James Heavey
/
EL17JH
FINAL VERSION
BreakoutEngine/BreakoutEngine.h@41:fe383cbb51b2, 2019-04-26 (annotated)
- Committer:
- jamesheavey
- Date:
- Fri Apr 26 08:11:02 2019 +0000
- Revision:
- 41:fe383cbb51b2
- Parent:
- 40:ac53905346fb
- Child:
- 42:347c20a16ee6
laser ceiling collision fixed
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
jamesheavey | 27:1b5038b0a7a2 | 1 | #ifndef BREAKOUTENGINE_H |
jamesheavey | 27:1b5038b0a7a2 | 2 | #define BREAKOUTENGINE_H |
jamesheavey | 27:1b5038b0a7a2 | 3 | |
jamesheavey | 27:1b5038b0a7a2 | 4 | #include "mbed.h" |
jamesheavey | 27:1b5038b0a7a2 | 5 | #include "N5110.h" |
jamesheavey | 27:1b5038b0a7a2 | 6 | #include "Gamepad.h" |
jamesheavey | 27:1b5038b0a7a2 | 7 | #include "Ball.h" |
jamesheavey | 27:1b5038b0a7a2 | 8 | #include "Paddle.h" |
jamesheavey | 27:1b5038b0a7a2 | 9 | #include "Brick.h" |
jamesheavey | 29:5168318d3e88 | 10 | #include "Laser.h" |
jamesheavey | 27:1b5038b0a7a2 | 11 | |
jamesheavey | 27:1b5038b0a7a2 | 12 | #include <cmath> |
jamesheavey | 27:1b5038b0a7a2 | 13 | #include <list> |
jamesheavey | 27:1b5038b0a7a2 | 14 | #include <iostream> |
jamesheavey | 27:1b5038b0a7a2 | 15 | #include <string> |
jamesheavey | 27:1b5038b0a7a2 | 16 | #include <iterator> |
jamesheavey | 27:1b5038b0a7a2 | 17 | #include <algorithm> |
jamesheavey | 27:1b5038b0a7a2 | 18 | |
jamesheavey | 27:1b5038b0a7a2 | 19 | // gap from edge of screen |
jamesheavey | 40:ac53905346fb | 20 | |
jamesheavey | 40:ac53905346fb | 21 | #define GAP_TOP 10 |
jamesheavey | 27:1b5038b0a7a2 | 22 | #define GAP 2 |
jamesheavey | 27:1b5038b0a7a2 | 23 | #define BRICK_WIDTH 12 |
jamesheavey | 27:1b5038b0a7a2 | 24 | #define BRICK_HEIGHT 4 |
jamesheavey | 27:1b5038b0a7a2 | 25 | #define PADDLE_WIDTH 15 |
jamesheavey | 27:1b5038b0a7a2 | 26 | |
jamesheavey | 27:1b5038b0a7a2 | 27 | class BreakoutEngine |
jamesheavey | 27:1b5038b0a7a2 | 28 | { |
jamesheavey | 27:1b5038b0a7a2 | 29 | |
jamesheavey | 27:1b5038b0a7a2 | 30 | public: |
jamesheavey | 27:1b5038b0a7a2 | 31 | BreakoutEngine(); |
jamesheavey | 27:1b5038b0a7a2 | 32 | ~BreakoutEngine(); |
jamesheavey | 27:1b5038b0a7a2 | 33 | |
jamesheavey | 27:1b5038b0a7a2 | 34 | void init(int paddle_width,int paddle_height,int ball_size,int speed); |
jamesheavey | 27:1b5038b0a7a2 | 35 | void read_input(Gamepad &pad, bool x); |
jamesheavey | 27:1b5038b0a7a2 | 36 | void update(Gamepad &pad); |
jamesheavey | 27:1b5038b0a7a2 | 37 | void draw(N5110 &lcd); |
jamesheavey | 27:1b5038b0a7a2 | 38 | void lives_leds(Gamepad &pad); |
jamesheavey | 27:1b5038b0a7a2 | 39 | void flash_backlight(N5110 &lcd); |
jamesheavey | 27:1b5038b0a7a2 | 40 | int get_lives(); |
jamesheavey | 27:1b5038b0a7a2 | 41 | int get_num_left(); |
jamesheavey | 27:1b5038b0a7a2 | 42 | bool check_goal(Gamepad &pad); |
jamesheavey | 30:e3d2f0ca416f | 43 | void inc_index(); |
jamesheavey | 30:e3d2f0ca416f | 44 | void reset_index(); |
jamesheavey | 27:1b5038b0a7a2 | 45 | |
jamesheavey | 27:1b5038b0a7a2 | 46 | private: |
jamesheavey | 27:1b5038b0a7a2 | 47 | |
jamesheavey | 27:1b5038b0a7a2 | 48 | void check_wall_collision(Gamepad &pad); |
jamesheavey | 27:1b5038b0a7a2 | 49 | void check_paddle_collisions(Gamepad &pad); |
jamesheavey | 27:1b5038b0a7a2 | 50 | void check_brick_collisions(Gamepad &pad); |
jamesheavey | 36:cb73014d3a99 | 51 | void check_laser_collisions(Gamepad &pad); |
jamesheavey | 41:fe383cbb51b2 | 52 | void check_laser_ceiling_collision(); |
jamesheavey | 27:1b5038b0a7a2 | 53 | void print_scores(N5110 &lcd); |
jamesheavey | 27:1b5038b0a7a2 | 54 | void one_less(); |
jamesheavey | 27:1b5038b0a7a2 | 55 | |
jamesheavey | 27:1b5038b0a7a2 | 56 | Paddle _p1; |
jamesheavey | 27:1b5038b0a7a2 | 57 | |
jamesheavey | 27:1b5038b0a7a2 | 58 | int _paddle_width; |
jamesheavey | 27:1b5038b0a7a2 | 59 | int _paddle_height; |
jamesheavey | 27:1b5038b0a7a2 | 60 | int _ball_size; |
jamesheavey | 27:1b5038b0a7a2 | 61 | int _speed; |
jamesheavey | 30:e3d2f0ca416f | 62 | int _index; |
jamesheavey | 27:1b5038b0a7a2 | 63 | |
jamesheavey | 27:1b5038b0a7a2 | 64 | // y positions of the paddle |
jamesheavey | 27:1b5038b0a7a2 | 65 | int _p1y; |
jamesheavey | 27:1b5038b0a7a2 | 66 | int _number_left; |
jamesheavey | 27:1b5038b0a7a2 | 67 | |
jamesheavey | 27:1b5038b0a7a2 | 68 | Ball _ball; |
jamesheavey | 27:1b5038b0a7a2 | 69 | |
jamesheavey | 27:1b5038b0a7a2 | 70 | Direction _d; |
jamesheavey | 27:1b5038b0a7a2 | 71 | float _mag; |
jamesheavey | 27:1b5038b0a7a2 | 72 | |
jamesheavey | 35:3a614d539a54 | 73 | std::list<Laser> listofLasers; |
jamesheavey | 35:3a614d539a54 | 74 | std::list<Laser>::iterator it_L; |
jamesheavey | 27:1b5038b0a7a2 | 75 | |
jamesheavey | 27:1b5038b0a7a2 | 76 | std::list<Brick> listofBricks; |
jamesheavey | 39:a9bb03bef107 | 77 | std::list<Brick>::iterator it_R; |
jamesheavey | 27:1b5038b0a7a2 | 78 | |
jamesheavey | 27:1b5038b0a7a2 | 79 | Brick _brick11; |
jamesheavey | 27:1b5038b0a7a2 | 80 | Brick _brick12; |
jamesheavey | 27:1b5038b0a7a2 | 81 | Brick _brick13; |
jamesheavey | 27:1b5038b0a7a2 | 82 | Brick _brick14; |
jamesheavey | 27:1b5038b0a7a2 | 83 | Brick _brick15; |
jamesheavey | 27:1b5038b0a7a2 | 84 | Brick _brick16; |
jamesheavey | 27:1b5038b0a7a2 | 85 | |
jamesheavey | 27:1b5038b0a7a2 | 86 | Brick _brick21; |
jamesheavey | 27:1b5038b0a7a2 | 87 | Brick _brick22; |
jamesheavey | 27:1b5038b0a7a2 | 88 | Brick _brick23; |
jamesheavey | 27:1b5038b0a7a2 | 89 | Brick _brick24; |
jamesheavey | 27:1b5038b0a7a2 | 90 | Brick _brick25; |
jamesheavey | 27:1b5038b0a7a2 | 91 | Brick _brick26; |
jamesheavey | 27:1b5038b0a7a2 | 92 | |
jamesheavey | 27:1b5038b0a7a2 | 93 | Brick _brick31; |
jamesheavey | 27:1b5038b0a7a2 | 94 | Brick _brick32; |
jamesheavey | 27:1b5038b0a7a2 | 95 | Brick _brick33; |
jamesheavey | 27:1b5038b0a7a2 | 96 | Brick _brick34; |
jamesheavey | 27:1b5038b0a7a2 | 97 | Brick _brick35; |
jamesheavey | 27:1b5038b0a7a2 | 98 | Brick _brick36; |
jamesheavey | 27:1b5038b0a7a2 | 99 | |
jamesheavey | 30:e3d2f0ca416f | 100 | Laser _laser1; |
jamesheavey | 30:e3d2f0ca416f | 101 | Laser _laser2; |
jamesheavey | 30:e3d2f0ca416f | 102 | Laser _laser3; |
jamesheavey | 27:1b5038b0a7a2 | 103 | |
jamesheavey | 27:1b5038b0a7a2 | 104 | }; |
jamesheavey | 27:1b5038b0a7a2 | 105 | |
jamesheavey | 27:1b5038b0a7a2 | 106 | #endif |