![](/media/cache/profiles/859bf1416b8b8761c5d588dee78dc65f.50x50_q85.jpg)
Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Game.h
- Committer:
- RichardE
- Date:
- 2013-06-04
- Revision:
- 0:5fa232ee5fdf
File content as of revision 0:5fa232ee5fdf:
/* * SOURCE FILE : Game.h * * Abstract base class for all games. * */ #ifndef GameIncluded #define GameIncluded class Game { public : /*****************/ /* PLAY THE GAME */ /*****************/ // This NEVER exits. void Play( void ); }; #endif /* END of Game.h */