A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
24:26369d92a06a
Parent:
23:5a8f75e93508
Child:
26:abbc19edc5c1
diff -r 5a8f75e93508 -r 26369d92a06a Entity/Entity.h
--- a/Entity/Entity.h	Thu Apr 25 23:15:44 2019 +0000
+++ b/Entity/Entity.h	Fri Apr 26 01:14:51 2019 +0000
@@ -52,7 +52,9 @@
     bool death_check();
 
     // Mutator
-
+    void position_add_x(float);
+    void position_add_y(float);
+    
     // Accessors
     bool get_moving();
     int get_hitbox_width();