![](/media/cache/profiles/859bf1416b8b8761c5d588dee78dc65f.50x50_q85.jpg)
Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
Diff: Game.h
- Revision:
- 0:5fa232ee5fdf
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Game.h Tue Jun 04 20:16:33 2013 +0000 @@ -0,0 +1,27 @@ +/* + * SOURCE FILE : Game.h + * + * Abstract base class for all games. + * + */ + +#ifndef GameIncluded + + #define GameIncluded + + class Game { + + public : + + /*****************/ + /* PLAY THE GAME */ + /*****************/ + // This NEVER exits. + void Play( void ); + + }; + +#endif + +/* END of Game.h */ +