Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Auto generated API documentation and code listings for RobotRic

Classes

MathFuncs Various useful maths related functions

Code

Animations.cpp [code]
Animations.h [code]
ArenaConst.cpp [code]
ArenaConst.h [code]
BCDNumber.cpp [code]
BCDNumber.h [code]
BlueMeanyObject.cpp [code]
BlueMeanyObject.h [code]
BrainBulletObject.cpp [code]
BrainBulletObject.h [code]
BrainObject.cpp [code]
BrainObject.h [code]
BulletManager.cpp [code]
BulletManager.h [code]
BulletObject.h [code]
BulletVelocities.h [code]
BulletVelocityCalculator.cpp [code]
BulletVelocityCalculator.h [code]
CharBlocks.cpp [code]
CharBlocks.h [code]
CharCodes.h [code]
CharFrame.cpp [code]
CharFrame.h [code]
CrusherObject.cpp [code]
CrusherObject.h [code]
Direction4.h [code]
EnemyFactory.cpp [code]
EnemyFactory.h [code]
EnemyObject.cpp [code]
EnemyObject.h [code]
EnemyType.h [code]
ExplosionManager.cpp [code]
ExplosionManager.h [code]
ExplosionObject.h [code]
FieldCell.cpp [code]
FieldCell.h [code]
FieldGrid.cpp [code]
FieldGrid.h [code]
FieldRow.cpp [code]
FieldRow.h [code]
FrameCounter.cpp [code]
FrameCounter.h [code]
Game.h [code]
GameObject.cpp [code]
GameObject.h [code]
GameObjectLocator.cpp [code]
GameObjectLocator.h [code]
GameObjectTypes.h [code]
GameRobotRic.cpp [code]
GameRobotRic.h [code]
GDConst.h [code]
GDExtra.cpp [code]
GDExtra.h [code]
GruntObject.cpp [code]
GruntObject.h [code]
HighScoreEntry.cpp [code]
HighScoreEntry.h [code]
HighScoreTable.cpp [code]
HighScoreTable.h [code]
HumanObject.cpp [code]
HumanObject.h [code]
Int16Pair.h [code]
Level.cpp [code]
Level.h [code]
Level0.cpp [code]
Level0.h [code]
LevelCollection.cpp [code]
LevelCollection.h [code]
LevelData.cpp [code]
LevelData.h [code]
LevelDescriptor.cpp [code]
LevelDescriptor.h [code]
LevelNormal.cpp [code]
LevelNormal.h [code]
main.cpp [code]
MathFuncs.h [code]
MutantObject.cpp [code]
MutantObject.h [code]
Notes.cpp [code]
Notes.h [code]
OneShotObject.cpp [code]
OneShotObject.h [code]
PanelControls.h [code]
PlayerName.cpp [code]
PlayerName.h [code]
PlayerObject.cpp [code]
PlayerObject.h [code]
Random.h [code]
Rectangle.cpp [code]
Rectangle.h [code]
RobotRicCharacterSet.cpp [code]
RobotRicCharacterSet.h [code]
SoundManager.cpp [code]
SoundManager.h [code]
Sounds.cpp [code]
Sounds.h [code]
sprite.h [code]
SpriteGroup.h [code]
SpriteImageId.h [code]
SpriteNumber.h [code]
StringData.cpp [code]
StringData.h [code]
Walker.cpp [code]
Walker.h [code]