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Spaceship/Spaceship.cpp@13:12276eed13ac, 2020-04-26 (annotated)
- Committer:
- evanso
- Date:
- Sun Apr 26 17:08:10 2020 +0000
- Revision:
- 13:12276eed13ac
- Parent:
- 11:ab578a151f67
- Child:
- 15:90b6821bcf64
Changed spaceship unit test code so it now done properly and doesn't require my input. Changed where objects are defined to reduce the number of arguments that need passing when a function is called. Edited gamepad code to properly add ADC pin.
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| evanso | 3:dee187b8b30c | 1 | #include "Spaceship.h" |
| evanso | 3:dee187b8b30c | 2 | |
| evanso | 5:acd809cc824c | 3 | const int k_spaceship_sprite_E[4][13] = { |
| evanso | 3:dee187b8b30c | 4 | { 1,1,1,1,1,1,0,0,0,0,0,0,0 }, |
| evanso | 3:dee187b8b30c | 5 | { 0,1,1,1,1,1,1,1,1,0,0,0,0 }, |
| evanso | 3:dee187b8b30c | 6 | { 1,1,1,1,1,1,1,1,1,1,1,1,1 }, |
| evanso | 3:dee187b8b30c | 7 | { 0,0,1,1,1,1,1,0,0,0,0,0,0 }, |
| evanso | 3:dee187b8b30c | 8 | }; |
| evanso | 5:acd809cc824c | 9 | |
| evanso | 5:acd809cc824c | 10 | const int k_spaceship_sprite_W[4][13] = { |
| evanso | 5:acd809cc824c | 11 | { 0,0,0,0,0,0,0,1,1,1,1,1,1 }, |
| evanso | 5:acd809cc824c | 12 | { 0,0,0,0,1,1,1,1,1,1,1,1,0 }, |
| evanso | 5:acd809cc824c | 13 | { 1,1,1,1,1,1,1,1,1,1,1,1,1 }, |
| evanso | 5:acd809cc824c | 14 | { 0,0,0,0,0,0,1,1,1,1,1,0,0 }, |
| evanso | 5:acd809cc824c | 15 | }; |
| evanso | 3:dee187b8b30c | 16 | |
| evanso | 3:dee187b8b30c | 17 | Spaceship::Spaceship() { |
| evanso | 3:dee187b8b30c | 18 | |
| evanso | 3:dee187b8b30c | 19 | } |
| evanso | 3:dee187b8b30c | 20 | |
| evanso | 3:dee187b8b30c | 21 | Spaceship::~Spaceship() { |
| evanso | 3:dee187b8b30c | 22 | |
| evanso | 3:dee187b8b30c | 23 | } |
| evanso | 3:dee187b8b30c | 24 | |
| evanso | 3:dee187b8b30c | 25 | void Spaceship::init() { |
| evanso | 5:acd809cc824c | 26 | position_x_spaceship_ = 36; |
| evanso | 5:acd809cc824c | 27 | position_y_spaceship_ = 22; |
| evanso | 13:12276eed13ac | 28 | |
| evanso | 13:12276eed13ac | 29 | // sets origonal spaceship direction to facing East |
| evanso | 13:12276eed13ac | 30 | spaceship_sprite_direction_ = true; |
| evanso | 3:dee187b8b30c | 31 | } |
| evanso | 3:dee187b8b30c | 32 | |
| evanso | 3:dee187b8b30c | 33 | void Spaceship::draw(N5110 &lcd) { |
| evanso | 6:12e8433382b3 | 34 | off_screen_x_y_checker(); |
| evanso | 11:ab578a151f67 | 35 | |
| evanso | 5:acd809cc824c | 36 | // Draws spaceships at defined x and y positions with different sprite direction depending on joystick postion |
| evanso | 5:acd809cc824c | 37 | if (spaceship_sprite_direction_){ |
| evanso | 5:acd809cc824c | 38 | lcd.drawSprite(position_x_spaceship_, position_y_spaceship_, 4, 13, (int*)k_spaceship_sprite_E); |
| evanso | 5:acd809cc824c | 39 | }else if (!spaceship_sprite_direction_){ |
| evanso | 5:acd809cc824c | 40 | lcd.drawSprite(position_x_spaceship_, position_y_spaceship_, 4, 13, (int*)k_spaceship_sprite_W); |
| evanso | 5:acd809cc824c | 41 | } |
| evanso | 11:ab578a151f67 | 42 | |
| evanso | 6:12e8433382b3 | 43 | // printf to find position of spaceship for making the off screen checkers |
| evanso | 5:acd809cc824c | 44 | //usb.printf("Spaceship Y postion = %d\n",position_y_spaceship_); |
| evanso | 4:0df2b85e47f1 | 45 | } |
| evanso | 4:0df2b85e47f1 | 46 | |
| evanso | 6:12e8433382b3 | 47 | void Spaceship::off_screen_x_y_checker(){ |
| evanso | 11:ab578a151f67 | 48 | // checks y postion spand alters y position |
| evanso | 13:12276eed13ac | 49 | if (position_y_spaceship_ < 0) { |
| evanso | 13:12276eed13ac | 50 | position_y_spaceship_ = 0; |
| evanso | 11:ab578a151f67 | 51 | }else if (position_y_spaceship_ > 44) { |
| evanso | 6:12e8433382b3 | 52 | position_y_spaceship_ = 44; |
| evanso | 6:12e8433382b3 | 53 | } |
| evanso | 6:12e8433382b3 | 54 | |
| evanso | 11:ab578a151f67 | 55 | // checks x postion of spaceship and alters x position |
| evanso | 6:12e8433382b3 | 56 | if (position_x_spaceship_ > 52) { |
| evanso | 6:12e8433382b3 | 57 | position_x_spaceship_ = 52; |
| evanso | 11:ab578a151f67 | 58 | }else if (position_x_spaceship_ < 22) { |
| evanso | 6:12e8433382b3 | 59 | position_x_spaceship_ = 22; |
| evanso | 6:12e8433382b3 | 60 | } |
| evanso | 10:aca793aa7abc | 61 | } |
| evanso | 10:aca793aa7abc | 62 | |
| evanso | 13:12276eed13ac | 63 | void Spaceship::movement(Direction d_){ |
| evanso | 11:ab578a151f67 | 64 | // switch statement to change spaceship parameters depedning on joystick direction |
| evanso | 13:12276eed13ac | 65 | switch (d_) { |
| evanso | 11:ab578a151f67 | 66 | case CENTRE: set_spaceship_peram(0, 0, false , false); break; |
| evanso | 13:12276eed13ac | 67 | case N: set_spaceship_peram(0, -1, false , false); break; |
| evanso | 10:aca793aa7abc | 68 | case NE: set_spaceship_peram(1, -1, true, true); break; |
| evanso | 10:aca793aa7abc | 69 | case E: set_spaceship_peram(1, 0, true, true); break; |
| evanso | 10:aca793aa7abc | 70 | case SE: set_spaceship_peram(1, 1, true, true); break; |
| evanso | 10:aca793aa7abc | 71 | case S: set_spaceship_peram(0, 1, false, false); break; |
| evanso | 10:aca793aa7abc | 72 | case SW: set_spaceship_peram(-1, 1, true, false); break; |
| evanso | 10:aca793aa7abc | 73 | case W: set_spaceship_peram(-1, 0, true, false); break; |
| evanso | 10:aca793aa7abc | 74 | case NW: set_spaceship_peram(-1, -1, true, false); break; |
| evanso | 10:aca793aa7abc | 75 | } |
| evanso | 13:12276eed13ac | 76 | //printf("y= %d\n", position_y_spaceship_); |
| evanso | 4:0df2b85e47f1 | 77 | } |
| evanso | 10:aca793aa7abc | 78 | |
| evanso | 11:ab578a151f67 | 79 | void Spaceship::set_spaceship_peram(int x_change,int y_change, bool sprite_change, bool sprite_param){ |
| evanso | 11:ab578a151f67 | 80 | position_x_spaceship_ += x_change; |
| evanso | 11:ab578a151f67 | 81 | position_y_spaceship_ += y_change; |
| evanso | 11:ab578a151f67 | 82 | |
| evanso | 13:12276eed13ac | 83 | // Only changes sprite direction when jostick direction isn't N or S |
| evanso | 11:ab578a151f67 | 84 | if (sprite_change) { |
| evanso | 11:ab578a151f67 | 85 | spaceship_sprite_direction_ = sprite_param; |
| evanso | 11:ab578a151f67 | 86 | } |
| evanso | 11:ab578a151f67 | 87 | } |
| evanso | 11:ab578a151f67 | 88 | |
| evanso | 7:0af4ced868f5 | 89 | int Spaceship::get_position_x_spaceship(){ |
| evanso | 7:0af4ced868f5 | 90 | return position_x_spaceship_; |
| evanso | 7:0af4ced868f5 | 91 | } |
| evanso | 10:aca793aa7abc | 92 | |
| evanso | 11:ab578a151f67 | 93 | int Spaceship::get_position_y_spaceship(){ |
| evanso | 11:ab578a151f67 | 94 | return position_y_spaceship_; |
| evanso | 10:aca793aa7abc | 95 | } |
| evanso | 11:ab578a151f67 | 96 | |
| evanso | 11:ab578a151f67 | 97 |