TextLCD library for controlling various LCD panels based on the HD44780 4-bit interface. Includes support for custom character bitmaps.

Dependents:   HD44780-LCD_with_Bluetooth

Fork of TextLCD by Simon Ford

Examples

Hello world in custom font

#include "mbed.h"
#include "TextLCD.h"

int main() {
    lcd=new TextLCD(D8, D9, D4, D5, D6, D7);


    char c_H[]={0x1b,0x1b,0x1b,0x1f,0x1b,0x1b,0x1b,0x1b};
    char c_e[]={0x0,0x0,0xe,0x1b,0x1f,0x18,0x18,0xf};
    char c_l[]={0x6,0x6,0x6,0x6,0x6,0x6,0x6,0x6};
    char c_o[]={0x0,0x0,0xe,0x1b,0x1b,0x1b,0x1b,0xe};
    char c_W[]={0x1b,0x1b,0x1b,0x1b,0x1f,0x1f,0x1f,0x1b};
    char c_r[]={0x0,0x0,0xe,0x1b,0x18,0x18,0x18,0x18};
    char c_d[]={0x3,0x3,0xf,0x1b,0x1b,0x1b,0x1b,0xf};

    lcd->defineChar(1, c_H);
    lcd->putc(1);
    lcd->defineChar(2, c_e);
    lcd->putc(2);
    lcd->defineChar(3, c_l);
    lcd->putc(3);
    lcd->putc(3);
    lcd->defineChar(4, c_o);
    lcd->putc(4);
    lcd->putc(32);
    lcd->defineChar(5, c_W);
    lcd->putc(5);
    lcd->putc(4);
    lcd->defineChar(6, c_r);
    lcd->putc(6);
    lcd->putc(3);
    lcd->defineChar(7, c_d);
    lcd->putc(7);

    while (1) {
    }
}

Animated busy indicator

This animation only uses 1 of the 8 custom character slots, and can be used like a regular character in the output and will automatically animate in-place. Any number of the animated characters can be displayed on the display at once using this animation technique.

#include "mbed.h"
#include "TextLCD.h"

int main() {
    lcd=new TextLCD(D8, D9, D4, D5, D6, D7);

    //The 7 animation characters
    char spin[]={   0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x0,
                    0x2,0x2,0x2,0x4,0x8,0x8,0x8,0x0,
                    0x1,0x2,0x2,0x4,0x8,0x8,0x10,0x0,
                    0x0,0x0,0x3,0x4,0x18,0x0,0x0,0x0,
                    0x0,0x0,0x0,0x1f,0x0,0x0,0x0,0x0,
                    0x0,0x0,0x18,0x4,0x3,0x0,0x0,0x0,
                    0x10,0x8,0x8,0x4,0x2,0x2,0x01,0x0
                };

    //Output text.
    lcd->printf("\1 Please  wait \1");
    
    //Animation loop
    int frame=0;
    while (1) {
        lcd->defineChar(1, spin+frame*8);
        frame=(frame+1)%(sizeof(spin)/8);
        wait(.14);
    }
Revision:
1:ac48b187213c
Parent:
0:edfb85c53631
Child:
2:227356c7d12c
diff -r edfb85c53631 -r ac48b187213c TextDisplay.h
--- a/TextDisplay.h	Sat May 22 18:18:19 2010 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,71 +0,0 @@
-/* mbed TextDisplay Library Base Class
- * Copyright (c) 2007-2010, sford
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *  
- * The above copyright notice and this permission notice shall be included in
- * all copies or substantial portions of the Software.
- *  
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
- * THE SOFTWARE.
- *
- * A common base class for driving Text displays, providing useful functionality
- * that can be shared by all text lcds. To port a new display, derive from this 
- * class and implement the constructor (setup the display), character (put a 
- * character at a location), rows and columns (number of rows/cols) functions.
- * Everything else (locate, printf, putc, cls) will come for free
- *
- * The model is the display will wrap at the right and bottom, so you can
- * keep writing and will always get valid characters. The location is 
- * maintained internally to the class to make this easier
- */
-
-#ifndef MBED_TEXTDISPLAY_H
-#define MBED_TEXTDISPLAY_H
-
-#include "mbed.h"
-
-class TextDisplay : public Stream {
-public:
-
-    // functions to be implementated in the derived class
-    TextDisplay();
-    virtual void character(int column, int row, int c) = 0;
-    virtual int rows() = 0;
-    virtual int columns() = 0;
-    
-    // functions that come for free, but can be overwritten
-    virtual void cls();
-    virtual void locate(int column, int row);
-    virtual void foreground(int colour);
-    virtual void background(int colour);
-    
-    // other stdio-type functions
-    // putc() inherited from Stream
-    // printf() is inherited from Stream
-    
-protected:
-
-    virtual int _putc(int value);
-    virtual int _getc();
-
-    // character location
-    short _column;
-    short _row;
-
-    // colours
-    int _foreground;
-    int _background;
-};
-
-#endif