Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.

Dependencies:   25LCxxx_SPI CommonTypes Gameduino mbed

Committer:
RichardE
Date:
Mon Jun 17 15:10:43 2013 +0000
Revision:
18:70190f956a24
Parent:
14:46a353b2a8e8
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).

Who changed what in which revision?

UserRevisionLine numberNew contents of line
RichardE 14:46a353b2a8e8 1 /*
RichardE 14:46a353b2a8e8 2 * SOURCE FILE : CharBlocks.h
RichardE 14:46a353b2a8e8 3 *
RichardE 14:46a353b2a8e8 4 * A collection of character block definitions.
RichardE 14:46a353b2a8e8 5 *
RichardE 14:46a353b2a8e8 6 */
RichardE 14:46a353b2a8e8 7
RichardE 14:46a353b2a8e8 8 #ifndef CharBlocksIncluded
RichardE 14:46a353b2a8e8 9
RichardE 14:46a353b2a8e8 10 #define CharBlocksIncluded
RichardE 1:dfd5eaaf96a3 11
RichardE 14:46a353b2a8e8 12 #include "Types.h"
RichardE 14:46a353b2a8e8 13
RichardE 14:46a353b2a8e8 14 class CharBlocks {
RichardE 14:46a353b2a8e8 15
RichardE 14:46a353b2a8e8 16 public :
RichardE 14:46a353b2a8e8 17
RichardE 14:46a353b2a8e8 18 static const UInt8 RobotRicText[]; // big RobotRic logo
RichardE 14:46a353b2a8e8 19
RichardE 14:46a353b2a8e8 20 };
RichardE 14:46a353b2a8e8 21
RichardE 14:46a353b2a8e8 22 #endif
RichardE 14:46a353b2a8e8 23
RichardE 14:46a353b2a8e8 24 /* END of CharBlocks.h */
RichardE 14:46a353b2a8e8 25
RichardE 14:46a353b2a8e8 26