contains my game for the embedded systems project 2645

Dependencies:   mbed FXOS8700CQQQ

Committer:
OmarAlebiary
Date:
Fri Apr 19 22:10:51 2019 +0000
Revision:
24:a049cef2cc2e
Parent:
23:2ca9735b16ef
Child:
25:7e3b6df93dd5
fixed the sprites not displaying properly

Who changed what in which revision?

UserRevisionLine numberNew contents of line
OmarAlebiary 6:958376d55d70 1 #include "RocketRacer.h"
OmarAlebiary 6:958376d55d70 2
OmarAlebiary 21:5c98996d1487 3 //enemy sprite
OmarAlebiary 9:edb39a8334ee 4 const int enemy[11][9] = {
OmarAlebiary 24:a049cef2cc2e 5 { 1,1,1,1,0,1,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 6 { 1,1,1,0,0,0,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 7 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 24:a049cef2cc2e 8 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 9 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 10 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 11 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 24:a049cef2cc2e 12 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 24:a049cef2cc2e 13 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 24:a049cef2cc2e 14 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 24:a049cef2cc2e 15 { 0,0,0,0,0,0,0,0,0 },
OmarAlebiary 9:edb39a8334ee 16 };
OmarAlebiary 9:edb39a8334ee 17
OmarAlebiary 21:5c98996d1487 18 //player sprite
OmarAlebiary 9:edb39a8334ee 19 const int rocket[11][9] = {
OmarAlebiary 24:a049cef2cc2e 20 { 1,1,1,1,0,1,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 21 { 1,1,1,0,0,0,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 22 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 24:a049cef2cc2e 23 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 24 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 25 { 1,0,0,0,0,0,0,0,1 },
OmarAlebiary 24:a049cef2cc2e 26 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 24:a049cef2cc2e 27 { 1,1,1,0,0,0,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 28 { 1,1,1,1,0,1,1,1,1 },
OmarAlebiary 24:a049cef2cc2e 29 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 24:a049cef2cc2e 30 { 1,1,0,0,0,0,0,1,1 },
OmarAlebiary 9:edb39a8334ee 31 };
OmarAlebiary 9:edb39a8334ee 32
OmarAlebiary 24:a049cef2cc2e 33
OmarAlebiary 21:5c98996d1487 34 /*
OmarAlebiary 21:5c98996d1487 35 default constructor of the class and initializing th eprivate variables
OmarAlebiary 21:5c98996d1487 36 */
OmarAlebiary 15:8a768106c297 37 RocketRacer::RocketRacer()
OmarAlebiary 15:8a768106c297 38 :first_enemy_position(0),second_enemy_position(0),enemy_phase(0),
OmarAlebiary 15:8a768106c297 39 game_speed (0),score(0),Init_position(2),enemy_dead(true),control(true)
OmarAlebiary 15:8a768106c297 40 {}
OmarAlebiary 6:958376d55d70 41
OmarAlebiary 21:5c98996d1487 42
OmarAlebiary 21:5c98996d1487 43
OmarAlebiary 12:1d3b0218d8d0 44 void RocketRacer::Main_Game_Display(N5110 &lcd){
OmarAlebiary 21:5c98996d1487 45
OmarAlebiary 21:5c98996d1487 46 lcd.clear(); //clears the lcd
OmarAlebiary 24:a049cef2cc2e 47 lcd.drawRect(0,0,46,47,FILL_BLACK);//draws a transparent rectangle on the lcd
OmarAlebiary 21:5c98996d1487 48 char score_buffer[14];//buffer to store the score
OmarAlebiary 12:1d3b0218d8d0 49 char score_buffer1[14];
OmarAlebiary 21:5c98996d1487 50 char level_buffer[14];//buffer to store the current level
OmarAlebiary 24:a049cef2cc2e 51 char level_buffer1[14];
OmarAlebiary 21:5c98996d1487 52 //display score
OmarAlebiary 12:1d3b0218d8d0 53 sprintf(score_buffer,"score");
OmarAlebiary 12:1d3b0218d8d0 54 lcd.printString(score_buffer,55,0);
OmarAlebiary 12:1d3b0218d8d0 55 sprintf(score_buffer1,"%d",score);
OmarAlebiary 12:1d3b0218d8d0 56 lcd.printString(score_buffer1,58,1);
OmarAlebiary 24:a049cef2cc2e 57 lcd.drawLine(15, 2, 15,48,0);
OmarAlebiary 24:a049cef2cc2e 58 lcd.drawLine(30, 2, 30,48,0);
OmarAlebiary 21:5c98996d1487 59 //display level
OmarAlebiary 12:1d3b0218d8d0 60 sprintf(level_buffer,"Level");
OmarAlebiary 12:1d3b0218d8d0 61 lcd.printString(level_buffer,55,3);
OmarAlebiary 12:1d3b0218d8d0 62 sprintf(level_buffer1,"%d",game_speed);
OmarAlebiary 12:1d3b0218d8d0 63 lcd.printString(level_buffer1,58,4);
OmarAlebiary 24:a049cef2cc2e 64 lcd.refresh();//refreshes the lcd to render
OmarAlebiary 7:7e50cac5e0f4 65 }
OmarAlebiary 7:7e50cac5e0f4 66
OmarAlebiary 11:d4aaa959bb20 67
OmarAlebiary 11:d4aaa959bb20 68 void RocketRacer::Joystick_position(Gamepad &pad){
OmarAlebiary 14:8df7e6fced07 69
OmarAlebiary 21:5c98996d1487 70 Direction d=pad.get_direction();//assigning the object d to the method to get the joystick direction
OmarAlebiary 11:d4aaa959bb20 71
OmarAlebiary 19:ad9dc8e418c9 72 if( (d==E||pad.check_event(Gamepad::R_PRESSED) == true )
OmarAlebiary 21:5c98996d1487 73 && Init_position!=3 && control==true){//statement to check if the joystick moved right
OmarAlebiary 21:5c98996d1487 74 Init_position++;//increments the position of the player sprite
OmarAlebiary 21:5c98996d1487 75 control = false; //sets the flag to false
OmarAlebiary 23:2ca9735b16ef 76 wait(0.01);// small delay to prevent previous press being detected again
OmarAlebiary 15:8a768106c297 77 // printf("its Right\n");
OmarAlebiary 8:b547037f42be 78 }
OmarAlebiary 19:ad9dc8e418c9 79 else if( (d==W ||pad.check_event(Gamepad::L_PRESSED) == true )
OmarAlebiary 21:5c98996d1487 80 && Init_position!=1 && control==true){//statement to check if the joystick moved left
OmarAlebiary 21:5c98996d1487 81 Init_position--;//decrements the position of the player sprite
OmarAlebiary 21:5c98996d1487 82 control = false;//sets the flag to false
OmarAlebiary 23:2ca9735b16ef 83 wait(0.01);// small delay to prevent previous press being detected again
OmarAlebiary 15:8a768106c297 84 // printf("its left\n");
OmarAlebiary 8:b547037f42be 85 }
OmarAlebiary 21:5c98996d1487 86 else if(d==CENTRE){//statement to check if the joystick position is center
OmarAlebiary 21:5c98996d1487 87 control = true;//sets the flag to true
OmarAlebiary 23:2ca9735b16ef 88 wait(0.01);
OmarAlebiary 15:8a768106c297 89 // printf("its center\n");
OmarAlebiary 9:edb39a8334ee 90 }
OmarAlebiary 11:d4aaa959bb20 91 }
OmarAlebiary 12:1d3b0218d8d0 92
OmarAlebiary 12:1d3b0218d8d0 93
OmarAlebiary 11:d4aaa959bb20 94 void RocketRacer::Generate_New_Enemy(){
OmarAlebiary 12:1d3b0218d8d0 95
OmarAlebiary 21:5c98996d1487 96 srand(time(NULL));//seeding the random function
OmarAlebiary 9:edb39a8334ee 97
OmarAlebiary 21:5c98996d1487 98 if (enemy_dead){//statement to check if the enemy crossed the player sprite
OmarAlebiary 21:5c98996d1487 99 first_enemy_position = Init_position;//places the first enemy above the player's sprite
OmarAlebiary 21:5c98996d1487 100 second_enemy_position = (rand() % 3)+1;//generates a random number from 1 to 3
OmarAlebiary 12:1d3b0218d8d0 101 enemy_phase = 0;
OmarAlebiary 12:1d3b0218d8d0 102 enemy_dead = false;
OmarAlebiary 11:d4aaa959bb20 103 }
OmarAlebiary 12:1d3b0218d8d0 104 }
OmarAlebiary 11:d4aaa959bb20 105
OmarAlebiary 11:d4aaa959bb20 106 void RocketRacer::Check_Enemy_Dead(N5110 &lcd,Gamepad &pad){
OmarAlebiary 11:d4aaa959bb20 107
OmarAlebiary 19:ad9dc8e418c9 108 if (enemy_phase>23 && ((first_enemy_position== Init_position)
OmarAlebiary 21:5c98996d1487 109 || (second_enemy_position == Init_position)) ){//statement to check if the enemies collided with the rocket
OmarAlebiary 21:5c98996d1487 110 End_Game(pad,lcd);//calls the end game method that displays game over screen
OmarAlebiary 12:1d3b0218d8d0 111 }
OmarAlebiary 21:5c98996d1487 112 if (enemy_phase>39){//statement to check if the enemies crossed without colliding with the rocket
OmarAlebiary 12:1d3b0218d8d0 113 enemy_dead = true;
OmarAlebiary 21:5c98996d1487 114 score++;//increments the score
OmarAlebiary 12:1d3b0218d8d0 115 }
OmarAlebiary 11:d4aaa959bb20 116 }
OmarAlebiary 11:d4aaa959bb20 117
OmarAlebiary 12:1d3b0218d8d0 118 void RocketRacer::Game_Loop(N5110 &lcd,Gamepad &pad){
OmarAlebiary 11:d4aaa959bb20 119
OmarAlebiary 21:5c98996d1487 120 lcd.clear(); //clears the lcd
OmarAlebiary 11:d4aaa959bb20 121
OmarAlebiary 21:5c98996d1487 122 Joystick_position(pad);//calls the method to get the joystick direction according to the user
OmarAlebiary 21:5c98996d1487 123 player_position(lcd,Init_position);//calls the method to draw the sprites according to joystick postion
OmarAlebiary 11:d4aaa959bb20 124
OmarAlebiary 21:5c98996d1487 125 Generate_New_Enemy();//generate 2 new enemies
OmarAlebiary 11:d4aaa959bb20 126
OmarAlebiary 11:d4aaa959bb20 127
OmarAlebiary 21:5c98996d1487 128 enemy_position(lcd,first_enemy_position, enemy_phase);//places the first enemy according to the position
OmarAlebiary 9:edb39a8334ee 129 enemy_phase++;
OmarAlebiary 21:5c98996d1487 130 enemy_position(lcd,second_enemy_position, enemy_phase);//places the second enemy according to the position
OmarAlebiary 9:edb39a8334ee 131 enemy_phase++;
OmarAlebiary 9:edb39a8334ee 132
OmarAlebiary 21:5c98996d1487 133 Check_Enemy_Dead(lcd,pad);//checks if enemies crossed the rocket
OmarAlebiary 11:d4aaa959bb20 134
OmarAlebiary 21:5c98996d1487 135 Game_difficulty(pad); //adds difficulty to the game
OmarAlebiary 11:d4aaa959bb20 136
OmarAlebiary 21:5c98996d1487 137 lcd.refresh();//refreshes the screen
OmarAlebiary 8:b547037f42be 138 }
OmarAlebiary 8:b547037f42be 139
OmarAlebiary 9:edb39a8334ee 140
OmarAlebiary 12:1d3b0218d8d0 141 //adds difficulty to the game after proceeding with each level
OmarAlebiary 12:1d3b0218d8d0 142 void RocketRacer::Game_difficulty(Gamepad &pad){
OmarAlebiary 10:7323785c071c 143 if (score>=0 && score<=5){
OmarAlebiary 21:5c98996d1487 144 pad.led(1,1.0); game_speed = 1;//first led on to indicate level 1
OmarAlebiary 21:5c98996d1487 145 wait(0.09);//reduces the wait on each level
OmarAlebiary 20:1907ef5d29bb 146 }if (score>5 && score<=10){
OmarAlebiary 21:5c98996d1487 147 pad.led(2,1.0); game_speed = 2;//first&second leds on to indicate level 2
OmarAlebiary 10:7323785c071c 148 wait(0.07);
OmarAlebiary 20:1907ef5d29bb 149 }if (score>10 && score<=20){
OmarAlebiary 21:5c98996d1487 150 pad.led(3,1.0); game_speed = 3;//1,2,3 leds on to indicate level 3
OmarAlebiary 10:7323785c071c 151 wait(0.06);
OmarAlebiary 21:5c98996d1487 152 }if (score>20 && score<=25){//1,2,3,4 leds on to indicate level 4
OmarAlebiary 20:1907ef5d29bb 153 pad.led(4,1.0); game_speed = 4;
OmarAlebiary 10:7323785c071c 154 wait(0.05);
OmarAlebiary 21:5c98996d1487 155 }if (score>25 && score<=30){//1,2,3,4,5 leds on to indicate level 5
OmarAlebiary 20:1907ef5d29bb 156 pad.led(5,1.0); game_speed = 5;
OmarAlebiary 15:8a768106c297 157 wait(0.04);
OmarAlebiary 21:5c98996d1487 158 }if (score>30){//all 6 leds on to indicate level 6
OmarAlebiary 20:1907ef5d29bb 159 pad.led(6,1.0); game_speed = 6;
OmarAlebiary 10:7323785c071c 160 wait(0.03);
OmarAlebiary 20:1907ef5d29bb 161 }
OmarAlebiary 21:5c98996d1487 162 }
OmarAlebiary 9:edb39a8334ee 163
OmarAlebiary 9:edb39a8334ee 164
OmarAlebiary 9:edb39a8334ee 165 void RocketRacer::enemy_position(N5110 &lcd,int place, int phase){
OmarAlebiary 14:8df7e6fced07 166
OmarAlebiary 21:5c98996d1487 167 if (place==1){//draws the enemy sprite at position 1
OmarAlebiary 9:edb39a8334ee 168 lcd.drawSprite(2,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 169 }
OmarAlebiary 9:edb39a8334ee 170
OmarAlebiary 21:5c98996d1487 171 if (place==2){//draws the enemy sprite at position 2
OmarAlebiary 9:edb39a8334ee 172 lcd.drawSprite(18,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 173 }
OmarAlebiary 9:edb39a8334ee 174
OmarAlebiary 21:5c98996d1487 175 if (place==3){//draws the enemy sprite at position 3
OmarAlebiary 9:edb39a8334ee 176 lcd.drawSprite(34,phase,11,9,(int *)enemy);
OmarAlebiary 9:edb39a8334ee 177 }
OmarAlebiary 9:edb39a8334ee 178 lcd.refresh();
OmarAlebiary 9:edb39a8334ee 179
OmarAlebiary 9:edb39a8334ee 180 }
OmarAlebiary 9:edb39a8334ee 181
OmarAlebiary 9:edb39a8334ee 182 void RocketRacer::player_position(N5110 &lcd,char RocketPosition){
OmarAlebiary 9:edb39a8334ee 183
OmarAlebiary 21:5c98996d1487 184 Main_Game_Display(lcd);//displays the game screen
OmarAlebiary 9:edb39a8334ee 185
OmarAlebiary 21:5c98996d1487 186 if (RocketPosition==1){//places the rocket at positon 1
OmarAlebiary 9:edb39a8334ee 187 lcd.drawSprite(2,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 188 }
OmarAlebiary 21:5c98996d1487 189 if (RocketPosition==2){//places the rocket at positon 2
OmarAlebiary 9:edb39a8334ee 190 lcd.drawSprite(18,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 191 }
OmarAlebiary 21:5c98996d1487 192 if (RocketPosition==3){//places the rocket at positon 3
OmarAlebiary 9:edb39a8334ee 193 lcd.drawSprite(34,34,11,9,(int *)rocket);
OmarAlebiary 9:edb39a8334ee 194 }
OmarAlebiary 9:edb39a8334ee 195 lcd.refresh();
OmarAlebiary 9:edb39a8334ee 196 }
OmarAlebiary 9:edb39a8334ee 197
OmarAlebiary 9:edb39a8334ee 198
OmarAlebiary 12:1d3b0218d8d0 199 void RocketRacer::End_Game(Gamepad &pad,N5110 &lcd){
OmarAlebiary 14:8df7e6fced07 200
OmarAlebiary 10:7323785c071c 201 lcd.clear();
OmarAlebiary 10:7323785c071c 202 char buffer1[14];
OmarAlebiary 21:5c98996d1487 203 //prints the gameover to the lcd with the score achieved
OmarAlebiary 8:b547037f42be 204 lcd.printString("Game over!!!",5,0);
OmarAlebiary 10:7323785c071c 205 lcd.printString("Better Luck ",2,1);
OmarAlebiary 10:7323785c071c 206 lcd.printString("next time",2,2);
OmarAlebiary 10:7323785c071c 207 lcd.printString("High score:",2,3);
OmarAlebiary 10:7323785c071c 208 sprintf(buffer1,"%d",score);
OmarAlebiary 10:7323785c071c 209 lcd.printString(buffer1,20,4);
OmarAlebiary 14:8df7e6fced07 210
OmarAlebiary 21:5c98996d1487 211 pad.leds_on();//turns all leds on
OmarAlebiary 21:5c98996d1487 212 pad.tone(4500,1);//makes a tone to indicate gmeover
OmarAlebiary 14:8df7e6fced07 213
OmarAlebiary 10:7323785c071c 214 lcd.refresh();
OmarAlebiary 10:7323785c071c 215 wait(500);
OmarAlebiary 7:7e50cac5e0f4 216
OmarAlebiary 7:7e50cac5e0f4 217 }