FINAL VERSION

Dependencies:   mbed

Revisions of BreakoutEngine/BreakoutEngine.h

Revision Date Message Actions
58:a159cd976aca 2019-05-04 maybe move flash_screen to the engine File  Diff  Annotate
47:1d1a827be81b 2019-04-26 print score on victory, fix the score carry over and carry over lives aswell File  Diff  Annotate
45:b1ac80481d4f 2019-04-26 cooldown for laser added File  Diff  Annotate
42:347c20a16ee6 2019-04-26 laser collision fix proper, maybe edit gap_top value so its 2 higher (-2) File  Diff  Annotate
41:fe383cbb51b2 2019-04-26 laser ceiling collision fixed File  Diff  Annotate
40:ac53905346fb 2019-04-26 Added a scoring mechanism, need to be able to continue upon victory and increase the score multiplier (reset on death) File  Diff  Annotate
39:a9bb03bef107 2019-04-25 (none) File  Diff  Annotate
36:cb73014d3a99 2019-04-25 laser workkkks but cant set the position yet as the objects in a list are different to the ones outside it apparantly File  Diff  Annotate
35:3a614d539a54 2019-04-25 lasers added to list File  Diff  Annotate
34:07ded1f83c59 2019-04-25 LIST WORKS! File  Diff  Annotate
32:4dba7a85dbb2 2019-04-24 have a collision laser func but it is very long due to hard coding; File  Diff  Annotate
31:516d4e27765a 2019-04-24 bug fixed File  Diff  Annotate
30:e3d2f0ca416f 2019-04-24 max number of lasers bug File  Diff  Annotate
29:5168318d3e88 2019-04-24 laser implemented, need to add collisions for it File  Diff  Annotate
27:1b5038b0a7a2 2019-04-24 Renamed some folders and classes, still need to clean up code, change comments etc. File  Diff  Annotate