A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
12:a1c1991835ca
Parent:
10:1a3499f6b583
Child:
25:112cbcb0b4a7
diff -r 63e54f6e7939 -r a1c1991835ca sprites.h
--- a/sprites.h	Tue Apr 23 03:10:09 2019 +0000
+++ b/sprites.h	Tue Apr 23 22:59:12 2019 +0000
@@ -106,427 +106,4 @@
     }
 };
 
-const int sprite_player[4][4][12][6] = {   // Player [Face][SpriteAnimationFrame][Size_Y][Size_X]
-    {   // Up
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,0,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {1,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,0,0,0,1,0,}
-        }
-    },
-    {   // Right
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,2,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,1,0,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,2,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,0,1,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,2,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,1,0,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,1,1,1,2,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,0,1,}
-        }
-    },
-    {
-        // Down
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,2,1,1,2,1,},
-            {1,1,2,2,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,2,1,1,2,1,},
-            {1,1,2,2,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,0,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,2,1,1,2,1,},
-            {1,1,2,2,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,2,1,1,2,1,},
-            {1,1,2,2,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {1,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,0,0,0,1,0,}
-        }
-    },
-    {   // Left
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,2,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,1,1,0,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,2,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,1,0,0,},
-            {0,1,0,0,1,0,},
-            {1,0,0,0,1,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,2,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,1,1,0,0,}
-        },
-        {
-            {0,1,1,1,1,0,},
-            {1,1,1,1,1,1,},
-            {1,2,1,1,1,1,},
-            {1,1,1,1,1,1,},
-            {0,1,1,1,1,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,1,0,0,},
-            {0,1,0,0,1,0,},
-            {1,0,0,0,1,0,}
-        }
-    }
-};
-
-const int sprite_headless[4][4][9][6] = {   // Player [Face][SpriteAnimationFrame][Size_Y][Size_X]
-    {   // Up
-        {
-            {0,0,0,0,0,0,},
-            {1,0,0,0,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,}
-        },
-        {
-            {0,0,0,0,0,0,},
-            {0,0,0,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,0,0,0,1,0,}
-        },
-        {
-            {0,0,0,0,1,0,},
-            {0,0,1,0,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,}
-        },
-        {
-            {0,1,0,0,0,0,},
-            {0,0,0,0,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,0,0,}
-        }
-    },
-    {   // Right
-        {
-            {0,0,0,0,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,1,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,1,0,0,}
-        },
-        {
-            {0,1,0,0,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,1,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,0,1,0,},
-            {0,0,1,0,1,0,},
-            {0,1,0,0,0,1,}
-        },
-        {
-            {0,0,0,0,1,0,},
-            {0,0,0,0,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,1,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,1,0,0,}
-        },
-        {
-            {0,0,0,0,0,0,},
-            {0,0,0,0,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,1,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,0,1,0,},
-            {0,0,1,0,1,0,},
-            {0,1,0,0,0,1,}
-        }
-    },
-    {   // Down
-        {
-            {0,0,0,0,0,0,},
-            {1,0,0,0,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,}
-        },
-        {
-            {0,0,0,0,0,0,},
-            {0,0,0,1,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,0,0,0,1,0,}
-        },
-        {
-            {0,0,0,0,1,0,},
-            {0,0,1,0,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,}
-        },
-        {
-            {0,1,0,0,0,0,},
-            {0,0,0,0,0,0,},
-            {0,1,1,1,1,0,},
-            {1,0,1,1,0,1,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,1,0,},
-            {0,1,0,0,0,0,}
-        }
-    },
-    {   // Left
-        {
-            {0,0,0,0,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,1,1,0,0,},
-            {1,1,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,1,1,0,0,}
-        },
-        {
-            {0,0,0,0,1,0,},
-            {0,0,1,0,0,0,},
-            {0,0,1,1,0,0,},
-            {1,1,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,1,0,0,},
-            {0,1,0,1,0,0,},
-            {1,0,0,0,1,0,}
-        },
-        {
-            {0,1,0,0,0,0,},
-            {0,0,0,0,0,0,},
-            {0,0,1,1,0,0,},
-            {1,1,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,0,1,0,0,},
-            {0,0,1,1,0,0,}
-        },
-        {
-            {0,0,0,0,0,0,},
-            {1,0,0,0,0,0,},
-            {0,0,1,1,0,0,},
-            {1,1,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,0,1,1,0,0,},
-            {0,1,0,1,0,0,},
-            {0,1,0,1,0,0,},
-            {1,0,0,0,1,0,}
-        }
-    }
-};
-
 #endif
\ No newline at end of file