Alvaro Cassinelli / Mbed 2 deprecated skinGames_forktest

Dependencies:   mbed

Fork of scoreLight_Advanced by Alvaro Cassinelli

Revision:
5:73cd58b58f95
Parent:
4:f9d364f10335
Child:
12:0de9cd2bced5
--- a/blobConfig.cpp	Wed Apr 04 10:05:25 2012 +0000
+++ b/blobConfig.cpp	Thu Apr 05 12:29:14 2012 +0000
@@ -92,7 +92,7 @@
 
 void blobConfig::addOneRigidLoopBouncing() {
     rigidLoop* pBlob= new rigidLoop();
-    pBlob->createBlob(blobArray.size(), SPOT_BOUNCING, vector2D(CENTER_AD_MIRROR_X+100*blobArray.size(), CENTER_AD_MIRROR_Y+100*blobArray.size()), vector2D(2,4));
+    pBlob->createBlob(blobArray.size(), SPOT_BOUNCING, vector2D(CENTER_AD_MIRROR_X+100*blobArray.size(), CENTER_AD_MIRROR_Y+100*blobArray.size()), vector2D(0,0));
     // add this relaxing loop to the present config:
     blobArray.push_back(pBlob);
 
@@ -110,6 +110,16 @@
     numBlobs=blobArray.size();
 }
 
+void blobConfig::addOneRigidLoopTest() {
+    rigidLoop* pBlob= new rigidLoop();
+    pBlob->createBlob(blobArray.size(), SPOT_TEST, vector2D(CENTER_AD_MIRROR_X, CENTER_AD_MIRROR_Y), vector2D(0,0));
+    // add this relaxing loop to the present config:
+    blobArray.push_back(pBlob);
+
+    // update auxiliary variable numBlobs (just for easy reference):
+    numBlobs=blobArray.size();
+}
+
 
 // ==================================================================================================================================================