Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Revision:
0:5fa232ee5fdf
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Game.h	Tue Jun 04 20:16:33 2013 +0000
@@ -0,0 +1,27 @@
+/*
+ * SOURCE FILE : Game.h
+ *
+ * Abstract base class for all games.
+ *
+ */
+
+#ifndef GameIncluded
+  
+  #define GameIncluded
+
+  class Game {
+    
+  public :
+
+    /*****************/
+    /* PLAY THE GAME */
+    /*****************/
+    // This NEVER exits.
+    void Play( void );
+    
+  };
+    
+#endif
+
+/* END of Game.h */
+