mqtt specific components for the impact mbed endpoint library
Dependents: mbed_mqtt_endpoint_ublox_ethernet mbed_mqtt_endpoint_ublox_cellular mbed_mqtt_endpoint_nxp
Diff: EmulatedLightSwitchAction.cpp
- Revision:
- 0:a3fc1c6ef150
- Child:
- 56:789a1a8c5ebe
diff -r 000000000000 -r a3fc1c6ef150 EmulatedLightSwitchAction.cpp --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/EmulatedLightSwitchAction.cpp Wed Mar 26 19:48:35 2014 +0000 @@ -0,0 +1,46 @@ +/* Copyright C2013 Doug Anson, MIT License + * + * Permission is hereby granted, free of charge, to any person obtaining a copy of this software + * and associated documentation files the "Software", to deal in the Software without restriction, + * including without limitation the rights to use, copy, modify, merge, publish, distribute, + * sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is + * furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included in all copies or + * substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING + * BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, + * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + #include "EmulatedLightSwitchAction.h" + + // Our instance + EmulatedLightSwitchAction *_switchAction = NULL; + + // static callback for Switching operations + void emulated_light_switch_cb() { + if (_switchAction != NULL) ((LightSwitchAction *)_switchAction)->toggle(); + } + + // default constructor + EmulatedLightSwitchAction::EmulatedLightSwitchAction(ErrorHandler *error_handler,Light *light) : LightSwitchAction(error_handler,light) { + _switchAction = this; + } + + // destructor + EmulatedLightSwitchAction::~EmulatedLightSwitchAction() { + } + + // Light turned ON + void EmulatedLightSwitchAction::on() { + if (this->light() != NULL) ((LightSwitchAction *)this)->light()->on(); + } + + // Light turned OFF + void EmulatedLightSwitchAction::off() { + if (this->light() != NULL) ((LightSwitchAction *)this)->light()->off(); + } \ No newline at end of file