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Spaceship/Spaceship.cpp@5:acd809cc824c, 2020-04-15 (annotated)
- Committer:
- evanso
- Date:
- Wed Apr 15 11:11:00 2020 +0000
- Revision:
- 5:acd809cc824c
- Parent:
- 4:0df2b85e47f1
- Child:
- 6:12e8433382b3
Improved spaceship movement to all directions and added a different sprite for different directions. Stoped the spaceship from going off the screen in the y-direction.
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| evanso | 3:dee187b8b30c | 1 | #include "Spaceship.h" |
| evanso | 5:acd809cc824c | 2 | |
| evanso | 5:acd809cc824c | 3 | //Serial usb(USBTX, USBRX); |
| evanso | 3:dee187b8b30c | 4 | |
| evanso | 5:acd809cc824c | 5 | const int k_spaceship_sprite_E[4][13] = { |
| evanso | 3:dee187b8b30c | 6 | { 1,1,1,1,1,1,0,0,0,0,0,0,0 }, |
| evanso | 3:dee187b8b30c | 7 | { 0,1,1,1,1,1,1,1,1,0,0,0,0 }, |
| evanso | 3:dee187b8b30c | 8 | { 1,1,1,1,1,1,1,1,1,1,1,1,1 }, |
| evanso | 3:dee187b8b30c | 9 | { 0,0,1,1,1,1,1,0,0,0,0,0,0 }, |
| evanso | 3:dee187b8b30c | 10 | }; |
| evanso | 5:acd809cc824c | 11 | |
| evanso | 5:acd809cc824c | 12 | const int k_spaceship_sprite_W[4][13] = { |
| evanso | 5:acd809cc824c | 13 | { 0,0,0,0,0,0,0,1,1,1,1,1,1 }, |
| evanso | 5:acd809cc824c | 14 | { 0,0,0,0,1,1,1,1,1,1,1,1,0 }, |
| evanso | 5:acd809cc824c | 15 | { 1,1,1,1,1,1,1,1,1,1,1,1,1 }, |
| evanso | 5:acd809cc824c | 16 | { 0,0,0,0,0,0,1,1,1,1,1,0,0 }, |
| evanso | 5:acd809cc824c | 17 | }; |
| evanso | 3:dee187b8b30c | 18 | |
| evanso | 3:dee187b8b30c | 19 | Spaceship::Spaceship() { |
| evanso | 3:dee187b8b30c | 20 | |
| evanso | 3:dee187b8b30c | 21 | } |
| evanso | 3:dee187b8b30c | 22 | |
| evanso | 3:dee187b8b30c | 23 | Spaceship::~Spaceship() { |
| evanso | 3:dee187b8b30c | 24 | |
| evanso | 3:dee187b8b30c | 25 | } |
| evanso | 3:dee187b8b30c | 26 | |
| evanso | 3:dee187b8b30c | 27 | void Spaceship::init() { |
| evanso | 5:acd809cc824c | 28 | position_x_spaceship_ = 36; |
| evanso | 5:acd809cc824c | 29 | position_y_spaceship_ = 22; |
| evanso | 5:acd809cc824c | 30 | spaceship_sprite_direction_ = true; |
| evanso | 3:dee187b8b30c | 31 | } |
| evanso | 3:dee187b8b30c | 32 | |
| evanso | 3:dee187b8b30c | 33 | void Spaceship::draw(N5110 &lcd) { |
| evanso | 5:acd809cc824c | 34 | // Draws spaceships at defined x and y positions with different sprite direction depending on joystick postion |
| evanso | 5:acd809cc824c | 35 | if (spaceship_sprite_direction_){ |
| evanso | 5:acd809cc824c | 36 | lcd.drawSprite(position_x_spaceship_, position_y_spaceship_, 4, 13, (int*)k_spaceship_sprite_E); |
| evanso | 5:acd809cc824c | 37 | }else if (!spaceship_sprite_direction_){ |
| evanso | 5:acd809cc824c | 38 | lcd.drawSprite(position_x_spaceship_, position_y_spaceship_, 4, 13, (int*)k_spaceship_sprite_W); |
| evanso | 5:acd809cc824c | 39 | } |
| evanso | 5:acd809cc824c | 40 | // printf to find position of spaceship at bottom of screen |
| evanso | 5:acd809cc824c | 41 | //usb.printf("Spaceship Y postion = %d\n",position_y_spaceship_); |
| evanso | 4:0df2b85e47f1 | 42 | } |
| evanso | 4:0df2b85e47f1 | 43 | |
| evanso | 4:0df2b85e47f1 | 44 | void Spaceship::clear_spaceship(N5110 &lcd){ |
| evanso | 4:0df2b85e47f1 | 45 | // Clears spaceship from LCD by drawing a white sprite |
| evanso | 4:0df2b85e47f1 | 46 | lcd.drawRect(position_x_spaceship_, position_y_spaceship_, 13, 4, FILL_WHITE); |
| evanso | 3:dee187b8b30c | 47 | } |
| evanso | 3:dee187b8b30c | 48 | |
| evanso | 5:acd809cc824c | 49 | // NEED TO REDUCE FUNTION LENGTH ONCE WORKING |
| evanso | 4:0df2b85e47f1 | 50 | void Spaceship::movement(Gamepad &pad){ |
| evanso | 4:0df2b85e47f1 | 51 | Direction joystick_direction = pad.get_direction(); |
| evanso | 4:0df2b85e47f1 | 52 | // Changes x and y postion values depending on joystick input |
| evanso | 4:0df2b85e47f1 | 53 | if(joystick_direction == N){ |
| evanso | 4:0df2b85e47f1 | 54 | position_y_spaceship_+= -1; |
| evanso | 5:acd809cc824c | 55 | }else if(joystick_direction == NE){ |
| evanso | 5:acd809cc824c | 56 | position_x_spaceship_+= 2; |
| evanso | 5:acd809cc824c | 57 | position_y_spaceship_+= -1; |
| evanso | 5:acd809cc824c | 58 | spaceship_sprite_direction_ = true; |
| evanso | 4:0df2b85e47f1 | 59 | }else if(joystick_direction == E){ |
| evanso | 4:0df2b85e47f1 | 60 | position_x_spaceship_+= 2; |
| evanso | 5:acd809cc824c | 61 | spaceship_sprite_direction_ = true; |
| evanso | 5:acd809cc824c | 62 | }else if(joystick_direction == SE){ |
| evanso | 5:acd809cc824c | 63 | position_x_spaceship_+= 2; |
| evanso | 5:acd809cc824c | 64 | position_y_spaceship_+= 1; |
| evanso | 5:acd809cc824c | 65 | spaceship_sprite_direction_ = true; |
| evanso | 5:acd809cc824c | 66 | }else if(joystick_direction == S){ |
| evanso | 5:acd809cc824c | 67 | position_y_spaceship_+= 1; |
| evanso | 5:acd809cc824c | 68 | }else if(joystick_direction == SW){ |
| evanso | 5:acd809cc824c | 69 | position_y_spaceship_+= 1; |
| evanso | 5:acd809cc824c | 70 | position_x_spaceship_-= 2; |
| evanso | 5:acd809cc824c | 71 | spaceship_sprite_direction_ = false; |
| evanso | 4:0df2b85e47f1 | 72 | }else if(joystick_direction == W){ |
| evanso | 4:0df2b85e47f1 | 73 | position_x_spaceship_-= 2; |
| evanso | 5:acd809cc824c | 74 | spaceship_sprite_direction_ = false; |
| evanso | 5:acd809cc824c | 75 | }else if(joystick_direction == NW){ |
| evanso | 5:acd809cc824c | 76 | position_x_spaceship_-= 2; |
| evanso | 5:acd809cc824c | 77 | position_y_spaceship_+= -1; |
| evanso | 5:acd809cc824c | 78 | spaceship_sprite_direction_ = false; |
| evanso | 5:acd809cc824c | 79 | } |
| evanso | 5:acd809cc824c | 80 | |
| evanso | 5:acd809cc824c | 81 | // Checks y position of spaceship and stops it from going of screen |
| evanso | 5:acd809cc824c | 82 | if (position_y_spaceship_ < 1) { |
| evanso | 5:acd809cc824c | 83 | position_y_spaceship_ = 1; |
| evanso | 5:acd809cc824c | 84 | } |
| evanso | 5:acd809cc824c | 85 | if (position_y_spaceship_ > 44) { |
| evanso | 5:acd809cc824c | 86 | position_y_spaceship_ = 44; |
| evanso | 5:acd809cc824c | 87 | } |
| evanso | 4:0df2b85e47f1 | 88 | } |
| evanso | 4:0df2b85e47f1 | 89 |