TextLCD library for controlling various LCD panels based on the HD44780 4-bit interface. Includes support for custom character bitmaps.

Dependents:   HD44780-LCD_with_Bluetooth

Fork of TextLCD by Simon Ford

Examples

Hello world in custom font

#include "mbed.h"
#include "TextLCD.h"

int main() {
    lcd=new TextLCD(D8, D9, D4, D5, D6, D7);


    char c_H[]={0x1b,0x1b,0x1b,0x1f,0x1b,0x1b,0x1b,0x1b};
    char c_e[]={0x0,0x0,0xe,0x1b,0x1f,0x18,0x18,0xf};
    char c_l[]={0x6,0x6,0x6,0x6,0x6,0x6,0x6,0x6};
    char c_o[]={0x0,0x0,0xe,0x1b,0x1b,0x1b,0x1b,0xe};
    char c_W[]={0x1b,0x1b,0x1b,0x1b,0x1f,0x1f,0x1f,0x1b};
    char c_r[]={0x0,0x0,0xe,0x1b,0x18,0x18,0x18,0x18};
    char c_d[]={0x3,0x3,0xf,0x1b,0x1b,0x1b,0x1b,0xf};

    lcd->defineChar(1, c_H);
    lcd->putc(1);
    lcd->defineChar(2, c_e);
    lcd->putc(2);
    lcd->defineChar(3, c_l);
    lcd->putc(3);
    lcd->putc(3);
    lcd->defineChar(4, c_o);
    lcd->putc(4);
    lcd->putc(32);
    lcd->defineChar(5, c_W);
    lcd->putc(5);
    lcd->putc(4);
    lcd->defineChar(6, c_r);
    lcd->putc(6);
    lcd->putc(3);
    lcd->defineChar(7, c_d);
    lcd->putc(7);

    while (1) {
    }
}

Animated busy indicator

This animation only uses 1 of the 8 custom character slots, and can be used like a regular character in the output and will automatically animate in-place. Any number of the animated characters can be displayed on the display at once using this animation technique.

#include "mbed.h"
#include "TextLCD.h"

int main() {
    lcd=new TextLCD(D8, D9, D4, D5, D6, D7);

    //The 7 animation characters
    char spin[]={   0x4,0x4,0x4,0x4,0x4,0x4,0x4,0x0,
                    0x2,0x2,0x2,0x4,0x8,0x8,0x8,0x0,
                    0x1,0x2,0x2,0x4,0x8,0x8,0x10,0x0,
                    0x0,0x0,0x3,0x4,0x18,0x0,0x0,0x0,
                    0x0,0x0,0x0,0x1f,0x0,0x0,0x0,0x0,
                    0x0,0x0,0x18,0x4,0x3,0x0,0x0,0x0,
                    0x10,0x8,0x8,0x4,0x2,0x2,0x01,0x0
                };

    //Output text.
    lcd->printf("\1 Please  wait \1");
    
    //Animation loop
    int frame=0;
    while (1) {
        lcd->defineChar(1, spin+frame*8);
        frame=(frame+1)%(sizeof(spin)/8);
        wait(.14);
    }
Revision:
0:edfb85c53631
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/TextDisplay.h	Sat May 22 18:18:19 2010 +0000
@@ -0,0 +1,71 @@
+/* mbed TextDisplay Library Base Class
+ * Copyright (c) 2007-2010, sford
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *  
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *  
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ *
+ * A common base class for driving Text displays, providing useful functionality
+ * that can be shared by all text lcds. To port a new display, derive from this 
+ * class and implement the constructor (setup the display), character (put a 
+ * character at a location), rows and columns (number of rows/cols) functions.
+ * Everything else (locate, printf, putc, cls) will come for free
+ *
+ * The model is the display will wrap at the right and bottom, so you can
+ * keep writing and will always get valid characters. The location is 
+ * maintained internally to the class to make this easier
+ */
+
+#ifndef MBED_TEXTDISPLAY_H
+#define MBED_TEXTDISPLAY_H
+
+#include "mbed.h"
+
+class TextDisplay : public Stream {
+public:
+
+    // functions to be implementated in the derived class
+    TextDisplay();
+    virtual void character(int column, int row, int c) = 0;
+    virtual int rows() = 0;
+    virtual int columns() = 0;
+    
+    // functions that come for free, but can be overwritten
+    virtual void cls();
+    virtual void locate(int column, int row);
+    virtual void foreground(int colour);
+    virtual void background(int colour);
+    
+    // other stdio-type functions
+    // putc() inherited from Stream
+    // printf() is inherited from Stream
+    
+protected:
+
+    virtual int _putc(int value);
+    virtual int _getc();
+
+    // character location
+    short _column;
+    short _row;
+
+    // colours
+    int _foreground;
+    int _background;
+};
+
+#endif