Alvaro Cassinelli / Mbed 2 deprecated skinGames_forktest

Dependencies:   mbed

Fork of scoreLight_Advanced by Alvaro Cassinelli

Revisions of blobConfig.cpp

Revision Date Message Actions
28:44b7b6e35548 2012-06-19 version almost ready for AsahiTV; File  Diff  Annotate
27:1ce994629ffc 2012-06-18 new weird mode ad hoc, with wrong time delay so it produces blue spots along the contour (for a reason I still don't understand) File  Diff  Annotate
25:74cb85b85fd2 2012-06-18 corrected some mistakes on color control; File  Diff  Annotate
22:d87317d7ca91 2012-06-02 testing the LUT table File  Diff  Annotate
19:228430f1350e 2012-04-28 relatively stable. Now need to make commands to control speed/stiffness/color and size of spot form the computer File  Diff  Annotate
18:d72935b13858 2012-04-28 this works pretty nicely. I will change some parameters on the elastic loop, as well as compute the KINETIC ENERGY File  Diff  Annotate
14:0fc33a3a7b4b 2012-04-12 checking old version, need to branch File  Diff  Annotate
12:0de9cd2bced5 2012-04-12 1) template class vector works fine. This way, I have more memory (by defining a rigid scafold using unsigned shorts). I can now make an elastic blob of at least 50 points. ; ; To do: double buffering (this will again take memory, but it may be ok becaus... File  Diff  Annotate
5:73cd58b58f95 2012-04-05 Something very strange happens in the class laserSensingTrajectory: adding a:; float lightRatio; as member variable makes the blob dissapear... File  Diff  Annotate
4:f9d364f10335 2012-04-04 - the new optimized laser output buffer has not been tested, but it compiles; - I am commiting here, because I am planning to change the structure of the classes: soundSpot will not contain an object of type classLaserSensingTrajectory, but be a CHILD o... File  Diff  Annotate
3:b44ff6de81bd 2012-04-02 working but needs a lot of calibration and optimization. In particular the laser renderer - I am going to modify it, that's why I commit now. File  Diff  Annotate
2:34157ebbf56b 2012-03-31 - Debugged some subtle problem that made the motion of the rigidLoops strange (when damping factor was too small, the blobs would start moving faster and faster sometimes, and oscillate - the reason being the VERLET integration and the fact that the up... File  Diff  Annotate
1:a4050fee11f7 2012-03-31 new scorelight methods added. VERY STRANGE problem with oldPos and pos in Verlet method, that have strange behaviour depending on the value of damp factor... File  Diff  Annotate
0:345b3bc7a0ea 2012-03-28 This version (using rigid frame, base and child classes, etc) works, but the blob is strangely smaller. Need to check this. File  Diff  Annotate