) |
mjr | 25:e22b88bd783a | 302 | #else |
mjr | 25:e22b88bd783a | 303 | # error Please define one of the ORIENTATION_PORTS_AT_xxx macros to establish the accelerometer orientation in your cabinet |
mjr | 25:e22b88bd783a | 304 | #endif |
mjr | 25:e22b88bd783a | 305 | |
mjr | 25:e22b88bd783a | 306 | |
mjr | 5:a70c0bce770d | 307 | |
mjr | 17:ab3cec0c8bf4 | 308 | // -------------------------------------------------------------------------- |
mjr | 17:ab3cec0c8bf4 | 309 | // |
mjr | 21:5048e16cc9ef | 310 | // Define a symbol to tell us whether any sort of plunger sensor code |
mjr | 21:5048e16cc9ef | 311 | // is enabled in this build. Note that this doesn't tell us that a |
mjr | 21:5048e16cc9ef | 312 | // plunger device is actually attached or *currently* enabled; it just |
mjr | 21:5048e16cc9ef | 313 | // tells us whether or not the code for plunger sensing is enabled in |
mjr | 21:5048e16cc9ef | 314 | // the software build. This lets us leave out some unnecessary code |
mjr | 21:5048e16cc9ef | 315 | // on installations where no physical plunger is attached. |
mjr | 17:ab3cec0c8bf4 | 316 | // |
mjr | 21:5048e16cc9ef | 317 | const int PLUNGER_CODE_ENABLED = |
mjr | 21:5048e16cc9ef | 318 | #if defined(ENABLE_CCD_SENSOR) || defined(ENABLE_POT_SENSOR) |
mjr | 21:5048e16cc9ef | 319 | 1; |
mjr | 17:ab3cec0c8bf4 | 320 | #else |
mjr | 21:5048e16cc9ef | 321 | 0; |
mjr | 17:ab3cec0c8bf4 | 322 | #endif |
mjr | 9:fd65b0a94720 | 323 | |
mjr | 17:ab3cec0c8bf4 | 324 | // --------------------------------------------------------------------------- |
mjr | 17:ab3cec0c8bf4 | 325 | // |
mjr | 17:ab3cec0c8bf4 | 326 | // On-board RGB LED elements - we use these for diagnostic displays. |
mjr | 17:ab3cec0c8bf4 | 327 | // |
mjr | 28:cb71c4af2912 | 328 | // Note that LED3 (the blue segment) is hard-wired on the KL25Z to PTD1, |
mjr | 28:cb71c4af2912 | 329 | // so PTD1 shouldn't be used for any other purpose (e.g., as a keyboard |
mjr | 28:cb71c4af2912 | 330 | // input or a device output). (This is kind of unfortunate in that it's |
mjr | 28:cb71c4af2912 | 331 | // one of only two ports exposed on the jumper pins that can be muxed to |
mjr | 28:cb71c4af2912 | 332 | // SPI0 SCLK. This effectively limits us to PTC5 if we want to use the |
mjr | 28:cb71c4af2912 | 333 | // SPI capability.) |
mjr | 28:cb71c4af2912 | 334 | // |
mjr | 17:ab3cec0c8bf4 | 335 | DigitalOut ledR(LED1), ledG(LED2), ledB(LED3); |
mjr | 17:ab3cec0c8bf4 | 336 | |
mjr | 9:fd65b0a94720 | 337 | |
mjr | 9:fd65b0a94720 | 338 | // --------------------------------------------------------------------------- |
mjr | 5:a70c0bce770d | 339 | // |
mjr | 31:582472d0bc57 | 340 | // LedWiz emulation, and enhanced TLC5940 output controller |
mjr | 5:a70c0bce770d | 341 | // |
mjr | 28:cb71c4af2912 | 342 | // There are two modes for this feature. The default mode uses the on-board |
mjr | 28:cb71c4af2912 | 343 | // GPIO ports to implement device outputs - each LedWiz software port is |
mjr | 28:cb71c4af2912 | 344 | // connected to a physical GPIO pin on the KL25Z. The KL25Z only has 10 |
mjr | 28:cb71c4af2912 | 345 | // PWM channels, so in this mode only 10 LedWiz ports will be dimmable; the |
mjr | 28:cb71c4af2912 | 346 | // rest are strictly on/off. The KL25Z also has a limited number of GPIO |
mjr | 28:cb71c4af2912 | 347 | // ports overall - not enough for the full complement of 32 LedWiz ports |
mjr | 28:cb71c4af2912 | 348 | // and 24 VP joystick inputs, so it's necessary to trade one against the |
mjr | 28:cb71c4af2912 | 349 | // other if both features are to be used. |
mjr | 28:cb71c4af2912 | 350 | // |
mjr | 28:cb71c4af2912 | 351 | // The alternative, enhanced mode uses external TLC5940 PWM controller |
mjr | 28:cb71c4af2912 | 352 | // chips to control device outputs. In this mode, each LedWiz software |
mjr | 28:cb71c4af2912 | 353 | // port is mapped to an output on one of the external TLC5940 chips. |
mjr | 28:cb71c4af2912 | 354 | // Two 5940s is enough for the full set of 32 LedWiz ports, and we can |
mjr | 28:cb71c4af2912 | 355 | // support even more chips for even more outputs (although doing so requires |
mjr | 28:cb71c4af2912 | 356 | // breaking LedWiz compatibility, since the LedWiz USB protocol is hardwired |
mjr | 28:cb71c4af2912 | 357 | // for 32 outputs). Every port in this mode has full PWM support. |
mjr | 28:cb71c4af2912 | 358 | // |
mjr | 5:a70c0bce770d | 359 | |
mjr | 31:582472d0bc57 | 360 | // Figure the number of outputs. If we're in the default LedWiz mode, |
mjr | 31:582472d0bc57 | 361 | // we have a fixed set of 32 outputs. If we're in TLC5940 enhanced mode, |
mjr | 31:582472d0bc57 | 362 | // we have 16 outputs per chip. To simplify the LedWiz compatibility code, |
mjr | 31:582472d0bc57 | 363 | // always use a minimum of 32 outputs even if we have fewer than two of the |
mjr | 31:582472d0bc57 | 364 | // TLC5940 chips. |
mjr | 31:582472d0bc57 | 365 | #if !defined(ENABLE_TLC5940) || (TLC_NCHIPS) < 2 |
mjr | 31:582472d0bc57 | 366 | # define NUM_OUTPUTS 32 |
mjr | 31:582472d0bc57 | 367 | #else |
mjr | 31:582472d0bc57 | 368 | # define NUM_OUTPUTS ((TLC5940_NCHIPS)*16) |
mjr | 31:582472d0bc57 | 369 | #endif |
mjr | 31:582472d0bc57 | 370 | |
mjr | 28:cb71c4af2912 | 371 | // Current starting output index for "PBA" messages from the PC (using |
mjr | 28:cb71c4af2912 | 372 | // the LedWiz USB protocol). Each PBA message implicitly uses the |
mjr | 28:cb71c4af2912 | 373 | // current index as the starting point for the ports referenced in |
mjr | 28:cb71c4af2912 | 374 | // the message, and increases it (by 8) for the next call. |
mjr | 0:5acbbe3f4cf4 | 375 | static int pbaIdx = 0; |
mjr | 0:5acbbe3f4cf4 | 376 | |
mjr | 28:cb71c4af2912 | 377 | // Generic LedWiz output port interface. We create a cover class to |
mjr | 28:cb71c4af2912 | 378 | // virtualize digital vs PWM outputs, and on-board KL25Z GPIO vs external |
mjr | 28:cb71c4af2912 | 379 | // TLC5940 outputs, and give them all a common interface. |
mjr | 6:cc35eb643e8f | 380 | class LwOut |
mjr | 6:cc35eb643e8f | 381 | { |
mjr | 6:cc35eb643e8f | 382 | public: |
mjr | 28:cb71c4af2912 | 383 | // Set the output intensity. 'val' is 0.0 for fully off, 1.0 for |
mjr | 28:cb71c4af2912 | 384 | // fully on, and fractional values for intermediate intensities. |
mjr | 6:cc35eb643e8f | 385 | virtual void set(float val) = 0; |
mjr | 6:cc35eb643e8f | 386 | }; |
mjr | 28:cb71c4af2912 | 387 | |
mjr | 28:cb71c4af2912 | 388 | |
mjr | 28:cb71c4af2912 | 389 | #ifdef ENABLE_TLC5940 |
mjr | 28:cb71c4af2912 | 390 | |
mjr | 28:cb71c4af2912 | 391 | // The TLC5940 interface object. |
mjr | 28:cb71c4af2912 | 392 | TLC5940 tlc5940(TLC5940_SCLK, TLC5940_SIN, TLC5940_GSCLK, TLC5940_BLANK, |
mjr | 28:cb71c4af2912 | 393 | TLC5940_XLAT, TLC5940_NCHIPS); |
mjr | 28:cb71c4af2912 | 394 | |
mjr | 28:cb71c4af2912 | 395 | // LwOut class for TLC5940 outputs. These are fully PWM capable. |
mjr | 28:cb71c4af2912 | 396 | // The 'idx' value in the constructor is the output index in the |
mjr | 28:cb71c4af2912 | 397 | // daisy-chained TLC5940 array. 0 is output #0 on the first chip, |
mjr | 28:cb71c4af2912 | 398 | // 1 is #1 on the first chip, 15 is #15 on the first chip, 16 is |
mjr | 28:cb71c4af2912 | 399 | // #0 on the second chip, 32 is #0 on the third chip, etc. |
mjr | 28:cb71c4af2912 | 400 | class Lw5940Out: public LwOut |
mjr | 28:cb71c4af2912 | 401 | { |
mjr | 28:cb71c4af2912 | 402 | public: |
mjr | 28:cb71c4af2912 | 403 | Lw5940Out(int idx) : idx(idx) { prv = -1; } |
mjr | 28:cb71c4af2912 | 404 | virtual void set(float val) |
mjr | 28:cb71c4af2912 | 405 | { |
mjr | 28:cb71c4af2912 | 406 | if (val != prv) |
mjr | 31:582472d0bc57 | 407 | tlc5940.set(idx, (int)(val * 4095)); |
mjr | 28:cb71c4af2912 | 408 | } |
mjr | 28:cb71c4af2912 | 409 | int idx; |
mjr | 28:cb71c4af2912 | 410 | float prv; |
mjr | 28:cb71c4af2912 | 411 | }; |
mjr | 28:cb71c4af2912 | 412 | |
mjr | 28:cb71c4af2912 | 413 | #else // ENABLE_TLC5940 |
mjr | 28:cb71c4af2912 | 414 | |
mjr | 28:cb71c4af2912 | 415 | // |
mjr | 28:cb71c4af2912 | 416 | // Default LedWiz mode - using on-board GPIO ports. In this mode, we |
mjr | 28:cb71c4af2912 | 417 | // assign a KL25Z GPIO port to each LedWiz output. We have to use a |
mjr | 28:cb71c4af2912 | 418 | // mix of PWM-capable and Digital-Only ports in this configuration, |
mjr | 28:cb71c4af2912 | 419 | // since the KL25Z hardware only has 10 PWM channels, which isn't |
mjr | 28:cb71c4af2912 | 420 | // enough to fill out the full complement of 32 LedWiz outputs. |
mjr | 28:cb71c4af2912 | 421 | // |
mjr | 28:cb71c4af2912 | 422 | |
mjr | 28:cb71c4af2912 | 423 | // LwOut class for a PWM-capable GPIO port |
mjr | 6:cc35eb643e8f | 424 | class LwPwmOut: public LwOut |
mjr | 6:cc35eb643e8f | 425 | { |
mjr | 6:cc35eb643e8f | 426 | public: |
mjr | 13:72dda449c3c0 | 427 | LwPwmOut(PinName pin) : p(pin) { prv = -1; } |
mjr | 13:72dda449c3c0 | 428 | virtual void set(float val) |
mjr | 13:72dda449c3c0 | 429 | { |
mjr | 13:72dda449c3c0 | 430 | if (val != prv) |
mjr | 13:72dda449c3c0 | 431 | p.write(prv = val); |
mjr | 13:72dda449c3c0 | 432 | } |
mjr | 6:cc35eb643e8f | 433 | PwmOut p; |
mjr | 13:72dda449c3c0 | 434 | float prv; |
mjr | 6:cc35eb643e8f | 435 | }; |
mjr | 28:cb71c4af2912 | 436 | |
mjr | 28:cb71c4af2912 | 437 | // LwOut class for a Digital-Only (Non-PWM) GPIO port |
mjr | 6:cc35eb643e8f | 438 | class LwDigOut: public LwOut |
mjr | 6:cc35eb643e8f | 439 | { |
mjr | 6:cc35eb643e8f | 440 | public: |
mjr | 13:72dda449c3c0 | 441 | LwDigOut(PinName pin) : p(pin) { prv = -1; } |
mjr | 13:72dda449c3c0 | 442 | virtual void set(float val) |
mjr | 13:72dda449c3c0 | 443 | { |
mjr | 13:72dda449c3c0 | 444 | if (val != prv) |
mjr | 13:72dda449c3c0 | 445 | p.write((prv = val) == 0.0 ? 0 : 1); |
mjr | 13:72dda449c3c0 | 446 | } |
mjr | 6:cc35eb643e8f | 447 | DigitalOut p; |
mjr | 13:72dda449c3c0 | 448 | float prv; |
mjr | 6:cc35eb643e8f | 449 | }; |
mjr | 28:cb71c4af2912 | 450 | |
mjr | 28:cb71c4af2912 | 451 | #endif // ENABLE_TLC5940 |
mjr | 28:cb71c4af2912 | 452 | |
mjr | 28:cb71c4af2912 | 453 | // LwOut class for unmapped ports. The LedWiz protocol is hardwired |
mjr | 28:cb71c4af2912 | 454 | // for 32 ports, but we might not want to assign all 32 software ports |
mjr | 28:cb71c4af2912 | 455 | // to physical output pins - the KL25Z has a limited number of GPIO |
mjr | 28:cb71c4af2912 | 456 | // ports, so we might not have enough available GPIOs to fill out the |
mjr | 28:cb71c4af2912 | 457 | // full LedWiz complement after assigning GPIOs for other functions. |
mjr | 28:cb71c4af2912 | 458 | // This class is used to populate the LedWiz mapping array for ports |
mjr | 28:cb71c4af2912 | 459 | // that aren't connected to physical outputs; it simply ignores value |
mjr | 28:cb71c4af2912 | 460 | // changes. |
mjr | 11:bd9da7088e6e | 461 | class LwUnusedOut: public LwOut |
mjr | 11:bd9da7088e6e | 462 | { |
mjr | 11:bd9da7088e6e | 463 | public: |
mjr | 11:bd9da7088e6e | 464 | LwUnusedOut() { } |
mjr | 11:bd9da7088e6e | 465 | virtual void set(float val) { } |
mjr | 11:bd9da7088e6e | 466 | }; |
mjr | 6:cc35eb643e8f | 467 | |
mjr | 31:582472d0bc57 | 468 | // Array of output physical pin assignments. This array is indexed |
mjr | 31:582472d0bc57 | 469 | // by LedWiz logical port number - lwPin[n] is the maping for LedWiz |
mjr | 31:582472d0bc57 | 470 | // port n (0-based). If we're using GPIO ports to implement outputs, |
mjr | 31:582472d0bc57 | 471 | // we initialize the array at start-up to map each logical port to the |
mjr | 31:582472d0bc57 | 472 | // physical GPIO pin for the port specified in the ledWizPortMap[] |
mjr | 31:582472d0bc57 | 473 | // array in config.h. If we're using TLC5940 chips for the outputs, |
mjr | 31:582472d0bc57 | 474 | // we map each logical port to the corresponding TLC5940 output. |
mjr | 31:582472d0bc57 | 475 | static LwOut *lwPin[NUM_OUTPUTS]; |
mjr | 6:cc35eb643e8f | 476 | |
mjr | 6:cc35eb643e8f | 477 | // initialize the output pin array |
mjr | 6:cc35eb643e8f | 478 | void initLwOut() |
mjr | 6:cc35eb643e8f | 479 | { |
mjr | 9:fd65b0a94720 | 480 | for (int i = 0 ; i < countof(lwPin) ; ++i) |
mjr | 6:cc35eb643e8f | 481 | { |
mjr | 28:cb71c4af2912 | 482 | #ifdef ENABLE_TLC5940 |
mjr | 28:cb71c4af2912 | 483 | // Set up a TLC5940 output. If the output is within range of |
mjr | 28:cb71c4af2912 | 484 | // the connected number of chips (16 outputs per chip), assign it |
mjr | 28:cb71c4af2912 | 485 | // to the current index, otherwise leave it unattached. |
mjr | 31:582472d0bc57 | 486 | if (i < (TLC5940_NCHIPS)*16) |
mjr | 28:cb71c4af2912 | 487 | lwPin[i] = new Lw5940Out(i); |
mjr | 28:cb71c4af2912 | 488 | else |
mjr | 28:cb71c4af2912 | 489 | lwPin[i] = new LwUnusedOut(); |
mjr | 28:cb71c4af2912 | 490 | |
mjr | 28:cb71c4af2912 | 491 | #else // ENABLE_TLC5940 |
mjr | 31:582472d0bc57 | 492 | // Set up the GPIO pin. If the pin is not connected ("NC" in the |
mjr | 31:582472d0bc57 | 493 | // pin map), set up a dummy "unused" output for it. If it's a |
mjr | 31:582472d0bc57 | 494 | // real pin, set up a PWM-capable or Digital-Only output handler |
mjr | 31:582472d0bc57 | 495 | // object, according to the pin type in the map. |
mjr | 11:bd9da7088e6e | 496 | PinName p = (i < countof(ledWizPortMap) ? ledWizPortMap[i].pin : NC); |
mjr | 11:bd9da7088e6e | 497 | if (p == NC) |
mjr | 11:bd9da7088e6e | 498 | lwPin[i] = new LwUnusedOut(); |
mjr | 11:bd9da7088e6e | 499 | else if (ledWizPortMap[i].isPWM) |
mjr | 11:bd9da7088e6e | 500 | lwPin[i] = new LwPwmOut(p); |
mjr | 11:bd9da7088e6e | 501 | else |
mjr | 11:bd9da7088e6e | 502 | lwPin[i] = new LwDigOut(p); |
mjr | 28:cb71c4af2912 | 503 | |
mjr | 28:cb71c4af2912 | 504 | #endif // ENABLE_TLC5940 |
mjr | 28:cb71c4af2912 | 505 | |
mjr | 6:cc35eb643e8f | 506 | } |
mjr | 6:cc35eb643e8f | 507 | } |
mjr | 6:cc35eb643e8f | 508 | |
mjr | 31:582472d0bc57 | 509 | // Current absolute brightness level for an output. This is a float |
mjr | 31:582472d0bc57 | 510 | // value from 0.0 for fully off to 1.0 for fully on. This is the final |
mjr | 31:582472d0bc57 | 511 | // derived value for the port. For outputs set by LedWiz messages, |
mjr | 31:582472d0bc57 | 512 | // this is derived from te LedWiz state, and is updated on each pulse |
mjr | 31:582472d0bc57 | 513 | // timer interrupt for lights in flashing states. For outputs set by |
mjr | 31:582472d0bc57 | 514 | // extended protocol messages, this is simply the brightness last set. |
mjr | 31:582472d0bc57 | 515 | static float outLevel[NUM_OUTPUTS]; |
mjr | 31:582472d0bc57 | 516 | |
mjr | 31:582472d0bc57 | 517 | // LedWiz output states. |
mjr | 31:582472d0bc57 | 518 | // |
mjr | 31:582472d0bc57 | 519 | // The LedWiz protocol has two separate control axes for each output. |
mjr | 31:582472d0bc57 | 520 | // One axis is its on/off state; the other is its "profile" state, which |
mjr | 31:582472d0bc57 | 521 | // is either a fixed brightness or a blinking pattern for the light. |
mjr | 31:582472d0bc57 | 522 | // The two axes are independent. |
mjr | 31:582472d0bc57 | 523 | // |
mjr | 31:582472d0bc57 | 524 | // Note that the LedWiz protocol can only address 32 outputs, so the |
mjr | 31:582472d0bc57 | 525 | // wizOn and wizVal arrays have fixed sizes of 32 elements no matter |
mjr | 31:582472d0bc57 | 526 | // how many physical outputs we're using. |
mjr | 31:582472d0bc57 | 527 | |
mjr | 0:5acbbe3f4cf4 | 528 | // on/off state for each LedWiz output |
mjr | 1:d913e0afb2ac | 529 | static uint8_t wizOn[32]; |
mjr | 0:5acbbe3f4cf4 | 530 | |
mjr | 31:582472d0bc57 | 531 | // Profile (brightness/blink) state for each LedWiz output. If the |
mjr | 31:582472d0bc57 | 532 | // output was last updated through an LedWiz protocol message, it |
mjr | 31:582472d0bc57 | 533 | // will have one of these values: |
mjr | 31:582472d0bc57 | 534 | // |
mjr | 31:582472d0bc57 | 535 | // 0-48 = fixed brightness 0% to 100% |
mjr | 31:582472d0bc57 | 536 | // 129 = ramp up / ramp down |
mjr | 31:582472d0bc57 | 537 | // 130 = flash on / off |
mjr | 31:582472d0bc57 | 538 | // 131 = on / ramp down |
mjr | 31:582472d0bc57 | 539 | // 132 = ramp up / on |
mjr | 31:582472d0bc57 | 540 | // |
mjr | 31:582472d0bc57 | 541 | // Special value 255: If the output was updated through the |
mjr | 31:582472d0bc57 | 542 | // extended protocol, we'll set the wizVal entry to 255, which has |
mjr | 31:582472d0bc57 | 543 | // no meaning in the LedWiz protocol. This tells us that the value |
mjr | 31:582472d0bc57 | 544 | // in outLevel[] was set directly from the extended protocol, so it |
mjr | 31:582472d0bc57 | 545 | // shouldn't be derived from wizVal[]. |
mjr | 31:582472d0bc57 | 546 | // |
mjr | 1:d913e0afb2ac | 547 | static uint8_t wizVal[32] = { |
mjr | 13:72dda449c3c0 | 548 | 48, 48, 48, 48, 48, 48, 48, 48, |
mjr | 13:72dda449c3c0 | 549 | 48, 48, 48, 48, 48, 48, 48, 48, |
mjr | 13:72dda449c3c0 | 550 | 48, 48, 48, 48, 48, 48, 48, 48, |
mjr | 13:72dda449c3c0 | 551 | 48, 48, 48, 48, 48, 48, 48, 48 |
mjr | 0:5acbbe3f4cf4 | 552 | }; |
mjr | 0:5acbbe3f4cf4 | 553 | |
mjr | 31:582472d0bc57 | 554 | // LedWiz flash speed. This is a value from 1 to 7 giving the pulse |
mjr | 31:582472d0bc57 | 555 | // rate for lights in blinking states. |
mjr | 31:582472d0bc57 | 556 | static uint8_t wizSpeed = 2; |
mjr | 31:582472d0bc57 | 557 | |
mjr | 31:582472d0bc57 | 558 | // Current LedWiz flash cycle counter. |
mjr | 31:582472d0bc57 | 559 | static uint8_t wizFlashCounter = 0; |
mjr | 31:582472d0bc57 | 560 | |
mjr | 31:582472d0bc57 | 561 | // Get the current brightness level for an LedWiz output. |
mjr | 1:d913e0afb2ac | 562 | static float wizState(int idx) |
mjr | 0:5acbbe3f4cf4 | 563 | { |
mjr | 31:582472d0bc57 | 564 | // if the output was last set with an extended protocol message, |
mjr | 31:582472d0bc57 | 565 | // use the value set there, ignoring the output's LedWiz state |
mjr | 31:582472d0bc57 | 566 | if (wizVal[idx] == 255) |
mjr | 31:582472d0bc57 | 567 | return outLevel[idx]; |
mjr | 31:582472d0bc57 | 568 | |
mjr | 31:582472d0bc57 | 569 | // if it's off, show at zero intensity |
mjr | 31:582472d0bc57 | 570 | if (!wizOn[idx]) |
mjr | 31:582472d0bc57 | 571 | return 0; |
mjr | 31:582472d0bc57 | 572 | |
mjr | 31:582472d0bc57 | 573 | // check the state |
mjr | 31:582472d0bc57 | 574 | uint8_t val = wizVal[idx]; |
mjr | 31:582472d0bc57 | 575 | if (val <= 48) |
mjr | 31:582472d0bc57 | 576 | { |
mjr | 31:582472d0bc57 | 577 | // PWM brightness/intensity level. Rescale from the LedWiz |
mjr | 31:582472d0bc57 | 578 | // 0..48 integer range to our internal PwmOut 0..1 float range. |
mjr | 31:582472d0bc57 | 579 | // Note that on the actual LedWiz, level 48 is actually about |
mjr | 31:582472d0bc57 | 580 | // 98% on - contrary to the LedWiz documentation, level 49 is |
mjr | 31:582472d0bc57 | 581 | // the true 100% level. (In the documentation, level 49 is |
mjr | 31:582472d0bc57 | 582 | // simply not a valid setting.) Even so, we treat level 48 as |
mjr | 31:582472d0bc57 | 583 | // 100% on to match the documentation. This won't be perfectly |
mjr | 31:582472d0bc57 | 584 | // ocmpatible with the actual LedWiz, but it makes for such a |
mjr | 31:582472d0bc57 | 585 | // small difference in brightness (if the output device is an |
mjr | 31:582472d0bc57 | 586 | // LED, say) that no one should notice. It seems better to |
mjr | 31:582472d0bc57 | 587 | // err in this direction, because while the difference in |
mjr | 31:582472d0bc57 | 588 | // brightness when attached to an LED won't be noticeable, the |
mjr | 31:582472d0bc57 | 589 | // difference in duty cycle when attached to something like a |
mjr | 31:582472d0bc57 | 590 | // contactor *can* be noticeable - anything less than 100% |
mjr | 31:582472d0bc57 | 591 | // can cause a contactor or relay to chatter. There's almost |
mjr | 31:582472d0bc57 | 592 | // never a situation where you'd want values other than 0% and |
mjr | 31:582472d0bc57 | 593 | // 100% for a contactor or relay, so treating level 48 as 100% |
mjr | 31:582472d0bc57 | 594 | // makes us work properly with software that's expecting the |
mjr | 31:582472d0bc57 | 595 | // documented LedWiz behavior and therefore uses level 48 to |
mjr | 31:582472d0bc57 | 596 | // turn a contactor or relay fully on. |
mjr | 31:582472d0bc57 | 597 | return val/48.0; |
mjr | 31:582472d0bc57 | 598 | } |
mjr | 31:582472d0bc57 | 599 | else if (val == 49) |
mjr | 13:72dda449c3c0 | 600 | { |
mjr | 31:582472d0bc57 | 601 | // 49 is undefined in the LedWiz documentation, but actually |
mjr | 31:582472d0bc57 | 602 | // means 100% on. The documentation says that levels 1-48 are |
mjr | 31:582472d0bc57 | 603 | // the full PWM range, but empirically it appears that the real |
mjr | 31:582472d0bc57 | 604 | // range implemented in the firmware is 1-49. Some software on |
mjr | 31:582472d0bc57 | 605 | // the PC side (notably DOF) is aware of this and uses level 49 |
mjr | 31:582472d0bc57 | 606 | // to mean "100% on". To ensure compatibility with existing |
mjr | 31:582472d0bc57 | 607 | // PC-side software, we need to recognize level 49. |
mjr | 31:582472d0bc57 | 608 | return 1.0; |
mjr | 31:582472d0bc57 | 609 | } |
mjr | 31:582472d0bc57 | 610 | else if (val == 129) |
mjr | 31:582472d0bc57 | 611 | { |
mjr | 31:582472d0bc57 | 612 | // 129 = ramp up / ramp down |
mjr | 31:582472d0bc57 | 613 | if (wizFlashCounter < 128) |
mjr | 31:582472d0bc57 | 614 | return wizFlashCounter/127.0; |
mjr | 0:5acbbe3f4cf4 | 615 | else |
mjr | 31:582472d0bc57 | 616 | return (255 - wizFlashCounter)/127.0; |
mjr | 31:582472d0bc57 | 617 | } |
mjr | 31:582472d0bc57 | 618 | else if (val == 130) |
mjr | 31:582472d0bc57 | 619 | { |
mjr | 31:582472d0bc57 | 620 | // 130 = flash on / off |
mjr | 31:582472d0bc57 | 621 | return (wizFlashCounter < 128 ? 1.0 : 0.0); |
mjr | 31:582472d0bc57 | 622 | } |
mjr | 31:582472d0bc57 | 623 | else if (val == 131) |
mjr | 31:582472d0bc57 | 624 | { |
mjr | 31:582472d0bc57 | 625 | // 131 = on / ramp down |
mjr | 31:582472d0bc57 | 626 | return (255 - wizFlashCounter)/255.0; |
mjr | 0:5acbbe3f4cf4 | 627 | } |
mjr | 31:582472d0bc57 | 628 | else if (val == 132) |
mjr | 31:582472d0bc57 | 629 | { |
mjr | 31:582472d0bc57 | 630 | // 132 = ramp up / on |
mjr | 31:582472d0bc57 | 631 | return wizFlashCounter/255.0; |
mjr | 31:582472d0bc57 | 632 | } |
mjr | 31:582472d0bc57 | 633 | else |
mjr | 13:72dda449c3c0 | 634 | { |
mjr | 31:582472d0bc57 | 635 | // Other values are undefined in the LedWiz documentation. Hosts |
mjr | 31:582472d0bc57 | 636 | // *should* never send undefined values, since whatever behavior an |
mjr | 31:582472d0bc57 | 637 | // LedWiz unit exhibits in response is accidental and could change |
mjr | 31:582472d0bc57 | 638 | // in a future version. We'll treat all undefined values as equivalent |
mjr | 31:582472d0bc57 | 639 | // to 48 (fully on). |
mjr | 31:582472d0bc57 | 640 | return 1.0; |
mjr | 0:5acbbe3f4cf4 | 641 | } |
mjr | 0:5acbbe3f4cf4 | 642 | } |
mjr | 0:5acbbe3f4cf4 | 643 | |
mjr | 31:582472d0bc57 | 644 | // LedWiz flash timer pulse. This fires periodically to update |
mjr | 31:582472d0bc57 | 645 | // LedWiz flashing outputs. At the slowest pulse speed set via |
mjr | 31:582472d0bc57 | 646 | // the SBA command, each waveform cycle has 256 steps, so we |
mjr | 31:582472d0bc57 | 647 | // choose the pulse time base so that the slowest cycle completes |
mjr | 31:582472d0bc57 | 648 | // in 2 seconds. This seems to roughly match the real LedWiz |
mjr | 31:582472d0bc57 | 649 | // behavior. We run the pulse timer at the same rate regardless |
mjr | 31:582472d0bc57 | 650 | // of the pulse speed; at higher pulse speeds, we simply use |
mjr | 31:582472d0bc57 | 651 | // larger steps through the cycle on each interrupt. Running |
mjr | 31:582472d0bc57 | 652 | // every 1/127 of a second = 8ms seems to be a pretty light load. |
mjr | 31:582472d0bc57 | 653 | Timeout wizPulseTimer; |
mjr | 31:582472d0bc57 | 654 | #define WIZ_PULSE_TIME_BASE (1.0/127.0) |
mjr | 31:582472d0bc57 | 655 | static void wizPulse() |
mjr | 31:582472d0bc57 | 656 | { |
mjr | 31:582472d0bc57 | 657 | // increase the counter by the speed increment, and wrap at 256 |
mjr | 31:582472d0bc57 | 658 | wizFlashCounter += wizSpeed; |
mjr | 31:582472d0bc57 | 659 | wizFlashCounter &= 0xff; |
mjr | 31:582472d0bc57 | 660 | |
mjr | 31:582472d0bc57 | 661 | // if we have any flashing lights, update them |
mjr | 31:582472d0bc57 | 662 | int ena = false; |
mjr | 31:582472d0bc57 | 663 | for (int i = 0 ; i < 32 ; ++i) |
mjr | 31:582472d0bc57 | 664 | { |
mjr | 31:582472d0bc57 | 665 | if (wizOn[i]) |
mjr | 31:582472d0bc57 | 666 | { |
mjr | 31:582472d0bc57 | 667 | uint8_t s = wizVal[i]; |
mjr | 31:582472d0bc57 | 668 | if (s >= 129 && s <= 132) |
mjr | 31:582472d0bc57 | 669 | { |
mjr | 31:582472d0bc57 | 670 | lwPin[i]->set(wizState(i)); |
mjr | 31:582472d0bc57 | 671 | ena = true; |
mjr | 31:582472d0bc57 | 672 | } |
mjr | 31:582472d0bc57 | 673 | } |
mjr | 31:582472d0bc57 | 674 | } |
mjr | 31:582472d0bc57 | 675 | |
mjr | 31:582472d0bc57 | 676 | // Set up the next timer pulse only if we found anything flashing. |
mjr | 31:582472d0bc57 | 677 | // To minimize overhead from this feature, we only enable the interrupt |
mjr | 31:582472d0bc57 | 678 | // when we need it. This eliminates any performance penalty to other |
mjr | 31:582472d0bc57 | 679 | // features when the host software doesn't care about the flashing |
mjr | 31:582472d0bc57 | 680 | // modes. For example, DOF never uses these modes, so there's no |
mjr | 31:582472d0bc57 | 681 | // need for them when running Visual Pinball. |
mjr | 31:582472d0bc57 | 682 | if (ena) |
mjr | 31:582472d0bc57 | 683 | wizPulseTimer.attach(wizPulse, WIZ_PULSE_TIME_BASE); |
mjr | 31:582472d0bc57 | 684 | } |
mjr | 31:582472d0bc57 | 685 | |
mjr | 31:582472d0bc57 | 686 | // Update the physical outputs connected to the LedWiz ports. This is |
mjr | 31:582472d0bc57 | 687 | // called after any update from an LedWiz protocol message. |
mjr | 1:d913e0afb2ac | 688 | static void updateWizOuts() |
mjr | 1:d913e0afb2ac | 689 | { |
mjr | 31:582472d0bc57 | 690 | // update each output |
mjr | 31:582472d0bc57 | 691 | int pulse = false; |
mjr | 6:cc35eb643e8f | 692 | for (int i = 0 ; i < 32 ; ++i) |
mjr | 31:582472d0bc57 | 693 | { |
mjr | 31:582472d0bc57 | 694 | pulse |= (wizVal[i] >= 129 && wizVal[i] <= 132); |
mjr | 6:cc35eb643e8f | 695 | lwPin[i]->set(wizState(i)); |
mjr | 31:582472d0bc57 | 696 | } |
mjr | 31:582472d0bc57 | 697 | |
mjr | 31:582472d0bc57 | 698 | // if any outputs are set to flashing mode, and the pulse timer |
mjr | 31:582472d0bc57 | 699 | // isn't running, turn it on |
mjr | 31:582472d0bc57 | 700 | if (pulse) |
mjr | 31:582472d0bc57 | 701 | wizPulseTimer.attach(wizPulse, WIZ_PULSE_TIME_BASE); |
mjr | 1:d913e0afb2ac | 702 | } |
mjr | 1:d913e0afb2ac | 703 | |
mjr | 11:bd9da7088e6e | 704 | // --------------------------------------------------------------------------- |
mjr | 11:bd9da7088e6e | 705 | // |
mjr | 11:bd9da7088e6e | 706 | // Button input |
mjr | 11:bd9da7088e6e | 707 | // |
mjr | 11:bd9da7088e6e | 708 | |
mjr | 11:bd9da7088e6e | 709 | // button input map array |
mjr | 11:bd9da7088e6e | 710 | DigitalIn *buttonDigIn[32]; |
mjr | 11:bd9da7088e6e | 711 | |
mjr | 18:5e890ebd0023 | 712 | // button state |
mjr | 18:5e890ebd0023 | 713 | struct ButtonState |
mjr | 18:5e890ebd0023 | 714 | { |
mjr | 18:5e890ebd0023 | 715 | // current on/off state |
mjr | 18:5e890ebd0023 | 716 | int pressed; |
mjr | 18:5e890ebd0023 | 717 | |
mjr | 18:5e890ebd0023 | 718 | // Sticky time remaining for current state. When a |
mjr | 18:5e890ebd0023 | 719 | // state transition occurs, we set this to a debounce |
mjr | 18:5e890ebd0023 | 720 | // period. Future state transitions will be ignored |
mjr | 18:5e890ebd0023 | 721 | // until the debounce time elapses. |
mjr | 18:5e890ebd0023 | 722 | int t; |
mjr | 18:5e890ebd0023 | 723 | } buttonState[32]; |
mjr | 18:5e890ebd0023 | 724 | |
mjr | 12:669df364a565 | 725 | // timer for button reports |
mjr | 12:669df364a565 | 726 | static Timer buttonTimer; |
mjr | 12:669df364a565 | 727 | |
mjr | 11:bd9da7088e6e | 728 | // initialize the button inputs |
mjr | 11:bd9da7088e6e | 729 | void initButtons() |
mjr | 11:bd9da7088e6e | 730 | { |
mjr | 11:bd9da7088e6e | 731 | // create the digital inputs |
mjr | 11:bd9da7088e6e | 732 | for (int i = 0 ; i < countof(buttonDigIn) ; ++i) |
mjr | 11:bd9da7088e6e | 733 | { |
mjr | 11:bd9da7088e6e | 734 | if (i < countof(buttonMap) && buttonMap[i] != NC) |
mjr | 11:bd9da7088e6e | 735 | buttonDigIn[i] = new DigitalIn(buttonMap[i]); |
mjr | 11:bd9da7088e6e | 736 | else |
mjr | 11:bd9da7088e6e | 737 | buttonDigIn[i] = 0; |
mjr | 11:bd9da7088e6e | 738 | } |
mjr | 12:669df364a565 | 739 | |
mjr | 12:669df364a565 | 740 | // start the button timer |
mjr | 12:669df364a565 | 741 | buttonTimer.start(); |
mjr | 11:bd9da7088e6e | 742 | } |
mjr | 11:bd9da7088e6e | 743 | |
mjr | 11:bd9da7088e6e | 744 | |
mjr | 18:5e890ebd0023 | 745 | // read the button input state |
mjr | 18:5e890ebd0023 | 746 | uint32_t readButtons() |
mjr | 11:bd9da7088e6e | 747 | { |
mjr | 11:bd9da7088e6e | 748 | // start with all buttons off |
mjr | 11:bd9da7088e6e | 749 | uint32_t buttons = 0; |
mjr | 11:bd9da7088e6e | 750 | |
mjr | 18:5e890ebd0023 | 751 | // figure the time elapsed since the last scan |
mjr | 18:5e890ebd0023 | 752 | int dt = buttonTimer.read_ms(); |
mjr | 18:5e890ebd0023 | 753 | |
mjr | 18:5e890ebd0023 | 754 | // reset the timef for the next scan |
mjr | 18:5e890ebd0023 | 755 | buttonTimer.reset(); |
mjr | 18:5e890ebd0023 | 756 | |
mjr | 11:bd9da7088e6e | 757 | // scan the button list |
mjr | 11:bd9da7088e6e | 758 | uint32_t bit = 1; |
mjr | 18:5e890ebd0023 | 759 | DigitalIn **di = buttonDigIn; |
mjr | 18:5e890ebd0023 | 760 | ButtonState *bs = buttonState; |
mjr | 18:5e890ebd0023 | 761 | for (int i = 0 ; i < countof(buttonDigIn) ; ++i, ++di, ++bs, bit <<= 1) |
mjr | 11:bd9da7088e6e | 762 | { |
mjr | 18:5e890ebd0023 | 763 | // read this button |
mjr | 18:5e890ebd0023 | 764 | if (*di != 0) |
mjr | 18:5e890ebd0023 | 765 | { |
mjr | 18:5e890ebd0023 | 766 | // deduct the elapsed time since the last update |
mjr | 18:5e890ebd0023 | 767 | // from the button's remaining sticky time |
mjr | 18:5e890ebd0023 | 768 | bs->t -= dt; |
mjr | 18:5e890ebd0023 | 769 | if (bs->t < 0) |
mjr | 18:5e890ebd0023 | 770 | bs->t = 0; |
mjr | 18:5e890ebd0023 | 771 | |
mjr | 18:5e890ebd0023 | 772 | // If the sticky time has elapsed, note the new physical |
mjr | 18:5e890ebd0023 | 773 | // state of the button. If we still have sticky time |
mjr | 18:5e890ebd0023 | 774 | // remaining, ignore the physical state; the last state |
mjr | 18:5e890ebd0023 | 775 | // change persists until the sticky time elapses so that |
mjr | 18:5e890ebd0023 | 776 | // we smooth out any "bounce" (electrical transients that |
mjr | 18:5e890ebd0023 | 777 | // occur when the switch contact is opened or closed). |
mjr | 18:5e890ebd0023 | 778 | if (bs->t == 0) |
mjr | 18:5e890ebd0023 | 779 | { |
mjr | 18:5e890ebd0023 | 780 | // get the new physical state |
mjr | 18:5e890ebd0023 | 781 | int pressed = !(*di)->read(); |
mjr | 18:5e890ebd0023 | 782 | |
mjr | 18:5e890ebd0023 | 783 | // update the button's logical state if this is a change |
mjr | 18:5e890ebd0023 | 784 | if (pressed != bs->pressed) |
mjr | 18:5e890ebd0023 | 785 | { |
mjr | 18:5e890ebd0023 | 786 | // store the new state |
mjr | 18:5e890ebd0023 | 787 | bs->pressed = pressed; |
mjr | 18:5e890ebd0023 | 788 | |
mjr | 18:5e890ebd0023 | 789 | // start a new sticky period for debouncing this |
mjr | 18:5e890ebd0023 | 790 | // state change |
mjr | 19:054f8af32fce | 791 | bs->t = 25; |
mjr | 18:5e890ebd0023 | 792 | } |
mjr | 18:5e890ebd0023 | 793 | } |
mjr | 18:5e890ebd0023 | 794 | |
mjr | 18:5e890ebd0023 | 795 | // if it's pressed, OR its bit into the state |
mjr | 18:5e890ebd0023 | 796 | if (bs->pressed) |
mjr | 18:5e890ebd0023 | 797 | buttons |= bit; |
mjr | 18:5e890ebd0023 | 798 | } |
mjr | 11:bd9da7088e6e | 799 | } |
mjr | 11:bd9da7088e6e | 800 | |
mjr | 18:5e890ebd0023 | 801 | // return the new button list |
mjr | 11:bd9da7088e6e | 802 | return buttons; |
mjr | 11:bd9da7088e6e | 803 | } |
mjr | 11:bd9da7088e6e | 804 | |
mjr | 5:a70c0bce770d | 805 | // --------------------------------------------------------------------------- |
mjr | 5:a70c0bce770d | 806 | // |
mjr | 5:a70c0bce770d | 807 | // Customization joystick subbclass |
mjr | 5:a70c0bce770d | 808 | // |
mjr | 5:a70c0bce770d | 809 | |
mjr | 5:a70c0bce770d | 810 | class MyUSBJoystick: public USBJoystick |
mjr | 5:a70c0bce770d | 811 | { |
mjr | 5:a70c0bce770d | 812 | public: |
mjr | 5:a70c0bce770d | 813 | MyUSBJoystick(uint16_t vendor_id, uint16_t product_id, uint16_t product_release) |
mjr | 5:a70c0bce770d | 814 | : USBJoystick(vendor_id, product_id, product_release, true) |
mjr | 5:a70c0bce770d | 815 | { |
mjr | 5:a70c0bce770d | 816 | suspended_ = false; |
mjr | 5:a70c0bce770d | 817 | } |
mjr | 5:a70c0bce770d | 818 | |
mjr | 5:a70c0bce770d | 819 | // are we connected? |
mjr | 5:a70c0bce770d | 820 | int isConnected() { return configured(); } |
mjr | 5:a70c0bce770d | 821 | |
mjr | 5:a70c0bce770d | 822 | // Are we in suspend mode? |
mjr | 5:a70c0bce770d | 823 | int isSuspended() const { return suspended_; } |
mjr | 5:a70c0bce770d | 824 | |
mjr | 5:a70c0bce770d | 825 | protected: |
mjr | 5:a70c0bce770d | 826 | virtual void suspendStateChanged(unsigned int suspended) |
mjr | 5:a70c0bce770d | 827 | { suspended_ = suspended; } |
mjr | 5:a70c0bce770d | 828 | |
mjr | 5:a70c0bce770d | 829 | // are we suspended? |
mjr | 5:a70c0bce770d | 830 | int suspended_; |
mjr | 5:a70c0bce770d | 831 | }; |
mjr | 5:a70c0bce770d | 832 | |
mjr | 5:a70c0bce770d | 833 | // --------------------------------------------------------------------------- |
mjr | 5:a70c0bce770d | 834 | // |
mjr | 5:a70c0bce770d | 835 | // Accelerometer (MMA8451Q) |
mjr | 5:a70c0bce770d | 836 | // |
mjr | 5:a70c0bce770d | 837 | |
mjr | 5:a70c0bce770d | 838 | // The MMA8451Q is the KL25Z's on-board 3-axis accelerometer. |
mjr | 5:a70c0bce770d | 839 | // |
mjr | 5:a70c0bce770d | 840 | // This is a custom wrapper for the library code to interface to the |
mjr | 6:cc35eb643e8f | 841 | // MMA8451Q. This class encapsulates an interrupt handler and |
mjr | 6:cc35eb643e8f | 842 | // automatic calibration. |
mjr | 5:a70c0bce770d | 843 | // |
mjr | 5:a70c0bce770d | 844 | // We install an interrupt handler on the accelerometer "data ready" |
mjr | 6:cc35eb643e8f | 845 | // interrupt to ensure that we fetch each sample immediately when it |
mjr | 6:cc35eb643e8f | 846 | // becomes available. The accelerometer data rate is fiarly high |
mjr | 6:cc35eb643e8f | 847 | // (800 Hz), so it's not practical to keep up with it by polling. |
mjr | 6:cc35eb643e8f | 848 | // Using an interrupt handler lets us respond quickly and read |
mjr | 6:cc35eb643e8f | 849 | // every sample. |
mjr | 5:a70c0bce770d | 850 | // |
mjr | 6:cc35eb643e8f | 851 | // We automatically calibrate the accelerometer so that it's not |
mjr | 6:cc35eb643e8f | 852 | // necessary to get it exactly level when installing it, and so |
mjr | 6:cc35eb643e8f | 853 | // that it's also not necessary to calibrate it manually. There's |
mjr | 6:cc35eb643e8f | 854 | // lots of experience that tells us that manual calibration is a |
mjr | 6:cc35eb643e8f | 855 | // terrible solution, mostly because cabinets tend to shift slightly |
mjr | 6:cc35eb643e8f | 856 | // during use, requiring frequent recalibration. Instead, we |
mjr | 6:cc35eb643e8f | 857 | // calibrate automatically. We continuously monitor the acceleration |
mjr | 6:cc35eb643e8f | 858 | // data, watching for periods of constant (or nearly constant) values. |
mjr | 6:cc35eb643e8f | 859 | // Any time it appears that the machine has been at rest for a while |
mjr | 6:cc35eb643e8f | 860 | // (about 5 seconds), we'll average the readings during that rest |
mjr | 6:cc35eb643e8f | 861 | // period and use the result as the level rest position. This is |
mjr | 6:cc35eb643e8f | 862 | // is ongoing, so we'll quickly find the center point again if the |
mjr | 6:cc35eb643e8f | 863 | // machine is moved during play (by an especially aggressive bout |
mjr | 6:cc35eb643e8f | 864 | // of nudging, say). |
mjr | 5:a70c0bce770d | 865 | // |
mjr | 5:a70c0bce770d | 866 | |
mjr | 17:ab3cec0c8bf4 | 867 | // I2C address of the accelerometer (this is a constant of the KL25Z) |
mjr | 17:ab3cec0c8bf4 | 868 | const int MMA8451_I2C_ADDRESS = (0x1d<<1); |
mjr | 17:ab3cec0c8bf4 | 869 | |
mjr | 17:ab3cec0c8bf4 | 870 | // SCL and SDA pins for the accelerometer (constant for the KL25Z) |
mjr | 17:ab3cec0c8bf4 | 871 | #define MMA8451_SCL_PIN PTE25 |
mjr | 17:ab3cec0c8bf4 | 872 | #define MMA8451_SDA_PIN PTE24 |
mjr | 17:ab3cec0c8bf4 | 873 | |
mjr | 17:ab3cec0c8bf4 | 874 | // Digital in pin to use for the accelerometer interrupt. For the KL25Z, |
mjr | 17:ab3cec0c8bf4 | 875 | // this can be either PTA14 or PTA15, since those are the pins physically |
mjr | 17:ab3cec0c8bf4 | 876 | // wired on this board to the MMA8451 interrupt controller. |
mjr | 17:ab3cec0c8bf4 | 877 | #define MMA8451_INT_PIN PTA15 |
mjr | 17:ab3cec0c8bf4 | 878 | |
mjr | 17:ab3cec0c8bf4 | 879 | |
mjr | 6:cc35eb643e8f | 880 | // accelerometer input history item, for gathering calibration data |
mjr | 6:cc35eb643e8f | 881 | struct AccHist |
mjr | 5:a70c0bce770d | 882 | { |
mjr | 6:cc35eb643e8f | 883 | AccHist() { x = y = d = 0.0; xtot = ytot = 0.0; cnt = 0; } |
mjr | 6:cc35eb643e8f | 884 | void set(float x, float y, AccHist *prv) |
mjr | 6:cc35eb643e8f | 885 | { |
mjr | 6:cc35eb643e8f | 886 | // save the raw position |
mjr | 6:cc35eb643e8f | 887 | this->x = x; |
mjr | 6:cc35eb643e8f | 888 | this->y = y; |
mjr | 6:cc35eb643e8f | 889 | this->d = distance(prv); |
mjr | 6:cc35eb643e8f | 890 | } |
mjr | 6:cc35eb643e8f | 891 | |
mjr | 6:cc35eb643e8f | 892 | // reading for this entry |
mjr | 5:a70c0bce770d | 893 | float x, y; |
mjr | 5:a70c0bce770d | 894 | |
mjr | 6:cc35eb643e8f | 895 | // distance from previous entry |
mjr | 6:cc35eb643e8f | 896 | float d; |
mjr | 5:a70c0bce770d | 897 | |
mjr | 6:cc35eb643e8f | 898 | // total and count of samples averaged over this period |
mjr | 6:cc35eb643e8f | 899 | float xtot, ytot; |
mjr | 6:cc35eb643e8f | 900 | int cnt; |
mjr | 6:cc35eb643e8f | 901 | |
mjr | 6:cc35eb643e8f | 902 | void clearAvg() { xtot = ytot = 0.0; cnt = 0; } |
mjr | 6:cc35eb643e8f | 903 | void addAvg(float x, float y) { xtot += x; ytot += y; ++cnt; } |
mjr | 6:cc35eb643e8f | 904 | float xAvg() const { return xtot/cnt; } |
mjr | 6:cc35eb643e8f | 905 | float yAvg() const { return ytot/cnt; } |
mjr | 5:a70c0bce770d | 906 | |
mjr | 6:cc35eb643e8f | 907 | float distance(AccHist *p) |
mjr | 6:cc35eb643e8f | 908 | { return sqrt(square(p->x - x) + square(p->y - y)); } |
mjr | 5:a70c0bce770d | 909 | }; |
mjr | 5:a70c0bce770d | 910 | |
mjr | 5:a70c0bce770d | 911 | // accelerometer wrapper class |
mjr | 3:3514575d4f86 | 912 | class Accel |
mjr | 3:3514575d4f86 | 913 | { |
mjr | 3:3514575d4f86 | 914 | public: |
mjr | 3:3514575d4f86 | 915 | Accel(PinName sda, PinName scl, int i2cAddr, PinName irqPin) |
mjr | 3:3514575d4f86 | 916 | : mma_(sda, scl, i2cAddr), intIn_(irqPin) |
mjr | 3:3514575d4f86 | 917 | { |
mjr | 5:a70c0bce770d | 918 | // remember the interrupt pin assignment |
mjr | 5:a70c0bce770d | 919 | irqPin_ = irqPin; |
mjr | 5:a70c0bce770d | 920 | |
mjr | 5:a70c0bce770d | 921 | // reset and initialize |
mjr | 5:a70c0bce770d | 922 | reset(); |
mjr | 5:a70c0bce770d | 923 | } |
mjr | 5:a70c0bce770d | 924 | |
mjr | 5:a70c0bce770d | 925 | void reset() |
mjr | 5:a70c0bce770d | 926 | { |
mjr | 6:cc35eb643e8f | 927 | // clear the center point |
mjr | 6:cc35eb643e8f | 928 | cx_ = cy_ = 0.0; |
mjr | 6:cc35eb643e8f | 929 | |
mjr | 6:cc35eb643e8f | 930 | // start the calibration timer |
mjr | 5:a70c0bce770d | 931 | tCenter_.start(); |
mjr | 5:a70c0bce770d | 932 | iAccPrv_ = nAccPrv_ = 0; |
mjr | 6:cc35eb643e8f | 933 | |
mjr | 5:a70c0bce770d | 934 | // reset and initialize the MMA8451Q |
mjr | 5:a70c0bce770d | 935 | mma_.init(); |
mjr | 6:cc35eb643e8f | 936 | |
mjr | 6:cc35eb643e8f | 937 | // set the initial integrated velocity reading to zero |
mjr | 6:cc35eb643e8f | 938 | vx_ = vy_ = 0; |
mjr | 3:3514575d4f86 | 939 | |
mjr | 6:cc35eb643e8f | 940 | // set up our accelerometer interrupt handling |
mjr | 6:cc35eb643e8f | 941 | intIn_.rise(this, &Accel::isr); |
mjr | 5:a70c0bce770d | 942 | mma_.setInterruptMode(irqPin_ == PTA14 ? 1 : 2); |
mjr | 3:3514575d4f86 | 943 | |
mjr | 3:3514575d4f86 | 944 | // read the current registers to clear the data ready flag |
mjr | 6:cc35eb643e8f | 945 | mma_.getAccXYZ(ax_, ay_, az_); |
mjr | 3:3514575d4f86 | 946 | |
mjr | 3:3514575d4f86 | 947 | // start our timers |
mjr | 3:3514575d4f86 | 948 | tGet_.start(); |
mjr | 3:3514575d4f86 | 949 | tInt_.start(); |
mjr | 3:3514575d4f86 | 950 | } |
mjr | 3:3514575d4f86 | 951 | |
mjr | 9:fd65b0a94720 | 952 | void get(int &x, int &y) |
mjr | 3:3514575d4f86 | 953 | { |
mjr | 3:3514575d4f86 | 954 | // disable interrupts while manipulating the shared data |
mjr | 3:3514575d4f86 | 955 | __disable_irq(); |
mjr | 3:3514575d4f86 | 956 | |
mjr | 3:3514575d4f86 | 957 | // read the shared data and store locally for calculations |
mjr | 6:cc35eb643e8f | 958 | float ax = ax_, ay = ay_; |
mjr | 6:cc35eb643e8f | 959 | float vx = vx_, vy = vy_; |
mjr | 5:a70c0bce770d | 960 | |
mjr | 6:cc35eb643e8f | 961 | // reset the velocity sum for the next run |
mjr | 6:cc35eb643e8f | 962 | vx_ = vy_ = 0; |
mjr | 3:3514575d4f86 | 963 | |
mjr | 3:3514575d4f86 | 964 | // get the time since the last get() sample |
mjr | 3:3514575d4f86 | 965 | float dt = tGet_.read_us()/1.0e6; |
mjr | 3:3514575d4f86 | 966 | tGet_.reset(); |
mjr | 3:3514575d4f86 | 967 | |
mjr | 3:3514575d4f86 | 968 | // done manipulating the shared data |
mjr | 3:3514575d4f86 | 969 | __enable_irq(); |
mjr | 3:3514575d4f86 | 970 | |
mjr | 6:cc35eb643e8f | 971 | // adjust the readings for the integration time |
mjr | 6:cc35eb643e8f | 972 | vx /= dt; |
mjr | 6:cc35eb643e8f | 973 | vy /= dt; |
mjr | 6:cc35eb643e8f | 974 | |
mjr | 6:cc35eb643e8f | 975 | // add this sample to the current calibration interval's running total |
mjr | 6:cc35eb643e8f | 976 | AccHist *p = accPrv_ + iAccPrv_; |
mjr | 6:cc35eb643e8f | 977 | p->addAvg(ax, ay); |
mjr | 6:cc35eb643e8f | 978 | |
mjr | 5:a70c0bce770d | 979 | // check for auto-centering every so often |
mjr | 5:a70c0bce770d | 980 | if (tCenter_.read_ms() > 1000) |
mjr | 5:a70c0bce770d | 981 | { |
mjr | 5:a70c0bce770d | 982 | // add the latest raw sample to the history list |
mjr | 6:cc35eb643e8f | 983 | AccHist *prv = p; |
mjr | 5:a70c0bce770d | 984 | iAccPrv_ = (iAccPrv_ + 1) % maxAccPrv; |
mjr | 6:cc35eb643e8f | 985 | p = accPrv_ + iAccPrv_; |
mjr | 6:cc35eb643e8f | 986 | p->set(ax, ay, prv); |
mjr | 5:a70c0bce770d | 987 | |
mjr | 5:a70c0bce770d | 988 | // if we have a full complement, check for stability |
mjr | 5:a70c0bce770d | 989 | if (nAccPrv_ >= maxAccPrv) |
mjr | 5:a70c0bce770d | 990 | { |
mjr | 5:a70c0bce770d | 991 | // check if we've been stable for all recent samples |
mjr | 6:cc35eb643e8f | 992 | static const float accTol = .01; |
mjr | 6:cc35eb643e8f | 993 | AccHist *p0 = accPrv_; |
mjr | 6:cc35eb643e8f | 994 | if (p0[0].d < accTol |
mjr | 6:cc35eb643e8f | 995 | && p0[1].d < accTol |
mjr | 6:cc35eb643e8f | 996 | && p0[2].d < accTol |
mjr | 6:cc35eb643e8f | 997 | && p0[3].d < accTol |
mjr | 6:cc35eb643e8f | 998 | && p0[4].d < accTol) |
mjr | 5:a70c0bce770d | 999 | { |
mjr | 6:cc35eb643e8f | 1000 | // Figure the new calibration point as the average of |
mjr | 6:cc35eb643e8f | 1001 | // the samples over the rest period |
mjr | 6:cc35eb643e8f | 1002 | cx_ = (p0[0].xAvg() + p0[1].xAvg() + p0[2].xAvg() + p0[3].xAvg() + p0[4].xAvg())/5.0; |
mjr | 6:cc35eb643e8f | 1003 | cy_ = (p0[0].yAvg() + p0[1].yAvg() + p0[2].yAvg() + p0[3].yAvg() + p0[4].yAvg())/5.0; |
mjr | 5:a70c0bce770d | 1004 | } |
mjr | 5:a70c0bce770d | 1005 | } |
mjr | 5:a70c0bce770d | 1006 | else |
mjr | 5:a70c0bce770d | 1007 | { |
mjr | 5:a70c0bce770d | 1008 | // not enough samples yet; just up the count |
mjr | 5:a70c0bce770d | 1009 | ++nAccPrv_; |
mjr | 5:a70c0bce770d | 1010 | } |
mjr | 6:cc35eb643e8f | 1011 | |
mjr | 6:cc35eb643e8f | 1012 | // clear the new item's running totals |
mjr | 6:cc35eb643e8f | 1013 | p->clearAvg(); |
mjr | 5:a70c0bce770d | 1014 | |
mjr | 5:a70c0bce770d | 1015 | // reset the timer |
mjr | 5:a70c0bce770d | 1016 | tCenter_.reset(); |
mjr | 5:a70c0bce770d | 1017 | } |
mjr | 5:a70c0bce770d | 1018 | |
mjr | 6:cc35eb643e8f | 1019 | // report our integrated velocity reading in x,y |
mjr | 6:cc35eb643e8f | 1020 | x = rawToReport(vx); |
mjr | 6:cc35eb643e8f | 1021 | y = rawToReport(vy); |
mjr | 5:a70c0bce770d | 1022 | |
mjr | 6:cc35eb643e8f | 1023 | #ifdef DEBUG_PRINTF |
mjr | 6:cc35eb643e8f | 1024 | if (x != 0 || y != 0) |
mjr | 6:cc35eb643e8f | 1025 | printf("%f %f %d %d %f\r\n", vx, vy, x, y, dt); |
mjr | 6:cc35eb643e8f | 1026 | #endif |
mjr | 3:3514575d4f86 | 1027 | } |
mjr | 31:582472d0bc57 | 1028 | |
mjr | 3:3514575d4f86 | 1029 | private: |
mjr | 6:cc35eb643e8f | 1030 | // adjust a raw acceleration figure to a usb report value |
mjr | 6:cc35eb643e8f | 1031 | int rawToReport(float v) |
mjr | 5:a70c0bce770d | 1032 | { |
mjr | 6:cc35eb643e8f | 1033 | // scale to the joystick report range and round to integer |
mjr | 6:cc35eb643e8f | 1034 | int i = int(round(v*JOYMAX)); |
mjr | 5:a70c0bce770d | 1035 | |
mjr | 6:cc35eb643e8f | 1036 | // if it's near the center, scale it roughly as 20*(i/20)^2, |
mjr | 6:cc35eb643e8f | 1037 | // to suppress noise near the rest position |
mjr | 6:cc35eb643e8f | 1038 | static const int filter[] = { |
mjr | 6:cc35eb643e8f | 1039 | -18, -16, -14, -13, -11, -10, -8, -7, -6, -5, -4, -3, -2, -2, -1, -1, 0, 0, 0, 0, |
mjr | 6:cc35eb643e8f | 1040 | 0, |
mjr | 6:cc35eb643e8f | 1041 | 0, 0, 0, 0, 1, 1, 2, 2, 3, 4, 5, 6, 7, 8, 10, 11, 13, 14, 16, 18 |
mjr | 6:cc35eb643e8f | 1042 | }; |
mjr | 6:cc35eb643e8f | 1043 | return (i > 20 || i < -20 ? i : filter[i+20]); |
mjr | 5:a70c0bce770d | 1044 | } |
mjr | 5:a70c0bce770d | 1045 | |
mjr | 3:3514575d4f86 | 1046 | // interrupt handler |
mjr | 3:3514575d4f86 | 1047 | void isr() |
mjr | 3:3514575d4f86 | 1048 | { |
mjr | 3:3514575d4f86 | 1049 | // Read the axes. Note that we have to read all three axes |
mjr | 3:3514575d4f86 | 1050 | // (even though we only really use x and y) in order to clear |
mjr | 3:3514575d4f86 | 1051 | // the "data ready" status bit in the accelerometer. The |
mjr | 3:3514575d4f86 | 1052 | // interrupt only occurs when the "ready" bit transitions from |
mjr | 3:3514575d4f86 | 1053 | // off to on, so we have to make sure it's off. |
mjr | 5:a70c0bce770d | 1054 | float x, y, z; |
mjr | 5:a70c0bce770d | 1055 | mma_.getAccXYZ(x, y, z); |
mjr | 3:3514575d4f86 | 1056 | |
mjr | 3:3514575d4f86 | 1057 | // calculate the time since the last interrupt |
mjr | 3:3514575d4f86 | 1058 | float dt = tInt_.read_us()/1.0e6; |
mjr | 3:3514575d4f86 | 1059 | tInt_.reset(); |
mjr | 6:cc35eb643e8f | 1060 | |
mjr | 6:cc35eb643e8f | 1061 | // integrate the time slice from the previous reading to this reading |
mjr | 6:cc35eb643e8f | 1062 | vx_ += (x + ax_ - 2*cx_)*dt/2; |
mjr | 6:cc35eb643e8f | 1063 | vy_ += (y + ay_ - 2*cy_)*dt/2; |
mjr | 3:3514575d4f86 | 1064 | |
mjr | 6:cc35eb643e8f | 1065 | // store the updates |
mjr | 6:cc35eb643e8f | 1066 | ax_ = x; |
mjr | 6:cc35eb643e8f | 1067 | ay_ = y; |
mjr | 6:cc35eb643e8f | 1068 | az_ = z; |
mjr | 3:3514575d4f86 | 1069 | } |
mjr | 3:3514575d4f86 | 1070 | |
mjr | 3:3514575d4f86 | 1071 | // underlying accelerometer object |
mjr | 3:3514575d4f86 | 1072 | MMA8451Q mma_; |
mjr | 3:3514575d4f86 | 1073 | |
mjr | 5:a70c0bce770d | 1074 | // last raw acceleration readings |
mjr | 6:cc35eb643e8f | 1075 | float ax_, ay_, az_; |
mjr | 5:a70c0bce770d | 1076 | |
mjr | 6:cc35eb643e8f | 1077 | // integrated velocity reading since last get() |
mjr | 6:cc35eb643e8f | 1078 | float vx_, vy_; |
mjr | 6:cc35eb643e8f | 1079 | |
mjr | 3:3514575d4f86 | 1080 | // timer for measuring time between get() samples |
mjr | 3:3514575d4f86 | 1081 | Timer tGet_; |
mjr | 3:3514575d4f86 | 1082 | |
mjr | 3:3514575d4f86 | 1083 | // timer for measuring time between interrupts |
mjr | 3:3514575d4f86 | 1084 | Timer tInt_; |
mjr | 5:a70c0bce770d | 1085 | |
mjr | 6:cc35eb643e8f | 1086 | // Calibration reference point for accelerometer. This is the |
mjr | 6:cc35eb643e8f | 1087 | // average reading on the accelerometer when in the neutral position |
mjr | 6:cc35eb643e8f | 1088 | // at rest. |
mjr | 6:cc35eb643e8f | 1089 | float cx_, cy_; |
mjr | 5:a70c0bce770d | 1090 | |
mjr | 5:a70c0bce770d | 1091 | // timer for atuo-centering |
mjr | 5:a70c0bce770d | 1092 | Timer tCenter_; |
mjr | 6:cc35eb643e8f | 1093 | |
mjr | 6:cc35eb643e8f | 1094 | // Auto-centering history. This is a separate history list that |
mjr | 6:cc35eb643e8f | 1095 | // records results spaced out sparesely over time, so that we can |
mjr | 6:cc35eb643e8f | 1096 | // watch for long-lasting periods of rest. When we observe nearly |
mjr | 6:cc35eb643e8f | 1097 | // no motion for an extended period (on the order of 5 seconds), we |
mjr | 6:cc35eb643e8f | 1098 | // take this to mean that the cabinet is at rest in its neutral |
mjr | 6:cc35eb643e8f | 1099 | // position, so we take this as the calibration zero point for the |
mjr | 6:cc35eb643e8f | 1100 | // accelerometer. We update this history continuously, which allows |
mjr | 6:cc35eb643e8f | 1101 | // us to continuously re-calibrate the accelerometer. This ensures |
mjr | 6:cc35eb643e8f | 1102 | // that we'll automatically adjust to any actual changes in the |
mjr | 6:cc35eb643e8f | 1103 | // cabinet's orientation (e.g., if it gets moved slightly by an |
mjr | 6:cc35eb643e8f | 1104 | // especially strong nudge) as well as any systematic drift in the |
mjr | 6:cc35eb643e8f | 1105 | // accelerometer measurement bias (e.g., from temperature changes). |
mjr | 5:a70c0bce770d | 1106 | int iAccPrv_, nAccPrv_; |
mjr | 5:a70c0bce770d | 1107 | static const int maxAccPrv = 5; |
mjr | 6:cc35eb643e8f | 1108 | AccHist accPrv_[maxAccPrv]; |
mjr | 6:cc35eb643e8f | 1109 | |
mjr | 5:a70c0bce770d | 1110 | // interurupt pin name |
mjr | 5:a70c0bce770d | 1111 | PinName irqPin_; |
mjr | 5:a70c0bce770d | 1112 | |
mjr | 5:a70c0bce770d | 1113 | // interrupt router |
mjr | 5:a70c0bce770d | 1114 | InterruptIn intIn_; |
mjr | 3:3514575d4f86 | 1115 | }; |
mjr | 3:3514575d4f86 | 1116 | |
mjr | 5:a70c0bce770d | 1117 | |
mjr | 5:a70c0bce770d | 1118 | // --------------------------------------------------------------------------- |
mjr | 5:a70c0bce770d | 1119 | // |
mjr | 14:df700b22ca08 | 1120 | // Clear the I2C bus for the MMA8451Q. This seems necessary some of the time |
mjr | 5:a70c0bce770d | 1121 | // for reasons that aren't clear to me. Doing a hard power cycle has the same |
mjr | 5:a70c0bce770d | 1122 | // effect, but when we do a soft reset, the hardware sometimes seems to leave |
mjr | 5:a70c0bce770d | 1123 | // the MMA's SDA line stuck low. Forcing a series of 9 clock pulses through |
mjr | 14:df700b22ca08 | 1124 | // the SCL line is supposed to clear this condition. I'm not convinced this |
mjr | 14:df700b22ca08 | 1125 | // actually works with the way this component is wired on the KL25Z, but it |
mjr | 14:df700b22ca08 | 1126 | // seems harmless, so we'll do it on reset in case it does some good. What |
mjr | 14:df700b22ca08 | 1127 | // we really seem to need is a way to power cycle the MMA8451Q if it ever |
mjr | 14:df700b22ca08 | 1128 | // gets stuck, but this is simply not possible in software on the KL25Z. |
mjr | 14:df700b22ca08 | 1129 | // |
mjr | 14:df700b22ca08 | 1130 | // If the accelerometer does get stuck, and a software reboot doesn't reset |
mjr | 14:df700b22ca08 | 1131 | // it, the only workaround is to manually power cycle the whole KL25Z by |
mjr | 14:df700b22ca08 | 1132 | // unplugging both of its USB connections. |
mjr | 5:a70c0bce770d | 1133 | // |
mjr | 5:a70c0bce770d | 1134 | void clear_i2c() |
mjr | 5:a70c0bce770d | 1135 | { |
mjr | 5:a70c0bce770d | 1136 | // assume a general-purpose output pin to the I2C clock |
mjr | 5:a70c0bce770d | 1137 | DigitalOut scl(MMA8451_SCL_PIN); |
mjr | 5:a70c0bce770d | 1138 | DigitalIn sda(MMA8451_SDA_PIN); |
mjr | 5:a70c0bce770d | 1139 | |
mjr | 5:a70c0bce770d | 1140 | // clock the SCL 9 times |
mjr | 5:a70c0bce770d | 1141 | for (int i = 0 ; i < 9 ; ++i) |
mjr | 5:a70c0bce770d | 1142 | { |
mjr | 5:a70c0bce770d | 1143 | scl = 1; |
mjr | 5:a70c0bce770d | 1144 | wait_us(20); |
mjr | 5:a70c0bce770d | 1145 | scl = 0; |
mjr | 5:a70c0bce770d | 1146 | wait_us(20); |
mjr | 5:a70c0bce770d | 1147 | } |
mjr | 5:a70c0bce770d | 1148 | } |
mjr | 14:df700b22ca08 | 1149 | |
mjr | 14:df700b22ca08 | 1150 | // --------------------------------------------------------------------------- |
mjr | 14:df700b22ca08 | 1151 | // |
mjr | 17:ab3cec0c8bf4 | 1152 | // Include the appropriate plunger sensor definition. This will define a |
mjr | 17:ab3cec0c8bf4 | 1153 | // class called PlungerSensor, with a standard interface that we use in |
mjr | 17:ab3cec0c8bf4 | 1154 | // the main loop below. This is *kind of* like a virtual class interface, |
mjr | 17:ab3cec0c8bf4 | 1155 | // but it actually defines the methods statically, which is a little more |
mjr | 17:ab3cec0c8bf4 | 1156 | // efficient at run-time. There's no need for a true virtual interface |
mjr | 17:ab3cec0c8bf4 | 1157 | // because we don't need to be able to change sensor types on the fly. |
mjr | 17:ab3cec0c8bf4 | 1158 | // |
mjr | 17:ab3cec0c8bf4 | 1159 | |
mjr | 22:71422c359f2a | 1160 | #if defined(ENABLE_CCD_SENSOR) |
mjr | 17:ab3cec0c8bf4 | 1161 | #include "ccdSensor.h" |
mjr | 22:71422c359f2a | 1162 | #elif defined(ENABLE_POT_SENSOR) |
mjr | 17:ab3cec0c8bf4 | 1163 | #include "potSensor.h" |
mjr | 17:ab3cec0c8bf4 | 1164 | #else |
mjr | 17:ab3cec0c8bf4 | 1165 | #include "nullSensor.h" |
mjr | 17:ab3cec0c8bf4 | 1166 | #endif |
mjr | 17:ab3cec0c8bf4 | 1167 | |
mjr | 17:ab3cec0c8bf4 | 1168 | |
mjr | 17:ab3cec0c8bf4 | 1169 | // --------------------------------------------------------------------------- |
mjr | 17:ab3cec0c8bf4 | 1170 | // |
mjr | 17:ab3cec0c8bf4 | 1171 | // Non-volatile memory (NVM) |
mjr | 17:ab3cec0c8bf4 | 1172 | // |
mjr | 17:ab3cec0c8bf4 | 1173 | |
mjr | 17:ab3cec0c8bf4 | 1174 | // Structure defining our NVM storage layout. We store a small |
mjr | 17:ab3cec0c8bf4 | 1175 | // amount of persistent data in flash memory to retain calibration |
mjr | 17:ab3cec0c8bf4 | 1176 | // data when powered off. |
mjr | 17:ab3cec0c8bf4 | 1177 | struct NVM |
mjr | 17:ab3cec0c8bf4 | 1178 | { |
mjr | 17:ab3cec0c8bf4 | 1179 | // checksum - we use this to determine if the flash record |
mjr | 17:ab3cec0c8bf4 | 1180 | // has been properly initialized |
mjr | 17:ab3cec0c8bf4 | 1181 | uint32_t checksum; |
mjr | 17:ab3cec0c8bf4 | 1182 | |
mjr | 17:ab3cec0c8bf4 | 1183 | // signature value |
mjr | 17:ab3cec0c8bf4 | 1184 | static const uint32_t SIGNATURE = 0x4D4A522A; |
mjr | 17:ab3cec0c8bf4 | 1185 | static const uint16_t VERSION = 0x0003; |
mjr | 17:ab3cec0c8bf4 | 1186 | |
mjr | 17:ab3cec0c8bf4 | 1187 | // Is the data structure valid? We test the signature and |
mjr | 17:ab3cec0c8bf4 | 1188 | // checksum to determine if we've been properly stored. |
mjr | 17:ab3cec0c8bf4 | 1189 | int valid() const |
mjr | 17:ab3cec0c8bf4 | 1190 | { |
mjr | 17:ab3cec0c8bf4 | 1191 | return (d.sig == SIGNATURE |
mjr | 17:ab3cec0c8bf4 | 1192 | && d.vsn == VERSION |
mjr | 17:ab3cec0c8bf4 | 1193 | && d.sz == sizeof(NVM) |
mjr | 17:ab3cec0c8bf4 | 1194 | && checksum == CRC32(&d, sizeof(d))); |
mjr | 17:ab3cec0c8bf4 | 1195 | } |
mjr | 17:ab3cec0c8bf4 | 1196 | |
mjr | 17:ab3cec0c8bf4 | 1197 | // save to non-volatile memory |
mjr | 17:ab3cec0c8bf4 | 1198 | void save(FreescaleIAP &iap, int addr) |
mjr | 17:ab3cec0c8bf4 | 1199 | { |
mjr | 17:ab3cec0c8bf4 | 1200 | // update the checksum and structure size |
mjr | 17:ab3cec0c8bf4 | 1201 | checksum = CRC32(&d, sizeof(d)); |
mjr | 17:ab3cec0c8bf4 | 1202 | d.sz = sizeof(NVM); |
mjr | 17:ab3cec0c8bf4 | 1203 | |
mjr | 17:ab3cec0c8bf4 | 1204 | // erase the sector |
mjr | 17:ab3cec0c8bf4 | 1205 | iap.erase_sector(addr); |
mjr | 17:ab3cec0c8bf4 | 1206 | |
mjr | 17:ab3cec0c8bf4 | 1207 | // save the data |
mjr | 17:ab3cec0c8bf4 | 1208 | iap.program_flash(addr, this, sizeof(*this)); |
mjr | 17:ab3cec0c8bf4 | 1209 | } |
mjr | 17:ab3cec0c8bf4 | 1210 | |
mjr | 17:ab3cec0c8bf4 | 1211 | // reset calibration data for calibration mode |
mjr | 17:ab3cec0c8bf4 | 1212 | void resetPlunger() |
mjr | 17:ab3cec0c8bf4 | 1213 | { |
mjr | 17:ab3cec0c8bf4 | 1214 | // set extremes for the calibration data |
mjr | 17:ab3cec0c8bf4 | 1215 | d.plungerMax = 0; |
mjr | 17:ab3cec0c8bf4 | 1216 | d.plungerZero = npix; |
mjr | 17:ab3cec0c8bf4 | 1217 | d.plungerMin = npix; |
mjr | 17:ab3cec0c8bf4 | 1218 | } |
mjr | 17:ab3cec0c8bf4 | 1219 | |
mjr | 17:ab3cec0c8bf4 | 1220 | // stored data (excluding the checksum) |
mjr | 17:ab3cec0c8bf4 | 1221 | struct |
mjr | 17:ab3cec0c8bf4 | 1222 | { |
mjr | 17:ab3cec0c8bf4 | 1223 | // Signature, structure version, and structure size - further verification |
mjr | 17:ab3cec0c8bf4 | 1224 | // that we have valid initialized data. The size is a simple proxy for a |
mjr | 17:ab3cec0c8bf4 | 1225 | // structure version, as the most common type of change to the structure as |
mjr | 17:ab3cec0c8bf4 | 1226 | // the software evolves will be the addition of new elements. We also |
mjr | 17:ab3cec0c8bf4 | 1227 | // provide an explicit version number that we can update manually if we |
mjr | 17:ab3cec0c8bf4 | 1228 | // make any changes that don't affect the structure size but would affect |
mjr | 17:ab3cec0c8bf4 | 1229 | // compatibility with a saved record (e.g., swapping two existing elements). |
mjr | 17:ab3cec0c8bf4 | 1230 | uint32_t sig; |
mjr | 17:ab3cec0c8bf4 | 1231 | uint16_t vsn; |
mjr | 17:ab3cec0c8bf4 | 1232 | int sz; |
mjr | 17:ab3cec0c8bf4 | 1233 | |
mjr | 17:ab3cec0c8bf4 | 1234 | // has the plunger been manually calibrated? |
mjr | 17:ab3cec0c8bf4 | 1235 | int plungerCal; |
mjr | 17:ab3cec0c8bf4 | 1236 | |
mjr | 17:ab3cec0c8bf4 | 1237 | // Plunger calibration min, zero, and max. The zero point is the |
mjr | 17:ab3cec0c8bf4 | 1238 | // rest position (aka park position), where it's in equilibrium between |
mjr | 17:ab3cec0c8bf4 | 1239 | // the main spring and the barrel spring. It can travel a small distance |
mjr | 17:ab3cec0c8bf4 | 1240 | // forward of the rest position, because the barrel spring can be |
mjr | 17:ab3cec0c8bf4 | 1241 | // compressed by the user pushing on the plunger or by the momentum |
mjr | 17:ab3cec0c8bf4 | 1242 | // of a release motion. The minimum is the maximum forward point where |
mjr | 17:ab3cec0c8bf4 | 1243 | // the barrel spring can't be compressed any further. |
mjr | 17:ab3cec0c8bf4 | 1244 | int plungerMin; |
mjr | 17:ab3cec0c8bf4 | 1245 | int plungerZero; |
mjr | 17:ab3cec0c8bf4 | 1246 | int plungerMax; |
mjr | 17:ab3cec0c8bf4 | 1247 | |
mjr | 17:ab3cec0c8bf4 | 1248 | // is the plunger sensor enabled? |
mjr | 17:ab3cec0c8bf4 | 1249 | int plungerEnabled; |
mjr | 17:ab3cec0c8bf4 | 1250 | |
mjr | 17:ab3cec0c8bf4 | 1251 | // LedWiz unit number |
mjr | 17:ab3cec0c8bf4 | 1252 | uint8_t ledWizUnitNo; |
mjr | 17:ab3cec0c8bf4 | 1253 | } d; |
mjr | 17:ab3cec0c8bf4 | 1254 | }; |
mjr | 17:ab3cec0c8bf4 | 1255 | |
mjr | 17:ab3cec0c8bf4 | 1256 | |
mjr | 17:ab3cec0c8bf4 | 1257 | // --------------------------------------------------------------------------- |
mjr | 17:ab3cec0c8bf4 | 1258 | // |
mjr | 5:a70c0bce770d | 1259 | // Main program loop. This is invoked on startup and runs forever. Our |
mjr | 5:a70c0bce770d | 1260 | // main work is to read our devices (the accelerometer and the CCD), process |
mjr | 5:a70c0bce770d | 1261 | // the readings into nudge and plunger position data, and send the results |
mjr | 5:a70c0bce770d | 1262 | // to the host computer via the USB joystick interface. We also monitor |
mjr | 5:a70c0bce770d | 1263 | // the USB connection for incoming LedWiz commands and process those into |
mjr | 5:a70c0bce770d | 1264 | // port outputs. |
mjr | 5:a70c0bce770d | 1265 | // |
mjr | 0:5acbbe3f4cf4 | 1266 | int main(void) |
mjr | 0:5acbbe3f4cf4 | 1267 | { |
mjr | 1:d913e0afb2ac | 1268 | // turn off our on-board indicator LED |
mjr | 4:02c7cd7b2183 | 1269 | ledR = 1; |
mjr | 4:02c7cd7b2183 | 1270 | ledG = 1; |
mjr | 4:02c7cd7b2183 | 1271 | ledB = 1; |
mjr | 1:d913e0afb2ac | 1272 | |
mjr | 6:cc35eb643e8f | 1273 | // initialize the LedWiz ports |
mjr | 6:cc35eb643e8f | 1274 | initLwOut(); |
mjr | 6:cc35eb643e8f | 1275 | |
mjr | 11:bd9da7088e6e | 1276 | // initialize the button input ports |
mjr | 11:bd9da7088e6e | 1277 | initButtons(); |
mjr | 11:bd9da7088e6e | 1278 | |
mjr | 6:cc35eb643e8f | 1279 | // we don't need a reset yet |
mjr | 6:cc35eb643e8f | 1280 | bool needReset = false; |
mjr | 6:cc35eb643e8f | 1281 | |
mjr | 5:a70c0bce770d | 1282 | // clear the I2C bus for the accelerometer |
mjr | 5:a70c0bce770d | 1283 | clear_i2c(); |
mjr | 5:a70c0bce770d | 1284 | |
mjr | 2:c174f9ee414a | 1285 | // set up a flash memory controller |
mjr | 2:c174f9ee414a | 1286 | FreescaleIAP iap; |
mjr | 2:c174f9ee414a | 1287 | |
mjr | 2:c174f9ee414a | 1288 | // use the last sector of flash for our non-volatile memory structure |
mjr | 2:c174f9ee414a | 1289 | int flash_addr = (iap.flash_size() - SECTOR_SIZE); |
mjr | 2:c174f9ee414a | 1290 | NVM *flash = (NVM *)flash_addr; |
mjr | 2:c174f9ee414a | 1291 | NVM cfg; |
mjr | 2:c174f9ee414a | 1292 | |
mjr | 2:c174f9ee414a | 1293 | // check for valid flash |
mjr | 6:cc35eb643e8f | 1294 | bool flash_valid = flash->valid(); |
mjr | 2:c174f9ee414a | 1295 | |
mjr | 2:c174f9ee414a | 1296 | // if the flash is valid, load it; otherwise initialize to defaults |
mjr | 2:c174f9ee414a | 1297 | if (flash_valid) { |
mjr | 2:c174f9ee414a | 1298 | memcpy(&cfg, flash, sizeof(cfg)); |
mjr | 6:cc35eb643e8f | 1299 | printf("Flash restored: plunger cal=%d, min=%d, zero=%d, max=%d\r\n", |
mjr | 6:cc35eb643e8f | 1300 | cfg.d.plungerCal, cfg.d.plungerMin, cfg.d.plungerZero, cfg.d.plungerMax); |
mjr | 2:c174f9ee414a | 1301 | } |
mjr | 2:c174f9ee414a | 1302 | else { |
mjr | 2:c174f9ee414a | 1303 | printf("Factory reset\r\n"); |
mjr | 2:c174f9ee414a | 1304 | cfg.d.sig = cfg.SIGNATURE; |
mjr | 2:c174f9ee414a | 1305 | cfg.d.vsn = cfg.VERSION; |
mjr | 6:cc35eb643e8f | 1306 | cfg.d.plungerCal = 0; |
mjr | 17:ab3cec0c8bf4 | 1307 | cfg.d.plungerMin = 0; // assume we can go all the way forward... |
mjr | 17:ab3cec0c8bf4 | 1308 | cfg.d.plungerMax = npix; // ...and all the way back |
mjr | 17:ab3cec0c8bf4 | 1309 | cfg.d.plungerZero = npix/6; // the rest position is usually around 1/2" back |
mjr | 21:5048e16cc9ef | 1310 | cfg.d.ledWizUnitNo = DEFAULT_LEDWIZ_UNIT_NUMBER - 1; // unit numbering starts from 0 internally |
mjr | 21:5048e16cc9ef | 1311 | cfg.d.plungerEnabled = PLUNGER_CODE_ENABLED; |
mjr | 2:c174f9ee414a | 1312 | } |
mjr | 1:d913e0afb2ac | 1313 | |
mjr | 6:cc35eb643e8f | 1314 | // Create the joystick USB client. Note that we use the LedWiz unit |
mjr | 6:cc35eb643e8f | 1315 | // number from the saved configuration. |
mjr | 6:cc35eb643e8f | 1316 | MyUSBJoystick js( |
mjr | 6:cc35eb643e8f | 1317 | USB_VENDOR_ID, |
mjr | 6:cc35eb643e8f | 1318 | USB_PRODUCT_ID | cfg.d.ledWizUnitNo, |
mjr | 6:cc35eb643e8f | 1319 | USB_VERSION_NO); |
mjr | 17:ab3cec0c8bf4 | 1320 | |
mjr | 17:ab3cec0c8bf4 | 1321 | // last report timer - we use this to throttle reports, since VP |
mjr | 17:ab3cec0c8bf4 | 1322 | // doesn't want to hear from us more than about every 10ms |
mjr | 17:ab3cec0c8bf4 | 1323 | Timer reportTimer; |
mjr | 17:ab3cec0c8bf4 | 1324 | reportTimer.start(); |
mjr | 17:ab3cec0c8bf4 | 1325 | |
mjr | 17:ab3cec0c8bf4 | 1326 | // initialize the calibration buttons, if present |
mjr | 17:ab3cec0c8bf4 | 1327 | DigitalIn *calBtn = (CAL_BUTTON_PIN == NC ? 0 : new DigitalIn(CAL_BUTTON_PIN)); |
mjr | 17:ab3cec0c8bf4 | 1328 | DigitalOut *calBtnLed = (CAL_BUTTON_LED == NC ? 0 : new DigitalOut(CAL_BUTTON_LED)); |
mjr | 6:cc35eb643e8f | 1329 | |
mjr | 1:d913e0afb2ac | 1330 | // plunger calibration button debounce timer |
mjr | 1:d913e0afb2ac | 1331 | Timer calBtnTimer; |
mjr | 1:d913e0afb2ac | 1332 | calBtnTimer.start(); |
mjr | 1:d913e0afb2ac | 1333 | int calBtnLit = false; |
mjr | 1:d913e0afb2ac | 1334 | |
mjr | 1:d913e0afb2ac | 1335 | // Calibration button state: |
mjr | 1:d913e0afb2ac | 1336 | // 0 = not pushed |
mjr | 1:d913e0afb2ac | 1337 | // 1 = pushed, not yet debounced |
mjr | 1:d913e0afb2ac | 1338 | // 2 = pushed, debounced, waiting for hold time |
mjr | 1:d913e0afb2ac | 1339 | // 3 = pushed, hold time completed - in calibration mode |
mjr | 1:d913e0afb2ac | 1340 | int calBtnState = 0; |
mjr | 1:d913e0afb2ac | 1341 | |
mjr | 1:d913e0afb2ac | 1342 | // set up a timer for our heartbeat indicator |
mjr | 1:d913e0afb2ac | 1343 | Timer hbTimer; |
mjr | 1:d913e0afb2ac | 1344 | hbTimer.start(); |
mjr | 1:d913e0afb2ac | 1345 | int hb = 0; |
mjr | 5:a70c0bce770d | 1346 | uint16_t hbcnt = 0; |
mjr | 1:d913e0afb2ac | 1347 | |
mjr | 1:d913e0afb2ac | 1348 | // set a timer for accelerometer auto-centering |
mjr | 1:d913e0afb2ac | 1349 | Timer acTimer; |
mjr | 1:d913e0afb2ac | 1350 | acTimer.start(); |
mjr | 1:d913e0afb2ac | 1351 | |
mjr | 0:5acbbe3f4cf4 | 1352 | // create the accelerometer object |
mjr | 5:a70c0bce770d | 1353 | Accel accel(MMA8451_SCL_PIN, MMA8451_SDA_PIN, MMA8451_I2C_ADDRESS, MMA8451_INT_PIN); |
mjr | 0:5acbbe3f4cf4 | 1354 | |
mjr | 21:5048e16cc9ef | 1355 | #ifdef ENABLE_JOYSTICK |
mjr | 17:ab3cec0c8bf4 | 1356 | // last accelerometer report, in joystick units (we report the nudge |
mjr | 17:ab3cec0c8bf4 | 1357 | // acceleration via the joystick x & y axes, per the VP convention) |
mjr | 17:ab3cec0c8bf4 | 1358 | int x = 0, y = 0; |
mjr | 17:ab3cec0c8bf4 | 1359 | |
mjr | 21:5048e16cc9ef | 1360 | // flag: send a pixel dump after the next read |
mjr | 21:5048e16cc9ef | 1361 | bool reportPix = false; |
mjr | 21:5048e16cc9ef | 1362 | #endif |
mjr | 21:5048e16cc9ef | 1363 | |
mjr | 31:582472d0bc57 | 1364 | #ifdef ENABLE_TLC5940 |
mjr | 31:582472d0bc57 | 1365 | // start the TLC5940 clock |
mjr | 31:582472d0bc57 | 1366 | tlc5940.start(); |
mjr | 31:582472d0bc57 | 1367 | #endif |
mjr | 31:582472d0bc57 | 1368 | |
mjr | 17:ab3cec0c8bf4 | 1369 | // create our plunger sensor object |
mjr | 17:ab3cec0c8bf4 | 1370 | PlungerSensor plungerSensor; |
mjr | 17:ab3cec0c8bf4 | 1371 | |
mjr | 17:ab3cec0c8bf4 | 1372 | // last plunger report position, in 'npix' normalized pixel units |
mjr | 17:ab3cec0c8bf4 | 1373 | int pos = 0; |
mjr | 17:ab3cec0c8bf4 | 1374 | |
mjr | 17:ab3cec0c8bf4 | 1375 | // last plunger report, in joystick units (we report the plunger as the |
mjr | 17:ab3cec0c8bf4 | 1376 | // "z" axis of the joystick, per the VP convention) |
mjr | 17:ab3cec0c8bf4 | 1377 | int z = 0; |
mjr | 17:ab3cec0c8bf4 | 1378 | |
mjr | 17:ab3cec0c8bf4 | 1379 | // most recent prior plunger readings, for tracking release events(z0 is |
mjr | 17:ab3cec0c8bf4 | 1380 | // reading just before the last one we reported, z1 is the one before that, |
mjr | 17:ab3cec0c8bf4 | 1381 | // z2 the next before that) |
mjr | 17:ab3cec0c8bf4 | 1382 | int z0 = 0, z1 = 0, z2 = 0; |
mjr | 17:ab3cec0c8bf4 | 1383 | |
mjr | 17:ab3cec0c8bf4 | 1384 | // Simulated "bounce" position when firing. We model the bounce off of |
mjr | 17:ab3cec0c8bf4 | 1385 | // the barrel spring when the plunger is released as proportional to the |
mjr | 17:ab3cec0c8bf4 | 1386 | // distance it was retracted just before being released. |
mjr | 17:ab3cec0c8bf4 | 1387 | int zBounce = 0; |
mjr | 2:c174f9ee414a | 1388 | |
mjr | 17:ab3cec0c8bf4 | 1389 | // Simulated Launch Ball button state. If a "ZB Launch Ball" port is |
mjr | 17:ab3cec0c8bf4 | 1390 | // defined for our LedWiz port mapping, any time that port is turned ON, |
mjr | 17:ab3cec0c8bf4 | 1391 | // we'll simulate pushing the Launch Ball button if the player pulls |
mjr | 17:ab3cec0c8bf4 | 1392 | // back and releases the plunger, or simply pushes on the plunger from |
mjr | 17:ab3cec0c8bf4 | 1393 | // the rest position. This allows the plunger to be used in lieu of a |
mjr | 17:ab3cec0c8bf4 | 1394 | // physical Launch Ball button for tables that don't have plungers. |
mjr | 17:ab3cec0c8bf4 | 1395 | // |
mjr | 17:ab3cec0c8bf4 | 1396 | // States: |
mjr | 17:ab3cec0c8bf4 | 1397 | // 0 = default |
mjr | 17:ab3cec0c8bf4 | 1398 | // 1 = cocked (plunger has been pulled back about 1" from state 0) |
mjr | 17:ab3cec0c8bf4 | 1399 | // 2 = uncocked (plunger is pulled back less than 1" from state 1) |
mjr | 21:5048e16cc9ef | 1400 | // 3 = launching, plunger is forward beyond park position |
mjr | 21:5048e16cc9ef | 1401 | // 4 = launching, plunger is behind park position |
mjr | 21:5048e16cc9ef | 1402 | // 5 = pressed and holding (plunger has been pressed forward beyond |
mjr | 21:5048e16cc9ef | 1403 | // the park position from state 0) |
mjr | 17:ab3cec0c8bf4 | 1404 | int lbState = 0; |
mjr | 6:cc35eb643e8f | 1405 | |
mjr | 17:ab3cec0c8bf4 | 1406 | // Time since last lbState transition. Some of the states are time- |
mjr | 17:ab3cec0c8bf4 | 1407 | // sensitive. In the "uncocked" state, we'll return to state 0 if |
mjr | 17:ab3cec0c8bf4 | 1408 | // we remain in this state for more than a few milliseconds, since |
mjr | 17:ab3cec0c8bf4 | 1409 | // it indicates that the plunger is being slowly returned to rest |
mjr | 17:ab3cec0c8bf4 | 1410 | // rather than released. In the "launching" state, we need to release |
mjr | 17:ab3cec0c8bf4 | 1411 | // the Launch Ball button after a moment, and we need to wait for |
mjr | 17:ab3cec0c8bf4 | 1412 | // the plunger to come to rest before returning to state 0. |
mjr | 17:ab3cec0c8bf4 | 1413 | Timer lbTimer; |
mjr | 17:ab3cec0c8bf4 | 1414 | lbTimer.start(); |
mjr | 17:ab3cec0c8bf4 | 1415 | |
mjr | 18:5e890ebd0023 | 1416 | // Launch Ball simulated push timer. We start this when we simulate |
mjr | 18:5e890ebd0023 | 1417 | // the button push, and turn off the simulated button when enough time |
mjr | 18:5e890ebd0023 | 1418 | // has elapsed. |
mjr | 18:5e890ebd0023 | 1419 | Timer lbBtnTimer; |
mjr | 18:5e890ebd0023 | 1420 | |
mjr | 17:ab3cec0c8bf4 | 1421 | // Simulated button states. This is a vector of button states |
mjr | 17:ab3cec0c8bf4 | 1422 | // for the simulated buttons. We combine this with the physical |
mjr | 17:ab3cec0c8bf4 | 1423 | // button states on each USB joystick report, so we will report |
mjr | 17:ab3cec0c8bf4 | 1424 | // a button as pressed if either the physical button is being pressed |
mjr | 17:ab3cec0c8bf4 | 1425 | // or we're simulating a press on the button. This is used for the |
mjr | 17:ab3cec0c8bf4 | 1426 | // simulated Launch Ball button. |
mjr | 17:ab3cec0c8bf4 | 1427 | uint32_t simButtons = 0; |
mjr | 6:cc35eb643e8f | 1428 | |
mjr | 6:cc35eb643e8f | 1429 | // Firing in progress: we set this when we detect the start of rapid |
mjr | 6:cc35eb643e8f | 1430 | // plunger movement from a retracted position towards the rest position. |
mjr | 17:ab3cec0c8bf4 | 1431 | // |
mjr | 17:ab3cec0c8bf4 | 1432 | // When we detect a firing event, we send VP a series of synthetic |
mjr | 17:ab3cec0c8bf4 | 1433 | // reports simulating the idealized plunger motion. The actual physical |
mjr | 17:ab3cec0c8bf4 | 1434 | // motion is much too fast to report to VP; in the time between two USB |
mjr | 17:ab3cec0c8bf4 | 1435 | // reports, the plunger can shoot all the way forward, rebound off of |
mjr | 17:ab3cec0c8bf4 | 1436 | // the barrel spring, bounce back part way, and bounce forward again, |
mjr | 17:ab3cec0c8bf4 | 1437 | // or even do all of this more than once. This means that sampling the |
mjr | 17:ab3cec0c8bf4 | 1438 | // physical motion at the USB report rate would create a misleading |
mjr | 17:ab3cec0c8bf4 | 1439 | // picture of the plunger motion, since our samples would catch the |
mjr | 17:ab3cec0c8bf4 | 1440 | // plunger at random points in this oscillating motion. From the |
mjr | 17:ab3cec0c8bf4 | 1441 | // user's perspective, the physical action that occurred is simply that |
mjr | 17:ab3cec0c8bf4 | 1442 | // the plunger was released from a particular distance, so it's this |
mjr | 17:ab3cec0c8bf4 | 1443 | // high-level event that we want to convey to VP. To do this, we |
mjr | 17:ab3cec0c8bf4 | 1444 | // synthesize a series of reports to convey an idealized version of |
mjr | 17:ab3cec0c8bf4 | 1445 | // the release motion that's perfectly synchronized to the VP reports. |
mjr | 17:ab3cec0c8bf4 | 1446 | // Essentially we pretend that our USB position samples are exactly |
mjr | 17:ab3cec0c8bf4 | 1447 | // aligned in time with (1) the point of retraction just before the |
mjr | 17:ab3cec0c8bf4 | 1448 | // user released the plunger, (2) the point of maximum forward motion |
mjr | 17:ab3cec0c8bf4 | 1449 | // just after the user released the plunger (the point of maximum |
mjr | 17:ab3cec0c8bf4 | 1450 | // compression as the plunger bounces off of the barrel spring), and |
mjr | 17:ab3cec0c8bf4 | 1451 | // (3) the plunger coming to rest at the park position. This series |
mjr | 17:ab3cec0c8bf4 | 1452 | // of reports is synthetic in the sense that it's not what we actually |
mjr | 17:ab3cec0c8bf4 | 1453 | // see on the CCD at the times of these reports - the true plunger |
mjr | 17:ab3cec0c8bf4 | 1454 | // position is oscillating at high speed during this period. But at |
mjr | 17:ab3cec0c8bf4 | 1455 | // the same time it conveys a more faithful picture of the true physical |
mjr | 17:ab3cec0c8bf4 | 1456 | // motion to VP, and allows VP to reproduce the true physical motion |
mjr | 17:ab3cec0c8bf4 | 1457 | // more faithfully in its simulation model, by correcting for the |
mjr | 17:ab3cec0c8bf4 | 1458 | // relatively low sampling rate in the communication path between the |
mjr | 17:ab3cec0c8bf4 | 1459 | // real plunger and VP's model plunger. |
mjr | 17:ab3cec0c8bf4 | 1460 | // |
mjr | 17:ab3cec0c8bf4 | 1461 | // If 'firing' is non-zero, it's the index of our current report in |
mjr | 17:ab3cec0c8bf4 | 1462 | // the synthetic firing report series. |
mjr | 9:fd65b0a94720 | 1463 | int firing = 0; |
mjr | 2:c174f9ee414a | 1464 | |
mjr | 2:c174f9ee414a | 1465 | // start the first CCD integration cycle |
mjr | 17:ab3cec0c8bf4 | 1466 | plungerSensor.init(); |
mjr | 9:fd65b0a94720 | 1467 | |
mjr | 9:fd65b0a94720 | 1468 | // Device status. We report this on each update so that the host config |
mjr | 9:fd65b0a94720 | 1469 | // tool can detect our current settings. This is a bit mask consisting |
mjr | 9:fd65b0a94720 | 1470 | // of these bits: |
mjr | 9:fd65b0a94720 | 1471 | // 0x01 -> plunger sensor enabled |
mjr | 17:ab3cec0c8bf4 | 1472 | uint16_t statusFlags = (cfg.d.plungerEnabled ? 0x01 : 0x00); |
mjr | 10:976666ffa4ef | 1473 | |
mjr | 1:d913e0afb2ac | 1474 | // we're all set up - now just loop, processing sensor reports and |
mjr | 1:d913e0afb2ac | 1475 | // host requests |
mjr | 0:5acbbe3f4cf4 | 1476 | for (;;) |
mjr | 0:5acbbe3f4cf4 | 1477 | { |
mjr | 18:5e890ebd0023 | 1478 | // Look for an incoming report. Process a few input reports in |
mjr | 18:5e890ebd0023 | 1479 | // a row, but stop after a few so that a barrage of inputs won't |
mjr | 20:4c43877327ab | 1480 | // starve our output event processing. Also, pause briefly between |
mjr | 20:4c43877327ab | 1481 | // reads; allowing reads to occur back-to-back seems to occasionally |
mjr | 20:4c43877327ab | 1482 | // stall the USB pipeline (for reasons unknown; I'd fix the underlying |
mjr | 20:4c43877327ab | 1483 | // problem if I knew what it was). |
mjr | 0:5acbbe3f4cf4 | 1484 | HID_REPORT report; |
mjr | 20:4c43877327ab | 1485 | for (int rr = 0 ; rr < 4 && js.readNB(&report) ; ++rr, wait_ms(1)) |
mjr | 0:5acbbe3f4cf4 | 1486 | { |
mjr | 6:cc35eb643e8f | 1487 | // all Led-Wiz reports are 8 bytes exactly |
mjr | 6:cc35eb643e8f | 1488 | if (report.length == 8) |
mjr | 1:d913e0afb2ac | 1489 | { |
mjr | 6:cc35eb643e8f | 1490 | uint8_t *data = report.data; |
mjr | 6:cc35eb643e8f | 1491 | if (data[0] == 64) |
mjr | 0:5acbbe3f4cf4 | 1492 | { |
mjr | 6:cc35eb643e8f | 1493 | // LWZ-SBA - first four bytes are bit-packed on/off flags |
mjr | 31:582472d0bc57 | 1494 | // for the outputs; 5th byte is the pulse speed (1-7) |
mjr | 6:cc35eb643e8f | 1495 | //printf("LWZ-SBA %02x %02x %02x %02x ; %02x\r\n", |
mjr | 6:cc35eb643e8f | 1496 | // data[1], data[2], data[3], data[4], data[5]); |
mjr | 0:5acbbe3f4cf4 | 1497 | |
mjr | 6:cc35eb643e8f | 1498 | // update all on/off states |
mjr | 6:cc35eb643e8f | 1499 | for (int i = 0, bit = 1, ri = 1 ; i < 32 ; ++i, bit <<= 1) |
mjr | 6:cc35eb643e8f | 1500 | { |
mjr | 6:cc35eb643e8f | 1501 | if (bit == 0x100) { |
mjr | 6:cc35eb643e8f | 1502 | bit = 1; |
mjr | 6:cc35eb643e8f | 1503 | ++ri; |
mjr | 6:cc35eb643e8f | 1504 | } |
mjr | 6:cc35eb643e8f | 1505 | wizOn[i] = ((data[ri] & bit) != 0); |
mjr | 6:cc35eb643e8f | 1506 | } |
mjr | 31:582472d0bc57 | 1507 | |
mjr | 31:582472d0bc57 | 1508 | // set the flash speed - enforce the value range 1-7 |
mjr | 31:582472d0bc57 | 1509 | wizSpeed = data[5]; |
mjr | 31:582472d0bc57 | 1510 | if (wizSpeed < 1) |
mjr | 31:582472d0bc57 | 1511 | wizSpeed = 1; |
mjr | 31:582472d0bc57 | 1512 | else if (wizSpeed > 7) |
mjr | 31:582472d0bc57 | 1513 | wizSpeed = 7; |
mjr | 6:cc35eb643e8f | 1514 | |
mjr | 6:cc35eb643e8f | 1515 | // update the physical outputs |
mjr | 1:d913e0afb2ac | 1516 | updateWizOuts(); |
mjr | 6:cc35eb643e8f | 1517 | |
mjr | 6:cc35eb643e8f | 1518 | // reset the PBA counter |
mjr | 6:cc35eb643e8f | 1519 | pbaIdx = 0; |
mjr | 6:cc35eb643e8f | 1520 | } |
mjr | 6:cc35eb643e8f | 1521 | else if (data[0] == 65) |
mjr | 6:cc35eb643e8f | 1522 | { |
mjr | 6:cc35eb643e8f | 1523 | // Private control message. This isn't an LedWiz message - it's |
mjr | 6:cc35eb643e8f | 1524 | // an extension for this device. 65 is an invalid PBA setting, |
mjr | 6:cc35eb643e8f | 1525 | // and isn't used for any other LedWiz message, so we appropriate |
mjr | 6:cc35eb643e8f | 1526 | // it for our own private use. The first byte specifies the |
mjr | 6:cc35eb643e8f | 1527 | // message type. |
mjr | 6:cc35eb643e8f | 1528 | if (data[1] == 1) |
mjr | 6:cc35eb643e8f | 1529 | { |
mjr | 9:fd65b0a94720 | 1530 | // 1 = Set Configuration: |
mjr | 6:cc35eb643e8f | 1531 | // data[2] = LedWiz unit number (0x00 to 0x0f) |
mjr | 6:cc35eb643e8f | 1532 | // data[3] = feature enable bit mask: |
mjr | 21:5048e16cc9ef | 1533 | // 0x01 = enable plunger sensor |
mjr | 6:cc35eb643e8f | 1534 | |
mjr | 6:cc35eb643e8f | 1535 | // we'll need a reset if the LedWiz unit number is changing |
mjr | 6:cc35eb643e8f | 1536 | uint8_t newUnitNo = data[2] & 0x0f; |
mjr | 6:cc35eb643e8f | 1537 | needReset |= (newUnitNo != cfg.d.ledWizUnitNo); |
mjr | 6:cc35eb643e8f | 1538 | |
mjr | 6:cc35eb643e8f | 1539 | // set the configuration parameters from the message |
mjr | 6:cc35eb643e8f | 1540 | cfg.d.ledWizUnitNo = newUnitNo; |
mjr | 17:ab3cec0c8bf4 | 1541 | cfg.d.plungerEnabled = data[3] & 0x01; |
mjr | 6:cc35eb643e8f | 1542 | |
mjr | 9:fd65b0a94720 | 1543 | // update the status flags |
mjr | 9:fd65b0a94720 | 1544 | statusFlags = (statusFlags & ~0x01) | (data[3] & 0x01); |
mjr | 9:fd65b0a94720 | 1545 | |
mjr | 9:fd65b0a94720 | 1546 | // if the ccd is no longer enabled, use 0 for z reports |
mjr | 17:ab3cec0c8bf4 | 1547 | if (!cfg.d.plungerEnabled) |
mjr | 9:fd65b0a94720 | 1548 | z = 0; |
mjr | 9:fd65b0a94720 | 1549 | |
mjr | 6:cc35eb643e8f | 1550 | // save the configuration |
mjr | 6:cc35eb643e8f | 1551 | cfg.save(iap, flash_addr); |
mjr | 6:cc35eb643e8f | 1552 | } |
mjr | 21:5048e16cc9ef | 1553 | #ifdef ENABLE_JOYSTICK |
mjr | 9:fd65b0a94720 | 1554 | else if (data[1] == 2) |
mjr | 9:fd65b0a94720 | 1555 | { |
mjr | 9:fd65b0a94720 | 1556 | // 2 = Calibrate plunger |
mjr | 9:fd65b0a94720 | 1557 | // (No parameters) |
mjr | 9:fd65b0a94720 | 1558 | |
mjr | 9:fd65b0a94720 | 1559 | // enter calibration mode |
mjr | 9:fd65b0a94720 | 1560 | calBtnState = 3; |
mjr | 9:fd65b0a94720 | 1561 | calBtnTimer.reset(); |
mjr | 9:fd65b0a94720 | 1562 | cfg.resetPlunger(); |
mjr | 9:fd65b0a94720 | 1563 | } |
mjr | 10:976666ffa4ef | 1564 | else if (data[1] == 3) |
mjr | 10:976666ffa4ef | 1565 | { |
mjr | 10:976666ffa4ef | 1566 | // 3 = pixel dump |
mjr | 10:976666ffa4ef | 1567 | // (No parameters) |
mjr | 10:976666ffa4ef | 1568 | reportPix = true; |
mjr | 10:976666ffa4ef | 1569 | |
mjr | 10:976666ffa4ef | 1570 | // show purple until we finish sending the report |
mjr | 10:976666ffa4ef | 1571 | ledR = 0; |
mjr | 10:976666ffa4ef | 1572 | ledB = 0; |
mjr | 10:976666ffa4ef | 1573 | ledG = 1; |
mjr | 10:976666ffa4ef | 1574 | } |
mjr | 21:5048e16cc9ef | 1575 | #endif // ENABLE_JOYSTICK |
mjr | 6:cc35eb643e8f | 1576 | } |
mjr | 6:cc35eb643e8f | 1577 | else |
mjr | 6:cc35eb643e8f | 1578 | { |
mjr | 6:cc35eb643e8f | 1579 | // LWZ-PBA - full state dump; each byte is one output |
mjr | 6:cc35eb643e8f | 1580 | // in the current bank. pbaIdx keeps track of the bank; |
mjr | 6:cc35eb643e8f | 1581 | // this is incremented implicitly by each PBA message. |
mjr | 6:cc35eb643e8f | 1582 | //printf("LWZ-PBA[%d] %02x %02x %02x %02x %02x %02x %02x %02x\r\n", |
mjr | 6:cc35eb643e8f | 1583 | // pbaIdx, data[0], data[1], data[2], data[3], data[4], data[5], data[6], data[7]); |
mjr | 6:cc35eb643e8f | 1584 | |
mjr | 6:cc35eb643e8f | 1585 | // update all output profile settings |
mjr | 6:cc35eb643e8f | 1586 | for (int i = 0 ; i < 8 ; ++i) |
mjr | 6:cc35eb643e8f | 1587 | wizVal[pbaIdx + i] = data[i]; |
mjr | 6:cc35eb643e8f | 1588 | |
mjr | 6:cc35eb643e8f | 1589 | // update the physical LED state if this is the last bank |
mjr | 6:cc35eb643e8f | 1590 | if (pbaIdx == 24) |
mjr | 13:72dda449c3c0 | 1591 | { |
mjr | 6:cc35eb643e8f | 1592 | updateWizOuts(); |
mjr | 13:72dda449c3c0 | 1593 | pbaIdx = 0; |
mjr | 13:72dda449c3c0 | 1594 | } |
mjr | 13:72dda449c3c0 | 1595 | else |
mjr | 13:72dda449c3c0 | 1596 | pbaIdx += 8; |
mjr | 6:cc35eb643e8f | 1597 | } |
mjr | 0:5acbbe3f4cf4 | 1598 | } |
mjr | 0:5acbbe3f4cf4 | 1599 | } |
mjr | 1:d913e0afb2ac | 1600 | |
mjr | 1:d913e0afb2ac | 1601 | // check for plunger calibration |
mjr | 17:ab3cec0c8bf4 | 1602 | if (calBtn != 0 && !calBtn->read()) |
mjr | 0:5acbbe3f4cf4 | 1603 | { |
mjr | 1:d913e0afb2ac | 1604 | // check the state |
mjr | 1:d913e0afb2ac | 1605 | switch (calBtnState) |
mjr | 0:5acbbe3f4cf4 | 1606 | { |
mjr | 1:d913e0afb2ac | 1607 | case 0: |
mjr | 1:d913e0afb2ac | 1608 | // button not yet pushed - start debouncing |
mjr | 1:d913e0afb2ac | 1609 | calBtnTimer.reset(); |
mjr | 1:d913e0afb2ac | 1610 | calBtnState = 1; |
mjr | 1:d913e0afb2ac | 1611 | break; |
mjr | 1:d913e0afb2ac | 1612 | |
mjr | 1:d913e0afb2ac | 1613 | case 1: |
mjr | 1:d913e0afb2ac | 1614 | // pushed, not yet debounced - if the debounce time has |
mjr | 1:d913e0afb2ac | 1615 | // passed, start the hold period |
mjr | 9:fd65b0a94720 | 1616 | if (calBtnTimer.read_ms() > 50) |
mjr | 1:d913e0afb2ac | 1617 | calBtnState = 2; |
mjr | 1:d913e0afb2ac | 1618 | break; |
mjr | 1:d913e0afb2ac | 1619 | |
mjr | 1:d913e0afb2ac | 1620 | case 2: |
mjr | 1:d913e0afb2ac | 1621 | // in the hold period - if the button has been held down |
mjr | 1:d913e0afb2ac | 1622 | // for the entire hold period, move to calibration mode |
mjr | 9:fd65b0a94720 | 1623 | if (calBtnTimer.read_ms() > 2050) |
mjr | 1:d913e0afb2ac | 1624 | { |
mjr | 1:d913e0afb2ac | 1625 | // enter calibration mode |
mjr | 1:d913e0afb2ac | 1626 | calBtnState = 3; |
mjr | 9:fd65b0a94720 | 1627 | calBtnTimer.reset(); |
mjr | 9:fd65b0a94720 | 1628 | cfg.resetPlunger(); |
mjr | 1:d913e0afb2ac | 1629 | } |
mjr | 1:d913e0afb2ac | 1630 | break; |
mjr | 2:c174f9ee414a | 1631 | |
mjr | 2:c174f9ee414a | 1632 | case 3: |
mjr | 9:fd65b0a94720 | 1633 | // Already in calibration mode - pushing the button here |
mjr | 9:fd65b0a94720 | 1634 | // doesn't change the current state, but we won't leave this |
mjr | 9:fd65b0a94720 | 1635 | // state as long as it's held down. So nothing changes here. |
mjr | 2:c174f9ee414a | 1636 | break; |
mjr | 0:5acbbe3f4cf4 | 1637 | } |
mjr | 0:5acbbe3f4cf4 | 1638 | } |
mjr | 1:d913e0afb2ac | 1639 | else |
mjr | 1:d913e0afb2ac | 1640 | { |
mjr | 2:c174f9ee414a | 1641 | // Button released. If we're in calibration mode, and |
mjr | 2:c174f9ee414a | 1642 | // the calibration time has elapsed, end the calibration |
mjr | 2:c174f9ee414a | 1643 | // and save the results to flash. |
mjr | 2:c174f9ee414a | 1644 | // |
mjr | 2:c174f9ee414a | 1645 | // Otherwise, return to the base state without saving anything. |
mjr | 2:c174f9ee414a | 1646 | // If the button is released before we make it to calibration |
mjr | 2:c174f9ee414a | 1647 | // mode, it simply cancels the attempt. |
mjr | 9:fd65b0a94720 | 1648 | if (calBtnState == 3 && calBtnTimer.read_ms() > 15000) |
mjr | 2:c174f9ee414a | 1649 | { |
mjr | 2:c174f9ee414a | 1650 | // exit calibration mode |
mjr | 1:d913e0afb2ac | 1651 | calBtnState = 0; |
mjr | 2:c174f9ee414a | 1652 | |
mjr | 6:cc35eb643e8f | 1653 | // save the updated configuration |
mjr | 6:cc35eb643e8f | 1654 | cfg.d.plungerCal = 1; |
mjr | 6:cc35eb643e8f | 1655 | cfg.save(iap, flash_addr); |
mjr | 2:c174f9ee414a | 1656 | |
mjr | 2:c174f9ee414a | 1657 | // the flash state is now valid |
mjr | 2:c174f9ee414a | 1658 | flash_valid = true; |
mjr | 2:c174f9ee414a | 1659 | } |
mjr | 2:c174f9ee414a | 1660 | else if (calBtnState != 3) |
mjr | 2:c174f9ee414a | 1661 | { |
mjr | 2:c174f9ee414a | 1662 | // didn't make it to calibration mode - cancel the operation |
mjr | 1:d913e0afb2ac | 1663 | calBtnState = 0; |
mjr | 2:c174f9ee414a | 1664 | } |
mjr | 1:d913e0afb2ac | 1665 | } |
mjr | 1:d913e0afb2ac | 1666 | |
mjr | 1:d913e0afb2ac | 1667 | // light/flash the calibration button light, if applicable |
mjr | 1:d913e0afb2ac | 1668 | int newCalBtnLit = calBtnLit; |
mjr | 1:d913e0afb2ac | 1669 | switch (calBtnState) |
mjr | 0:5acbbe3f4cf4 | 1670 | { |
mjr | 1:d913e0afb2ac | 1671 | case 2: |
mjr | 1:d913e0afb2ac | 1672 | // in the hold period - flash the light |
mjr | 9:fd65b0a94720 | 1673 | newCalBtnLit = ((calBtnTimer.read_ms()/250) & 1); |
mjr | 1:d913e0afb2ac | 1674 | break; |
mjr | 1:d913e0afb2ac | 1675 | |
mjr | 1:d913e0afb2ac | 1676 | case 3: |
mjr | 1:d913e0afb2ac | 1677 | // calibration mode - show steady on |
mjr | 1:d913e0afb2ac | 1678 | newCalBtnLit = true; |
mjr | 1:d913e0afb2ac | 1679 | break; |
mjr | 1:d913e0afb2ac | 1680 | |
mjr | 1:d913e0afb2ac | 1681 | default: |
mjr | 1:d913e0afb2ac | 1682 | // not calibrating/holding - show steady off |
mjr | 1:d913e0afb2ac | 1683 | newCalBtnLit = false; |
mjr | 1:d913e0afb2ac | 1684 | break; |
mjr | 1:d913e0afb2ac | 1685 | } |
mjr | 3:3514575d4f86 | 1686 | |
mjr | 3:3514575d4f86 | 1687 | // light or flash the external calibration button LED, and |
mjr | 3:3514575d4f86 | 1688 | // do the same with the on-board blue LED |
mjr | 1:d913e0afb2ac | 1689 | if (calBtnLit != newCalBtnLit) |
mjr | 1:d913e0afb2ac | 1690 | { |
mjr | 1:d913e0afb2ac | 1691 | calBtnLit = newCalBtnLit; |
mjr | 2:c174f9ee414a | 1692 | if (calBtnLit) { |
mjr | 17:ab3cec0c8bf4 | 1693 | if (calBtnLed != 0) |
mjr | 17:ab3cec0c8bf4 | 1694 | calBtnLed->write(1); |
mjr | 4:02c7cd7b2183 | 1695 | ledR = 1; |
mjr | 4:02c7cd7b2183 | 1696 | ledG = 1; |
mjr | 9:fd65b0a94720 | 1697 | ledB = 0; |
mjr | 2:c174f9ee414a | 1698 | } |
mjr | 2:c174f9ee414a | 1699 | else { |
mjr | 17:ab3cec0c8bf4 | 1700 | if (calBtnLed != 0) |
mjr | 17:ab3cec0c8bf4 | 1701 | calBtnLed->write(0); |
mjr | 4:02c7cd7b2183 | 1702 | ledR = 1; |
mjr | 4:02c7cd7b2183 | 1703 | ledG = 1; |
mjr | 9:fd65b0a94720 | 1704 | ledB = 1; |
mjr | 2:c174f9ee414a | 1705 | } |
mjr | 1:d913e0afb2ac | 1706 | } |
mjr | 1:d913e0afb2ac | 1707 | |
mjr | 17:ab3cec0c8bf4 | 1708 | // If the plunger is enabled, and we're not already in a firing event, |
mjr | 17:ab3cec0c8bf4 | 1709 | // and the last plunger reading had the plunger pulled back at least |
mjr | 17:ab3cec0c8bf4 | 1710 | // a bit, watch for plunger release events until it's time for our next |
mjr | 17:ab3cec0c8bf4 | 1711 | // USB report. |
mjr | 17:ab3cec0c8bf4 | 1712 | if (!firing && cfg.d.plungerEnabled && z >= JOYMAX/6) |
mjr | 17:ab3cec0c8bf4 | 1713 | { |
mjr | 17:ab3cec0c8bf4 | 1714 | // monitor the plunger until it's time for our next report |
mjr | 17:ab3cec0c8bf4 | 1715 | while (reportTimer.read_ms() < 15) |
mjr | 17:ab3cec0c8bf4 | 1716 | { |
mjr | 17:ab3cec0c8bf4 | 1717 | // do a fast low-res scan; if it's at or past the zero point, |
mjr | 17:ab3cec0c8bf4 | 1718 | // start a firing event |
mjr | 17:ab3cec0c8bf4 | 1719 | if (plungerSensor.lowResScan() <= cfg.d.plungerZero) |
mjr | 17:ab3cec0c8bf4 | 1720 | firing = 1; |
mjr | 17:ab3cec0c8bf4 | 1721 | } |
mjr | 17:ab3cec0c8bf4 | 1722 | } |
mjr | 17:ab3cec0c8bf4 | 1723 | |
mjr | 6:cc35eb643e8f | 1724 | // read the plunger sensor, if it's enabled |
mjr | 17:ab3cec0c8bf4 | 1725 | if (cfg.d.plungerEnabled) |
mjr | 6:cc35eb643e8f | 1726 | { |
mjr | 6:cc35eb643e8f | 1727 | // start with the previous reading, in case we don't have a |
mjr | 6:cc35eb643e8f | 1728 | // clear result on this frame |
mjr | 6:cc35eb643e8f | 1729 | int znew = z; |
mjr | 17:ab3cec0c8bf4 | 1730 | if (plungerSensor.highResScan(pos)) |
mjr | 6:cc35eb643e8f | 1731 | { |
mjr | 17:ab3cec0c8bf4 | 1732 | // We got a new reading. If we're in calibration mode, use it |
mjr | 17:ab3cec0c8bf4 | 1733 | // to figure the new calibration, otherwise adjust the new reading |
mjr | 17:ab3cec0c8bf4 | 1734 | // for the established calibration. |
mjr | 17:ab3cec0c8bf4 | 1735 | if (calBtnState == 3) |
mjr | 6:cc35eb643e8f | 1736 | { |
mjr | 17:ab3cec0c8bf4 | 1737 | // Calibration mode. If this reading is outside of the current |
mjr | 17:ab3cec0c8bf4 | 1738 | // calibration bounds, expand the bounds. |
mjr | 17:ab3cec0c8bf4 | 1739 | if (pos < cfg.d.plungerMin) |
mjr | 17:ab3cec0c8bf4 | 1740 | cfg.d.plungerMin = pos; |
mjr | 17:ab3cec0c8bf4 | 1741 | if (pos < cfg.d.plungerZero) |
mjr | 17:ab3cec0c8bf4 | 1742 | cfg.d.plungerZero = pos; |
mjr | 17:ab3cec0c8bf4 | 1743 | if (pos > cfg.d.plungerMax) |
mjr | 17:ab3cec0c8bf4 | 1744 | cfg.d.plungerMax = pos; |
mjr | 6:cc35eb643e8f | 1745 | |
mjr | 17:ab3cec0c8bf4 | 1746 | // normalize to the full physical range while calibrating |
mjr | 17:ab3cec0c8bf4 | 1747 | znew = int(round(float(pos)/npix * JOYMAX)); |
mjr | 17:ab3cec0c8bf4 | 1748 | } |
mjr | 17:ab3cec0c8bf4 | 1749 | else |
mjr | 17:ab3cec0c8bf4 | 1750 | { |
mjr | 17:ab3cec0c8bf4 | 1751 | // Not in calibration mode, so normalize the new reading to the |
mjr | 17:ab3cec0c8bf4 | 1752 | // established calibration range. |
mjr | 17:ab3cec0c8bf4 | 1753 | // |
mjr | 17:ab3cec0c8bf4 | 1754 | // Note that negative values are allowed. Zero represents the |
mjr | 17:ab3cec0c8bf4 | 1755 | // "park" position, where the plunger sits when at rest. A mechanical |
mjr | 23:14f8c5004cd0 | 1756 | // plunger has a small amount of travel in the "push" direction, |
mjr | 17:ab3cec0c8bf4 | 1757 | // since the barrel spring can be compressed slightly. Negative |
mjr | 17:ab3cec0c8bf4 | 1758 | // values represent travel in the push direction. |
mjr | 17:ab3cec0c8bf4 | 1759 | if (pos > cfg.d.plungerMax) |
mjr | 17:ab3cec0c8bf4 | 1760 | pos = cfg.d.plungerMax; |
mjr | 17:ab3cec0c8bf4 | 1761 | znew = int(round(float(pos - cfg.d.plungerZero) |
mjr | 17:ab3cec0c8bf4 | 1762 | / (cfg.d.plungerMax - cfg.d.plungerZero + 1) * JOYMAX)); |
mjr | 6:cc35eb643e8f | 1763 | } |
mjr | 6:cc35eb643e8f | 1764 | } |
mjr | 7:100a25f8bf56 | 1765 | |
mjr | 17:ab3cec0c8bf4 | 1766 | // If we're not already in a firing event, check to see if the |
mjr | 17:ab3cec0c8bf4 | 1767 | // new position is forward of the last report. If it is, a firing |
mjr | 17:ab3cec0c8bf4 | 1768 | // event might have started during the high-res scan. This might |
mjr | 17:ab3cec0c8bf4 | 1769 | // seem unlikely given that the scan only takes about 5ms, but that |
mjr | 17:ab3cec0c8bf4 | 1770 | // 5ms represents about 25-30% of our total time between reports, |
mjr | 17:ab3cec0c8bf4 | 1771 | // there's about a 1 in 4 chance that a release starts during a |
mjr | 17:ab3cec0c8bf4 | 1772 | // scan. |
mjr | 17:ab3cec0c8bf4 | 1773 | if (!firing && z0 > 0 && znew < z0) |
mjr | 17:ab3cec0c8bf4 | 1774 | { |
mjr | 17:ab3cec0c8bf4 | 1775 | // The plunger has moved forward since the previous report. |
mjr | 17:ab3cec0c8bf4 | 1776 | // Watch it for a few more ms to see if we can get a stable |
mjr | 17:ab3cec0c8bf4 | 1777 | // new position. |
mjr | 23:14f8c5004cd0 | 1778 | int pos0 = plungerSensor.lowResScan(); |
mjr | 23:14f8c5004cd0 | 1779 | int pos1 = pos0; |
mjr | 17:ab3cec0c8bf4 | 1780 | Timer tw; |
mjr | 17:ab3cec0c8bf4 | 1781 | tw.start(); |
mjr | 17:ab3cec0c8bf4 | 1782 | while (tw.read_ms() < 6) |
mjr | 17:ab3cec0c8bf4 | 1783 | { |
mjr | 23:14f8c5004cd0 | 1784 | // read the new position |
mjr | 23:14f8c5004cd0 | 1785 | int pos2 = plungerSensor.lowResScan(); |
mjr | 23:14f8c5004cd0 | 1786 | |
mjr | 23:14f8c5004cd0 | 1787 | // If it's stable over consecutive readings, stop looping. |
mjr | 23:14f8c5004cd0 | 1788 | // (Count it as stable if the position is within about 1/8". |
mjr | 23:14f8c5004cd0 | 1789 | // pos1 and pos2 are reported in pixels, so they range from |
mjr | 23:14f8c5004cd0 | 1790 | // 0 to npix. The overall travel of a standard plunger is |
mjr | 23:14f8c5004cd0 | 1791 | // about 3.2", so we have (npix/3.2) pixels per inch, hence |
mjr | 23:14f8c5004cd0 | 1792 | // 1/8" is (npix/3.2)*(1/8) pixels.) |
mjr | 23:14f8c5004cd0 | 1793 | if (abs(pos2 - pos1) < int(npix/(3.2*8))) |
mjr | 23:14f8c5004cd0 | 1794 | break; |
mjr | 23:14f8c5004cd0 | 1795 | |
mjr | 23:14f8c5004cd0 | 1796 | // If we've crossed the rest position, and we've moved by |
mjr | 23:14f8c5004cd0 | 1797 | // a minimum distance from where we starting this loop, begin |
mjr | 23:14f8c5004cd0 | 1798 | // a firing event. (We require a minimum distance to prevent |
mjr | 23:14f8c5004cd0 | 1799 | // spurious firing from random analog noise in the readings |
mjr | 23:14f8c5004cd0 | 1800 | // when the plunger is actually just sitting still at the |
mjr | 23:14f8c5004cd0 | 1801 | // rest position. If it's at rest, it's normal to see small |
mjr | 23:14f8c5004cd0 | 1802 | // random fluctuations in the analog reading +/- 1% or so |
mjr | 23:14f8c5004cd0 | 1803 | // from the 0 point, especially with a sensor like a |
mjr | 23:14f8c5004cd0 | 1804 | // potentionemeter that reports the position as a single |
mjr | 23:14f8c5004cd0 | 1805 | // analog voltage.) Note that we compare the latest reading |
mjr | 23:14f8c5004cd0 | 1806 | // to the first reading of the loop - we don't require the |
mjr | 23:14f8c5004cd0 | 1807 | // threshold motion over consecutive readings, but any time |
mjr | 23:14f8c5004cd0 | 1808 | // over the stability wait loop. |
mjr | 23:14f8c5004cd0 | 1809 | if (pos1 < cfg.d.plungerZero |
mjr | 23:14f8c5004cd0 | 1810 | && abs(pos2 - pos0) > int(npix/(3.2*8))) |
mjr | 17:ab3cec0c8bf4 | 1811 | { |
mjr | 17:ab3cec0c8bf4 | 1812 | firing = 1; |
mjr | 17:ab3cec0c8bf4 | 1813 | break; |
mjr | 17:ab3cec0c8bf4 | 1814 | } |
mjr | 23:14f8c5004cd0 | 1815 | |
mjr | 17:ab3cec0c8bf4 | 1816 | // the new reading is now the prior reading |
mjr | 17:ab3cec0c8bf4 | 1817 | pos1 = pos2; |
mjr | 17:ab3cec0c8bf4 | 1818 | } |
mjr | 17:ab3cec0c8bf4 | 1819 | } |
mjr | 17:ab3cec0c8bf4 | 1820 | |
mjr | 17:ab3cec0c8bf4 | 1821 | // Check for a simulated Launch Ball button press, if enabled |
mjr | 18:5e890ebd0023 | 1822 | if (ZBLaunchBallPort != 0) |
mjr | 17:ab3cec0c8bf4 | 1823 | { |
mjr | 18:5e890ebd0023 | 1824 | const int cockThreshold = JOYMAX/3; |
mjr | 18:5e890ebd0023 | 1825 | const int pushThreshold = int(-JOYMAX/3 * LaunchBallPushDistance); |
mjr | 17:ab3cec0c8bf4 | 1826 | int newState = lbState; |
mjr | 17:ab3cec0c8bf4 | 1827 | switch (lbState) |
mjr | 17:ab3cec0c8bf4 | 1828 | { |
mjr | 17:ab3cec0c8bf4 | 1829 | case 0: |
mjr | 17:ab3cec0c8bf4 | 1830 | // Base state. If the plunger is pulled back by an inch |
mjr | 17:ab3cec0c8bf4 | 1831 | // or more, go to "cocked" state. If the plunger is pushed |
mjr | 21:5048e16cc9ef | 1832 | // forward by 1/4" or more, go to "pressed" state. |
mjr | 18:5e890ebd0023 | 1833 | if (znew >= cockThreshold) |
mjr | 17:ab3cec0c8bf4 | 1834 | newState = 1; |
mjr | 18:5e890ebd0023 | 1835 | else if (znew <= pushThreshold) |
mjr | 21:5048e16cc9ef | 1836 | newState = 5; |
mjr | 17:ab3cec0c8bf4 | 1837 | break; |
mjr | 17:ab3cec0c8bf4 | 1838 | |
mjr | 17:ab3cec0c8bf4 | 1839 | case 1: |
mjr | 17:ab3cec0c8bf4 | 1840 | // Cocked state. If a firing event is now in progress, |
mjr | 17:ab3cec0c8bf4 | 1841 | // go to "launch" state. Otherwise, if the plunger is less |
mjr | 17:ab3cec0c8bf4 | 1842 | // than 1" retracted, go to "uncocked" state - the player |
mjr | 17:ab3cec0c8bf4 | 1843 | // might be slowly returning the plunger to rest so as not |
mjr | 17:ab3cec0c8bf4 | 1844 | // to trigger a launch. |
mjr | 17:ab3cec0c8bf4 | 1845 | if (firing || znew <= 0) |
mjr | 17:ab3cec0c8bf4 | 1846 | newState = 3; |
mjr | 18:5e890ebd0023 | 1847 | else if (znew < cockThreshold) |
mjr | 17:ab3cec0c8bf4 | 1848 | newState = 2; |
mjr | 17:ab3cec0c8bf4 | 1849 | break; |
mjr | 17:ab3cec0c8bf4 | 1850 | |
mjr | 17:ab3cec0c8bf4 | 1851 | case 2: |
mjr | 17:ab3cec0c8bf4 | 1852 | // Uncocked state. If the plunger is more than an inch |
mjr | 17:ab3cec0c8bf4 | 1853 | // retracted, return to cocked state. If we've been in |
mjr | 17:ab3cec0c8bf4 | 1854 | // the uncocked state for more than half a second, return |
mjr | 18:5e890ebd0023 | 1855 | // to the base state. This allows the user to return the |
mjr | 18:5e890ebd0023 | 1856 | // plunger to rest without triggering a launch, by moving |
mjr | 18:5e890ebd0023 | 1857 | // it at manual speed to the rest position rather than |
mjr | 18:5e890ebd0023 | 1858 | // releasing it. |
mjr | 18:5e890ebd0023 | 1859 | if (znew >= cockThreshold) |
mjr | 17:ab3cec0c8bf4 | 1860 | newState = 1; |
mjr | 17:ab3cec0c8bf4 | 1861 | else if (lbTimer.read_ms() > 500) |
mjr | 17:ab3cec0c8bf4 | 1862 | newState = 0; |
mjr | 17:ab3cec0c8bf4 | 1863 | break; |
mjr | 17:ab3cec0c8bf4 | 1864 | |
mjr | 17:ab3cec0c8bf4 | 1865 | case 3: |
mjr | 17:ab3cec0c8bf4 | 1866 | // Launch state. If the plunger is no longer pushed |
mjr | 17:ab3cec0c8bf4 | 1867 | // forward, switch to launch rest state. |
mjr | 18:5e890ebd0023 | 1868 | if (znew >= 0) |
mjr | 17:ab3cec0c8bf4 | 1869 | newState = 4; |
mjr | 17:ab3cec0c8bf4 | 1870 | break; |
mjr | 17:ab3cec0c8bf4 | 1871 | |
mjr | 17:ab3cec0c8bf4 | 1872 | case 4: |
mjr | 17:ab3cec0c8bf4 | 1873 | // Launch rest state. If the plunger is pushed forward |
mjr | 17:ab3cec0c8bf4 | 1874 | // again, switch back to launch state. If not, and we've |
mjr | 17:ab3cec0c8bf4 | 1875 | // been in this state for at least 200ms, return to the |
mjr | 17:ab3cec0c8bf4 | 1876 | // default state. |
mjr | 18:5e890ebd0023 | 1877 | if (znew <= pushThreshold) |
mjr | 17:ab3cec0c8bf4 | 1878 | newState = 3; |
mjr | 17:ab3cec0c8bf4 | 1879 | else if (lbTimer.read_ms() > 200) |
mjr | 17:ab3cec0c8bf4 | 1880 | newState = 0; |
mjr | 17:ab3cec0c8bf4 | 1881 | break; |
mjr | 21:5048e16cc9ef | 1882 | |
mjr | 21:5048e16cc9ef | 1883 | case 5: |
mjr | 21:5048e16cc9ef | 1884 | // Press-and-Hold state. If the plunger is no longer pushed |
mjr | 21:5048e16cc9ef | 1885 | // forward, AND it's been at least 50ms since we generated |
mjr | 21:5048e16cc9ef | 1886 | // the simulated Launch Ball button press, return to the base |
mjr | 21:5048e16cc9ef | 1887 | // state. The minimum time is to ensure that VP has a chance |
mjr | 21:5048e16cc9ef | 1888 | // to see the button press and to avoid transient key bounce |
mjr | 21:5048e16cc9ef | 1889 | // effects when the plunger position is right on the threshold. |
mjr | 21:5048e16cc9ef | 1890 | if (znew > pushThreshold && lbTimer.read_ms() > 50) |
mjr | 21:5048e16cc9ef | 1891 | newState = 0; |
mjr | 21:5048e16cc9ef | 1892 | break; |
mjr | 17:ab3cec0c8bf4 | 1893 | } |
mjr | 17:ab3cec0c8bf4 | 1894 | |
mjr | 17:ab3cec0c8bf4 | 1895 | // change states if desired |
mjr | 18:5e890ebd0023 | 1896 | const uint32_t lbButtonBit = (1 << (LaunchBallButton - 1)); |
mjr | 17:ab3cec0c8bf4 | 1897 | if (newState != lbState) |
mjr | 17:ab3cec0c8bf4 | 1898 | { |
mjr | 21:5048e16cc9ef | 1899 | // If we're entering Launch state OR we're entering the |
mjr | 21:5048e16cc9ef | 1900 | // Press-and-Hold state, AND the ZB Launch Ball LedWiz signal |
mjr | 21:5048e16cc9ef | 1901 | // is turned on, simulate a Launch Ball button press. |
mjr | 21:5048e16cc9ef | 1902 | if (((newState == 3 && lbState != 4) || newState == 5) |
mjr | 21:5048e16cc9ef | 1903 | && wizOn[ZBLaunchBallPort-1]) |
mjr | 18:5e890ebd0023 | 1904 | { |
mjr | 18:5e890ebd0023 | 1905 | lbBtnTimer.reset(); |
mjr | 18:5e890ebd0023 | 1906 | lbBtnTimer.start(); |
mjr | 18:5e890ebd0023 | 1907 | simButtons |= lbButtonBit; |
mjr | 18:5e890ebd0023 | 1908 | } |
mjr | 21:5048e16cc9ef | 1909 | |
mjr | 17:ab3cec0c8bf4 | 1910 | // if we're switching to state 0, release the button |
mjr | 17:ab3cec0c8bf4 | 1911 | if (newState == 0) |
mjr | 17:ab3cec0c8bf4 | 1912 | simButtons &= ~(1 << (LaunchBallButton - 1)); |
mjr | 17:ab3cec0c8bf4 | 1913 | |
mjr | 17:ab3cec0c8bf4 | 1914 | // switch to the new state |
mjr | 17:ab3cec0c8bf4 | 1915 | lbState = newState; |
mjr | 17:ab3cec0c8bf4 | 1916 | |
mjr | 17:ab3cec0c8bf4 | 1917 | // start timing in the new state |
mjr | 17:ab3cec0c8bf4 | 1918 | lbTimer.reset(); |
mjr | 17:ab3cec0c8bf4 | 1919 | } |
mjr | 21:5048e16cc9ef | 1920 | |
mjr | 21:5048e16cc9ef | 1921 | // If the Launch Ball button press is in effect, but the |
mjr | 21:5048e16cc9ef | 1922 | // ZB Launch Ball LedWiz signal is no longer turned on, turn |
mjr | 21:5048e16cc9ef | 1923 | // off the button. |
mjr | 21:5048e16cc9ef | 1924 | // |
mjr | 21:5048e16cc9ef | 1925 | // If we're in one of the Launch states (state #3 or #4), |
mjr | 21:5048e16cc9ef | 1926 | // and the button has been on for long enough, turn it off. |
mjr | 21:5048e16cc9ef | 1927 | // The Launch mode is triggered by a pull-and-release gesture. |
mjr | 21:5048e16cc9ef | 1928 | // From the user's perspective, this is just a single gesture |
mjr | 21:5048e16cc9ef | 1929 | // that should trigger just one momentary press on the Launch |
mjr | 21:5048e16cc9ef | 1930 | // Ball button. Physically, though, the plunger usually |
mjr | 21:5048e16cc9ef | 1931 | // bounces back and forth for 500ms or so before coming to |
mjr | 21:5048e16cc9ef | 1932 | // rest after this gesture. That's what the whole state |
mjr | 21:5048e16cc9ef | 1933 | // #3-#4 business is all about - we stay in this pair of |
mjr | 21:5048e16cc9ef | 1934 | // states until the plunger comes to rest. As long as we're |
mjr | 21:5048e16cc9ef | 1935 | // in these states, we won't send duplicate button presses. |
mjr | 21:5048e16cc9ef | 1936 | // But we also don't want the one button press to continue |
mjr | 21:5048e16cc9ef | 1937 | // the whole time, so we'll time it out now. |
mjr | 21:5048e16cc9ef | 1938 | // |
mjr | 21:5048e16cc9ef | 1939 | // (This could be written as one big 'if' condition, but |
mjr | 21:5048e16cc9ef | 1940 | // I'm breaking it out verbosely like this to make it easier |
mjr | 21:5048e16cc9ef | 1941 | // for human readers such as myself to comprehend the logic.) |
mjr | 21:5048e16cc9ef | 1942 | if ((simButtons & lbButtonBit) != 0) |
mjr | 18:5e890ebd0023 | 1943 | { |
mjr | 21:5048e16cc9ef | 1944 | int turnOff = false; |
mjr | 21:5048e16cc9ef | 1945 | |
mjr | 21:5048e16cc9ef | 1946 | // turn it off if the ZB Launch Ball signal is off |
mjr | 21:5048e16cc9ef | 1947 | if (!wizOn[ZBLaunchBallPort-1]) |
mjr | 21:5048e16cc9ef | 1948 | turnOff = true; |
mjr | 21:5048e16cc9ef | 1949 | |
mjr | 21:5048e16cc9ef | 1950 | // also turn it off if we're in state 3 or 4 ("Launch"), |
mjr | 21:5048e16cc9ef | 1951 | // and the button has been on long enough |
mjr | 21:5048e16cc9ef | 1952 | if ((lbState == 3 || lbState == 4) && lbBtnTimer.read_ms() > 250) |
mjr | 21:5048e16cc9ef | 1953 | turnOff = true; |
mjr | 21:5048e16cc9ef | 1954 | |
mjr | 21:5048e16cc9ef | 1955 | // if we decided to turn off the button, do so |
mjr | 21:5048e16cc9ef | 1956 | if (turnOff) |
mjr | 21:5048e16cc9ef | 1957 | { |
mjr | 21:5048e16cc9ef | 1958 | lbBtnTimer.stop(); |
mjr | 21:5048e16cc9ef | 1959 | simButtons &= ~lbButtonBit; |
mjr | 21:5048e16cc9ef | 1960 | } |
mjr | 18:5e890ebd0023 | 1961 | } |
mjr | 17:ab3cec0c8bf4 | 1962 | } |
mjr | 17:ab3cec0c8bf4 | 1963 | |
mjr | 17:ab3cec0c8bf4 | 1964 | // If a firing event is in progress, generate synthetic reports to |
mjr | 17:ab3cec0c8bf4 | 1965 | // describe an idealized version of the plunger motion to VP rather |
mjr | 17:ab3cec0c8bf4 | 1966 | // than reporting the actual physical plunger position. |
mjr | 6:cc35eb643e8f | 1967 | // |
mjr | 17:ab3cec0c8bf4 | 1968 | // We use the synthetic reports during a release event because the |
mjr | 17:ab3cec0c8bf4 | 1969 | // physical plunger motion when released is too fast for VP to track. |
mjr | 17:ab3cec0c8bf4 | 1970 | // VP only syncs its internal physics model with the outside world |
mjr | 17:ab3cec0c8bf4 | 1971 | // about every 10ms. In that amount of time, the plunger moves |
mjr | 17:ab3cec0c8bf4 | 1972 | // fast enough when released that it can shoot all the way forward, |
mjr | 17:ab3cec0c8bf4 | 1973 | // bounce off of the barrel spring, and rebound part of the way |
mjr | 17:ab3cec0c8bf4 | 1974 | // back. The result is the classic analog-to-digital problem of |
mjr | 17:ab3cec0c8bf4 | 1975 | // sample aliasing. If we happen to time our sample during the |
mjr | 17:ab3cec0c8bf4 | 1976 | // release motion so that we catch the plunger at the peak of a |
mjr | 17:ab3cec0c8bf4 | 1977 | // bounce, the digital signal incorrectly looks like the plunger |
mjr | 17:ab3cec0c8bf4 | 1978 | // is moving slowly forward - VP thinks we went from fully |
mjr | 17:ab3cec0c8bf4 | 1979 | // retracted to half retracted in the sample interval, whereas |
mjr | 17:ab3cec0c8bf4 | 1980 | // we actually traveled all the way forward and half way back, |
mjr | 17:ab3cec0c8bf4 | 1981 | // so the speed VP infers is about 1/3 of the actual speed. |
mjr | 9:fd65b0a94720 | 1982 | // |
mjr | 17:ab3cec0c8bf4 | 1983 | // To correct this, we take advantage of our ability to sample |
mjr | 17:ab3cec0c8bf4 | 1984 | // the CCD image several times in the course of a VP report. If |
mjr | 17:ab3cec0c8bf4 | 1985 | // we catch the plunger near the origin after we've seen it |
mjr | 17:ab3cec0c8bf4 | 1986 | // retracted, we go into Release Event mode. During this mode, |
mjr | 17:ab3cec0c8bf4 | 1987 | // we stop reporting the true physical plunger position, and |
mjr | 17:ab3cec0c8bf4 | 1988 | // instead report an idealized pattern: we report the plunger |
mjr | 17:ab3cec0c8bf4 | 1989 | // immediately shooting forward to a position in front of the |
mjr | 17:ab3cec0c8bf4 | 1990 | // park position that's in proportion to how far back the plunger |
mjr | 17:ab3cec0c8bf4 | 1991 | // was just before the release, and we then report it stationary |
mjr | 17:ab3cec0c8bf4 | 1992 | // at the park position. We continue to report the stationary |
mjr | 17:ab3cec0c8bf4 | 1993 | // park position until the actual physical plunger motion has |
mjr | 17:ab3cec0c8bf4 | 1994 | // stabilized on a new position. We then exit Release Event |
mjr | 17:ab3cec0c8bf4 | 1995 | // mode and return to reporting the true physical position. |
mjr | 17:ab3cec0c8bf4 | 1996 | if (firing) |
mjr | 6:cc35eb643e8f | 1997 | { |
mjr | 17:ab3cec0c8bf4 | 1998 | // Firing in progress. Keep reporting the park position |
mjr | 17:ab3cec0c8bf4 | 1999 | // until the physical plunger position comes to rest. |
mjr | 17:ab3cec0c8bf4 | 2000 | const int restTol = JOYMAX/24; |
mjr | 17:ab3cec0c8bf4 | 2001 | if (firing == 1) |
mjr | 6:cc35eb643e8f | 2002 | { |
mjr | 17:ab3cec0c8bf4 | 2003 | // For the first couple of frames, show the plunger shooting |
mjr | 17:ab3cec0c8bf4 | 2004 | // forward past the zero point, to simulate the momentum carrying |
mjr | 17:ab3cec0c8bf4 | 2005 | // it forward to bounce off of the barrel spring. Show the |
mjr | 17:ab3cec0c8bf4 | 2006 | // bounce as proportional to the distance it was retracted |
mjr | 17:ab3cec0c8bf4 | 2007 | // in the prior report. |
mjr | 17:ab3cec0c8bf4 | 2008 | z = zBounce = -z0/6; |
mjr | 17:ab3cec0c8bf4 | 2009 | ++firing; |
mjr | 6:cc35eb643e8f | 2010 | } |
mjr | 17:ab3cec0c8bf4 | 2011 | else if (firing == 2) |
mjr | 9:fd65b0a94720 | 2012 | { |
mjr | 17:ab3cec0c8bf4 | 2013 | // second frame - keep the bounce a little longer |
mjr | 17:ab3cec0c8bf4 | 2014 | z = zBounce; |
mjr | 17:ab3cec0c8bf4 | 2015 | ++firing; |
mjr | 17:ab3cec0c8bf4 | 2016 | } |
mjr | 17:ab3cec0c8bf4 | 2017 | else if (firing > 4 |
mjr | 17:ab3cec0c8bf4 | 2018 | && abs(znew - z0) < restTol |
mjr | 17:ab3cec0c8bf4 | 2019 | && abs(znew - z1) < restTol |
mjr | 17:ab3cec0c8bf4 | 2020 | && abs(znew - z2) < restTol) |
mjr | 17:ab3cec0c8bf4 | 2021 | { |
mjr | 17:ab3cec0c8bf4 | 2022 | // The physical plunger has come to rest. Exit firing |
mjr | 17:ab3cec0c8bf4 | 2023 | // mode and resume reporting the actual position. |
mjr | 17:ab3cec0c8bf4 | 2024 | firing = false; |
mjr | 17:ab3cec0c8bf4 | 2025 | z = znew; |
mjr | 9:fd65b0a94720 | 2026 | } |
mjr | 9:fd65b0a94720 | 2027 | else |
mjr | 9:fd65b0a94720 | 2028 | { |
mjr | 17:ab3cec0c8bf4 | 2029 | // until the physical plunger comes to rest, simply |
mjr | 17:ab3cec0c8bf4 | 2030 | // report the park position |
mjr | 9:fd65b0a94720 | 2031 | z = 0; |
mjr | 17:ab3cec0c8bf4 | 2032 | ++firing; |
mjr | 9:fd65b0a94720 | 2033 | } |
mjr | 6:cc35eb643e8f | 2034 | } |
mjr | 6:cc35eb643e8f | 2035 | else |
mjr | 6:cc35eb643e8f | 2036 | { |
mjr | 17:ab3cec0c8bf4 | 2037 | // not in firing mode - report the true physical position |
mjr | 17:ab3cec0c8bf4 | 2038 | z = znew; |
mjr | 6:cc35eb643e8f | 2039 | } |
mjr | 17:ab3cec0c8bf4 | 2040 | |
mjr | 17:ab3cec0c8bf4 | 2041 | // shift the new reading into the recent history buffer |
mjr | 6:cc35eb643e8f | 2042 | z2 = z1; |
mjr | 6:cc35eb643e8f | 2043 | z1 = z0; |
mjr | 6:cc35eb643e8f | 2044 | z0 = znew; |
mjr | 2:c174f9ee414a | 2045 | } |
mjr | 6:cc35eb643e8f | 2046 | |
mjr | 11:bd9da7088e6e | 2047 | // update the buttons |
mjr | 18:5e890ebd0023 | 2048 | uint32_t buttons = readButtons(); |
mjr | 17:ab3cec0c8bf4 | 2049 | |
mjr | 21:5048e16cc9ef | 2050 | #ifdef ENABLE_JOYSTICK |
mjr | 17:ab3cec0c8bf4 | 2051 | // If it's been long enough since our last USB status report, |
mjr | 17:ab3cec0c8bf4 | 2052 | // send the new report. We throttle the report rate because |
mjr | 17:ab3cec0c8bf4 | 2053 | // it can overwhelm the PC side if we report too frequently. |
mjr | 17:ab3cec0c8bf4 | 2054 | // VP only wants to sync with the real world in 10ms intervals, |
mjr | 17:ab3cec0c8bf4 | 2055 | // so reporting more frequently only creates i/o overhead |
mjr | 17:ab3cec0c8bf4 | 2056 | // without doing anything to improve the simulation. |
mjr | 17:ab3cec0c8bf4 | 2057 | if (reportTimer.read_ms() > 15) |
mjr | 17:ab3cec0c8bf4 | 2058 | { |
mjr | 17:ab3cec0c8bf4 | 2059 | // read the accelerometer |
mjr | 17:ab3cec0c8bf4 | 2060 | int xa, ya; |
mjr | 17:ab3cec0c8bf4 | 2061 | accel.get(xa, ya); |
mjr | 17:ab3cec0c8bf4 | 2062 | |
mjr | 17:ab3cec0c8bf4 | 2063 | // confine the results to our joystick axis range |
mjr | 17:ab3cec0c8bf4 | 2064 | if (xa < -JOYMAX) xa = -JOYMAX; |
mjr | 17:ab3cec0c8bf4 | 2065 | if (xa > JOYMAX) xa = JOYMAX; |
mjr | 17:ab3cec0c8bf4 | 2066 | if (ya < -JOYMAX) ya = -JOYMAX; |
mjr | 17:ab3cec0c8bf4 | 2067 | if (ya > JOYMAX) ya = JOYMAX; |
mjr | 17:ab3cec0c8bf4 | 2068 | |
mjr | 17:ab3cec0c8bf4 | 2069 | // store the updated accelerometer coordinates |
mjr | 17:ab3cec0c8bf4 | 2070 | x = xa; |
mjr | 17:ab3cec0c8bf4 | 2071 | y = ya; |
mjr | 17:ab3cec0c8bf4 | 2072 | |
mjr | 21:5048e16cc9ef | 2073 | // Report the current plunger position UNLESS the ZB Launch Ball |
mjr | 21:5048e16cc9ef | 2074 | // signal is on, in which case just report a constant 0 value. |
mjr | 21:5048e16cc9ef | 2075 | // ZB Launch Ball turns off the plunger position because it |
mjr | 21:5048e16cc9ef | 2076 | // tells us that the table has a Launch Ball button instead of |
mjr | 21:5048e16cc9ef | 2077 | // a traditional plunger. |
mjr | 21:5048e16cc9ef | 2078 | int zrep = (ZBLaunchBallPort != 0 && wizOn[ZBLaunchBallPort-1] ? 0 : z); |
mjr | 21:5048e16cc9ef | 2079 | |
mjr | 25:e22b88bd783a | 2080 | // Send the status report. Note that we have to map the X and Y |
mjr | 25:e22b88bd783a | 2081 | // axes from the accelerometer to match the Windows joystick axes. |
mjr | 25:e22b88bd783a | 2082 | // The mapping is determined according to the mounting direction |
mjr | 25:e22b88bd783a | 2083 | // set in config.h via the ORIENTATION_xxx macros. |
mjr | 25:e22b88bd783a | 2084 | js.update(JOY_X(x,y), JOY_Y(x,y), zrep, buttons | simButtons, statusFlags); |
mjr | 17:ab3cec0c8bf4 | 2085 | |
mjr | 17:ab3cec0c8bf4 | 2086 | // we've just started a new report interval, so reset the timer |
mjr | 17:ab3cec0c8bf4 | 2087 | reportTimer.reset(); |
mjr | 17:ab3cec0c8bf4 | 2088 | } |
mjr | 21:5048e16cc9ef | 2089 | |
mjr | 10:976666ffa4ef | 2090 | // If we're in pixel dump mode, report all pixel exposure values |
mjr | 10:976666ffa4ef | 2091 | if (reportPix) |
mjr | 10:976666ffa4ef | 2092 | { |
mjr | 17:ab3cec0c8bf4 | 2093 | // send the report |
mjr | 17:ab3cec0c8bf4 | 2094 | plungerSensor.sendExposureReport(js); |
mjr | 17:ab3cec0c8bf4 | 2095 | |
mjr | 10:976666ffa4ef | 2096 | // we have satisfied this request |
mjr | 10:976666ffa4ef | 2097 | reportPix = false; |
mjr | 10:976666ffa4ef | 2098 | } |
mjr | 10:976666ffa4ef | 2099 | |
mjr | 21:5048e16cc9ef | 2100 | #else // ENABLE_JOYSTICK |
mjr | 21:5048e16cc9ef | 2101 | // We're a secondary controller, with no joystick reporting. Send |
mjr | 21:5048e16cc9ef | 2102 | // a generic status report to the host periodically for the sake of |
mjr | 21:5048e16cc9ef | 2103 | // the Windows config tool. |
mjr | 21:5048e16cc9ef | 2104 | if (reportTimer.read_ms() > 200) |
mjr | 21:5048e16cc9ef | 2105 | { |
mjr | 21:5048e16cc9ef | 2106 | js.updateStatus(0); |
mjr | 21:5048e16cc9ef | 2107 | } |
mjr | 21:5048e16cc9ef | 2108 | |
mjr | 21:5048e16cc9ef | 2109 | #endif // ENABLE_JOYSTICK |
mjr | 21:5048e16cc9ef | 2110 | |
mjr | 6:cc35eb643e8f | 2111 | #ifdef DEBUG_PRINTF |
mjr | 6:cc35eb643e8f | 2112 | if (x != 0 || y != 0) |
mjr | 6:cc35eb643e8f | 2113 | printf("%d,%d\r\n", x, y); |
mjr | 6:cc35eb643e8f | 2114 | #endif |
mjr | 6:cc35eb643e8f | 2115 | |
mjr | 6:cc35eb643e8f | 2116 | // provide a visual status indication on the on-board LED |
mjr | 5:a70c0bce770d | 2117 | if (calBtnState < 2 && hbTimer.read_ms() > 1000) |
mjr | 1:d913e0afb2ac | 2118 | { |
mjr | 5:a70c0bce770d | 2119 | if (js.isSuspended() || !js.isConnected()) |
mjr | 2:c174f9ee414a | 2120 | { |
mjr | 5:a70c0bce770d | 2121 | // suspended - turn off the LED |
mjr | 4:02c7cd7b2183 | 2122 | ledR = 1; |
mjr | 4:02c7cd7b2183 | 2123 | ledG = 1; |
mjr | 4:02c7cd7b2183 | 2124 | ledB = 1; |
mjr | 5:a70c0bce770d | 2125 | |
mjr | 5:a70c0bce770d | 2126 | // show a status flash every so often |
mjr | 5:a70c0bce770d | 2127 | if (hbcnt % 3 == 0) |
mjr | 5:a70c0bce770d | 2128 | { |
mjr | 6:cc35eb643e8f | 2129 | // disconnected = red/red flash; suspended = red |
mjr | 5:a70c0bce770d | 2130 | for (int n = js.isConnected() ? 1 : 2 ; n > 0 ; --n) |
mjr | 5:a70c0bce770d | 2131 | { |
mjr | 5:a70c0bce770d | 2132 | ledR = 0; |
mjr | 5:a70c0bce770d | 2133 | wait(0.05); |
mjr | 5:a70c0bce770d | 2134 | ledR = 1; |
mjr | 5:a70c0bce770d | 2135 | wait(0.25); |
mjr | 5:a70c0bce770d | 2136 | } |
mjr | 5:a70c0bce770d | 2137 | } |
mjr | 2:c174f9ee414a | 2138 | } |
mjr | 6:cc35eb643e8f | 2139 | else if (needReset) |
mjr | 2:c174f9ee414a | 2140 | { |
mjr | 6:cc35eb643e8f | 2141 | // connected, need to reset due to changes in config parameters - |
mjr | 6:cc35eb643e8f | 2142 | // flash red/green |
mjr | 6:cc35eb643e8f | 2143 | hb = !hb; |
mjr | 6:cc35eb643e8f | 2144 | ledR = (hb ? 0 : 1); |
mjr | 6:cc35eb643e8f | 2145 | ledG = (hb ? 1 : 0); |
mjr | 6:cc35eb643e8f | 2146 | ledB = 0; |
mjr | 6:cc35eb643e8f | 2147 | } |
mjr | 17:ab3cec0c8bf4 | 2148 | else if (cfg.d.plungerEnabled && !cfg.d.plungerCal) |
mjr | 6:cc35eb643e8f | 2149 | { |
mjr | 6:cc35eb643e8f | 2150 | // connected, plunger calibration needed - flash yellow/green |
mjr | 6:cc35eb643e8f | 2151 | hb = !hb; |
mjr | 6:cc35eb643e8f | 2152 | ledR = (hb ? 0 : 1); |
mjr | 6:cc35eb643e8f | 2153 | ledG = 0; |
mjr | 6:cc35eb643e8f | 2154 | ledB = 1; |
mjr | 6:cc35eb643e8f | 2155 | } |
mjr | 6:cc35eb643e8f | 2156 | else |
mjr | 6:cc35eb643e8f | 2157 | { |
mjr | 6:cc35eb643e8f | 2158 | // connected - flash blue/green |
mjr | 2:c174f9ee414a | 2159 | hb = !hb; |
mjr | 4:02c7cd7b2183 | 2160 | ledR = 1; |
mjr | 4:02c7cd7b2183 | 2161 | ledG = (hb ? 0 : 1); |
mjr | 4:02c7cd7b2183 | 2162 | ledB = (hb ? 1 : 0); |
mjr | 2:c174f9ee414a | 2163 | } |
mjr | 1:d913e0afb2ac | 2164 | |
mjr | 1:d913e0afb2ac | 2165 | // reset the heartbeat timer |
mjr | 1:d913e0afb2ac | 2166 | hbTimer.reset(); |
mjr | 5:a70c0bce770d | 2167 | ++hbcnt; |
mjr | 1:d913e0afb2ac | 2168 | } |
mjr | 1:d913e0afb2ac | 2169 | } |
mjr | 0:5acbbe3f4cf4 | 2170 | } |