Version of Robotron arcade game using LPC1768, a Gameduino shield, a serial EEPROM (for high scores), two microswitch joysticks and two buttons plus a box to put it in. 20 levels of mayhem.
Dependencies: 25LCxxx_SPI CommonTypes Gameduino mbed
CharBlocks.h@18:70190f956a24, 2013-06-17 (annotated)
- Committer:
- RichardE
- Date:
- Mon Jun 17 15:10:43 2013 +0000
- Revision:
- 18:70190f956a24
- Parent:
- 14:46a353b2a8e8
Improved response to button 1 when entering high scores (HighScoreEntry.cpp).
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RichardE | 14:46a353b2a8e8 | 1 | /* |
RichardE | 14:46a353b2a8e8 | 2 | * SOURCE FILE : CharBlocks.h |
RichardE | 14:46a353b2a8e8 | 3 | * |
RichardE | 14:46a353b2a8e8 | 4 | * A collection of character block definitions. |
RichardE | 14:46a353b2a8e8 | 5 | * |
RichardE | 14:46a353b2a8e8 | 6 | */ |
RichardE | 14:46a353b2a8e8 | 7 | |
RichardE | 14:46a353b2a8e8 | 8 | #ifndef CharBlocksIncluded |
RichardE | 14:46a353b2a8e8 | 9 | |
RichardE | 14:46a353b2a8e8 | 10 | #define CharBlocksIncluded |
RichardE | 1:dfd5eaaf96a3 | 11 | |
RichardE | 14:46a353b2a8e8 | 12 | #include "Types.h" |
RichardE | 14:46a353b2a8e8 | 13 | |
RichardE | 14:46a353b2a8e8 | 14 | class CharBlocks { |
RichardE | 14:46a353b2a8e8 | 15 | |
RichardE | 14:46a353b2a8e8 | 16 | public : |
RichardE | 14:46a353b2a8e8 | 17 | |
RichardE | 14:46a353b2a8e8 | 18 | static const UInt8 RobotRicText[]; // big RobotRic logo |
RichardE | 14:46a353b2a8e8 | 19 | |
RichardE | 14:46a353b2a8e8 | 20 | }; |
RichardE | 14:46a353b2a8e8 | 21 | |
RichardE | 14:46a353b2a8e8 | 22 | #endif |
RichardE | 14:46a353b2a8e8 | 23 | |
RichardE | 14:46a353b2a8e8 | 24 | /* END of CharBlocks.h */ |
RichardE | 14:46a353b2a8e8 | 25 | |
RichardE | 14:46a353b2a8e8 | 26 |