![](/media/cache/profiles/859bf1416b8b8761c5d588dee78dc65f.50x50_q85.jpg)
Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
EnemyType.h
- Committer:
- RichardE
- Date:
- 2013-06-08
- Revision:
- 7:e72691603fd3
- Child:
- 10:bfa1c307c99d
File content as of revision 7:e72691603fd3:
/* * SOURCE FILE : EnemyType.h * * Enumeration of all the possible enemy types. * */ #ifndef EnemyTypeIncluded #define EnemyTypeIncluded enum EnemyType { Grunt, BlueMeany, Crusher, Brain, BrainBullet, }; #endif /* END of EnemyType.h */